Competitive Information for Weepinbell [X/Y]
Grass / Poison
Abilities:
If Sunny Day is active, this Pokemon's Speed is doubled.
This Pokemon eats Berries at 1/2 max HP or less instead of their usual 1/4 max HP.
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Movesets for Singles
Looking for a competitive moveset for Weepinbell? These builds are optimized for X/Y Single Battles. The movesets and EVs are designed to maximize damage against common opponents and threats in the X/Y metagame. Check out the expert movesets below to boost your battle performance and dominate your opponents!
Unveil the power of Weepinbell, a first-rate Pokémon known for its Grass and Poison typing! Weepinbell is not a Pokémon anyone usually expects to see on the battlefield. It is weak to Fire, Flying, Ice, and Psychic-typed attacks. Ready to elevate your game with Weepinbell's movesets? They're right below!
Item: Shell Bell / Life Orb
Ability: Chlorophyll
Nature: Adamant (+Atk, -SpA)
EVs: 116 Hp / 252 Atk / 48 Def / 88 SpD / 4 Spe
Moveset:
- Double-Edge / Return
- Seed Bomb / Razor Leaf
- Knock Off / Sucker Punch
- Bug Bite / Leech Life
Weepinbell is a remarkable Physical Sweeper. It's purpose is to take down the opponent's team with brute physical power. Life Orb boosts the power of Weepinbell's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Chlorophyll, Weepinbell's speed is doubled during sunny weather.
♦ Return is a physical 0-base power Normal-type move (max 102 power at maximum happiness).
♦ Seed Bomb is a physical STAB-boosted 80-base power Grass-type move that deals a nice amount of damage.
♦ Razor Leaf is a physical STAB-boosted 55-base power Grass-type move (high critical hit ratio. hits adjacent foes).
♦ Knock Off is a physical 65-base power Dark-type move (1.5x damage if foe holds an item; Note: This will also remove that item).
♦ Sucker Punch is a physical priority-increased 80-base power Dark-type move (usually goes first. fails if target is not attacking).
♦ Bug Bite is a physical 60-base power Bug-type move (Weepinbell steals and eats the target's berry).
♦ Leech Life is a physical 20-base power Bug-type move (Weepinbell recovers 50% of the damage dealt).
Link (click to copy):
https://hohoushome.com/b/iaa46
Item: Life Orb / Choice Specs
Ability: Chlorophyll
Nature: Modest (+SpA, -Atk)
EVs: 116 Hp / 48 Def / 252 SpA / 88 SpD / 4 Spe
Moveset:
- Sludge Bomb / Venoshock
- Energy Ball / Giga Drain
- Weather Ball
- Round / Snore
Weepinbell is a decent Special Sweeper. It is primarily designed to take down the opponent's team with high-damaging special attacks. Choice Specs will increase the damage of Weepinbell's special moves by 1.5x but will lock you into the first move you pick. Life Orb boosts the power of Weepinbell's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Chlorophyll, Weepinbell's speed is doubled during sunny weather.
♦ Venoshock is a special STAB-boosted 65-base power Poison-type move (power doubles if the target is poisoned).
♦ Energy Ball is a special STAB-boosted 90-base power Grass-type move (10% chance to lower the target's special defense by 1 stage).
♦ Giga Drain is a special STAB-boosted 75-base power Grass-type move (Weepinbell recovers 50% of the damage dealt).
♦ Weather Ball is a special 50-base power Normal-type move (power doubles and type varies in each weather).
♦ Round is a special 60-base power Normal-type move (power doubles if others used round this turn).
♦ Snore is a special 50-base power Normal-type move (Weepinbell must be asleep. 30% chance to flinch target).
Link (click to copy):
https://hohoushome.com/b/iba46
Item: Leftovers
Ability: Chlorophyll
Nature: Mild (+SpA, -Def)
EVs: 232 Hp / 232 SpA / 44 Spe
Moveset:
- Clear Smog / Encore
- Energy Ball
- Synthesis
- Sludge Bomb
Weepinbell is an outstanding Special Tank. It is designed to take a decent amount of hits from special attacks while dealing some decent damage. Leftovers are always a great recovery option to ensure Weepinbell last longer regaining it's it's vitality every turn. With Chlorophyll, Weepinbell's speed is doubled during sunny weather.
♦ Encore is a status move (target repeats its last move for its next 3 turns).
♦ Energy Ball is a special STAB-boosted 90-base power Grass-type move (10% chance to lower the target's special defense by 1 stage).
♦ Synthesis is a status move (heals your Weepinbell by a weather-dependent amount).
♦ Sludge Bomb is a special STAB-boosted 90-base power Poison-type move (30% chance to poison the target).
Link (click to copy):
https://hohoushome.com/b/ica46
Movesets for Doubles
Need a strong doubles moveset for Weepinbell? These builds are perfect for VGC (Pokémon Video Game Championship) and other competitive X/Y Double Battles. The VGC is the ultimate test of strategy and skill, and these movesets and EVs are designed to excel against multiple opponents at once while providing essential support to your team. Dominate the X/Y metagame with these expert-crafted setups!
Item: Shell Bell / Life Orb
Ability: Chlorophyll
Nature: Adamant (+Atk, -SpA)
EVs: 116 Hp / 252 Atk / 48 Def / 88 SpD / 4 Spe
Moveset:
- Razor Leaf / Seed Bomb
- Double-Edge / Return
- Knock Off / Sucker Punch
- Bug Bite / Leech Life
Weepinbell is a fabulous Physical Sweeper. It's designed to take down the opponent's team with brute physical power. Life Orb boosts the power of Weepinbell's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Chlorophyll, Weepinbell's speed is doubled during sunny weather.
♦ Seed Bomb is a physical STAB-boosted 80-base power Grass-type move that deals a large amount of damage.
♦ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
♦ Return is a physical 0-base power Normal-type move (max 102 power at maximum happiness).
♦ Knock Off is a physical 65-base power Dark-type move (1.5x damage if foe holds an item; Note: This will also remove that item).
♦ Sucker Punch is a physical priority-increased 80-base power Dark-type move (usually goes first. fails if target is not attacking).
♦ Bug Bite is a physical 60-base power Bug-type move (Weepinbell steals and eats the target's berry).
♦ Leech Life is a physical 20-base power Bug-type move (Weepinbell recovers 50% of the damage dealt).
Link (click to copy):
https://hohoushome.com/b/jaa46
Item: Life Orb / Choice Specs
Ability: Chlorophyll
Nature: Modest (+SpA, -Atk)
EVs: 116 Hp / 48 Def / 252 SpA / 88 SpD / 4 Spe
Moveset:
- Sludge Bomb / Acid
- Energy Ball / Giga Drain
- Weather Ball
- Round / Snore
Weepinbell is an awesome Special Sweeper. It's primary goal is to take down the opponent's team with high-damaging special attacks. Choice Specs will increase the damage of Weepinbell's special moves by 1.5x but will lock you into the first move you pick. Life Orb boosts the power of Weepinbell's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Chlorophyll, Weepinbell's speed is doubled during sunny weather.
♦ Acid is a special STAB-boosted 40-base power Poison-type move (10% chance to lower the foes special defense by 1 stage).
♦ Energy Ball is a special STAB-boosted 90-base power Grass-type move (10% chance to lower the target's special defense by 1 stage).
♦ Giga Drain is a special STAB-boosted 75-base power Grass-type move (Weepinbell recovers 50% of the damage dealt).
♦ Weather Ball is a special 50-base power Normal-type move (power doubles and type varies in each weather).
♦ Round is a special 60-base power Normal-type move (power doubles if others used round this turn).
♦ Snore is a special 50-base power Normal-type move (Weepinbell must be asleep. 30% chance to flinch target).
Link (click to copy):
https://hohoushome.com/b/jba46
Movepool
Want to know what moves Weepinbell can learn? Check out the full list of moves available in the Pokemon X/Y generation.
Sort and organize the learnset by type, category, accuracy, and power. Moves in bold get the same-type attack bonus (STAB) when used by Weepinbell.
Damage Modifiers:
Combo List
These are a list of several common move combinations Weepinbell can perform in X/Y. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.
Competitive XY Move and Ability Combos for Weepinbell
- Moves: Sunny day + Solar beam
- Moves: Sunny day + Growth
- Moves: Rest + Sleep talk
- Moves: Rest + Snore
- Moves: Bug bite + Belch
- Move: Swagger + Item: Mirror Herb
- Move: Facade + Item: Flame Orb
- Move: Facade + Item: Toxic Orb
- Moves with Priority: Endure, Protect, Sucker Punch
- Moves that inflict status: Sleep Powder, Stun Spore, Toxic
Moves that boost Weepinbell's stats
- Growth
- Swords Dance
Most notable and possible best moves for Weepinbell
- Knock Off
- Protect
- Reflect
- Rest
- Toxic
Common Effort Values for Weepinbell in X and Y
- Adamant Nature ( 0/252/0/0/0/252 )
- Modest Nature ( 0/0/0/252/0/252 )
- Jolly Nature ( 0/252/0/0/0/252 )
- Timid Nature ( 0/0/0/252/0/252 )
- Bold Nature ( 252/0/252/0/0/4 )
- Calm Nature ( 252/0/0/0/252/4 )
- Relaxed Nature ( 252/0/88/0/168/0 )
- Sassy Nature ( 252/0/4/0/252/0 )
- Optimize Weepinbell's Defensive EV-spread for Pokemon X and Y
Usage Data
Explore the latest analytical usage data for this Pokémon from various VGC and online competitions. We use this data to develop our strategies and movesets. The data is categorized by competition and skill level: top-ranking trainers, mid-level players, and entry-level players.
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