Competitive Information for Xatu [Black/White]

Competitive Pokemon Black/White Movesets and Strategies for Xatu xatu
Base Stats for Xatu

Psychic / Flying

Abilities:
SynchronizeSynchronize: If another Pokemon burns/poisons/paralyzes this Pokemon, it also gets that status.
,
Early BirdEarly Bird: This Pokemon's sleep counter drops by 2 instead of 1.
,
Magic BounceMagic Bounce: This Pokemon blocks certain status moves and bounces them back to the user.


Evolutions / Family:
Natu
Xatu

Weakness Chart for Psychic/Flying-type:
Bug
Dark
Dragon
Electric
Fighting
Fire
Flying
Ghost
Grass
  
2x
  
2x
0.25x
  
  
2x
0.5x
Ground
Ice
Normal
Poison
Psychic
Rock
Steel
Water
0x
2x
  
  
0.5x
2x
  
  
  
¼x
½x
2x
4x


Visit Smogon's Pokedex for more competitive movesets for XatuVisit Serebii's Pokedex for location, breeding, and other game details about XatuVisit Bulbapedia for more information about XatuVisit Pikalytics for competitive usage stats on Xatu

Movesets for Singles


What is a good competitive moveset for Xatu? These builds have been optimized for Pokemon competing in Black/White Single Battles. The movesets and EVs have been specifically calibrated to deal the most amount of damage to the largest group of potentially common opponents and typing threats for the Black/White generation metagame.


Common team mates for Xatu in Pokemon Black/White:

StarmieDragoniteMagnezoneKyurem-BlackMamoswineGliscorChanseyNinetalesCresseliaForretressLatiasSeismitoad


Xatu is an outstanding Psychic and Flying-typed Pokemon. Xatu is a pretty regular Pokemon to see in Generation 5. Xatu is weak to Dark, Electric, Ghost, Ice, and Rock-typed attacks.


Species: Xatu
Item: Rocky Helmet
Ability: Magic Bounce
Nature: Bold (+Def, -Atk)
EVs: 248 Hp / 200 Def / 60 Spe
Moveset:
- Heat Wave
- Night Shade
- Reflect / Psychic
- Roost

Physical Wall Xatu (Analytic)

Xatu is an extraordinary Physical Wall. It's meant to take a nice amount of physical hits while dealing some decent damage. With Magic Bounce, Xatu blocks certain status moves and bounces them back to the user.

Heat Wave is a special 100-base power Fire-type move (10% chance to burn the foes).
Night Shade is a special 0-base power Ghost-type move (does damage equal to your Xatu's level).
Reflect is a status move (for 5 turns, physical damage to allies is halved).
Psychic is a special STAB-boosted 90-base power Psychic-type move (10% chance to lower the target's special defense by 1 stage).
Roost is a status move (heals 50% hp. flying-type removed until turn ends).




Species: Xatu
Item: Life Orb / Focus Sash
Ability: Magic Bounce
Nature: Modest (+SpA, -Atk)
Nature: Timid (+Spe, -Atk)
EVs: 4 Hp / 252 SpA / 252 Spe
Moveset:
- Psychic / Psyshock
- Heat Wave
- Shadow Ball
- Air Cutter

Special Sweeper Xatu (Magic Bounce)

Xatu is a marvelous Special Sweeper. It's goal is to take down the opponent's team with high-damaging special attacks. Focus Sash helps protect Xatu from being one-shotted and allowing it to atleast use a crucial move when brought out. Life Orb boosts the power of Xatu's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Magic Bounce, Xatu blocks certain status moves and bounces them back to the user.

Psychic is a special STAB-boosted 90-base power Psychic-type move (10% chance to lower the target's special defense by 1 stage).
Psyshock is a special STAB-boosted 80-base power Psychic-type move (damages target based on defense, not special defense).
Heat Wave is a special 100-base power Fire-type move (10% chance to burn the foes).
Shadow Ball is a special 80-base power Ghost-type move (20% chance to lower the target's special defense by 1 stage).
Air Cutter is a special STAB-boosted 55-base power Flying-type move (high critical hit ratio. hits adjacent foes).




Species: Xatu
Item: Light Clay
Ability: Magic Bounce
Nature: Bold (+Def, -Atk)
EVs: 248 Hp / 104 Def / 156 SpD
Moveset:
- Roost
- Reflect
- Light Screen
- Night Shade / Psychic

Xatu Double Wall (Magic Jammer)

Xatu is a notable Double Wall. It's goal is to have enough defenses and bulk to take both physical and special hits. With Magic Bounce, Xatu blocks certain status moves and bounces them back to the user.

Roost is a status move (heals 50% hp. flying-type removed until turn ends).
Reflect is a status move (for 5 turns, physical damage to allies is halved).
Light Screen is a status move (for 5 turns, special damage to allies is halved).
Night Shade is a special 0-base power Ghost-type move (does damage equal to your Xatu's level).
Psychic is a special STAB-boosted 90-base power Psychic-type move (10% chance to lower the target's special defense by 1 stage).



Movesets for Doubles


What is a good doubles moveset for Xatu? These builds have been optimized for Black/White Double Battles. They have movesets and EVs specifically calibrated to generally work best versus multiple Pokemon at once as well as helping to support other team members and allys in the Black/White generation metagame.


Common team mates for Xatu in Pokemon Black/White:

StarmieDragoniteMagnezoneKyurem-BlackMamoswineGliscorChanseyNinetalesCresseliaForretressLatiasSeismitoad


Species: Xatu
Item: Life Orb / Focus Sash
Ability: Magic Bounce
Nature: Modest (+SpA, -Atk)
Nature: Timid (+Spe, -Atk)
EVs: 4 Hp / 252 SpA / 252 Spe
Moveset:
- Heat Wave
- Synchronoise / Psychic
- Air Cutter
- Twister

Doubles Special Sweeper Xatu (Magic Bounce)

Xatu is a notable Special Sweeper. It attempts to take down the opponent's team with high-damaging special attacks. Focus Sash helps protect Xatu from being one-shotted and allowing it to atleast use a crucial move when brought out. Life Orb boosts the power of Xatu's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Magic Bounce, Xatu blocks certain status moves and bounces them back to the user.

Heat Wave is a special 100-base power Fire-type move (10% chance to burn the foes).
Synchronoise is a special STAB-boosted 70-base power Psychic-type move (hits adjacent pokemon sharing your Xatu's type).
Psychic is a special STAB-boosted 90-base power Psychic-type move (10% chance to lower the target's special defense by 1 stage).
Air Cutter is a special STAB-boosted 55-base power Flying-type move (high critical hit ratio. hits adjacent foes).
Twister is a special 40-base power Dragon-type move (20% chance to flinch the foes).



Movepool


Wondering what moves can Xatu learn? Here is the list of moves this Pokemon can learn in this selected generation.
Sort and organize the learnset by move type, category, accuracy, and power. Bolded moves will gain the same-type attack bonus (STAB) if this Pokemon uses them.


Cat
Type
Movename
Damage
Accuracy
PP
Effect
Air Cutter
55
95%
25
High critical hit ratio. Hits adjacent foes.
Dream Eater
100
100%
15
User gains 1/2 HP inflicted. Sleeping target only.
Future Sight
100
100%
10
Hits two turns after being used.
Giga Drain
75
100%
10
User recovers 50% of the damage dealt.
Grass Knot
--
100%
20
More power the heavier the target.
Heat Wave
100
90%
10
10% chance to burn the foe(s).
Hyper Beam
150
90%
5
User cannot move next turn.
Night Shade
--
100%
15
Does damage equal to the user's level.
Ominous Wind
60
100%
5
10% chance to raise all stats by 1 (not acc/eva).
Psychic
90
100%
10
10% chance to lower the target's Sp. Def by 1.
Psyshock
80
100%
10
Damages target based on Defense, not Sp. Def.
Round
60
100%
15
Power doubles if others used Round this turn.
Shadow Ball
80
100%
15
20% chance to lower the target's Sp. Def by 1.
Signal Beam
75
100%
15
10% chance to confuse the target.
Silver Wind
60
100%
5
10% chance to raise all stats by 1 (not acc/eva).
Snore
40
100%
15
User must be asleep. 30% chance to flinch target.
Solar Beam
120
100%
10
Charges turn 1. Hits turn 2. No charge in sunlight.
Stored Power
20
100%
10
+ 20 power for each of the user's stat boosts.
Swift
60
--
20
This move does not check accuracy. Hits foes.
Synchronoise
70
100%
15
Hits adjacent Pokemon sharing the user's type.
Twister
40
100%
20
20% chance to flinch the foe(s).
Aerial Ace
60
--
20
This move does not check accuracy.
Double-Edge
120
100%
15
Has 33% recoil.
Drill Peck
80
100%
20
No additional effect.
Facade
70
100%
20
Power doubles if user is burn/poison/paralyzed.
Feint Attack
60
--
20
This move does not check accuracy.
Fly
90
95%
15
Flies up on first turn, then strikes the next turn.
Foul Play
95
100%
15
Uses target's Attack stat in damage calculation.
Frustration
--
100%
20
Max 102 power at minimum Happiness.
Giga Impact
150
90%
5
User cannot move next turn.
Natural Gift
--
100%
15
Power and type depends on the user's Berry.
Peck
35
100%
35
No additional effect.
Pluck
60
100%
20
User steals and eats the target's Berry.
Quick Attack
40
100%
30
Usually goes first.
Return
--
100%
20
Max 102 power at maximum Happiness.
Secret Power
70
100%
20
Effect varies with terrain. (30% chance acc -1)
Sky Attack
140
90%
5
Charges, then hits turn 2. 30% flinch. High crit.
Steel Wing
70
90%
25
10% chance to raise the user's Defense by 1.
Sucker Punch
80
100%
5
Usually goes first. Fails if target is not attacking.
Thief
40
100%
10
If the user has no item, it steals the target's.
U-turn
70
100%
20
User switches out after damaging the target.
Zen Headbutt
80
90%
15
20% chance to flinch the target.
Ally Switch
--
--
15
Switches position with the ally on the far side.
Attract
--
100%
15
A target of the opposite gender gets infatuated.
Baton Pass
--
--
40
User switches, passing stat changes and more.
Calm Mind
--
--
20
Raises the user's Sp. Atk and Sp. Def by 1.
Captivate
--
100%
20
Lowers the foe(s) Sp. Atk by 2 if opposite gender.
Confuse Ray
--
100%
10
Confuses the target.
Defog
--
--
15
-1 evasion; clears target side's hazards/screens.
Double Team
--
--
15
Raises the user's evasiveness by 1.
Endure
--
--
10
User survives attacks this turn with at least 1 HP.
Feather Dance
--
100%
15
Lowers the target's Attack by 2.
Flash
--
100%
20
Lowers the target's accuracy by 1.
Guard Swap
--
--
10
Swaps Defense and Sp. Def changes with target.
Haze
--
--
30
Eliminates all stat changes.
Leer
--
100%
30
Lowers the foe(s) Defense by 1.
Light Screen
--
--
30
For 5 turns, special damage to allies is halved.
Lucky Chant
--
--
30
For 5 turns, shields user's party from critical hits.
Magic Coat
--
--
15
Bounces back certain non-damaging moves.
Magic Room
--
--
10
For 5 turns, all held items have no effect.
Me First
--
--
20
Copies a foe at 1.5x power. User must be faster.
Mimic
--
--
10
The last move the target used replaces this one.
Miracle Eye
--
--
40
Psychic hits Dark. Evasiveness ignored.
Nightmare
--
100%
15
A sleeping target is hurt by 1/4 max HP per turn.
Pain Split
--
--
20
Shares HP of user and target equally.
Power Swap
--
--
10
Swaps Attack and Sp. Atk stat stages with target.
Protect
--
--
10
Prevents moves from affecting the user this turn.
Psych Up
--
--
10
Copies the target's current stat stages.
Psycho Shift
--
90%
10
Transfers the user's status ailment to the target.
Rain Dance
--
--
5
For 5 turns, heavy rain powers Water moves.
Reflect
--
--
20
For 5 turns, physical damage to allies is halved.
Refresh
--
--
20
User cures its burn, poison, or paralysis.
Rest
--
--
10
User sleeps 2 turns and restores HP and status.
Roost
--
--
10
Heals 50% HP. Flying-type removed 'til turn ends.
Skill Swap
--
--
10
The user and the target trade Abilities.
Sleep Talk
--
--
10
User must be asleep. Uses another known move.
Substitute
--
--
10
User takes 1/4 its max HP to put in a substitute.
Sunny Day
--
--
5
For 5 turns, intense sunlight powers Fire moves.
Swagger
--
90%
15
Raises the target's Attack by 2 and confuses it.
Tailwind
--
--
30
For 4 turns, allies' Speed is doubled.
Telekinesis
--
--
15
For 3 turns, target floats but moves can't miss it.
Teleport
--
--
20
Fails when used.
Thunder Wave
--
100%
20
Paralyzes the target.
Toxic
--
90%
10
Badly poisons the target.
Trick
--
100%
10
User switches its held item with the target's.
Trick Room
--
--
5
Goes last. For 5 turns, turn order is reversed.
Wish
--
--
10
Next turn, 50% of the user's max HP is restored.

Combo List


These are a list of several common move combinations Xatu can perform in Black/White. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.


Competitive BW Move and Ability Combos for Xatu

Create a build


Have an idea in mind for Xatu that you'd like to test? Customize the IVs, EVs and their Black/White moveset. This area allows you to examine the typing coverages of selected moves and stat variances.



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