Competitive Information for Arcanine [Scarlet/Violet]


Fire
Abilities:
Note: Pokemon with the Flash Fire ability are immune to Fire attacks.
Movesets for Singles
What is a good competitive moveset for Arcanine? These builds have been optimized for Pokemon competing in Scarlet/Violet Single Battles. The movesets and EVs have been specifically calibrated to deal the most amount of damage to the largest group of potentially common opponents and typing threats for the Scarlet/Violet generation metagame.
Arcanine is a sensational Fire-typed Pokemon. Arcanine are common Pokemon to see in the SV metagame. Arcanine is weak to Ground, Rock, and Water-typed attacks.
Item: Shell Bell / Eject Pack
Ability: Flash Fire
Nature: Adamant (+Atk, -SpA)
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Flare Blitz / Raging Fury
- Wild Charge / Double-Edge
- Outrage
- Close Combat
Physical Sweeper Arcanine (Flash Fire)
Arcanine is a pretty decent Physical Sweeper for single battles. It is primarily designed to take down the opponent's team with brute physical power. The Shell Bell item option is to help Arcanine recover from the recoil damage it may take from Double-Edge, Flare Blitz and Wild Charge. With Flash Fire, Arcanine's fire attacks do 1.5x damage if hit by one fire move; fire immunity. Wild Charge was added to provide additional threat coverage. With a Eject Pack equipped, it if Arcanine's stat stages are lowered, it switches to a chosen ally then the Eject Pack gets consumed.
♦ Raging Fury is a physical STAB-boosted 120-base power Fire-type move (lasts 2-3 turns. Confuses your Arcanine afterwards).
♦ Wild Charge is a physical 90-base power Electric-type move (has 1/4 recoil).
♦ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
♦ Outrage is a physical 120-base power Dragon-type move (lasts 2-3 turns. Confuses your Arcanine afterwards).
♦ Close Combat is a physical 120-base power Fighting-type move (lowers your Arcanine's defense and special defense by 1 stage).
Link (click to copy):
https://hohoushome.com/b/js10a3b
Item: Throat Spray / Eject Pack
Ability: Flash Fire
Nature: Modest (+SpA, -Atk)
EVs: 4 Hp / 252 SpA / 252 Spe
IVs: 0 Atk
Moveset:
- Overheat / Flamethrower
- Hyper Voice / Tera Blast
- Dragon Pulse
- Solar Beam
Special Sweeper Arcanine (Flash Fire)
Arcanine is a decent Special Sweeper for single battles. This moveset is designed to take down the opponent's team with high-damaging special attacks. Throat Spray activates when a Pokemon uses a sound-based move (in this case Hyper Voice) and boosts Arcanine's special attack stat by 2 stages. With Flash Fire, Arcanine's fire attacks do 1.5x damage if hit by one fire move; fire immunity. With a Eject Pack equipped, it if Arcanine's stat stages are lowered, it switches to a chosen ally then the Eject Pack gets consumed.
♦ Flamethrower is a special STAB-boosted 90-base power Fire-type move (10% chance to burn the target).
♦ Hyper Voice is a special 90-base power Normal-type move (no additional effect. Hits adjacent foes).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: phys. If attack > spa & type = tera type).
♦ Dragon Pulse is a special 85-base power Dragon-type move that deals a decent amount of damage.
♦ Solar Beam is a special 120-base power Grass-type move (charges turn 1. Hits turn 2. No charge in sunlight).
Link (click to copy):
https://hohoushome.com/b/js11a3b
Item: Life Orb
Ability: Flash Fire
Nature: Adamant (+Atk, -SpA)
EVs: 252 Hp / 252 Atk
Moveset:
- Bulldoze
- Flame Charge
- Close Combat
- Aerial Ace
Arcanine Physical Tank (Doggie Style)
Arcanine is a sensational Physical Tank for single battles. It's designed to take a great amount of physical hits while dealing some decent damage. Life Orb boosts the power of Arcanine's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Flash Fire, Arcanine's fire attacks do 1.5x damage if hit by one fire move; fire immunity.
♦ Flame Charge is a physical STAB-boosted 50-base power Fire-type move (100% chance to raise your Arcanine's speed by 1 stage).
♦ Close Combat is a physical 120-base power Fighting-type move (lowers your Arcanine's defense and special defense by 1 stage).
♦ Aerial Ace is a physical 60-base power Flying-type move (this move does not check accuracy).
Link (click to copy):
https://hohoushome.com/b/js12a3b
Item: Assault Vest
Ability: Intimidate
Nature: Jolly (+Spe, -SpA)
EVs: 72 Hp / 252 Atk / 184 Spe
Moveset:
- Wild Charge
- Flare Blitz
- Close Combat
- Extreme Speed
Arcanine Physical Sweeper (Assaultcanine)
Arcanine is a pretty decent Physical Sweeper for single battles. This moveset is designed to take down the opponent's team with brute physical power. With Intimidate, on switch-in Arcanine lowers the attack of opponents by 1 stage. Assault Vest allows Arcanine to survive most Water attacks like Scald, Surf and Hydro Pump, and KO right back with Wild Charge. If he doesn't KO, then Extreme Speed will do the job. I used to have Life Orb as his item, but a suggestion for Assault Vest seemed like a better choice.With a Assault Vest equipped, it Arcanine's sp. Def is 1.5x, but it can only select damaging moves.
♦ Flare Blitz is a physical STAB-boosted 120-base power Fire-type move (has 33% recoil. 10% chance to burn. Thaws Arcanine).
♦ Close Combat is a physical 120-base power Fighting-type move (lowers your Arcanine's defense and special defense by 1 stage).
♦ Extreme Speed is a physical priority-increased 80-base power Normal-type move (nearly always goes first).
Link (click to copy):
https://hohoushome.com/b/js13a3b
Item: Life Orb
Ability: Flash Fire
Nature: Adamant (+Atk, -SpA)
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Flare Blitz
- Close Combat
- Extreme Speed
- Morning Sun
Flash Fire Arcanine
Arcanine is a decent Physical Sweeper for single battles. The purpose of this moveset is to take down the opponent's team with brute physical power. Life Orb boosts the power of Arcanine's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Flash Fire, Arcanine's fire attacks do 1.5x damage if hit by one fire move; fire immunity.
♦ Close Combat is a physical 120-base power Fighting-type move (lowers your Arcanine's defense and special defense by 1 stage).
♦ Extreme Speed is a physical priority-increased 80-base power Normal-type move (nearly always goes first).
♦ Morning Sun is a status move (heals your Arcanine by a weather-dependent amount).
Link (click to copy):
https://hohoushome.com/b/js14a3b
Movesets for Doubles
What is a good doubles moveset for Arcanine? These builds have been optimized for Scarlet/Violet Double Battles. They have movesets and EVs specifically calibrated to generally work best versus multiple Pokemon at once as well as helping to support other team members and allys in the Scarlet/Violet generation metagame.
Item: Shell Bell / Eject Pack
Ability: Flash Fire
Nature: Adamant (+Atk, -SpA)
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Flare Blitz / Raging Fury
- Wild Charge / Bulldoze
- Close Combat
- Outrage
Doubles Physical Sweeper Arcanine (Flash Fire)
Arcanine is an outstanding Physical Sweeper for double battles. It's purpose is to take down the opponent's team with brute physical power. The Shell Bell item option is to help Arcanine recover from the recoil damage it may take from Flare Blitz and Wild Charge. With Flash Fire, Arcanine's fire attacks do 1.5x damage if hit by one fire move; fire immunity. Wild Charge or Bulldoze are added to provide additional threat coverage. With a Eject Pack equipped, it if Arcanine's stat stages are lowered, it switches to a chosen ally then the Eject Pack gets consumed.
♦ Raging Fury is a physical STAB-boosted 120-base power Fire-type move (lasts 2-3 turns. Confuses your Arcanine afterwards).
♦ Wild Charge is a physical 90-base power Electric-type move (has 1/4 recoil).
♦ Bulldoze is a physical 60-base power Ground-type move (100% chance lower adjacent Pokemon speed by 1 stage).
♦ Close Combat is a physical 120-base power Fighting-type move (lowers your Arcanine's defense and special defense by 1 stage).
♦ Outrage is a physical 120-base power Dragon-type move (lasts 2-3 turns. Confuses your Arcanine afterwards).
Link (click to copy):
https://hohoushome.com/b/jd10a3b
Item: Throat Spray / Life Orb
Ability: Flash Fire
Nature: Modest (+SpA, -Atk)
EVs: 4 Hp / 252 SpA / 252 Spe
IVs: 0 Atk
Moveset:
- Heat Wave / Overheat
- Hyper Voice / Tera Blast
- Snarl
- Dragon Pulse
Doubles Special Sweeper Arcanine (Flash Fire)
Arcanine is a sensational Special Sweeper for double battles. It's primary goal is to take down the opponent's team with high-damaging special attacks. Throat Spray activates when a Pokemon uses a sound-based move (in this case Hyper Voice or Snarl) and increases Arcanine's special attack stat by 2 stages. Life Orb boosts the power of Arcanine's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Flash Fire, Arcanine's fire attacks do 1.5x damage if hit by one fire move; fire immunity.
♦ Overheat is a special STAB-boosted 130-base power Fire-type move (lowers your Arcanine's special attack by 2 stages).
♦ Hyper Voice is a special 90-base power Normal-type move (no additional effect. Hits adjacent foes).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: phys. If attack > spa & type = tera type).
♦ Snarl is a special 55-base power Dark-type move (100% chance to lower the foes special attack by 1 stage).
♦ Dragon Pulse is a special 85-base power Dragon-type move that deals a mighty amount of damage.
Link (click to copy):
https://hohoushome.com/b/jd11a3b
Terastal Phenomenon
In Pokemon Scarlet and Violet (Generation 9), each Pokémon in Paldea has a Tera Type. A Pokémon's Tera Type is inactive until the Pokémon Terastallizes, at which time the Pokémon's type will change to its Tera Type.
There are 18 types, meaning there are countless combinations of Pokémon and Tera Types. Terastallizing a Pokémon allows you to enhance your battle strategies by increasing the power of any moves that have the same type as your Pokémon’s Tera Type or by changing your Pokémon’s weaknesses.
Ground moves are bad against Flying.
Rock moves are bad against Steel/Fighting/Ground.
Water moves are bad against Water/Dragon/Grass.
The most recommended Terastral Type for Arcanine is: Flying, Steel, Fighting, Ground, Water, Dragon or Grass
Select a Tera-type:
Teratype Bug movesets for Arcanine
Item: Shell Bell / Eject Pack
Ability: Flash Fire
Nature: Brave (+Atk, -Spe)
Tera Type: Bug
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Raging Fury / Flare Blitz
- Close Combat
- Double-Edge / Body Slam
- Tera Blast
Physical Sweeper Arcanine (Flash Fire)
Arcanine is pretty popular 1 in single battles. It's goal is to take down the opponent's team with brute physical power. It's goal is to take down the opponent's team with high-damaging special attacks. It's goal is to take a decent amount of physical hits while dealing some decent damage. It's goal is to take a decent amount of hits from special attacks while dealing some decent damage. It's goal is to have enough defenses and bulk to take both physical and special hits. The Shell Bell item option is to help Arcanine recover from the recoil damage it may take from Double-Edge and Flare Blitz. With Flash Fire, Arcanine's fire attacks do 1.5x damage if hit by one fire move; fire immunity. With a Eject Pack equipped, if Arcanine's stat stages are lowered, it switches to a chosen ally then the Eject Pack gets consumed.
♦ Flare Blitz is a physical STAB-boosted 120-base power Fire-type move (has 33% recoil. 10% chance to burn. Thaws Arcanine).
♦ Close Combat is a physical 120-base power Fighting-type move (lowers your Arcanine's defense and special defense by 1 stage).
♦ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
♦ Body Slam is a physical 85-base power Normal-type move (30% chance to paralyze the target).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Bug-type move).
Link (click to copy):
https://hohoushome.com/b/jta10a3b
Item: Eject Pack / Choice Specs
Ability: Flash Fire
Nature: Quiet (+SpA, -Spe)
Tera Type: Bug
EVs: 4 Hp / 252 SpA / 252 Spe
IVs: 0 Atk
Moveset:
- Overheat / Flamethrower
- Tera Blast
- Solar Beam / Hyper Voice
- Dragon Pulse
Special Sweeper Arcanine (Flash Fire)
Arcanine is an extraordinary 1 in single battles. This moveset is designed to take down the opponent's team with brute physical power. This moveset is designed to take down the opponent's team with high-damaging special attacks. This moveset is designed to take a mighty amount of physical hits while dealing some decent damage. This moveset is designed to take a mighty amount of hits from special attacks while dealing some decent damage. This moveset is designed to have enough defenses and bulk to take both physical and special hits. Choice Specs will increase the damage of Arcanine's special moves by 1.5x but will lock you into the first move you pick. With Flash Fire, Arcanine's fire attacks do 1.5x damage if hit by one fire move; fire immunity. Solar Beam was added to provide additional threat coverage.With a Eject Pack equipped, if Arcanine's stat stages are lowered, it switches to a chosen ally then the Eject Pack gets consumed.
♦ Flamethrower is a special STAB-boosted 90-base power Fire-type move (10% chance to burn the target).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Bug-type move).
♦ Solar Beam is a special 120-base power Grass-type move (charges turn 1. Hits turn 2. No charge in sunlight).
♦ Hyper Voice is a special 90-base power Normal-type move (no additional effect. Hits adjacent foes).
♦ Dragon Pulse is a special 85-base power Dragon-type move that deals a great amount of damage.
Link (click to copy):
https://hohoushome.com/b/jta11a3b
Teratype Dark movesets for Arcanine
Item: Shell Bell / Eject Pack
Ability: Flash Fire
Nature: Brave (+Atk, -Spe)
Tera Type: Dark
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Flare Blitz / Raging Fury
- Close Combat
- Psychic Fangs / Double-Edge
- Tera Blast / Crunch
Physical Sweeper Arcanine (Flash Fire)
Arcanine is an astounding 1 in single battles. It's purpose is to take down the opponent's team with brute physical power. It's purpose is to take down the opponent's team with high-damaging special attacks. It's purpose is to take a considerable amount of physical hits while dealing some decent damage. It's purpose is to take a considerable amount of hits from special attacks while dealing some decent damage. It's purpose is to have enough defenses and bulk to take both physical and special hits. The Shell Bell item option is to help Arcanine recover from the recoil damage it may take from Double-Edge and Flare Blitz. With Flash Fire, Arcanine's fire attacks do 1.5x damage if hit by one fire move; fire immunity. Psychic Fangs was added to provide additional threat coverage.With a Eject Pack equipped, if Arcanine's stat stages are lowered, it switches to a chosen ally then the Eject Pack gets consumed.
♦ Raging Fury is a physical STAB-boosted 120-base power Fire-type move (lasts 2-3 turns. Confuses your Arcanine afterwards).
♦ Close Combat is a physical 120-base power Fighting-type move (lowers your Arcanine's defense and special defense by 1 stage).
♦ Psychic Fangs is a physical 85-base power Psychic-type move (destroys screens, unless the target is immune).
♦ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Dark-type move).
♦ Crunch is a physical TERA-boosted 80-base power Dark-type move (20% chance to lower the target's defense by 1 stage).
Link (click to copy):
https://hohoushome.com/b/jtb10a3b
Item: Throat Spray / Eject Pack
Ability: Flash Fire
Nature: Quiet (+SpA, -Spe)
Tera Type: Dark
EVs: 4 Hp / 252 SpA / 252 Spe
IVs: 0 Atk
Moveset:
- Overheat / Flamethrower
- Tera Blast / Snarl
- Hyper Voice / Hyper Beam
- Dragon Pulse
Special Sweeper Arcanine (Flash Fire)
Arcanine is an extraordinary 1 in single battles. It is designed to take down the opponent's team with brute physical power. It is designed to take down the opponent's team with high-damaging special attacks. It is designed to take a decent amount of physical hits while dealing some decent damage. It is designed to take a decent amount of hits from special attacks while dealing some decent damage. It is designed to have enough defenses and bulk to take both physical and special hits. Throat Spray activates when a Pokemon uses a sound-based move (in this case Snarl or Hyper Voice) and increases Arcanine's special attack stat by 2 stages. With Flash Fire, Arcanine's fire attacks do 1.5x damage if hit by one fire move; fire immunity. With a Eject Pack equipped, if Arcanine's stat stages are lowered, it switches to a chosen ally then the Eject Pack gets consumed.
♦ Flamethrower is a special STAB-boosted 90-base power Fire-type move (10% chance to burn the target).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Dark-type move).
♦ Snarl is a special TERA-boosted 55-base power Dark-type move (100% chance to lower the foes special attack by 1 stage).
♦ Hyper Voice is a special 90-base power Normal-type move (no additional effect. Hits adjacent foes).
♦ Hyper Beam is a special 150-base power Normal-type move (Arcanine cannot move next turn).
♦ Dragon Pulse is a special 85-base power Dragon-type move that deals a substantial amount of damage.
Link (click to copy):
https://hohoushome.com/b/jtb11a3b
Teratype Dragon movesets for Arcanine
Item: Shell Bell / Eject Pack
Ability: Flash Fire
Nature: Brave (+Atk, -Spe)
Tera Type: Dragon
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Flare Blitz / Raging Fury
- Outrage / Tera Blast
- Close Combat
- Double-Edge / Body Slam
Physical Sweeper Arcanine (Flash Fire)
Arcanine is a notable 1 in single battles. The purpose of this moveset is to take down the opponent's team with brute physical power. The purpose of this moveset is to take down the opponent's team with high-damaging special attacks. The purpose of this moveset is to take a decent amount of physical hits while dealing some decent damage. The purpose of this moveset is to take a decent amount of hits from special attacks while dealing some decent damage. The purpose of this moveset is to have enough defenses and bulk to take both physical and special hits. The Shell Bell item option is to help Arcanine recover from the recoil damage it may take from Double-Edge and Flare Blitz. With Flash Fire, Arcanine's fire attacks do 1.5x damage if hit by one fire move; fire immunity. With a Eject Pack equipped, if Arcanine's stat stages are lowered, it switches to a chosen ally then the Eject Pack gets consumed.
♦ Raging Fury is a physical STAB-boosted 120-base power Fire-type move (lasts 2-3 turns. Confuses your Arcanine afterwards).
♦ Outrage is a physical TERA-boosted 120-base power Dragon-type move (lasts 2-3 turns. Confuses your Arcanine afterwards).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Dragon-type move).
♦ Close Combat is a physical 120-base power Fighting-type move (lowers your Arcanine's defense and special defense by 1 stage).
♦ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
♦ Body Slam is a physical 85-base power Normal-type move (30% chance to paralyze the target).
Link (click to copy):
https://hohoushome.com/b/jtc10a3b
Item: Throat Spray / Eject Pack
Ability: Flash Fire
Nature: Quiet (+SpA, -Spe)
Tera Type: Dragon
EVs: 4 Hp / 252 SpA / 252 Spe
IVs: 0 Atk
Moveset:
- Overheat / Flamethrower
- Dragon Pulse / Tera Blast
- Hyper Voice / Hyper Beam
- Solar Beam
Special Sweeper Arcanine (Flash Fire)
Arcanine is an interesting 1 in single battles. It's meant to take down the opponent's team with brute physical power. It's meant to take down the opponent's team with high-damaging special attacks. It's meant to take a large amount of physical hits while dealing some decent damage. It's meant to take a large amount of hits from special attacks while dealing some decent damage. It's meant to have enough defenses and bulk to take both physical and special hits. Throat Spray activates when a Pokemon uses a sound-based move (in this case Hyper Voice) and raises Arcanine's special attack stat by 2 stages. With Flash Fire, Arcanine's fire attacks do 1.5x damage if hit by one fire move; fire immunity. With a Eject Pack equipped, if Arcanine's stat stages are lowered, it switches to a chosen ally then the Eject Pack gets consumed.
♦ Flamethrower is a special STAB-boosted 90-base power Fire-type move (10% chance to burn the target).
♦ Dragon Pulse is a special TERA-boosted 85-base power Dragon-type move that deals a decent amount of damage.
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Dragon-type move).
♦ Hyper Voice is a special 90-base power Normal-type move (no additional effect. Hits adjacent foes).
♦ Hyper Beam is a special 150-base power Normal-type move (Arcanine cannot move next turn).
♦ Solar Beam is a special 120-base power Grass-type move (charges turn 1. Hits turn 2. No charge in sunlight).
Link (click to copy):
https://hohoushome.com/b/jtc11a3b
Teratype Electric movesets for Arcanine
Item: Shell Bell / Eject Pack
Ability: Flash Fire
Nature: Brave (+Atk, -Spe)
Tera Type: Electric
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Raging Fury / Flare Blitz
- Wild Charge / Tera Blast
- Close Combat
- Double-Edge / Body Slam
Physical Sweeper Arcanine (Flash Fire)
Arcanine is an interesting 1 in single battles. This moveset attempts to take down the opponent's team with brute physical power. This moveset attempts to take down the opponent's team with high-damaging special attacks. This moveset attempts to take a large amount of physical hits while dealing some decent damage. This moveset attempts to take a large amount of hits from special attacks while dealing some decent damage. This moveset attempts to have enough defenses and bulk to take both physical and special hits. The Shell Bell item option is to help Arcanine recover from the recoil damage it may take from Double-Edge, Flare Blitz and Wild Charge. With Flash Fire, Arcanine's fire attacks do 1.5x damage if hit by one fire move; fire immunity. With a Eject Pack equipped, if Arcanine's stat stages are lowered, it switches to a chosen ally then the Eject Pack gets consumed.
♦ Flare Blitz is a physical STAB-boosted 120-base power Fire-type move (has 33% recoil. 10% chance to burn. Thaws Arcanine).
♦ Wild Charge is a physical TERA-boosted 90-base power Electric-type move (has 1/4 recoil).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Electric-type move).
♦ Close Combat is a physical 120-base power Fighting-type move (lowers your Arcanine's defense and special defense by 1 stage).
♦ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
♦ Body Slam is a physical 85-base power Normal-type move (30% chance to paralyze the target).
Link (click to copy):
https://hohoushome.com/b/jtd10a3b
Item: Throat Spray / Eject Pack
Ability: Flash Fire
Nature: Quiet (+SpA, -Spe)
Tera Type: Electric
EVs: 4 Hp / 252 SpA / 252 Spe
IVs: 0 Atk
Moveset:
- Overheat / Flamethrower
- Tera Blast
- Hyper Voice / Hyper Beam
- Dragon Pulse
Special Sweeper Arcanine (Flash Fire)
Arcanine is a marvelous 1 in single battles. The purpose of this moveset is to take down the opponent's team with brute physical power. The purpose of this moveset is to take down the opponent's team with high-damaging special attacks. The purpose of this moveset is to take a great amount of physical hits while dealing some decent damage. The purpose of this moveset is to take a great amount of hits from special attacks while dealing some decent damage. The purpose of this moveset is to have enough defenses and bulk to take both physical and special hits. Throat Spray activates when a Pokemon uses a sound-based move (in this case Hyper Voice) and boosts Arcanine's special attack stat by 2 stages. With Flash Fire, Arcanine's fire attacks do 1.5x damage if hit by one fire move; fire immunity. With a Eject Pack equipped, if Arcanine's stat stages are lowered, it switches to a chosen ally then the Eject Pack gets consumed.
♦ Flamethrower is a special STAB-boosted 90-base power Fire-type move (10% chance to burn the target).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Electric-type move).
♦ Hyper Voice is a special 90-base power Normal-type move (no additional effect. Hits adjacent foes).
♦ Hyper Beam is a special 150-base power Normal-type move (Arcanine cannot move next turn).
♦ Dragon Pulse is a special 85-base power Dragon-type move that deals a nice amount of damage.
Link (click to copy):
https://hohoushome.com/b/jtd11a3b
Teratype Fairy movesets for Arcanine
Item: Shell Bell / Eject Pack
Ability: Flash Fire
Nature: Brave (+Atk, -Spe)
Tera Type: Fairy
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Flare Blitz / Raging Fury
- Play Rough / Tera Blast
- Close Combat
- Double-Edge / Outrage
Physical Sweeper Arcanine (Flash Fire)
Arcanine is a spectacular 1 in single battles. The purpose of this moveset is to take down the opponent's team with brute physical power. The purpose of this moveset is to take down the opponent's team with high-damaging special attacks. The purpose of this moveset is to take a hefty amount of physical hits while dealing some decent damage. The purpose of this moveset is to take a hefty amount of hits from special attacks while dealing some decent damage. The purpose of this moveset is to have enough defenses and bulk to take both physical and special hits. The Shell Bell item option is to help Arcanine recover from the recoil damage it may take from Double-Edge and Flare Blitz. With Flash Fire, Arcanine's fire attacks do 1.5x damage if hit by one fire move; fire immunity. With a Eject Pack equipped, if Arcanine's stat stages are lowered, it switches to a chosen ally then the Eject Pack gets consumed.
♦ Raging Fury is a physical STAB-boosted 120-base power Fire-type move (lasts 2-3 turns. Confuses your Arcanine afterwards).
♦ Play Rough is a physical TERA-boosted 90-base power Fairy-type move (10% chance to lower the target's attack by 1 stage).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Fairy-type move).
♦ Close Combat is a physical 120-base power Fighting-type move (lowers your Arcanine's defense and special defense by 1 stage).
♦ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
♦ Outrage is a physical 120-base power Dragon-type move (lasts 2-3 turns. Confuses your Arcanine afterwards).
Link (click to copy):
https://hohoushome.com/b/jte10a3b
Item: Throat Spray / Eject Pack
Ability: Flash Fire
Nature: Quiet (+SpA, -Spe)
Tera Type: Fairy
EVs: 4 Hp / 252 SpA / 252 Spe
IVs: 0 Atk
Moveset:
- Overheat / Flamethrower
- Tera Blast
- Hyper Voice / Hyper Beam
- Dragon Pulse
Special Sweeper Arcanine (Flash Fire)
Arcanine is an outstanding 1 in single battles. It was designed to take down the opponent's team with brute physical power. It was designed to take down the opponent's team with high-damaging special attacks. It was designed to take a hefty amount of physical hits while dealing some decent damage. It was designed to take a hefty amount of hits from special attacks while dealing some decent damage. It was designed to have enough defenses and bulk to take both physical and special hits. Throat Spray activates when a Pokemon uses a sound-based move (in this case Hyper Voice) and boosts Arcanine's special attack stat by 2 stages. With Flash Fire, Arcanine's fire attacks do 1.5x damage if hit by one fire move; fire immunity. With a Eject Pack equipped, if Arcanine's stat stages are lowered, it switches to a chosen ally then the Eject Pack gets consumed.
♦ Flamethrower is a special STAB-boosted 90-base power Fire-type move (10% chance to burn the target).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Fairy-type move).
♦ Hyper Voice is a special 90-base power Normal-type move (no additional effect. Hits adjacent foes).
♦ Hyper Beam is a special 150-base power Normal-type move (Arcanine cannot move next turn).
♦ Dragon Pulse is a special 85-base power Dragon-type move that deals a mighty amount of damage.
Link (click to copy):
https://hohoushome.com/b/jte11a3b
Teratype Fighting movesets for Arcanine
Item: Shell Bell / Eject Pack
Ability: Flash Fire
Nature: Brave (+Atk, -Spe)
Tera Type: Fighting
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Close Combat / Tera Blast
- Flare Blitz / Raging Fury
- Double-Edge / Body Slam
- Outrage
Physical Sweeper Arcanine (Flash Fire)
Arcanine is a notable 1 in single battles. It tries to take down the opponent's team with brute physical power. It tries to take down the opponent's team with high-damaging special attacks. It tries to take a substantial amount of physical hits while dealing some decent damage. It tries to take a substantial amount of hits from special attacks while dealing some decent damage. It tries to have enough defenses and bulk to take both physical and special hits. The Shell Bell item option is to help Arcanine recover from the recoil damage it may take from Double-Edge and Flare Blitz. With Flash Fire, Arcanine's fire attacks do 1.5x damage if hit by one fire move; fire immunity. With a Eject Pack equipped, if Arcanine's stat stages are lowered, it switches to a chosen ally then the Eject Pack gets consumed.
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Fighting-type move).
♦ Flare Blitz is a physical STAB-boosted 120-base power Fire-type move (has 33% recoil. 10% chance to burn. Thaws Arcanine).
♦ Raging Fury is a physical STAB-boosted 120-base power Fire-type move (lasts 2-3 turns. Confuses your Arcanine afterwards).
♦ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
♦ Body Slam is a physical 85-base power Normal-type move (30% chance to paralyze the target).
♦ Outrage is a physical 120-base power Dragon-type move (lasts 2-3 turns. Confuses your Arcanine afterwards).
Link (click to copy):
https://hohoushome.com/b/jtf10a3b
Item: Throat Spray / Eject Pack
Ability: Flash Fire
Nature: Quiet (+SpA, -Spe)
Tera Type: Fighting
EVs: 4 Hp / 252 SpA / 252 Spe
IVs: 0 Atk
Moveset:
- Overheat / Flamethrower
- Tera Blast
- Snarl / Hyper Voice
- Dragon Pulse
Special Sweeper Arcanine (Flash Fire)
Arcanine is a sensational 1 in single battles. It's primary goal is to take down the opponent's team with brute physical power. It's primary goal is to take down the opponent's team with high-damaging special attacks. It's primary goal is to take a substantial amount of physical hits while dealing some decent damage. It's primary goal is to take a substantial amount of hits from special attacks while dealing some decent damage. It's primary goal is to have enough defenses and bulk to take both physical and special hits. Throat Spray activates when a Pokemon uses a sound-based move (in this case Snarl or Hyper Voice) and boosts Arcanine's special attack stat by 2 stages. With Flash Fire, Arcanine's fire attacks do 1.5x damage if hit by one fire move; fire immunity. Snarl was added to provide additional threat coverage.With a Eject Pack equipped, if Arcanine's stat stages are lowered, it switches to a chosen ally then the Eject Pack gets consumed.
♦ Flamethrower is a special STAB-boosted 90-base power Fire-type move (10% chance to burn the target).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Fighting-type move).
♦ Snarl is a special 55-base power Dark-type move (100% chance to lower the foes special attack by 1 stage).
♦ Hyper Voice is a special 90-base power Normal-type move (no additional effect. Hits adjacent foes).
♦ Dragon Pulse is a special 85-base power Dragon-type move that deals a decent amount of damage.
Link (click to copy):
https://hohoushome.com/b/jtf11a3b
Teratype Fire movesets for Arcanine
Item: Shell Bell / Eject Pack
Ability: Flash Fire
Nature: Brave (+Atk, -Spe)
Tera Type: Fire
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Raging Fury / Flare Blitz
- Close Combat
- Outrage
- Wild Charge / Double-Edge
Physical Sweeper Arcanine (Flash Fire)
Arcanine is an awesome 1 in single battles. It is meant to take down the opponent's team with brute physical power. It is meant to take down the opponent's team with high-damaging special attacks. It is meant to take a substantial amount of physical hits while dealing some decent damage. It is meant to take a substantial amount of hits from special attacks while dealing some decent damage. It is meant to have enough defenses and bulk to take both physical and special hits. The Shell Bell item option is to help Arcanine recover from the recoil damage it may take from Double-Edge, Flare Blitz and Wild Charge. With Flash Fire, Arcanine's fire attacks do 1.5x damage if hit by one fire move; fire immunity. Wild Charge was added to provide additional threat coverage.With a Eject Pack equipped, if Arcanine's stat stages are lowered, it switches to a chosen ally then the Eject Pack gets consumed.
♦ Flare Blitz is a physical TERA-boosted 120-base power Fire-type move (has 33% recoil. 10% chance to burn. Thaws Arcanine).
♦ Close Combat is a physical 120-base power Fighting-type move (lowers your Arcanine's defense and special defense by 1 stage).
♦ Outrage is a physical 120-base power Dragon-type move (lasts 2-3 turns. Confuses your Arcanine afterwards).
♦ Wild Charge is a physical 90-base power Electric-type move (has 1/4 recoil).
♦ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
Link (click to copy):
https://hohoushome.com/b/jtg10a3b
Item: Throat Spray / Eject Pack
Ability: Flash Fire
Nature: Quiet (+SpA, -Spe)
Tera Type: Fire
EVs: 4 Hp / 252 SpA / 252 Spe
IVs: 0 Atk
Moveset:
- Overheat / Flamethrower
- Hyper Voice / Hyper Beam
- Dragon Pulse
- Solar Beam
Special Sweeper Arcanine (Flash Fire)
Arcanine is popular 1 in single battles. It's purpose is to take down the opponent's team with brute physical power. It's purpose is to take down the opponent's team with high-damaging special attacks. It's purpose is to take a mighty amount of physical hits while dealing some decent damage. It's purpose is to take a mighty amount of hits from special attacks while dealing some decent damage. It's purpose is to have enough defenses and bulk to take both physical and special hits. Throat Spray activates when a Pokemon uses a sound-based move (in this case Hyper Voice) and increases Arcanine's special attack stat by 2 stages. With Flash Fire, Arcanine's fire attacks do 1.5x damage if hit by one fire move; fire immunity. With a Eject Pack equipped, if Arcanine's stat stages are lowered, it switches to a chosen ally then the Eject Pack gets consumed.
♦ Flamethrower is a special TERA-boosted 90-base power Fire-type move (10% chance to burn the target).
♦ Hyper Voice is a special 90-base power Normal-type move (no additional effect. Hits adjacent foes).
♦ Hyper Beam is a special 150-base power Normal-type move (Arcanine cannot move next turn).
♦ Dragon Pulse is a special 85-base power Dragon-type move that deals a large amount of damage.
♦ Solar Beam is a special 120-base power Grass-type move (charges turn 1. Hits turn 2. No charge in sunlight).
Link (click to copy):
https://hohoushome.com/b/jtg11a3b
Teratype Flying movesets for Arcanine
Item: Shell Bell / Eject Pack
Ability: Flash Fire
Nature: Brave (+Atk, -Spe)
Tera Type: Flying
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Raging Fury / Flare Blitz
- Close Combat
- Double-Edge / Body Slam
- Tera Blast
Physical Sweeper Arcanine (Flash Fire)
Arcanine is a marvelous 1 in single battles. This moveset is designed to take down the opponent's team with brute physical power. This moveset is designed to take down the opponent's team with high-damaging special attacks. This moveset is designed to take a mighty amount of physical hits while dealing some decent damage. This moveset is designed to take a mighty amount of hits from special attacks while dealing some decent damage. This moveset is designed to have enough defenses and bulk to take both physical and special hits. The Shell Bell item option is to help Arcanine recover from the recoil damage it may take from Double-Edge and Flare Blitz. With Flash Fire, Arcanine's fire attacks do 1.5x damage if hit by one fire move; fire immunity. With a Eject Pack equipped, if Arcanine's stat stages are lowered, it switches to a chosen ally then the Eject Pack gets consumed.
♦ Flare Blitz is a physical STAB-boosted 120-base power Fire-type move (has 33% recoil. 10% chance to burn. Thaws Arcanine).
♦ Close Combat is a physical 120-base power Fighting-type move (lowers your Arcanine's defense and special defense by 1 stage).
♦ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
♦ Body Slam is a physical 85-base power Normal-type move (30% chance to paralyze the target).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Flying-type move).
Link (click to copy):
https://hohoushome.com/b/jth10a3b
Item: Eject Pack / Choice Specs
Ability: Flash Fire
Nature: Quiet (+SpA, -Spe)
Tera Type: Flying
EVs: 4 Hp / 252 SpA / 252 Spe
IVs: 0 Atk
Moveset:
- Overheat / Flamethrower
- Tera Blast
- Solar Beam / Hyper Voice
- Dragon Pulse
Special Sweeper Arcanine (Flash Fire)
Arcanine is an awesome 1 in single battles. It's primary goal is to take down the opponent's team with brute physical power. It's primary goal is to take down the opponent's team with high-damaging special attacks. It's primary goal is to take a nice amount of physical hits while dealing some decent damage. It's primary goal is to take a nice amount of hits from special attacks while dealing some decent damage. It's primary goal is to have enough defenses and bulk to take both physical and special hits. Choice Specs will increase the damage of Arcanine's special moves by 1.5x but will lock you into the first move you pick. With Flash Fire, Arcanine's fire attacks do 1.5x damage if hit by one fire move; fire immunity. Solar Beam was added to provide additional threat coverage.With a Eject Pack equipped, if Arcanine's stat stages are lowered, it switches to a chosen ally then the Eject Pack gets consumed.
♦ Flamethrower is a special STAB-boosted 90-base power Fire-type move (10% chance to burn the target).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Flying-type move).
♦ Solar Beam is a special 120-base power Grass-type move (charges turn 1. Hits turn 2. No charge in sunlight).
♦ Hyper Voice is a special 90-base power Normal-type move (no additional effect. Hits adjacent foes).
♦ Dragon Pulse is a special 85-base power Dragon-type move that deals a large amount of damage.
Link (click to copy):
https://hohoushome.com/b/jth11a3b
Teratype Ghost movesets for Arcanine
Item: Shell Bell / Eject Pack
Ability: Flash Fire
Nature: Brave (+Atk, -Spe)
Tera Type: Ghost
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Raging Fury / Flare Blitz
- Close Combat
- Double-Edge / Body Slam
- Tera Blast
Physical Sweeper Arcanine (Flash Fire)
Arcanine is pretty popular 1 in single battles. It's purpose is to take down the opponent's team with brute physical power. It's purpose is to take down the opponent's team with high-damaging special attacks. It's purpose is to take a mighty amount of physical hits while dealing some decent damage. It's purpose is to take a mighty amount of hits from special attacks while dealing some decent damage. It's purpose is to have enough defenses and bulk to take both physical and special hits. The Shell Bell item option is to help Arcanine recover from the recoil damage it may take from Double-Edge and Flare Blitz. With Flash Fire, Arcanine's fire attacks do 1.5x damage if hit by one fire move; fire immunity. With a Eject Pack equipped, if Arcanine's stat stages are lowered, it switches to a chosen ally then the Eject Pack gets consumed.
♦ Flare Blitz is a physical STAB-boosted 120-base power Fire-type move (has 33% recoil. 10% chance to burn. Thaws Arcanine).
♦ Close Combat is a physical 120-base power Fighting-type move (lowers your Arcanine's defense and special defense by 1 stage).
♦ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
♦ Body Slam is a physical 85-base power Normal-type move (30% chance to paralyze the target).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Ghost-type move).
Link (click to copy):
https://hohoushome.com/b/jti10a3b
Item: Throat Spray / Eject Pack
Ability: Flash Fire
Nature: Quiet (+SpA, -Spe)
Tera Type: Ghost
EVs: 4 Hp / 252 SpA / 252 Spe
IVs: 0 Atk
Moveset:
- Overheat / Flamethrower
- Tera Blast
- Hyper Voice / Hyper Beam
- Dragon Pulse
Special Sweeper Arcanine (Flash Fire)
Arcanine is a marvelous 1 in single battles. It is meant to take down the opponent's team with brute physical power. It is meant to take down the opponent's team with high-damaging special attacks. It is meant to take a large amount of physical hits while dealing some decent damage. It is meant to take a large amount of hits from special attacks while dealing some decent damage. It is meant to have enough defenses and bulk to take both physical and special hits. Throat Spray activates when a Pokemon uses a sound-based move (in this case Hyper Voice) and increases Arcanine's special attack stat by 2 stages. With Flash Fire, Arcanine's fire attacks do 1.5x damage if hit by one fire move; fire immunity. With a Eject Pack equipped, if Arcanine's stat stages are lowered, it switches to a chosen ally then the Eject Pack gets consumed.
♦ Flamethrower is a special STAB-boosted 90-base power Fire-type move (10% chance to burn the target).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Ghost-type move).
♦ Hyper Voice is a special 90-base power Normal-type move (no additional effect. Hits adjacent foes).
♦ Hyper Beam is a special 150-base power Normal-type move (Arcanine cannot move next turn).
♦ Dragon Pulse is a special 85-base power Dragon-type move that deals a substantial amount of damage.
Link (click to copy):
https://hohoushome.com/b/jti11a3b
Teratype Grass movesets for Arcanine
Item: Shell Bell / Eject Pack
Ability: Flash Fire
Nature: Brave (+Atk, -Spe)
Tera Type: Grass
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Raging Fury / Flare Blitz
- Close Combat
- Wild Charge / Psychic Fangs
- Tera Blast
Physical Sweeper Arcanine (Flash Fire)
Arcanine is a decent 1 in single battles. This moveset is designed to take down the opponent's team with brute physical power. This moveset is designed to take down the opponent's team with high-damaging special attacks. This moveset is designed to take a considerable amount of physical hits while dealing some decent damage. This moveset is designed to take a considerable amount of hits from special attacks while dealing some decent damage. This moveset is designed to have enough defenses and bulk to take both physical and special hits. The Shell Bell item option is to help Arcanine recover from the recoil damage it may take from Flare Blitz and Wild Charge. With Flash Fire, Arcanine's fire attacks do 1.5x damage if hit by one fire move; fire immunity. Wild Charge or Psychic Fangs are added to provide additional threat coverage.With a Eject Pack equipped, if Arcanine's stat stages are lowered, it switches to a chosen ally then the Eject Pack gets consumed.
♦ Flare Blitz is a physical STAB-boosted 120-base power Fire-type move (has 33% recoil. 10% chance to burn. Thaws Arcanine).
♦ Close Combat is a physical 120-base power Fighting-type move (lowers your Arcanine's defense and special defense by 1 stage).
♦ Wild Charge is a physical 90-base power Electric-type move (has 1/4 recoil).
♦ Psychic Fangs is a physical 85-base power Psychic-type move (destroys screens, unless the target is immune).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Grass-type move).
Link (click to copy):
https://hohoushome.com/b/jtj10a3b
Item: Throat Spray / Eject Pack
Ability: Flash Fire
Nature: Quiet (+SpA, -Spe)
Tera Type: Grass
EVs: 4 Hp / 252 SpA / 252 Spe
IVs: 0 Atk
Moveset:
- Overheat / Flamethrower
- Tera Blast / Solar Beam
- Hyper Voice / Hyper Beam
- Dragon Pulse
Special Sweeper Arcanine (Flash Fire)
Arcanine is a sensational 1 in single battles. It attempts to take down the opponent's team with brute physical power. It attempts to take down the opponent's team with high-damaging special attacks. It attempts to take a decent amount of physical hits while dealing some decent damage. It attempts to take a decent amount of hits from special attacks while dealing some decent damage. It attempts to have enough defenses and bulk to take both physical and special hits. Throat Spray activates when a Pokemon uses a sound-based move (in this case Hyper Voice) and raises Arcanine's special attack stat by 2 stages. With Flash Fire, Arcanine's fire attacks do 1.5x damage if hit by one fire move; fire immunity. With a Eject Pack equipped, if Arcanine's stat stages are lowered, it switches to a chosen ally then the Eject Pack gets consumed.
♦ Flamethrower is a special STAB-boosted 90-base power Fire-type move (10% chance to burn the target).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Grass-type move).
♦ Solar Beam is a special TERA-boosted 120-base power Grass-type move (charges turn 1. Hits turn 2. No charge in sunlight).
♦ Hyper Voice is a special 90-base power Normal-type move (no additional effect. Hits adjacent foes).
♦ Hyper Beam is a special 150-base power Normal-type move (Arcanine cannot move next turn).
♦ Dragon Pulse is a special 85-base power Dragon-type move that deals a substantial amount of damage.
Link (click to copy):
https://hohoushome.com/b/jtj11a3b
Teratype Ground movesets for Arcanine
Item: Shell Bell / Eject Pack
Ability: Flash Fire
Nature: Brave (+Atk, -Spe)
Tera Type: Ground
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Raging Fury / Flare Blitz
- Close Combat
- Wild Charge / Double-Edge
- Tera Blast / Bulldoze
Physical Sweeper Arcanine (Flash Fire)
Arcanine is a fabulous 1 in single battles. It's purpose is to take down the opponent's team with brute physical power. It's purpose is to take down the opponent's team with high-damaging special attacks. It's purpose is to take a substantial amount of physical hits while dealing some decent damage. It's purpose is to take a substantial amount of hits from special attacks while dealing some decent damage. It's purpose is to have enough defenses and bulk to take both physical and special hits. The Shell Bell item option is to help Arcanine recover from the recoil damage it may take from Double-Edge, Flare Blitz and Wild Charge. With Flash Fire, Arcanine's fire attacks do 1.5x damage if hit by one fire move; fire immunity. Wild Charge was added to provide additional threat coverage.With a Eject Pack equipped, if Arcanine's stat stages are lowered, it switches to a chosen ally then the Eject Pack gets consumed.
♦ Flare Blitz is a physical STAB-boosted 120-base power Fire-type move (has 33% recoil. 10% chance to burn. Thaws Arcanine).
♦ Close Combat is a physical 120-base power Fighting-type move (lowers your Arcanine's defense and special defense by 1 stage).
♦ Wild Charge is a physical 90-base power Electric-type move (has 1/4 recoil).
♦ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Ground-type move).
♦ Bulldoze is a physical TERA-boosted 60-base power Ground-type move (100% chance lower adjacent Pokemon speed by 1 stage).
Link (click to copy):
https://hohoushome.com/b/jtk10a3b
Item: Eject Pack / Choice Specs
Ability: Flash Fire
Nature: Quiet (+SpA, -Spe)
Tera Type: Ground
EVs: 4 Hp / 252 SpA / 252 Spe
IVs: 0 Atk
Moveset:
- Overheat / Flamethrower
- Tera Blast
- Solar Beam / Hyper Voice
- Dragon Pulse
Special Sweeper Arcanine (Flash Fire)
Arcanine is an interesting 1 in single battles. It's purpose is to take down the opponent's team with brute physical power. It's purpose is to take down the opponent's team with high-damaging special attacks. It's purpose is to take a great amount of physical hits while dealing some decent damage. It's purpose is to take a great amount of hits from special attacks while dealing some decent damage. It's purpose is to have enough defenses and bulk to take both physical and special hits. Choice Specs will increase the damage of Arcanine's special moves by 1.5x but will lock you into the first move you pick. With Flash Fire, Arcanine's fire attacks do 1.5x damage if hit by one fire move; fire immunity. Solar Beam was added to provide additional threat coverage.With a Eject Pack equipped, if Arcanine's stat stages are lowered, it switches to a chosen ally then the Eject Pack gets consumed.
♦ Flamethrower is a special STAB-boosted 90-base power Fire-type move (10% chance to burn the target).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Ground-type move).
♦ Solar Beam is a special 120-base power Grass-type move (charges turn 1. Hits turn 2. No charge in sunlight).
♦ Hyper Voice is a special 90-base power Normal-type move (no additional effect. Hits adjacent foes).
♦ Dragon Pulse is a special 85-base power Dragon-type move that deals a mighty amount of damage.
Link (click to copy):
https://hohoushome.com/b/jtk11a3b
Teratype Ice movesets for Arcanine
Item: Eject Pack / Choice Band
Ability: Flash Fire
Nature: Brave (+Atk, -Spe)
Tera Type: Ice
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Raging Fury / Flare Blitz
- Close Combat
- Psychic Fangs / Double-Edge
- Tera Blast
Physical Sweeper Arcanine (Flash Fire)
Arcanine is a wonderful 1 in single battles. It's goal is to take down the opponent's team with brute physical power. It's goal is to take down the opponent's team with high-damaging special attacks. It's goal is to take a nice amount of physical hits while dealing some decent damage. It's goal is to take a nice amount of hits from special attacks while dealing some decent damage. It's goal is to have enough defenses and bulk to take both physical and special hits. Choice Band will increase the damage of Arcanine's physical moves by 1.5x at the cost of locking you into the first move you pick. With Flash Fire, Arcanine's fire attacks do 1.5x damage if hit by one fire move; fire immunity. Psychic Fangs was added to provide additional threat coverage.With a Eject Pack equipped, if Arcanine's stat stages are lowered, it switches to a chosen ally then the Eject Pack gets consumed.
♦ Flare Blitz is a physical STAB-boosted 120-base power Fire-type move (has 33% recoil. 10% chance to burn. Thaws Arcanine).
♦ Close Combat is a physical 120-base power Fighting-type move (lowers your Arcanine's defense and special defense by 1 stage).
♦ Psychic Fangs is a physical 85-base power Psychic-type move (destroys screens, unless the target is immune).
♦ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Ice-type move).
Link (click to copy):
https://hohoushome.com/b/jtl10a3b
Item: Eject Pack / Choice Specs
Ability: Flash Fire
Nature: Quiet (+SpA, -Spe)
Tera Type: Ice
EVs: 4 Hp / 252 SpA / 252 Spe
IVs: 0 Atk
Moveset:
- Overheat / Flamethrower
- Tera Blast
- Solar Beam / Hyper Voice
- Dragon Pulse
Special Sweeper Arcanine (Flash Fire)
Arcanine is a spectacular 1 in single battles. The purpose of this moveset is to take down the opponent's team with brute physical power. The purpose of this moveset is to take down the opponent's team with high-damaging special attacks. The purpose of this moveset is to take a mighty amount of physical hits while dealing some decent damage. The purpose of this moveset is to take a mighty amount of hits from special attacks while dealing some decent damage. The purpose of this moveset is to have enough defenses and bulk to take both physical and special hits. Choice Specs will increase the damage of Arcanine's special moves by 1.5x but will lock you into the first move you pick. With Flash Fire, Arcanine's fire attacks do 1.5x damage if hit by one fire move; fire immunity. Solar Beam was added to provide additional threat coverage.With a Eject Pack equipped, if Arcanine's stat stages are lowered, it switches to a chosen ally then the Eject Pack gets consumed.
♦ Flamethrower is a special STAB-boosted 90-base power Fire-type move (10% chance to burn the target).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Ice-type move).
♦ Solar Beam is a special 120-base power Grass-type move (charges turn 1. Hits turn 2. No charge in sunlight).
♦ Hyper Voice is a special 90-base power Normal-type move (no additional effect. Hits adjacent foes).
♦ Dragon Pulse is a special 85-base power Dragon-type move that deals a nice amount of damage.
Link (click to copy):
https://hohoushome.com/b/jtl11a3b
Teratype Normal movesets for Arcanine
Item: Shell Bell / Eject Pack
Ability: Flash Fire
Nature: Brave (+Atk, -Spe)
Tera Type: Normal
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Flare Blitz / Raging Fury
- Double-Edge / Body Slam
- Close Combat
- Outrage
Physical Sweeper Arcanine (Flash Fire)
Arcanine is a pretty decent 1 in single battles. It is meant to take down the opponent's team with brute physical power. It is meant to take down the opponent's team with high-damaging special attacks. It is meant to take a great amount of physical hits while dealing some decent damage. It is meant to take a great amount of hits from special attacks while dealing some decent damage. It is meant to have enough defenses and bulk to take both physical and special hits. The Shell Bell item option is to help Arcanine recover from the recoil damage it may take from Double-Edge and Flare Blitz. With Flash Fire, Arcanine's fire attacks do 1.5x damage if hit by one fire move; fire immunity. With a Eject Pack equipped, if Arcanine's stat stages are lowered, it switches to a chosen ally then the Eject Pack gets consumed.
♦ Raging Fury is a physical STAB-boosted 120-base power Fire-type move (lasts 2-3 turns. Confuses your Arcanine afterwards).
♦ Double-Edge is a physical TERA-boosted 120-base power Normal-type move (has 33% recoil).
♦ Body Slam is a physical TERA-boosted 85-base power Normal-type move (30% chance to paralyze the target).
♦ Close Combat is a physical 120-base power Fighting-type move (lowers your Arcanine's defense and special defense by 1 stage).
♦ Outrage is a physical 120-base power Dragon-type move (lasts 2-3 turns. Confuses your Arcanine afterwards).
Link (click to copy):
https://hohoushome.com/b/jtm10a3b
Item: Throat Spray / Eject Pack
Ability: Flash Fire
Nature: Quiet (+SpA, -Spe)
Tera Type: Normal
EVs: 4 Hp / 252 SpA / 252 Spe
IVs: 0 Atk
Moveset:
- Overheat / Flamethrower
- Hyper Voice / Tera Blast
- Dragon Pulse
- Solar Beam
Special Sweeper Arcanine (Flash Fire)
Arcanine is a phenomenal 1 in single battles. This moveset attempts to take down the opponent's team with brute physical power. This moveset attempts to take down the opponent's team with high-damaging special attacks. This moveset attempts to take a substantial amount of physical hits while dealing some decent damage. This moveset attempts to take a substantial amount of hits from special attacks while dealing some decent damage. This moveset attempts to have enough defenses and bulk to take both physical and special hits. Throat Spray activates when a Pokemon uses a sound-based move (in this case Hyper Voice) and increases Arcanine's special attack stat by 2 stages. With Flash Fire, Arcanine's fire attacks do 1.5x damage if hit by one fire move; fire immunity. With a Eject Pack equipped, if Arcanine's stat stages are lowered, it switches to a chosen ally then the Eject Pack gets consumed.
♦ Flamethrower is a special STAB-boosted 90-base power Fire-type move (10% chance to burn the target).
♦ Hyper Voice is a special TERA-boosted 90-base power Normal-type move (no additional effect. Hits adjacent foes).
♦ Tera Blast is a special TERA-boosted 80-base power Normal-type move (if terastallized: becomes a physical Normal-type move).
♦ Dragon Pulse is a special 85-base power Dragon-type move that deals a nice amount of damage.
♦ Solar Beam is a special 120-base power Grass-type move (charges turn 1. Hits turn 2. No charge in sunlight).
Link (click to copy):
https://hohoushome.com/b/jtm11a3b
Teratype Poison movesets for Arcanine
Item: Shell Bell / Eject Pack
Ability: Flash Fire
Nature: Brave (+Atk, -Spe)
Tera Type: Poison
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Raging Fury / Flare Blitz
- Close Combat
- Double-Edge / Body Slam
- Tera Blast
Physical Sweeper Arcanine (Flash Fire)
Arcanine is an extraordinary 1 in single battles. It tries to take down the opponent's team with brute physical power. It tries to take down the opponent's team with high-damaging special attacks. It tries to take a large amount of physical hits while dealing some decent damage. It tries to take a large amount of hits from special attacks while dealing some decent damage. It tries to have enough defenses and bulk to take both physical and special hits. The Shell Bell item option is to help Arcanine recover from the recoil damage it may take from Double-Edge and Flare Blitz. With Flash Fire, Arcanine's fire attacks do 1.5x damage if hit by one fire move; fire immunity. With a Eject Pack equipped, if Arcanine's stat stages are lowered, it switches to a chosen ally then the Eject Pack gets consumed.
♦ Flare Blitz is a physical STAB-boosted 120-base power Fire-type move (has 33% recoil. 10% chance to burn. Thaws Arcanine).
♦ Close Combat is a physical 120-base power Fighting-type move (lowers your Arcanine's defense and special defense by 1 stage).
♦ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
♦ Body Slam is a physical 85-base power Normal-type move (30% chance to paralyze the target).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Poison-type move).
Link (click to copy):
https://hohoushome.com/b/jtn10a3b
Item: Throat Spray / Eject Pack
Ability: Flash Fire
Nature: Quiet (+SpA, -Spe)
Tera Type: Poison
EVs: 4 Hp / 252 SpA / 252 Spe
IVs: 0 Atk
Moveset:
- Overheat / Flamethrower
- Tera Blast
- Snarl / Hyper Voice
- Dragon Pulse
Special Sweeper Arcanine (Flash Fire)
Arcanine is an astounding 1 in single battles. It was designed to take down the opponent's team with brute physical power. It was designed to take down the opponent's team with high-damaging special attacks. It was designed to take a substantial amount of physical hits while dealing some decent damage. It was designed to take a substantial amount of hits from special attacks while dealing some decent damage. It was designed to have enough defenses and bulk to take both physical and special hits. Throat Spray activates when a Pokemon uses a sound-based move (in this case Snarl or Hyper Voice) and boosts Arcanine's special attack stat by 2 stages. With Flash Fire, Arcanine's fire attacks do 1.5x damage if hit by one fire move; fire immunity. Snarl was added to provide additional threat coverage.With a Eject Pack equipped, if Arcanine's stat stages are lowered, it switches to a chosen ally then the Eject Pack gets consumed.
♦ Flamethrower is a special STAB-boosted 90-base power Fire-type move (10% chance to burn the target).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Poison-type move).
♦ Snarl is a special 55-base power Dark-type move (100% chance to lower the foes special attack by 1 stage).
♦ Hyper Voice is a special 90-base power Normal-type move (no additional effect. Hits adjacent foes).
♦ Dragon Pulse is a special 85-base power Dragon-type move that deals a decent amount of damage.
Link (click to copy):
https://hohoushome.com/b/jtn11a3b
Teratype Psychic movesets for Arcanine
Item: Eject Pack / Choice Band
Ability: Flash Fire
Nature: Brave (+Atk, -Spe)
Tera Type: Psychic
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Raging Fury / Flare Blitz
- Psychic Fangs / Tera Blast
- Close Combat
- Play Rough / Double-Edge
Physical Sweeper Arcanine (Flash Fire)
Arcanine is a spectacular 1 in single battles. It tries to take down the opponent's team with brute physical power. It tries to take down the opponent's team with high-damaging special attacks. It tries to take a great amount of physical hits while dealing some decent damage. It tries to take a great amount of hits from special attacks while dealing some decent damage. It tries to have enough defenses and bulk to take both physical and special hits. Choice Band will increase the damage of Arcanine's physical moves by 1.5x at the cost of locking you into the first move you pick. With Flash Fire, Arcanine's fire attacks do 1.5x damage if hit by one fire move; fire immunity. Play Rough was added to provide additional threat coverage.With a Eject Pack equipped, if Arcanine's stat stages are lowered, it switches to a chosen ally then the Eject Pack gets consumed.
♦ Flare Blitz is a physical STAB-boosted 120-base power Fire-type move (has 33% recoil. 10% chance to burn. Thaws Arcanine).
♦ Psychic Fangs is a physical TERA-boosted 85-base power Psychic-type move (destroys screens, unless the target is immune).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Psychic-type move).
♦ Close Combat is a physical 120-base power Fighting-type move (lowers your Arcanine's defense and special defense by 1 stage).
♦ Play Rough is a physical 90-base power Fairy-type move (10% chance to lower the target's attack by 1 stage).
♦ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
Link (click to copy):
https://hohoushome.com/b/jto10a3b
Item: Throat Spray / Eject Pack
Ability: Flash Fire
Nature: Quiet (+SpA, -Spe)
Tera Type: Psychic
EVs: 4 Hp / 252 SpA / 252 Spe
IVs: 0 Atk
Moveset:
- Overheat / Flamethrower
- Tera Blast
- Snarl / Hyper Voice
- Dragon Pulse
Special Sweeper Arcanine (Flash Fire)
Arcanine is a marvelous 1 in single battles. It's primary goal is to take down the opponent's team with brute physical power. It's primary goal is to take down the opponent's team with high-damaging special attacks. It's primary goal is to take a great amount of physical hits while dealing some decent damage. It's primary goal is to take a great amount of hits from special attacks while dealing some decent damage. It's primary goal is to have enough defenses and bulk to take both physical and special hits. Throat Spray activates when a Pokemon uses a sound-based move (in this case Snarl or Hyper Voice) and raises Arcanine's special attack stat by 2 stages. With Flash Fire, Arcanine's fire attacks do 1.5x damage if hit by one fire move; fire immunity. Snarl was added to provide additional threat coverage.With a Eject Pack equipped, if Arcanine's stat stages are lowered, it switches to a chosen ally then the Eject Pack gets consumed.
♦ Flamethrower is a special STAB-boosted 90-base power Fire-type move (10% chance to burn the target).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Psychic-type move).
♦ Snarl is a special 55-base power Dark-type move (100% chance to lower the foes special attack by 1 stage).
♦ Hyper Voice is a special 90-base power Normal-type move (no additional effect. Hits adjacent foes).
♦ Dragon Pulse is a special 85-base power Dragon-type move that deals a nice amount of damage.
Link (click to copy):
https://hohoushome.com/b/jto11a3b
Teratype Rock movesets for Arcanine
Item: Shell Bell / Eject Pack
Ability: Flash Fire
Nature: Brave (+Atk, -Spe)
Tera Type: Rock
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Raging Fury / Flare Blitz
- Close Combat
- Wild Charge / Psychic Fangs
- Tera Blast
Physical Sweeper Arcanine (Flash Fire)
Arcanine is a pretty decent 1 in single battles. It's purpose is to take down the opponent's team with brute physical power. It's purpose is to take down the opponent's team with high-damaging special attacks. It's purpose is to take a hefty amount of physical hits while dealing some decent damage. It's purpose is to take a hefty amount of hits from special attacks while dealing some decent damage. It's purpose is to have enough defenses and bulk to take both physical and special hits. The Shell Bell item option is to help Arcanine recover from the recoil damage it may take from Flare Blitz and Wild Charge. With Flash Fire, Arcanine's fire attacks do 1.5x damage if hit by one fire move; fire immunity. Wild Charge or Psychic Fangs are added to provide additional threat coverage.With a Eject Pack equipped, if Arcanine's stat stages are lowered, it switches to a chosen ally then the Eject Pack gets consumed.
♦ Flare Blitz is a physical STAB-boosted 120-base power Fire-type move (has 33% recoil. 10% chance to burn. Thaws Arcanine).
♦ Close Combat is a physical 120-base power Fighting-type move (lowers your Arcanine's defense and special defense by 1 stage).
♦ Wild Charge is a physical 90-base power Electric-type move (has 1/4 recoil).
♦ Psychic Fangs is a physical 85-base power Psychic-type move (destroys screens, unless the target is immune).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Rock-type move).
Link (click to copy):
https://hohoushome.com/b/jtp10a3b
Item: Throat Spray / Eject Pack
Ability: Flash Fire
Nature: Quiet (+SpA, -Spe)
Tera Type: Rock
EVs: 4 Hp / 252 SpA / 252 Spe
IVs: 0 Atk
Moveset:
- Overheat / Flamethrower
- Tera Blast
- Hyper Voice / Hyper Beam
- Dragon Pulse
Special Sweeper Arcanine (Flash Fire)
Arcanine is an astounding 1 in single battles. It was designed to take down the opponent's team with brute physical power. It was designed to take down the opponent's team with high-damaging special attacks. It was designed to take a mighty amount of physical hits while dealing some decent damage. It was designed to take a mighty amount of hits from special attacks while dealing some decent damage. It was designed to have enough defenses and bulk to take both physical and special hits. Throat Spray activates when a Pokemon uses a sound-based move (in this case Hyper Voice) and boosts Arcanine's special attack stat by 2 stages. With Flash Fire, Arcanine's fire attacks do 1.5x damage if hit by one fire move; fire immunity. With a Eject Pack equipped, if Arcanine's stat stages are lowered, it switches to a chosen ally then the Eject Pack gets consumed.
♦ Flamethrower is a special STAB-boosted 90-base power Fire-type move (10% chance to burn the target).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Rock-type move).
♦ Hyper Voice is a special 90-base power Normal-type move (no additional effect. Hits adjacent foes).
♦ Hyper Beam is a special 150-base power Normal-type move (Arcanine cannot move next turn).
♦ Dragon Pulse is a special 85-base power Dragon-type move that deals a large amount of damage.
Link (click to copy):
https://hohoushome.com/b/jtp11a3b
Teratype Steel movesets for Arcanine
Item: Shell Bell / Eject Pack
Ability: Flash Fire
Nature: Brave (+Atk, -Spe)
Tera Type: Steel
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Raging Fury / Flare Blitz
- Close Combat
- Double-Edge / Outrage
- Iron Head / Tera Blast
Physical Sweeper Arcanine (Flash Fire)
Arcanine is an astounding 1 in single battles. It is designed to take down the opponent's team with brute physical power. It is designed to take down the opponent's team with high-damaging special attacks. It is designed to take a hefty amount of physical hits while dealing some decent damage. It is designed to take a hefty amount of hits from special attacks while dealing some decent damage. It is designed to have enough defenses and bulk to take both physical and special hits. The Shell Bell item option is to help Arcanine recover from the recoil damage it may take from Double-Edge and Flare Blitz. With Flash Fire, Arcanine's fire attacks do 1.5x damage if hit by one fire move; fire immunity. With a Eject Pack equipped, if Arcanine's stat stages are lowered, it switches to a chosen ally then the Eject Pack gets consumed.
♦ Flare Blitz is a physical STAB-boosted 120-base power Fire-type move (has 33% recoil. 10% chance to burn. Thaws Arcanine).
♦ Close Combat is a physical 120-base power Fighting-type move (lowers your Arcanine's defense and special defense by 1 stage).
♦ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
♦ Outrage is a physical 120-base power Dragon-type move (lasts 2-3 turns. Confuses your Arcanine afterwards).
♦ Iron Head is a physical TERA-boosted 80-base power Steel-type move (30% chance to make the target flinch).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Steel-type move).
Link (click to copy):
https://hohoushome.com/b/jtq10a3b
Item: Eject Pack / Choice Specs
Ability: Flash Fire
Nature: Quiet (+SpA, -Spe)
Tera Type: Steel
EVs: 4 Hp / 252 SpA / 252 Spe
IVs: 0 Atk
Moveset:
- Overheat / Flamethrower
- Tera Blast
- Solar Beam / Hyper Voice
- Dragon Pulse
Special Sweeper Arcanine (Flash Fire)
Arcanine is a phenomenal 1 in single battles. It's designed to take down the opponent's team with brute physical power. It's designed to take down the opponent's team with high-damaging special attacks. It's designed to take a large amount of physical hits while dealing some decent damage. It's designed to take a large amount of hits from special attacks while dealing some decent damage. It's designed to have enough defenses and bulk to take both physical and special hits. Choice Specs will increase the damage of Arcanine's special moves by 1.5x but will lock you into the first move you pick. With Flash Fire, Arcanine's fire attacks do 1.5x damage if hit by one fire move; fire immunity. Solar Beam was added to provide additional threat coverage.With a Eject Pack equipped, if Arcanine's stat stages are lowered, it switches to a chosen ally then the Eject Pack gets consumed.
♦ Flamethrower is a special STAB-boosted 90-base power Fire-type move (10% chance to burn the target).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Steel-type move).
♦ Solar Beam is a special 120-base power Grass-type move (charges turn 1. Hits turn 2. No charge in sunlight).
♦ Hyper Voice is a special 90-base power Normal-type move (no additional effect. Hits adjacent foes).
♦ Dragon Pulse is a special 85-base power Dragon-type move that deals a considerable amount of damage.
Link (click to copy):
https://hohoushome.com/b/jtq11a3b
Teratype Water movesets for Arcanine
Item: Shell Bell / Eject Pack
Ability: Flash Fire
Nature: Brave (+Atk, -Spe)
Tera Type: Water
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Raging Fury / Flare Blitz
- Close Combat
- Double-Edge / Body Slam
- Tera Blast
Physical Sweeper Arcanine (Flash Fire)
Arcanine is a notable 1 in single battles. It's designed to take down the opponent's team with brute physical power. It's designed to take down the opponent's team with high-damaging special attacks. It's designed to take a mighty amount of physical hits while dealing some decent damage. It's designed to take a mighty amount of hits from special attacks while dealing some decent damage. It's designed to have enough defenses and bulk to take both physical and special hits. The Shell Bell item option is to help Arcanine recover from the recoil damage it may take from Double-Edge and Flare Blitz. With Flash Fire, Arcanine's fire attacks do 1.5x damage if hit by one fire move; fire immunity. With a Eject Pack equipped, if Arcanine's stat stages are lowered, it switches to a chosen ally then the Eject Pack gets consumed.
♦ Flare Blitz is a physical STAB-boosted 120-base power Fire-type move (has 33% recoil. 10% chance to burn. Thaws Arcanine).
♦ Close Combat is a physical 120-base power Fighting-type move (lowers your Arcanine's defense and special defense by 1 stage).
♦ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
♦ Body Slam is a physical 85-base power Normal-type move (30% chance to paralyze the target).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Water-type move).
Link (click to copy):
https://hohoushome.com/b/jtr10a3b
Item: Throat Spray / Eject Pack
Ability: Flash Fire
Nature: Quiet (+SpA, -Spe)
Tera Type: Water
EVs: 4 Hp / 252 SpA / 252 Spe
IVs: 0 Atk
Moveset:
- Overheat / Flamethrower
- Tera Blast
- Hyper Voice / Hyper Beam
- Dragon Pulse
Special Sweeper Arcanine (Flash Fire)
Arcanine is a stupendous 1 in single battles. It's goal is to take down the opponent's team with brute physical power. It's goal is to take down the opponent's team with high-damaging special attacks. It's goal is to take a good amount of physical hits while dealing some decent damage. It's goal is to take a good amount of hits from special attacks while dealing some decent damage. It's goal is to have enough defenses and bulk to take both physical and special hits. Throat Spray activates when a Pokemon uses a sound-based move (in this case Hyper Voice) and raises Arcanine's special attack stat by 2 stages. With Flash Fire, Arcanine's fire attacks do 1.5x damage if hit by one fire move; fire immunity. With a Eject Pack equipped, if Arcanine's stat stages are lowered, it switches to a chosen ally then the Eject Pack gets consumed.
♦ Flamethrower is a special STAB-boosted 90-base power Fire-type move (10% chance to burn the target).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Water-type move).
♦ Hyper Voice is a special 90-base power Normal-type move (no additional effect. Hits adjacent foes).
♦ Hyper Beam is a special 150-base power Normal-type move (Arcanine cannot move next turn).
♦ Dragon Pulse is a special 85-base power Dragon-type move that deals a great amount of damage.
Link (click to copy):
https://hohoushome.com/b/jtr11a3b
Movepool
Wondering what moves can Arcanine learn? Here is the list of moves this Pokemon can learn in this selected generation.
Sort and organize the learnset by move type, category, accuracy, and power. Bolded moves will gain the same-type attack bonus (STAB) if this Pokemon uses them.
Damage Modifiers:
Combo List
These are a list of several common move combinations Arcanine can perform in Scarlet/Violet. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.
Competitive SV Move and Ability Combos for Arcanine
- Moves: Sunny day + Solar beam
- Moves: Endure + Reversal
- Moves: Rest + Sleep talk
- Moves: Substitute + Reversal
- Ability: Intimidate + Move: Will-o-wisp
- Move: Facade + Item: Flame Orb
- Move: Facade + Item: Toxic Orb
- Moves with Priority: Endure, Protect, Extreme Speed, Helping Hand
- Moves that Break Screens: Psychic Fangs
- Moves that inflict status: Will-O-Wisp
Moves that boost Arcanine's stats
- Agility
- Flame Charge
- Howl
Most notable and possible best moves for Arcanine
- Howl
- Protect
- Rest
- Snarl
Common Effort Values for Arcanine in Scarlet and Violet
- Adamant Nature ( 0/252/0/0/0/252 )
- Modest Nature ( 0/0/0/252/0/252 )
- Optimize Arcanine's EV spread for Pokemon Scarlet and Violet
Related Videos
Here are various how-to-use and competitive moveset analysis video guides for Arcanine in Scarlet/Violet. These featured videos will most likely contain additional strategies and combos not listed on our site. Disclaimer: All videos belong to their respective owners along with the views, thoughts, and opinions expressed in the videos. They belong solely to the author and not to us.
We currently do not have any competitive video guides for Arcanine in Scarlet/Violet
Want to have your Competitive Pokemon videos sponsored on our site? Contact us!
Some builds on this page have been hidden, click here to display them
Here are the best movesets for Arcanine. Top rated Arcanine Scarlet/Violet movesets. You can find Arcanine builds Scarlet/Violet. Arcanine movesets Scarlet/Violet are listed here. VGC Arcanine Competitive Movesets can be found here. Find various EV spreads, find the best nature for Arcanine in Scarlet/Violet along with competitive movesets. Basic info and Movesets for evolution