Competitive Information for Haunter [Diamond/Pearl]
Ghost / Poison
Abilities:
This Pokemon is immune to Ground; Gravity/Ingrain/Iron Ball nullify it.

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Note: Pokemon with the Levitate ability are immune to Ground attacks.
Movesets for Singles
Looking for a competitive moveset for Haunter? These builds are optimized for Diamond/Pearl Single Battles. The movesets and EVs are designed to maximize damage against common opponents and threats in the Diamond/Pearl metagame. Check out the expert movesets below to boost your battle performance and dominate your opponents!
Get hyped for Haunter, a prestigious Pokémon with Ghost and Poison typing! Haunter is not a Pokémon anyone usually expects to see on the battlefield. It deserves to see more play in the meta. It is weak to Dark, Ghost, Ground, and Psychic-typed attacks. Want to master Haunter's movesets? Dive into our detailed strategies below!
Item: Focus Sash / Choice Specs
Ability: Levitate
Nature: Timid (+Spe, -Atk)
Nature: Modest (+SpA, -Atk)
EVs: 64 Hp / 12 Def / 252 SpA / 180 Spe
IVs: 0 Atk
Moveset:
- Sludge Bomb
- Shadow Ball / Ominous Wind
- Thunderbolt
- Psychic
Dominating single battles, Haunter is a stupendous Special Sweeper. This strategy is built to crush rivals using devastating special power. Focus Sash helps protect Haunter from being one-shotted and allowing it to atleast use a crucial move when brought out (usually Ominous Wind to boost Haunter for the following turns). Choice Specs will increase the damage of Haunter's special moves by 1.5x but will lock you into the first move you pick. With Levitate, Haunter is immune to damaging Ground-typed moves. Levitate also makes Haunter unaffected by the effects of Spikes, Arena Trap or Toxic Spikes. Keep in mind that Ingrain, Gravity and the Iron ball item will nullify Levitate's effect.
◆ Shadow Ball is a special STAB-boosted 80-base power Ghost-type move (20% chance to lower the target's special defense by 1 stage).
◆ Ominous Wind is a special STAB-boosted 60-base power Ghost-type move (10% chance to raise all stats by 1 stage (not acc/eva)).
◆ Thunderbolt is a special 95-base power Electric-type move (10% chance to paralyze the target).
◆ Psychic is a special 90-base power Psychic-type move (10% chance to lower the target's special defense by 1 stage).
Link (click to copy):
https://hohoushome.com/b/eaa5d
Item: Black Sludge
Ability: Levitate
Nature: Timid (+Spe, -Atk)
EVs: 4 Hp / 252 Def / 252 SpA
Moveset:
- Mean Look
- Perish Song
- Sludge Bomb
- Thunderbolt / Dark Pulse
Ready for single battles? Haunter is an exceptional Special Tank. The objective of this moveset is to take a considerable amount of hits from special attacks while dealing some decent damage. With Levitate, Haunter is immune to damaging Ground-typed moves. Levitate also makes Haunter unaffected by the effects of Spikes, Arena Trap or Toxic Spikes. Keep in mind that Ingrain, Gravity and the Iron ball item will nullify Levitate's effect. With a Black Sludge equipped to it, each turn, if Haunter is a poison type, restores 1/16 max hp; loses 1/8 if not.
◆ Perish Song is a status move (all active pokemon will faint in 3 turns).
◆ Sludge Bomb is a special STAB-boosted 90-base power Poison-type move (30% chance to poison the target).
◆ Thunderbolt is a special 95-base power Electric-type move (10% chance to paralyze the target).
◆ Dark Pulse is a special 80-base power Dark-type move (20% chance to make the target flinch).
Link (click to copy):
https://hohoushome.com/b/eba5d
Movesets for Doubles
Need a strong doubles moveset for Haunter? These builds are perfect for VGC (Pokémon Video Game Championship) and other competitive Diamond/Pearl Double Battles. The VGC is the ultimate test of strategy and skill, and these movesets and EVs are designed to excel against multiple opponents at once while providing essential support to your team. Dominate the Diamond/Pearl metagame with these expert-crafted setups!
Item: Focus Sash / Choice Specs
Ability: Levitate
Nature: Timid (+Spe, -Atk)
Nature: Modest (+SpA, -Atk)
EVs: 64 Hp / 12 Def / 252 SpA / 180 Spe
IVs: 0 Atk
Moveset:
- Sludge Bomb
- Shadow Ball / Ominous Wind
- Icy Wind
- Thunderbolt
Haunter shows a spectacular Special Sweeper prowess in double battles. This moveset is tailored to overwhelm foes with formidable special moves. Focus Sash helps protect Haunter from being one-shotted and allowing it to atleast use a crucial move when brought out (usually Ominous Wind to boost Haunter for the following turns). Choice Specs will increase the damage of Haunter's special moves by 1.5x but will lock you into the first move you pick. With Levitate, Haunter is immune to damaging Ground-typed moves. Levitate also makes Haunter unaffected by the effects of Spikes, Arena Trap or Toxic Spikes. Keep in mind that Ingrain, Gravity and the Iron ball item will nullify Levitate's effect.
◆ Shadow Ball is a special STAB-boosted 80-base power Ghost-type move (20% chance to lower the target's special defense by 1 stage).
◆ Ominous Wind is a special STAB-boosted 60-base power Ghost-type move (10% chance to raise all stats by 1 stage (not acc/eva)).
◆ Icy Wind is a special 55-base power Ice-type move (100% chance to lower the foes speed by 1 stage).
◆ Thunderbolt is a special 95-base power Electric-type move (10% chance to paralyze the target).
Link (click to copy):
https://hohoushome.com/b/faa5d
Item: Focus Sash / Poison Barb
Ability: Levitate
Nature: Quiet (+SpA, -Spe)
Nature: Modest (+SpA, -Atk)
EVs: 196 Hp / 60 Def / 252 SpA
Moveset:
- Sludge Bomb
- Shadow Ball / Ominous Wind
- Thunderbolt
- Trick Room
Dominating single battles, Haunter is a top-notch Offensive Trick Roomer. Focus Sash helps protect Haunter from being one-shotted and allowing it to atleast use a crucial move when brought out (usually Ominous Wind to boost Haunter for the following turns). With Levitate, Haunter is immune to damaging Ground-typed moves. Levitate also makes Haunter unaffected by the effects of Spikes, Arena Trap or Toxic Spikes. Keep in mind that Ingrain, Gravity and the Iron ball item will nullify Levitate's effect. With a Poison Barb equipped to it, Haunter's poison-type attacks have 1.2x power.
◆ Shadow Ball is a special STAB-boosted 80-base power Ghost-type move (20% chance to lower the target's special defense by 1 stage).
◆ Ominous Wind is a special STAB-boosted 60-base power Ghost-type move (10% chance to raise all stats by 1 stage (not acc/eva)).
◆ Thunderbolt is a special 95-base power Electric-type move (10% chance to paralyze the target).
◆ Trick Room is a status move (goes last. For 5 turns, turn order is reversed).
Link (click to copy):
https://hohoushome.com/b/fba5d
Movepool
Want to know what moves Haunter can learn? Check out the full list of moves available in the Pokemon Diamond/Pearl generation.
Sort and organize the learnset by type, category, accuracy, and power. Moves in bold get the same-type attack bonus (STAB) when used by Haunter.
Damage Modifiers:
Combo List
These are a list of several common move combinations Haunter can perform in Diamond/Pearl. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.
Competitive DP Move and Ability Combos for Haunter
- Moves: Swagger + Psych up
- Moves: Psych up + Haze
- Moves: Rest + Sleep talk
- Moves: Rest + Snore
- Moves: Perish song + Protect
- Moves: Pain split + Toxic
- Moves: Pain split + Will-o-wisp
- Move: Swagger + Item: Mirror Herb
- Move: Fling + Item: King's Rock
- Move: Facade + Item: Flame Orb
- Move: Facade + Item: Toxic Orb
- Moves with Priority: Endure, Protect, Snatch, Sucker Punch
- Moves that inflict status: Hypnosis, Will-O-Wisp, Toxic
Moves that boost Haunter's stats
- Curse
- Ominous Wind
Most notable and possible best moves for Haunter
- Destiny Bond
- Knock Off
- Protect
- Rest
- Taunt
- Toxic
Common Effort Values for Haunter in Diamond and Pearl
Usage Data
Explore the latest analytical usage data for this Pokémon from various VGC and online competitions. We use this data to develop our strategies and movesets. The data is categorized by competition and skill level: top-ranking trainers, mid-level players, and entry-level players.

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