Competitive Information for Blastoise [Black/White]

Competitive Pokemon Black/White Movesets and Strategies for Blastoise blastoise
Base Stats for Blastoise

Water

Abilities:
TorrentTorrent: At 1/3 or less of its max HP, this Pokemon's attacking stat is 1.5x with Water attacks.
,
Rain DishRain Dish: If Rain Dance is active, this Pokemon heals 1/16 of its max HP each turn.


Evolutions / Family:
Squirtle
Wartortle
Blastoise

Weakness Chart for Water-type:
Bug
Dark
Dragon
Electric
Fighting
Fire
Flying
Ghost
Grass
  
  
  
2x
  
0.5x
  
  
2x
Ground
Ice
Normal
Poison
Psychic
Rock
Steel
Water
  
0.5x
  
  
  
  
0.5x
0.5x
  
¼x
½x
2x
4x


Visit Smogon's Pokedex for more competitive movesets for BlastoiseVisit Serebii's Pokedex for location, breeding, and other game details about BlastoiseVisit Bulbapedia for more information about BlastoiseVisit Pikalytics for competitive usage stats on Blastoise

Movesets for Singles


What is a good competitive moveset for Blastoise? These builds have been optimized for Pokemon competing in Black/White Single Battles. The movesets and EVs have been specifically calibrated to deal the most amount of damage to the largest group of potentially common opponents and typing threats for the Black/White generation metagame.


Common team mates for Blastoise in Pokemon Black/White:

PolitoedMamoswineTerrakionScytherAmoongussSnorlaxFlygonGligarAmbipomHeracrossVenusaurCharizard


Blastoise is an astounding Water-typed Pokemon. It's a pretty regular sight to see Blastoise out in the 5th generation battlefield. Blastoise's only type-related weaknesses are Electric and Grass.


Species: Blastoise
Item: Leftovers / Choice Scarf
Ability: Rain Dish
Nature: Bold (+Def, -Atk)
EVs: 252 Hp / 252 Def
Moveset:
- Scald
- Rapid Spin
- Protect
- Roar / Foresight

Physical Wall Blastoise (Analytic)

Blastoise is a fabulous Physical Wall. It is meant to take a decent amount of physical hits while dealing some decent damage. Leftovers are always a great recovery option to ensure Blastoise last longer regaining it's health points every turn. Choice Scarf will increase Blastoise's speed by 1.5x but will lock you into the first move you pick. With Rain Dish, if rain dance is active Blastoise heals 1/16 of its max hp each turn.

Scald is a special STAB-boosted 80-base power Water-type move (30% chance to burn the target).
Rapid Spin is a physical 20-base power Normal-type move (frees Blastoise from hazards, binding, leech seed).
Protect is a status move (prevents moves from affecting your Blastoise this turn).
Roar is a status move (forces the target to switch to a random ally).
Foresight is a status move (fighting, normal hit ghost. evasiveness ignored).




Species: Blastoise
Item: Leftovers / Choice Scarf
Ability: Rain Dish
Nature: Calm (+SpD, -Atk)
EVs: 252 Hp / 4 Atk / 252 Def
Moveset:
- Scald
- Rapid Spin / Foresight
- Protect
- Roar

Double Wall Blastoise (Analytic)

Blastoise is a stupendous Double Wall. It is designed to have enough defenses and bulk to take both physical and special hits. Leftovers are always a great recovery option to ensure Blastoise last longer regaining it's health points every turn. Choice Scarf will increase Blastoise's speed by 1.5x but will lock you into the first move you pick. With Rain Dish, if rain dance is active Blastoise heals 1/16 of its max hp each turn.

Scald is a special STAB-boosted 80-base power Water-type move (30% chance to burn the target).
Rapid Spin is a physical 20-base power Normal-type move (frees Blastoise from hazards, binding, leech seed).
Foresight is a status move (fighting, normal hit ghost. evasiveness ignored).
Protect is a status move (prevents moves from affecting your Blastoise this turn).
Roar is a status move (forces the target to switch to a random ally).




Species: Blastoise
Item: Life Orb
Ability: Torrent
Nature: Adamant (+Atk, -SpA)
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Aqua Tail / Waterfall
- Double-Edge / Return
- Outrage
- Earthquake

Physical Sweeper Blastoise (Torrent)

Blastoise is a decent Physical Sweeper. It's primary goal is to take down the opponent's team with brute physical power. Life Orb boosts the power of Blastoise's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Torrent, at 1/3 or less of its max hp Blastoise's attacking stat is 1.5x with water attacks.

Aqua Tail is a physical STAB-boosted 90-base power Water-type move that deals a decent amount of damage.
Waterfall is a physical STAB-boosted 80-base power Water-type move (20% chance to flinch the target).
Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
Return is a physical 0-base power Normal-type move (max 102 power at maximum happiness).
Outrage is a physical 120-base power Dragon-type move (lasts 2-3 turns. confuses your Blastoise afterwards).
Earthquake is a physical 100-base power Ground-type move (hits adjacent pokemon; Note: Earthquake does double damage on Pokemon using dig).




Species: Blastoise
Item: Life Orb
Ability: Torrent
Nature: Modest (+SpA, -Atk)
EVs: 4 Hp / 252 SpA / 252 Spe
Moveset:
- Water Spout / Surf
- Ice Beam
- Flash Cannon
- Signal Beam

Special Sweeper Blastoise (Torrent)

Blastoise is a remarkable Special Sweeper. It is primarily designed to take down the opponent's team with high-damaging special attacks. Life Orb boosts the power of Blastoise's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Torrent, at 1/3 or less of its max hp Blastoise's attacking stat is 1.5x with water attacks.

Water Spout is a special STAB-boosted 150-base power Water-type move (less power as Blastoise's hp decreases).
Surf is a special STAB-boosted 95-base power Water-type move (hits adjacent pokemon. double damage on dive).
Ice Beam is a special 95-base power Ice-type move (10% chance to freeze the target).
Flash Cannon is a special 80-base power Steel-type move (10% chance to lower the target's special defense by 1 stage).
Signal Beam is a special 75-base power Bug-type move (10% chance to confuse the target).




Species: Blastoise
Item: Life Orb
Ability: Rain Dish
Nature: Adamant (+Atk, -SpA)
EVs: 30 Hp / 240 Atk / 240 Spe
Moveset:
- Aqua Jet
- Rain Dance
- Rock Slide
- Earthquake

Blastoise Physical Sweeper (Attack Turtle)

Blastoise is an astounding Physical Sweeper. It's designed to take down the opponent's team with brute physical power. Life Orb boosts the power of Blastoise's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Rain Dish, if rain dance is active Blastoise heals 1/16 of its max hp each turn.

Aqua Jet is a physical STAB-boosted priority-increased 40-base power Water-type move (usually goes first).
Rain Dance is a status move (for 5 turns, heavy rain powers water moves).
Rock Slide is a physical 75-base power Rock-type move (30% chance to flinch the foes).
Earthquake is a physical 100-base power Ground-type move (hits adjacent pokemon; Note: Earthquake does double damage on Pokemon using dig).




Species: Blastoise
Item: Leftovers
Ability: Torrent
Nature: Brave (+Atk, -Spe)
EVs: 252 Hp / 252 Atk / 4 SpD
Moveset:
- Dragon Tail
- Aqua Jet
- Substitute
- Ice Punch

Blastoise Physical Tank (Trick Room Tortoise)

Blastoise is popular Physical Tank. It is designed to take a hefty amount of physical hits while dealing some decent damage. Leftovers are always a great recovery option to ensure Blastoise last longer regaining it's it's HP every turn. With Torrent, at 1/3 or less of its max hp Blastoise's attacking stat is 1.5x with water attacks. Best used in Trick room teams due to slow speed stat.

Dragon Tail is a physical 60-base power Dragon-type move (forces the target to switch to a random ally).
Aqua Jet is a physical STAB-boosted priority-increased 40-base power Water-type move (usually goes first).
Substitute is a status move (Blastoise takes 1/4 its max hp to put in a substitute).
Ice Punch is a physical 75-base power Ice-type move (10% chance to freeze the target).



Movesets for Doubles


What is a good doubles moveset for Blastoise? These builds have been optimized for Black/White Double Battles. They have movesets and EVs specifically calibrated to generally work best versus multiple Pokemon at once as well as helping to support other team members and allys in the Black/White generation metagame.


Common team mates for Blastoise in Pokemon Black/White:

PolitoedMamoswineTerrakionScytherAmoongussSnorlaxFlygonGligarAmbipomHeracrossVenusaurCharizard


Species: Blastoise
Item: Life Orb
Ability: Torrent
Nature: Adamant (+Atk, -SpA)
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Earthquake
- Rock Slide
- Aqua Tail
- Outrage

Doubles Physical Sweeper Blastoise (Torrent)

Blastoise is a decent Physical Sweeper. It's designed to take down the opponent's team with brute physical power. Life Orb boosts the power of Blastoise's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Torrent, at 1/3 or less of its max hp Blastoise's attacking stat is 1.5x with water attacks.

Earthquake is a physical 100-base power Ground-type move (hits adjacent pokemon; Note: Earthquake does double damage on Pokemon using dig).
Rock Slide is a physical 75-base power Rock-type move (30% chance to flinch the foes).
Aqua Tail is a physical STAB-boosted 90-base power Water-type move that deals a considerable amount of damage.
Outrage is a physical 120-base power Dragon-type move (lasts 2-3 turns. confuses your Blastoise afterwards).




Species: Blastoise
Item: Life Orb
Ability: Torrent
Nature: Modest (+SpA, -Atk)
EVs: 4 Hp / 252 SpA / 252 Spe
Moveset:
- Water Spout / Surf
- Icy Wind / Ice Beam
- Flash Cannon
- Signal Beam

Doubles Special Sweeper Blastoise (Torrent)

Blastoise is pretty popular Special Sweeper. It's purpose is to take down the opponent's team with high-damaging special attacks. Life Orb boosts the power of Blastoise's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Torrent, at 1/3 or less of its max hp Blastoise's attacking stat is 1.5x with water attacks.

Water Spout is a special STAB-boosted 150-base power Water-type move (less power as Blastoise's hp decreases).
Surf is a special STAB-boosted 95-base power Water-type move (hits adjacent pokemon. double damage on dive).
Icy Wind is a special 55-base power Ice-type move (100% chance to lower the foes speed by 1 stage).
Ice Beam is a special 95-base power Ice-type move (10% chance to freeze the target).
Flash Cannon is a special 80-base power Steel-type move (10% chance to lower the target's special defense by 1 stage).
Signal Beam is a special 75-base power Bug-type move (10% chance to confuse the target).



Movepool


Wondering what moves can Blastoise learn? Here is the list of moves this Pokemon can learn in this selected generation.
Sort and organize the learnset by move type, category, accuracy, and power. Bolded moves will gain the same-type attack bonus (STAB) if this Pokemon uses them.


Cat
Type
Movename
Damage
Accuracy
PP
Effect
Blizzard
120
70%
5
10% chance to freeze foe(s). Can't miss in hail.
Brine
65
100%
10
Power doubles if the target's HP is 50% or less.
Bubble
20
100%
30
10% chance to lower the foe(s) Speed by 1.
Flash Cannon
80
100%
10
10% chance to lower the target's Sp. Def by 1.
Focus Blast
120
70%
5
10% chance to lower the target's Sp. Def by 1.
Hydro Cannon
150
90%
5
User cannot move next turn.
Hydro Pump
120
80%
5
No additional effect.
Hyper Beam
150
90%
5
User cannot move next turn.
Ice Beam
95
100%
10
10% chance to freeze the target.
Icy Wind
55
95%
15
100% chance to lower the foe(s) Speed by 1.
Mirror Coat
--
100%
20
If hit by special attack, returns double damage.
Mud-Slap
20
100%
10
100% chance to lower the target's accuracy by 1.
Muddy Water
95
85%
10
30% chance to lower the foe(s) accuracy by 1.
Round
60
100%
15
Power doubles if others used Round this turn.
Scald
80
100%
15
30% chance to burn the target.
Signal Beam
75
100%
15
10% chance to confuse the target.
Snore
40
100%
15
User must be asleep. 30% chance to flinch target.
Surf
95
100%
15
Hits adjacent Pokemon. Double damage on Dive.
Water Gun
40
100%
25
No additional effect.
Water Pledge
50
100%
10
Use with Grass or Fire Pledge for added effect.
Water Pulse
60
100%
20
20% chance to confuse the target.
Water Spout
150
100%
5
Less power as user's HP decreases. Hits foe(s).
Whirlpool
35
85%
15
Traps and damages the target for 4-5 turns.
Aqua Jet
40
100%
20
Usually goes first.
Aqua Tail
90
90%
10
No additional effect.
Avalanche
60
100%
10
Power doubles if user is damaged by the target.
Bite
60
100%
25
30% chance to flinch the target.
Body Slam
85
100%
15
30% chance to paralyze the target.
Brick Break
75
100%
15
Destroys screens, unless the target is immune.
Bulldoze
60
100%
20
100% chance lower adjacent Pkmn Speed by 1.
Counter
--
100%
20
If hit by physical attack, returns double damage.
Dig
80
100%
10
Digs underground turn 1, strikes turn 2.
Dive
80
100%
10
Dives underwater turn 1, strikes turn 2.
Double-Edge
120
100%
15
Has 33% recoil.
Dragon Tail
60
90%
10
Forces the target to switch to a random ally.
Dynamic Punch
100
50%
5
100% chance to confuse the target.
Earthquake
100
100%
10
Hits adjacent Pokemon. Double damage on Dig.
Facade
70
100%
20
Power doubles if user is burn/poison/paralyzed.
Fake Out
40
100%
10
Hits first. First turn out only. 100% flinch chance.
False Swipe
40
100%
40
Always leaves the target with at least 1 HP.
Flail
--
100%
15
More power the less HP the user has left.
Fling
--
100%
10
Flings the user's item at the target. Power varies.
Focus Punch
150
100%
20
Fails if the user takes damage before it hits.
Frustration
--
100%
20
Max 102 power at minimum Happiness.
Giga Impact
150
90%
5
User cannot move next turn.
Gyro Ball
--
100%
5
More power the slower the user than the target.
Headbutt
70
100%
15
30% chance to flinch the target.
Ice Punch
75
100%
15
10% chance to freeze the target.
Iron Tail
100
75%
15
30% chance to lower the target's Defense by 1.
Mega Kick
120
75%
5
No additional effect.
Mega Punch
80
85%
20
No additional effect.
Natural Gift
--
100%
15
Power and type depends on the user's Berry.
Outrage
120
100%
10
Lasts 2-3 turns. Confuses the user afterwards.
Rapid Spin
20
100%
40
Frees user from hazards, binding, Leech Seed.
Return
--
100%
20
Max 102 power at maximum Happiness.
Rock Climb
90
85%
20
20% chance to confuse the target.
Rock Slide
75
90%
10
30% chance to flinch the foe(s).
Rock Smash
40
100%
15
50% chance to lower the target's Defense by 1.
Rock Tomb
50
80%
10
100% chance to lower the target's Speed by 1.
Rollout
30
90%
20
Power doubles with each hit. Repeats for 5 turns.
Secret Power
70
100%
20
Effect varies with terrain. (30% chance acc -1)
Seismic Toss
--
100%
20
Does damage equal to the user's level.
Skull Bash
100
100%
15
Raises user's Defense by 1 on turn 1. Hits turn 2.
Smack Down
50
100%
15
Removes the target's Ground immunity.
Strength
80
100%
15
No additional effect.
Tackle
50
100%
35
No additional effect.
Waterfall
80
100%
15
20% chance to flinch the target.
Zen Headbutt
80
90%
15
20% chance to flinch the target.
Aqua Ring
--
--
20
User recovers 1/16 max HP per turn.
Attract
--
100%
15
A target of the opposite gender gets infatuated.
Block
--
--
5
Prevents the target from switching out.
Captivate
--
100%
20
Lowers the foe(s) Sp. Atk by 2 if opposite gender.
Defense Curl
--
--
40
Raises the user's Defense by 1.
Double Team
--
--
15
Raises the user's evasiveness by 1.
Endure
--
--
10
User survives attacks this turn with at least 1 HP.
Follow Me
--
--
20
The foes' moves target the user on the turn used.
Foresight
--
--
40
Fighting, Normal hit Ghost. Evasiveness ignored.
Hail
--
--
10
For 5 turns, hail crashes down.
Haze
--
--
30
Eliminates all stat changes.
Iron Defense
--
--
15
Raises the user's Defense by 2.
Mimic
--
--
10
The last move the target used replaces this one.
Mist
--
--
30
For 5 turns, protects user's party from stat drops.
Mud Sport
--
--
15
Weakens Electric-type attacks to 1/3 their power.
Protect
--
--
10
Prevents moves from affecting the user this turn.
Rain Dance
--
--
5
For 5 turns, heavy rain powers Water moves.
Refresh
--
--
20
User cures its burn, poison, or paralysis.
Rest
--
--
10
User sleeps 2 turns and restores HP and status.
Roar
--
100%
20
Forces the target to switch to a random ally.
Sleep Talk
--
--
10
User must be asleep. Uses another known move.
Substitute
--
--
10
User takes 1/4 its max HP to put in a substitute.
Swagger
--
90%
15
Raises the target's Attack by 2 and confuses it.
Tail Whip
--
100%
30
Lowers the foe(s) Defense by 1.
Toxic
--
90%
10
Badly poisons the target.
Withdraw
--
--
40
Raises the user's Defense by 1.
Yawn
--
--
10
Puts the target to sleep after 1 turn.

Combo List


These are a list of several common move combinations Blastoise can perform in Black/White. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.


Competitive BW Move and Ability Combos for Blastoise

Create a build


Have an idea in mind for Blastoise that you'd like to test? Customize the IVs, EVs and their Black/White moveset. This area allows you to examine the typing coverages of selected moves and stat variances.



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