Competitive Information for Venusaur [Black/White]

Competitive Pokemon Black/White Movesets and Strategies for Venusaur venusaur
Base Stats for Venusaur

Grass / Poison

Abilities:
OvergrowOvergrow: At 1/3 or less of its max HP, this Pokemon's attacking stat is 1.5x with Grass attacks.
,
ChlorophyllChlorophyll: If Sunny Day is active, this Pokemon's Speed is doubled.


Evolutions / Family:
Bulbasaur
Ivysaur
Venusaur

Weakness Chart for Grass/Poison-type:
Bug
Dark
Dragon
Electric
Fighting
Fire
Flying
Ghost
Grass
  
  
  
0.5x
0.5x
2x
2x
  
0.25x
Ground
Ice
Normal
Poison
Psychic
Rock
Steel
Water
  
2x
  
  
2x
  
  
0.5x
  
¼x
½x
2x
4x


Visit Smogon's Pokedex for more competitive movesets for VenusaurVisit Serebii's Pokedex for location, breeding, and other game details about VenusaurVisit Bulbapedia for more information about VenusaurVisit Pikalytics for competitive usage stats on Venusaur

Movesets for Singles


What is a good competitive moveset for Venusaur? These builds have been optimized for Pokemon competing in Black/White Single Battles. The movesets and EVs have been specifically calibrated to deal the most amount of damage to the largest group of potentially common opponents and typing threats for the Black/White generation metagame.


Common team mates for Venusaur in Pokemon Black/White:

StarmieTerrakionEmboarBlastoiseCharizardSnorlaxCloysterQuagsireAzelfPikachuLaprasWobbuffet


Venusaur is a stupendous Grass and Poison-typed Pokemon. It's pretty common to see Venusaur show up as a Black/White opponent. Venusaur is weak to Fire, Flying, Ice, and Psychic-typed attacks.


Species: Venusaur
Item: Leftovers / Black Sludge
Ability: Chlorophyll
Nature: Modest (+SpA, -Atk)
EVs: 252 Hp / 252 SpA
Moveset:
- Sludge Bomb / Toxic
- Giga Drain / Leech Seed
- Growth / Swords Dance
- Sunny Day

Special Tank Venusaur (Popular/Trending)

Venusaur is a decent Special Tank. It is primarily designed to take a good amount of hits from special attacks while dealing some decent damage. Leftovers are always a great recovery option to ensure Venusaur last longer regaining it's HP every turn. With Chlorophyll, if sunny day is active Venusaur's speed is doubled.

Sludge Bomb is a special STAB-boosted 90-base power Poison-type move (30% chance to poison the target).
Toxic is a status move (badly poisons the target).
Giga Drain is a special STAB-boosted 75-base power Grass-type move (Venusaur recovers 50% of the damage dealt).
Leech Seed is a status move (1/8 of target's hp is restored to Venusaur every turn).
Growth is a status move (raises Venusaur's attack and special attack by 1 stage; 2 in sun).
Swords Dance is a status move (raises your Venusaur's attack by 2 stages).
Sunny Day is a status move (for 5 turns, intense sunlight powers fire moves).




Species: Venusaur
Item: Life Orb
Ability: Chlorophyll
Nature: Adamant (+Atk, -SpA)
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Double-Edge / Return
- Outrage
- Seed Bomb
- Earthquake

Physical Sweeper Venusaur (Chlorophyll)

Venusaur is an extraordinary Physical Sweeper. This moveset is designed to take down the opponent's team with brute physical power. Life Orb boosts the power of Venusaur's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Chlorophyll, if sunny day is active Venusaur's speed is doubled.

Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
Return is a physical 0-base power Normal-type move (max 102 power at maximum happiness).
Outrage is a physical 120-base power Dragon-type move (lasts 2-3 turns. confuses your Venusaur afterwards).
Seed Bomb is a physical STAB-boosted 80-base power Grass-type move that deals a substantial amount of damage.
Earthquake is a physical 100-base power Ground-type move (hits adjacent pokemon; Note: Earthquake does double damage on Pokemon using dig).




Species: Venusaur
Item: Life Orb / White Herb
Ability: Chlorophyll
Nature: Modest (+SpA, -Atk)
EVs: 4 Hp / 252 SpA / 252 Spe
Moveset:
- Leaf Storm / Petal Dance
- Sludge Bomb / Sludge
- Hyper Beam / Round
- Mud-Slap

Special Sweeper Venusaur (Chlorophyll)

Venusaur is a pretty decent Special Sweeper. This moveset is designed to take down the opponent's team with high-damaging special attacks. Life Orb boosts the power of Venusaur's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Chlorophyll, if sunny day is active Venusaur's speed is doubled.

Leaf Storm is a special STAB-boosted 140-base power Grass-type move (lowers your Venusaur's special attack by 2 stages).
Petal Dance is a special STAB-boosted 120-base power Grass-type move (lasts 2-3 turns. confuses your Venusaur afterwards).
Sludge Bomb is a special STAB-boosted 90-base power Poison-type move (30% chance to poison the target).
Sludge is a special STAB-boosted 65-base power Poison-type move (30% chance to poison the target).
Hyper Beam is a special 150-base power Normal-type move (Venusaur cannot move next turn).
Round is a special 60-base power Normal-type move (power doubles if others used round this turn).
Mud-Slap is a special 20-base power Ground-type move (100% chance to lower the target's accuracy by 1 stage).



Movesets for Doubles


What is a good doubles moveset for Venusaur? These builds have been optimized for Black/White Double Battles. They have movesets and EVs specifically calibrated to generally work best versus multiple Pokemon at once as well as helping to support other team members and allys in the Black/White generation metagame.


Common team mates for Venusaur in Pokemon Black/White:

StarmieTerrakionEmboarBlastoiseCharizardSnorlaxCloysterQuagsireAzelfPikachuLaprasWobbuffet


Species: Venusaur
Item: Life Orb
Ability: Chlorophyll
Nature: Adamant (+Atk, -SpA)
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Razor Leaf
- Earthquake
- Double-Edge
- Outrage

Doubles Physical Sweeper Venusaur (Chlorophyll)

Venusaur is an extraordinary Physical Sweeper. The purpose of this moveset is to take down the opponent's team with brute physical power. Life Orb boosts the power of Venusaur's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Chlorophyll, if sunny day is active Venusaur's speed is doubled.

Razor Leaf is a physical STAB-boosted 55-base power Grass-type move (high critical hit ratio. hits adjacent foes).
Earthquake is a physical 100-base power Ground-type move (hits adjacent pokemon; Note: Earthquake does double damage on Pokemon using dig).
Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
Outrage is a physical 120-base power Dragon-type move (lasts 2-3 turns. confuses your Venusaur afterwards).




Species: Venusaur
Item: Life Orb / White Herb
Ability: Chlorophyll
Nature: Modest (+SpA, -Atk)
EVs: 4 Hp / 252 SpA / 252 Spe
Moveset:
- Leaf Storm / Petal Dance
- Sludge Bomb / Sludge
- Hyper Beam / Round
- Mud-Slap

Doubles Special Sweeper Venusaur (Chlorophyll)

Venusaur is pretty popular Special Sweeper. It's primary goal is to take down the opponent's team with high-damaging special attacks. Life Orb boosts the power of Venusaur's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Chlorophyll, if sunny day is active Venusaur's speed is doubled.

Leaf Storm is a special STAB-boosted 140-base power Grass-type move (lowers your Venusaur's special attack by 2 stages).
Petal Dance is a special STAB-boosted 120-base power Grass-type move (lasts 2-3 turns. confuses your Venusaur afterwards).
Sludge Bomb is a special STAB-boosted 90-base power Poison-type move (30% chance to poison the target).
Sludge is a special STAB-boosted 65-base power Poison-type move (30% chance to poison the target).
Hyper Beam is a special 150-base power Normal-type move (Venusaur cannot move next turn).
Round is a special 60-base power Normal-type move (power doubles if others used round this turn).
Mud-Slap is a special 20-base power Ground-type move (100% chance to lower the target's accuracy by 1 stage).



Movepool


Wondering what moves can Venusaur learn? Here is the list of moves this Pokemon can learn in this selected generation.
Sort and organize the learnset by move type, category, accuracy, and power. Bolded moves will gain the same-type attack bonus (STAB) if this Pokemon uses them.


Cat
Type
Movename
Damage
Accuracy
PP
Effect
Echoed Voice
40
100%
15
Power increases when used on consecutive turns.
Energy Ball
80
100%
10
10% chance to lower the target's Sp. Def by 1.
Frenzy Plant
150
90%
5
User cannot move next turn.
Giga Drain
75
100%
10
User recovers 50% of the damage dealt.
Grass Knot
--
100%
20
More power the heavier the target.
Grass Pledge
50
100%
10
Use with Fire or Water Pledge for added effect.
Hyper Beam
150
90%
5
User cannot move next turn.
Leaf Storm
140
90%
5
Lowers the user's Sp. Atk by 2.
Magical Leaf
60
--
20
This move does not check accuracy.
Mud-Slap
20
100%
10
100% chance to lower the target's accuracy by 1.
Petal Dance
120
100%
10
Lasts 2-3 turns. Confuses the user afterwards.
Round
60
100%
15
Power doubles if others used Round this turn.
Sludge
65
100%
20
30% chance to poison the target.
Sludge Bomb
90
100%
10
30% chance to poison the target.
Snore
40
100%
15
User must be asleep. 30% chance to flinch target.
Solar Beam
120
100%
10
Charges turn 1. Hits turn 2. No charge in sunlight.
Venoshock
65
100%
10
Power doubles if the target is poisoned.
Weather Ball
50
100%
10
Power doubles and type varies in each weather.
Bind
15
85%
20
Traps and damages the target for 4-5 turns.
Body Slam
85
100%
15
30% chance to paralyze the target.
Bulldoze
60
100%
20
100% chance lower adjacent Pkmn Speed by 1.
Bullet Seed
25
100%
30
Hits 2-5 times in one turn.
Cut
50
95%
30
No additional effect.
Double-Edge
120
100%
15
Has 33% recoil.
Earthquake
100
100%
10
Hits adjacent Pokemon. Double damage on Dig.
Facade
70
100%
20
Power doubles if user is burn/poison/paralyzed.
False Swipe
40
100%
40
Always leaves the target with at least 1 HP.
Frustration
--
100%
20
Max 102 power at minimum Happiness.
Fury Cutter
20
95%
20
Power doubles with each hit, up to 160.
Giga Impact
150
90%
5
User cannot move next turn.
Headbutt
70
100%
15
30% chance to flinch the target.
Knock Off
20
100%
20
Removes the target's held item.
Natural Gift
--
100%
15
Power and type depends on the user's Berry.
Outrage
120
100%
10
Lasts 2-3 turns. Confuses the user afterwards.
Power Whip
120
85%
10
No additional effect.
Razor Leaf
55
95%
25
High critical hit ratio. Hits adjacent foes.
Return
--
100%
20
Max 102 power at maximum Happiness.
Rock Climb
90
85%
20
20% chance to confuse the target.
Rock Smash
40
100%
15
50% chance to lower the target's Defense by 1.
Secret Power
70
100%
20
Effect varies with terrain. (30% chance acc -1)
Seed Bomb
80
100%
15
No additional effect.
Skull Bash
100
100%
15
Raises user's Defense by 1 on turn 1. Hits turn 2.
Strength
80
100%
15
No additional effect.
Tackle
50
100%
35
No additional effect.
Take Down
90
85%
20
Has 1/4 recoil.
Vine Whip
35
100%
15
No additional effect.
Amnesia
--
--
20
Raises the user's Sp. Def by 2.
Attract
--
100%
15
A target of the opposite gender gets infatuated.
Block
--
--
5
Prevents the target from switching out.
Captivate
--
100%
20
Lowers the foe(s) Sp. Atk by 2 if opposite gender.
Charm
--
100%
20
Lowers the target's Attack by 2.
Curse
--
--
10
Curses if Ghost, else -1 Spe, +1 Atk, +1 Def.
Defense Curl
--
--
40
Raises the user's Defense by 1.
Double Team
--
--
15
Raises the user's evasiveness by 1.
Endure
--
--
10
User survives attacks this turn with at least 1 HP.
Flash
--
100%
20
Lowers the target's accuracy by 1.
Grass Whistle
--
55%
15
Causes the target to fall asleep.
Growl
--
100%
40
Lowers the foe(s) Attack by 1.
Growth
--
--
40
Raises user's Attack and Sp. Atk by 1; 2 in Sun.
Ingrain
--
--
20
Traps/grounds user; heals 1/16 max HP per turn.
Leech Seed
--
90%
10
1/8 of target's HP is restored to user every turn.
Light Screen
--
--
30
For 5 turns, special damage to allies is halved.
Mimic
--
--
10
The last move the target used replaces this one.
Nature Power
--
--
20
Attack changes based on terrain. (Earthquake)
Poison Powder
--
75%
35
Poisons the target.
Protect
--
--
10
Prevents moves from affecting the user this turn.
Rest
--
--
10
User sleeps 2 turns and restores HP and status.
Roar
--
100%
20
Forces the target to switch to a random ally.
Safeguard
--
--
25
For 5 turns, protects user's party from status.
Sleep Powder
--
75%
15
Causes the target to fall asleep.
Sleep Talk
--
--
10
User must be asleep. Uses another known move.
String Shot
--
95%
40
Lowers the foe(s) Speed by 1.
Substitute
--
--
10
User takes 1/4 its max HP to put in a substitute.
Sunny Day
--
--
5
For 5 turns, intense sunlight powers Fire moves.
Swagger
--
90%
15
Raises the target's Attack by 2 and confuses it.
Sweet Scent
--
100%
20
Lowers the foe(s) evasiveness by 1.
Swords Dance
--
--
30
Raises the user's Attack by 2.
Synthesis
--
--
5
Heals the user by a weather-dependent amount.
Toxic
--
90%
10
Badly poisons the target.
Worry Seed
--
100%
10
The target's Ability becomes Insomnia.

Combo List


These are a list of several common move combinations Venusaur can perform in Black/White. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.


Competitive BW Move and Ability Combos for Venusaur

Create a build


Have an idea in mind for Venusaur that you'd like to test? Customize the IVs, EVs and their Black/White moveset. This area allows you to examine the typing coverages of selected moves and stat variances.



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