Competitive Information for Venusaur [Diamond/Pearl]

Competitive Pokemon Diamond/Pearl Movesets and Strategies for Venusaur venusaur
Base Stats for Venusaur

Grass / Poison

Abilities:
OvergrowOvergrow: At 1/3 or less of its max HP, this Pokemon's Grass-type attacks have 1.5x power.


Evolutions / Family:
Bulbasaur
Ivysaur
Venusaur

Weakness Chart for Grass/Poison-type:
Bug
Dark
Dragon
Electric
Fighting
Fire
Flying
Ghost
Grass
  
  
  
0.5x
0.5x
2x
2x
  
0.25x
Ground
Ice
Normal
Poison
Psychic
Rock
Steel
Water
  
2x
  
  
2x
  
  
0.5x
  
¼x
½x
2x
4x


Visit Smogon's Pokedex for more competitive movesets for VenusaurVisit Serebii's Pokedex for location, breeding, and other game details about VenusaurVisit Bulbapedia for more information about VenusaurVisit Pikalytics for competitive usage stats on Venusaur

Movesets for Singles


What is a good competitive moveset for Venusaur? These builds have been optimized for Pokemon competing in Diamond/Pearl Single Battles. The movesets and EVs have been specifically calibrated to deal the most amount of damage to the largest group of potentially common opponents and typing threats for the Diamond/Pearl generation metagame.


Common team mates for Venusaur in Pokemon Diamond/Pearl:

StarmieCharizardMetagrossClefableInfernapeAlakazamMiloticCrobatTogekissDonphanMiltankDusknoir


Venusaur is popular Grass and Poison-typed Pokemon. Venusaur is a usual Pokemon to see in Generation 4. Venusaur is weak to Fire, Flying, Ice, and Psychic-typed attacks.


Species: Venusaur
Item: Black Sludge / Leftovers
Ability: Overgrow
Nature: Jolly (+Spe, -SpA)
EVs: 16 Hp / 240 Atk / 252 Spe
Moveset:
- Earthquake
- Protect
- Sleep Powder / Leech Seed
- Swords Dance

Physical Sweeper Venusaur (Analytic)

Venusaur is popular Physical Sweeper. It attempts to take down the opponent's team with brute physical power. Leftovers are always a great recovery option to ensure Venusaur last longer regaining it's it's health every turn. With Overgrow, at 1/3 or less of its max hp Venusaur's grass-type attacks have 1.5x power.

Earthquake is a physical 100-base power Ground-type move (hits adjacent pokemon. power doubles on dig).
Protect is a status move (prevents moves from affecting your Venusaur this turn).
Sleep Powder is a status move (causes the target to fall asleep).
Leech Seed is a status move (1/8 of target's hp is restored to Venusaur every turn).
Swords Dance is a status move (raises your Venusaur's attack by 2 stages).




Species: Venusaur
Item: Black Sludge / Leftovers
Ability: Overgrow
Nature: Calm (+SpD, -Atk)
EVs: 252 Hp / 252 Def / 4 SpD
Moveset:
- Sludge Bomb
- Protect
- Sleep Powder / Leech Seed
- Swords Dance

Physical Wall Venusaur (Analytic)

Venusaur is popular Physical Wall. It is meant to take a substantial amount of physical hits while dealing some decent damage. Leftovers are always a great recovery option to ensure Venusaur last longer regaining it's it's health points every turn. With Overgrow, at 1/3 or less of its max hp Venusaur's grass-type attacks have 1.5x power.

Sludge Bomb is a special STAB-boosted 90-base power Poison-type move (30% chance to poison the target).
Protect is a status move (prevents moves from affecting your Venusaur this turn).
Sleep Powder is a status move (causes the target to fall asleep).
Leech Seed is a status move (1/8 of target's hp is restored to Venusaur every turn).
Swords Dance is a status move (raises your Venusaur's attack by 2 stages).




Species: Venusaur
Item: Life Orb
Ability: Overgrow
Nature: Adamant (+Atk, -SpA)
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Double-Edge / Return
- Seed Bomb
- Outrage
- Earthquake

Physical Sweeper Venusaur (Overgrow)

Venusaur is a marvelous Physical Sweeper. It's goal is to take down the opponent's team with brute physical power. Life Orb boosts the power of Venusaur's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Overgrow, at 1/3 or less of its max hp Venusaur's grass-type attacks have 1.5x power.

Double-Edge is a physical 120-base power Normal-type move (has 1/3 recoil).
Return is a physical 0-base power Normal-type move (max 102 power at maximum happiness).
Seed Bomb is a physical STAB-boosted 80-base power Grass-type move that deals a large amount of damage.
Outrage is a physical 120-base power Dragon-type move (lasts 2-3 turns. confuses your Venusaur afterwards).
Earthquake is a physical 100-base power Ground-type move (hits adjacent pokemon. power doubles on dig).




Species: Venusaur
Item: Life Orb / White Herb
Ability: Overgrow
Nature: Modest (+SpA, -Atk)
EVs: 4 Hp / 252 SpA / 252 Spe
Moveset:
- Leaf Storm / Petal Dance
- Sludge Bomb / Sludge
- Hyper Beam / Snore
- Mud-Slap

Special Sweeper Venusaur (Overgrow)

Venusaur is a wonderful Special Sweeper. It attempts to take down the opponent's team with high-damaging special attacks. Life Orb boosts the power of Venusaur's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Overgrow, at 1/3 or less of its max hp Venusaur's grass-type attacks have 1.5x power.

Leaf Storm is a special STAB-boosted 140-base power Grass-type move (lowers your Venusaur's special attack by 2 stages).
Petal Dance is a special STAB-boosted 90-base power Grass-type move (lasts 2-3 turns. confuses your Venusaur afterwards).
Sludge Bomb is a special STAB-boosted 90-base power Poison-type move (30% chance to poison the target).
Sludge is a special STAB-boosted 65-base power Poison-type move (30% chance to poison the target).
Hyper Beam is a special 150-base power Normal-type move (Venusaur cannot move next turn).
Snore is a special 40-base power Normal-type move (Venusaur must be asleep. 30% chance to flinch target).
Mud-Slap is a special 20-base power Ground-type move (100% chance to lower the target's accuracy by 1 stage).



Movesets for Doubles


What is a good doubles moveset for Venusaur? These builds have been optimized for Diamond/Pearl Double Battles. They have movesets and EVs specifically calibrated to generally work best versus multiple Pokemon at once as well as helping to support other team members and allys in the Diamond/Pearl generation metagame.


Common team mates for Venusaur in Pokemon Diamond/Pearl:

StarmieCharizardMetagrossClefableInfernapeAlakazamMiloticCrobatTogekissDonphanMiltankDusknoir


Species: Venusaur
Item: Life Orb
Ability: Overgrow
Nature: Adamant (+Atk, -SpA)
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Razor Leaf / Seed Bomb
- Earthquake
- Double-Edge
- Outrage

Doubles Physical Sweeper Venusaur (Overgrow)

Venusaur is a notable Physical Sweeper. This moveset attempts to take down the opponent's team with brute physical power. Life Orb boosts the power of Venusaur's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Overgrow, at 1/3 or less of its max hp Venusaur's grass-type attacks have 1.5x power.

Razor Leaf is a physical STAB-boosted 55-base power Grass-type move (high critical hit ratio. hits adjacent foes).
Seed Bomb is a physical STAB-boosted 80-base power Grass-type move that deals a good amount of damage.
Earthquake is a physical 100-base power Ground-type move (hits adjacent pokemon. power doubles on dig).
Double-Edge is a physical 120-base power Normal-type move (has 1/3 recoil).
Outrage is a physical 120-base power Dragon-type move (lasts 2-3 turns. confuses your Venusaur afterwards).




Species: Venusaur
Item: Life Orb / White Herb
Ability: Overgrow
Nature: Modest (+SpA, -Atk)
EVs: 4 Hp / 252 SpA / 252 Spe
Moveset:
- Leaf Storm / Petal Dance
- Sludge Bomb / Sludge
- Hyper Beam / Snore
- Mud-Slap

Doubles Special Sweeper Venusaur (Overgrow)

Venusaur is a sensational Special Sweeper. It's goal is to take down the opponent's team with high-damaging special attacks. Life Orb boosts the power of Venusaur's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Overgrow, at 1/3 or less of its max hp Venusaur's grass-type attacks have 1.5x power.

Leaf Storm is a special STAB-boosted 140-base power Grass-type move (lowers your Venusaur's special attack by 2 stages).
Petal Dance is a special STAB-boosted 90-base power Grass-type move (lasts 2-3 turns. confuses your Venusaur afterwards).
Sludge Bomb is a special STAB-boosted 90-base power Poison-type move (30% chance to poison the target).
Sludge is a special STAB-boosted 65-base power Poison-type move (30% chance to poison the target).
Hyper Beam is a special 150-base power Normal-type move (Venusaur cannot move next turn).
Snore is a special 40-base power Normal-type move (Venusaur must be asleep. 30% chance to flinch target).
Mud-Slap is a special 20-base power Ground-type move (100% chance to lower the target's accuracy by 1 stage).



Movepool


Wondering what moves can Venusaur learn? Here is the list of moves this Pokemon can learn in this selected generation.
Sort and organize the learnset by move type, category, accuracy, and power. Bolded moves will gain the same-type attack bonus (STAB) if this Pokemon uses them.


Cat
Type
Movename
Damage
Accuracy
PP
Effect
Energy Ball
80
100%
10
10% chance to lower the target's Sp. Def by 1.
Frenzy Plant
150
90%
5
User cannot move next turn.
Giga Drain
60
100%
10
User recovers 50% of the damage dealt.
Grass Knot
--
100%
20
More power the heavier the target.
Hyper Beam
150
90%
5
User cannot move next turn.
Leaf Storm
140
90%
5
Lowers the user's Sp. Atk by 2.
Magical Leaf
60
--
20
This move does not check accuracy.
Mud-Slap
20
100%
10
100% chance to lower the target's accuracy by 1.
Petal Dance
90
100%
20
Lasts 2-3 turns. Confuses the user afterwards.
Sludge
65
100%
20
30% chance to poison the target.
Sludge Bomb
90
100%
10
30% chance to poison the target.
Snore
40
100%
15
User must be asleep. 30% chance to flinch target.
Solar Beam
120
100%
10
Charges turn 1. Hits turn 2. No charge in sunlight.
Body Slam
85
100%
15
30% chance to paralyze the target.
Bullet Seed
10
100%
30
Hits 2-5 times in one turn.
Cut
50
95%
30
No additional effect.
Double-Edge
120
100%
15
Has 1/3 recoil.
Earthquake
100
100%
10
Hits adjacent Pokemon. Power doubles on Dig.
Facade
70
100%
20
Power doubles if user is burn/poison/paralyzed.
Frustration
--
100%
20
Max 102 power at minimum Happiness.
Fury Cutter
10
95%
20
Power doubles with each hit, up to 160.
Giga Impact
150
90%
5
User cannot move next turn.
Headbutt
70
100%
15
30% chance to flinch the target.
Knock Off
20
100%
20
Target's item is lost and it cannot obtain another.
Natural Gift
--
100%
15
Power and type depends on the user's Berry.
Outrage
120
100%
15
Lasts 2-3 turns. Confuses the user afterwards.
Power Whip
120
85%
10
No additional effect.
Razor Leaf
55
95%
25
High critical hit ratio. Hits adjacent foes.
Return
--
100%
20
Max 102 power at maximum Happiness.
Rock Climb
90
85%
20
20% chance to confuse the target.
Rock Smash
40
100%
15
50% chance to lower the target's Defense by 1.
Secret Power
70
100%
20
Effect varies with terrain. (30% paralysis chance)
Seed Bomb
80
100%
15
No additional effect.
Skull Bash
100
100%
15
Raises user's Defense by 1 on turn 1. Hits turn 2.
Strength
80
100%
15
No additional effect.
Tackle
35
95%
35
No additional effect.
Take Down
90
85%
20
Has 1/4 recoil.
Vine Whip
35
100%
15
No additional effect.
Amnesia
--
--
20
Raises the user's Sp. Def by 2.
Attract
--
100%
15
A target of the opposite gender gets infatuated.
Block
--
--
5
Prevents the target from switching out.
Captivate
--
100%
20
Lowers the foe(s) Sp. Atk by 2 if opposite gender.
Charm
--
100%
20
Lowers the target's Attack by 2.
Curse
--
--
10
Curses if Ghost, else -1 Spe, +1 Atk, +1 Def.
Defense Curl
--
--
40
Raises the user's Defense by 1.
Double Team
--
--
15
Raises the user's evasiveness by 1.
Endure
--
--
10
User survives attacks this turn with at least 1 HP.
Flash
--
100%
20
Lowers the target's accuracy by 1.
Grass Whistle
--
55%
15
Causes the target to fall asleep.
Growl
--
100%
40
Lowers the foe(s) Attack by 1.
Growth
--
--
40
Raises the user's Sp. Atk by 1.
Ingrain
--
--
20
Traps/grounds user; heals 1/16 max HP per turn.
Leech Seed
--
90%
10
1/8 of target's HP is restored to user every turn.
Light Screen
--
--
30
For 5 turns, special damage to allies is halved.
Mimic
--
--
10
The last move the target used replaces this one.
Nature Power
--
--
20
Attack changes based on terrain. (Tri Attack)
Poison Powder
--
75%
35
Poisons the target.
Protect
--
--
10
Prevents moves from affecting the user this turn.
Rest
--
--
10
User sleeps 2 turns and restores HP and status.
Roar
--
100%
20
Forces the target to switch to a random ally.
Safeguard
--
--
25
For 5 turns, protects user's party from status.
Sleep Powder
--
75%
15
Causes the target to fall asleep.
Sleep Talk
--
--
10
User must be asleep. Uses another known move.
String Shot
--
95%
40
Lowers the foe(s) Speed by 1.
Substitute
--
--
10
User takes 1/4 its max HP to put in a substitute.
Sunny Day
--
--
5
For 5 turns, intense sunlight powers Fire moves.
Swagger
--
90%
15
Raises the target's Attack by 2 and confuses it.
Sweet Scent
--
100%
20
Lowers the foe(s) evasiveness by 1.
Swords Dance
--
--
30
Raises the user's Attack by 2.
Synthesis
--
--
5
Heals the user by a weather-dependent amount.
Toxic
--
85%
10
Badly poisons the target.
Worry Seed
--
100%
10
The target's Ability becomes Insomnia.

Combo List


These are a list of several common move combinations Venusaur can perform in Diamond/Pearl. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.


Competitive DP Move and Ability Combos for Venusaur

Create a build


Have an idea in mind for Venusaur that you'd like to test? Customize the IVs, EVs and their Diamond/Pearl moveset. This area allows you to examine the typing coverages of selected moves and stat variances.



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