Competitive Information for Haunter [Scarlet/Violet]


Ghost / Poison
Abilities:
Note: Pokemon with the Levitate ability are immune to Ground attacks.
Movesets for Singles
What is a good competitive moveset for Haunter? These builds have been optimized for Pokemon competing in Scarlet/Violet Single Battles. The movesets and EVs have been specifically calibrated to deal the most amount of damage to the largest group of potentially common opponents and typing threats for the Scarlet/Violet generation metagame.
Haunter is a notable Ghost and Poison-typed Pokemon. Haunter is not a Pokemon anyone usually expects sees on the battlefield. Haunter is weak to Dark, Ghost, Ground, and Psychic-typed attacks.
Item: Focus Sash / Choice Specs
Ability: Levitate
Nature: Timid (+Spe, -Atk)
Nature: Modest (+SpA, -Atk)
EVs: 64 Hp / 12 Def / 252 SpA / 180 Spe
IVs: 0 Atk
Moveset:
- Sludge Bomb / Venoshock
- Shadow Ball / Hex
- Foul Play / Dark Pulse
- Psychic
Special Sweeper Haunter (Levitate)
Haunter is an interesting Special Sweeper for single battles. It tries to take down the opponent's team with high-damaging special attacks. Focus Sash helps protect Haunter from being one-shotted and allowing it to atleast use a crucial move when brought out. Choice Specs will increase the damage of Haunter's special moves by 1.5x but will lock you into the first move you pick. With Levitate, Haunter is immune to damaging Ground-typed moves (except Thousand Arrows). Levitate also makes Haunter unaffected by the effects of Spikes, Arena Trap, Toxic Spikes, Sticky Web, Rototiller or terrain effects. Keep in mind that Ingrain, Gravity, Smack down and the Iron ball item will nullify Levitate's effect.
◆ Venoshock is a special STAB-boosted 65-base power Poison-type move (power doubles if the target is poisoned).
◆ Shadow Ball is a special STAB-boosted 80-base power Ghost-type move (20% chance to lower the target's special defense by 1 stage).
◆ Hex is a special STAB-boosted 65-base power Ghost-type move (power doubles if the target has a status ailment).
◆ Foul Play is a physical 95-base power Dark-type move (uses target's attack stat in damage calculation).
◆ Dark Pulse is a special 80-base power Dark-type move (20% chance to make the target flinch).
◆ Psychic is a special 90-base power Psychic-type move (10% chance to lower the target's special defense by 1 stage).
Link (click to copy):
https://hohoushome.com/b/js10a5d
Item: Black Sludge
Ability: Levitate
Nature: Timid (+Spe, -Atk)
EVs: 4 Hp / 252 Def / 252 SpA
Moveset:
- Mean Look
- Perish Song
- Sludge Bomb
- Thunderbolt / Dark Pulse
Haunter Special Tank (Haunted House)
Haunter is an awesome Special Tank for single battles. It's purpose is to take a nice amount of hits from special attacks while dealing some decent damage. With Levitate, Haunter is immune to damaging Ground-typed moves (except Thousand Arrows). Levitate also makes Haunter unaffected by the effects of Spikes, Arena Trap, Toxic Spikes, Sticky Web, Rototiller or terrain effects. Keep in mind that Ingrain, Gravity, Smack down and the Iron ball item will nullify Levitate's effect. With a Black Sludge equipped to it, each turn, if Haunter is a poison type, restores 1/16 max hp; loses 1/8 if not.
◆ Perish Song is a status move (all active pokemon will faint in 3 turns).
◆ Sludge Bomb is a special STAB-boosted 90-base power Poison-type move (30% chance to poison the target).
◆ Thunderbolt is a special 90-base power Electric-type move (10% chance to paralyze the target).
◆ Dark Pulse is a special 80-base power Dark-type move (20% chance to make the target flinch).
Link (click to copy):
https://hohoushome.com/b/js11a5d
Movesets for Doubles
What is a good doubles moveset for Haunter? These builds have been optimized for Scarlet/Violet Double Battles. They have movesets and EVs specifically calibrated to generally work best versus multiple Pokemon at once as well as helping to support other team members and allys in the Scarlet/Violet generation metagame.
Item: Focus Sash / Choice Specs
Ability: Levitate
Nature: Timid (+Spe, -Atk)
Nature: Modest (+SpA, -Atk)
EVs: 64 Hp / 12 Def / 252 SpA / 180 Spe
IVs: 0 Atk
Moveset:
- Dazzling Gleam
- Sludge Bomb / Venoshock
- Shadow Ball / Hex
- Foul Play
Doubles Special Sweeper Haunter (Levitate)
Haunter is a decent Special Sweeper for double battles. It's meant to take down the opponent's team with high-damaging special attacks. Focus Sash helps protect Haunter from being one-shotted and allowing it to atleast use a crucial move when brought out. Choice Specs will increase the damage of Haunter's special moves by 1.5x but will lock you into the first move you pick. With Levitate, Haunter is immune to damaging Ground-typed moves (except Thousand Arrows). Levitate also makes Haunter unaffected by the effects of Spikes, Arena Trap, Toxic Spikes, Sticky Web, Rototiller or terrain effects. Keep in mind that Ingrain, Gravity, Smack down and the Iron ball item will nullify Levitate's effect.
◆ Sludge Bomb is a special STAB-boosted 90-base power Poison-type move (30% chance to poison the target).
◆ Venoshock is a special STAB-boosted 65-base power Poison-type move (power doubles if the target is poisoned).
◆ Shadow Ball is a special STAB-boosted 80-base power Ghost-type move (20% chance to lower the target's special defense by 1 stage).
◆ Hex is a special STAB-boosted 65-base power Ghost-type move (power doubles if the target has a status ailment).
◆ Foul Play is a physical 95-base power Dark-type move (uses target's attack stat in damage calculation).
Link (click to copy):
https://hohoushome.com/b/jd10a5d
Item: Focus Sash / Poison Barb
Ability: Levitate
Nature: Quiet (+SpA, -Spe)
Nature: Modest (+SpA, -Atk)
EVs: 196 Hp / 60 Def / 252 SpA
Moveset:
- Sludge Bomb / Venoshock
- Shadow Ball / Hex
- Foul Play / Dark Pulse
- Trick Room
Offensive Trick Room Haunter (Levitate)
Haunter is a notable Offensive Trick Room for single battles. Focus Sash helps protect Haunter from being one-shotted and allowing it to atleast use a crucial move when brought out. With Levitate, Haunter is immune to damaging Ground-typed moves (except Thousand Arrows). Levitate also makes Haunter unaffected by the effects of Spikes, Arena Trap, Toxic Spikes, Sticky Web, Rototiller or terrain effects. Keep in mind that Ingrain, Gravity, Smack down and the Iron ball item will nullify Levitate's effect. With a Poison Barb equipped to it, Haunter's poison-type attacks have 1.2x power.
◆ Venoshock is a special STAB-boosted 65-base power Poison-type move (power doubles if the target is poisoned).
◆ Shadow Ball is a special STAB-boosted 80-base power Ghost-type move (20% chance to lower the target's special defense by 1 stage).
◆ Hex is a special STAB-boosted 65-base power Ghost-type move (power doubles if the target has a status ailment).
◆ Foul Play is a physical 95-base power Dark-type move (uses target's attack stat in damage calculation).
◆ Dark Pulse is a special 80-base power Dark-type move (20% chance to make the target flinch).
◆ Trick Room is a status move (goes last. For 5 turns, turn order is reversed).
Link (click to copy):
https://hohoushome.com/b/jd11a5d
Terastal Phenomenon
In Pokemon Scarlet and Violet (Generation 9), each Pokémon in Paldea has a Tera Type. A Pokémon's Tera Type is inactive until the Pokémon Terastallizes, at which time the Pokémon's type will change to its Tera Type.
There are 18 types, meaning there are countless combinations of Pokémon and Tera Types. Terastallizing a Pokémon allows you to enhance your battle strategies by increasing the power of any moves that have the same type as your Pokémon’s Tera Type or by changing your Pokémon’s weaknesses.
Dark moves are bad against Fairy/Fighting/Dark.
Ghost moves are bad against Normal.
Ground moves are bad against Flying.
Psychic moves are bad against Dark.
The most recommended Terastral Type for Haunter is: Electric or Dark
Terastallizing into one of it's default typings ( Ghost or Poison ) could also prove favorable.
Select a Tera-type:
Teratype Bug moveset for Haunter
Item: Focus Sash / Choice Specs
Ability: Levitate
Nature: Timid (+Spe, -Atk)
Nature: Modest (+SpA, -Atk)
Tera Type: Bug
EVs: 64 Hp / 12 Def / 252 SpA / 180 Spe
IVs: 0 Atk
Moveset:
- Sludge Bomb / Venoshock
- Shadow Ball / Hex
- Tera Blast
- Foul Play
Special Sweeper Haunter (Levitate)
Haunter is popular Special Sweeper in single battles. The purpose of this moveset is to take down the opponent's team with high-damaging special attacks. Focus Sash helps protect Haunter from being one-shotted and allowing it to atleast use a crucial move when brought out. Choice Specs will increase the damage of Haunter's special moves by 1.5x but will lock you into the first move you pick. With Levitate, Haunter is immune to damaging Ground-typed moves (except Thousand Arrows). Levitate also makes Haunter unaffected by the effects of Spikes, Arena Trap, Toxic Spikes, Sticky Web, Rototiller or terrain effects. Keep in mind that Ingrain, Gravity, Smack down and the Iron ball item will nullify Levitate's effect.
♦ Venoshock is a special STAB-boosted 65-base power Poison-type move (power doubles if the target is poisoned).
♦ Shadow Ball is a special STAB-boosted 80-base power Ghost-type move (20% chance to lower the target's special defense by 1 stage).
♦ Hex is a special STAB-boosted 65-base power Ghost-type move (power doubles if the target has a status ailment).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a Bug-type move).
♦ Foul Play is a physical 95-base power Dark-type move (uses target's attack stat in damage calculation).
Link (click to copy):
https://hohoushome.com/b/jta10a5d
Teratype Dark moveset for Haunter
Item: Focus Sash / Choice Specs
Ability: Levitate
Nature: Timid (+Spe, -Atk)
Nature: Modest (+SpA, -Atk)
Tera Type: Dark
EVs: 64 Hp / 12 Def / 252 SpA / 180 Spe
IVs: 0 Atk
Moveset:
- Foul Play / Dark Pulse
- Sludge Bomb / Venoshock
- Shadow Ball / Hex
- Psychic
Special Sweeper Haunter (Levitate)
Haunter is an extraordinary Special Sweeper in single battles. This moveset attempts to take down the opponent's team with high-damaging special attacks. Focus Sash helps protect Haunter from being one-shotted and allowing it to atleast use a crucial move when brought out. Choice Specs will increase the damage of Haunter's special moves by 1.5x but will lock you into the first move you pick. With Levitate, Haunter is immune to damaging Ground-typed moves (except Thousand Arrows). Levitate also makes Haunter unaffected by the effects of Spikes, Arena Trap, Toxic Spikes, Sticky Web, Rototiller or terrain effects. Keep in mind that Ingrain, Gravity, Smack down and the Iron ball item will nullify Levitate's effect.
♦ Dark Pulse is a special TERA-boosted 80-base power Dark-type move (20% chance to make the target flinch).
♦ Sludge Bomb is a special STAB-boosted 90-base power Poison-type move (30% chance to poison the target).
♦ Venoshock is a special STAB-boosted 65-base power Poison-type move (power doubles if the target is poisoned).
♦ Shadow Ball is a special STAB-boosted 80-base power Ghost-type move (20% chance to lower the target's special defense by 1 stage).
♦ Hex is a special STAB-boosted 65-base power Ghost-type move (power doubles if the target has a status ailment).
♦ Psychic is a special 90-base power Psychic-type move (10% chance to lower the target's special defense by 1 stage).
Link (click to copy):
https://hohoushome.com/b/jtb10a5d
Teratype Dragon moveset for Haunter
Item: Focus Sash / Choice Specs
Ability: Levitate
Nature: Timid (+Spe, -Atk)
Nature: Modest (+SpA, -Atk)
Tera Type: Dragon
EVs: 64 Hp / 12 Def / 252 SpA / 180 Spe
IVs: 0 Atk
Moveset:
- Sludge Bomb / Venoshock
- Shadow Ball / Hex
- Tera Blast
- Foul Play
Special Sweeper Haunter (Levitate)
Haunter is an outstanding Special Sweeper in single battles. It's goal is to take down the opponent's team with high-damaging special attacks. Focus Sash helps protect Haunter from being one-shotted and allowing it to atleast use a crucial move when brought out. Choice Specs will increase the damage of Haunter's special moves by 1.5x but will lock you into the first move you pick. With Levitate, Haunter is immune to damaging Ground-typed moves (except Thousand Arrows). Levitate also makes Haunter unaffected by the effects of Spikes, Arena Trap, Toxic Spikes, Sticky Web, Rototiller or terrain effects. Keep in mind that Ingrain, Gravity, Smack down and the Iron ball item will nullify Levitate's effect.
♦ Venoshock is a special STAB-boosted 65-base power Poison-type move (power doubles if the target is poisoned).
♦ Shadow Ball is a special STAB-boosted 80-base power Ghost-type move (20% chance to lower the target's special defense by 1 stage).
♦ Hex is a special STAB-boosted 65-base power Ghost-type move (power doubles if the target has a status ailment).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a Dragon-type move).
♦ Foul Play is a physical 95-base power Dark-type move (uses target's attack stat in damage calculation).
Link (click to copy):
https://hohoushome.com/b/jtc10a5d
Teratype Electric moveset for Haunter
Item: Focus Sash / Choice Specs
Ability: Levitate
Nature: Timid (+Spe, -Atk)
Nature: Modest (+SpA, -Atk)
Tera Type: Electric
EVs: 64 Hp / 12 Def / 252 SpA / 180 Spe
IVs: 0 Atk
Moveset:
- Sludge Bomb / Venoshock
- Thunderbolt / Tera Blast
- Shadow Ball / Hex
- Foul Play / Dark Pulse
Special Sweeper Haunter (Levitate)
Haunter is popular Special Sweeper in single battles. It's primary goal is to take down the opponent's team with high-damaging special attacks. Focus Sash helps protect Haunter from being one-shotted and allowing it to atleast use a crucial move when brought out. Choice Specs will increase the damage of Haunter's special moves by 1.5x but will lock you into the first move you pick. With Levitate, Haunter is immune to damaging Ground-typed moves (except Thousand Arrows). Levitate also makes Haunter unaffected by the effects of Spikes, Arena Trap, Toxic Spikes, Sticky Web, Rototiller or terrain effects. Keep in mind that Ingrain, Gravity, Smack down and the Iron ball item will nullify Levitate's effect.
♦ Venoshock is a special STAB-boosted 65-base power Poison-type move (power doubles if the target is poisoned).
♦ Thunderbolt is a special TERA-boosted 90-base power Electric-type move (10% chance to paralyze the target).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a Electric-type move).
♦ Shadow Ball is a special STAB-boosted 80-base power Ghost-type move (20% chance to lower the target's special defense by 1 stage).
♦ Hex is a special STAB-boosted 65-base power Ghost-type move (power doubles if the target has a status ailment).
♦ Foul Play is a physical 95-base power Dark-type move (uses target's attack stat in damage calculation).
♦ Dark Pulse is a special 80-base power Dark-type move (20% chance to make the target flinch).
Link (click to copy):
https://hohoushome.com/b/jtd10a5d
Teratype Fairy moveset for Haunter
Item: Focus Sash / Choice Specs
Ability: Levitate
Nature: Timid (+Spe, -Atk)
Nature: Modest (+SpA, -Atk)
Tera Type: Fairy
EVs: 64 Hp / 12 Def / 252 SpA / 180 Spe
IVs: 0 Atk
Moveset:
- Sludge Bomb / Venoshock
- Shadow Ball / Hex
- Dazzling Gleam / Tera Blast
- Foul Play
Special Sweeper Haunter (Levitate)
Haunter is a spectacular Special Sweeper in single battles. It is meant to take down the opponent's team with high-damaging special attacks. Focus Sash helps protect Haunter from being one-shotted and allowing it to atleast use a crucial move when brought out. Choice Specs will increase the damage of Haunter's special moves by 1.5x but will lock you into the first move you pick. With Levitate, Haunter is immune to damaging Ground-typed moves (except Thousand Arrows). Levitate also makes Haunter unaffected by the effects of Spikes, Arena Trap, Toxic Spikes, Sticky Web, Rototiller or terrain effects. Keep in mind that Ingrain, Gravity, Smack down and the Iron ball item will nullify Levitate's effect.
♦ Venoshock is a special STAB-boosted 65-base power Poison-type move (power doubles if the target is poisoned).
♦ Shadow Ball is a special STAB-boosted 80-base power Ghost-type move (20% chance to lower the target's special defense by 1 stage).
♦ Hex is a special STAB-boosted 65-base power Ghost-type move (power doubles if the target has a status ailment).
♦ Dazzling Gleam is a special TERA-boosted 80-base power Fairy-type move (no additional effect. Hits adjacent foes).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a Fairy-type move).
♦ Foul Play is a physical 95-base power Dark-type move (uses target's attack stat in damage calculation).
Link (click to copy):
https://hohoushome.com/b/jte10a5d
Teratype Fighting moveset for Haunter
Item: Focus Sash / Choice Specs
Ability: Levitate
Nature: Timid (+Spe, -Atk)
Nature: Modest (+SpA, -Atk)
Tera Type: Fighting
EVs: 64 Hp / 12 Def / 252 SpA / 180 Spe
IVs: 0 Atk
Moveset:
- Sludge Bomb / Venoshock
- Shadow Ball / Hex
- Tera Blast
- Foul Play
Special Sweeper Haunter (Levitate)
Haunter is an extraordinary Special Sweeper in single battles. It was designed to take down the opponent's team with high-damaging special attacks. Focus Sash helps protect Haunter from being one-shotted and allowing it to atleast use a crucial move when brought out. Choice Specs will increase the damage of Haunter's special moves by 1.5x but will lock you into the first move you pick. With Levitate, Haunter is immune to damaging Ground-typed moves (except Thousand Arrows). Levitate also makes Haunter unaffected by the effects of Spikes, Arena Trap, Toxic Spikes, Sticky Web, Rototiller or terrain effects. Keep in mind that Ingrain, Gravity, Smack down and the Iron ball item will nullify Levitate's effect.
♦ Venoshock is a special STAB-boosted 65-base power Poison-type move (power doubles if the target is poisoned).
♦ Shadow Ball is a special STAB-boosted 80-base power Ghost-type move (20% chance to lower the target's special defense by 1 stage).
♦ Hex is a special STAB-boosted 65-base power Ghost-type move (power doubles if the target has a status ailment).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a Fighting-type move).
♦ Foul Play is a physical 95-base power Dark-type move (uses target's attack stat in damage calculation).
Link (click to copy):
https://hohoushome.com/b/jtf10a5d
Teratype Fire moveset for Haunter
Item: Focus Sash / Choice Specs
Ability: Levitate
Nature: Timid (+Spe, -Atk)
Nature: Modest (+SpA, -Atk)
Tera Type: Fire
EVs: 64 Hp / 12 Def / 252 SpA / 180 Spe
IVs: 0 Atk
Moveset:
- Sludge Bomb / Venoshock
- Shadow Ball / Hex
- Tera Blast
- Foul Play
Special Sweeper Haunter (Levitate)
Haunter is a spectacular Special Sweeper in single battles. It's meant to take down the opponent's team with high-damaging special attacks. Focus Sash helps protect Haunter from being one-shotted and allowing it to atleast use a crucial move when brought out. Choice Specs will increase the damage of Haunter's special moves by 1.5x but will lock you into the first move you pick. With Levitate, Haunter is immune to damaging Ground-typed moves (except Thousand Arrows). Levitate also makes Haunter unaffected by the effects of Spikes, Arena Trap, Toxic Spikes, Sticky Web, Rototiller or terrain effects. Keep in mind that Ingrain, Gravity, Smack down and the Iron ball item will nullify Levitate's effect.
♦ Venoshock is a special STAB-boosted 65-base power Poison-type move (power doubles if the target is poisoned).
♦ Shadow Ball is a special STAB-boosted 80-base power Ghost-type move (20% chance to lower the target's special defense by 1 stage).
♦ Hex is a special STAB-boosted 65-base power Ghost-type move (power doubles if the target has a status ailment).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a Fire-type move).
♦ Foul Play is a physical 95-base power Dark-type move (uses target's attack stat in damage calculation).
Link (click to copy):
https://hohoushome.com/b/jtg10a5d
Teratype Flying moveset for Haunter
Item: Focus Sash / Choice Specs
Ability: Levitate
Nature: Timid (+Spe, -Atk)
Nature: Modest (+SpA, -Atk)
Tera Type: Flying
EVs: 64 Hp / 12 Def / 252 SpA / 180 Spe
IVs: 0 Atk
Moveset:
- Sludge Bomb / Venoshock
- Shadow Ball / Hex
- Tera Blast
- Foul Play
Special Sweeper Haunter (Levitate)
Haunter is an awesome Special Sweeper in single battles. It's primary goal is to take down the opponent's team with high-damaging special attacks. Focus Sash helps protect Haunter from being one-shotted and allowing it to atleast use a crucial move when brought out. Choice Specs will increase the damage of Haunter's special moves by 1.5x but will lock you into the first move you pick. With Levitate, Haunter is immune to damaging Ground-typed moves (except Thousand Arrows). Levitate also makes Haunter unaffected by the effects of Spikes, Arena Trap, Toxic Spikes, Sticky Web, Rototiller or terrain effects. Keep in mind that Ingrain, Gravity, Smack down and the Iron ball item will nullify Levitate's effect.
♦ Venoshock is a special STAB-boosted 65-base power Poison-type move (power doubles if the target is poisoned).
♦ Shadow Ball is a special STAB-boosted 80-base power Ghost-type move (20% chance to lower the target's special defense by 1 stage).
♦ Hex is a special STAB-boosted 65-base power Ghost-type move (power doubles if the target has a status ailment).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a Flying-type move).
♦ Foul Play is a physical 95-base power Dark-type move (uses target's attack stat in damage calculation).
Link (click to copy):
https://hohoushome.com/b/jth10a5d
Teratype Ghost moveset for Haunter
Item: Focus Sash / Choice Specs
Ability: Levitate
Nature: Timid (+Spe, -Atk)
Nature: Modest (+SpA, -Atk)
Tera Type: Ghost
EVs: 64 Hp / 12 Def / 252 SpA / 180 Spe
IVs: 0 Atk
Moveset:
- Tera Blast / Shadow Ball
- Sludge Bomb / Venoshock
- Foul Play / Dark Pulse
- Psychic
Special Sweeper Haunter (Levitate)
Haunter is pretty popular Special Sweeper in single battles. It's designed to take down the opponent's team with high-damaging special attacks. Focus Sash helps protect Haunter from being one-shotted and allowing it to atleast use a crucial move when brought out. Choice Specs will increase the damage of Haunter's special moves by 1.5x but will lock you into the first move you pick. With Levitate, Haunter is immune to damaging Ground-typed moves (except Thousand Arrows). Levitate also makes Haunter unaffected by the effects of Spikes, Arena Trap, Toxic Spikes, Sticky Web, Rototiller or terrain effects. Keep in mind that Ingrain, Gravity, Smack down and the Iron ball item will nullify Levitate's effect.
♦ Shadow Ball is a special TERA-boosted 80-base power Ghost-type move (20% chance to lower the target's special defense by 1 stage).
♦ Sludge Bomb is a special STAB-boosted 90-base power Poison-type move (30% chance to poison the target).
♦ Venoshock is a special STAB-boosted 65-base power Poison-type move (power doubles if the target is poisoned).
♦ Foul Play is a physical 95-base power Dark-type move (uses target's attack stat in damage calculation).
♦ Dark Pulse is a special 80-base power Dark-type move (20% chance to make the target flinch).
♦ Psychic is a special 90-base power Psychic-type move (10% chance to lower the target's special defense by 1 stage).
Link (click to copy):
https://hohoushome.com/b/jti10a5d
Teratype Grass moveset for Haunter
Item: Focus Sash / Choice Specs
Ability: Levitate
Nature: Timid (+Spe, -Atk)
Nature: Modest (+SpA, -Atk)
Tera Type: Grass
EVs: 64 Hp / 12 Def / 252 SpA / 180 Spe
IVs: 0 Atk
Moveset:
- Sludge Bomb / Venoshock
- Energy Ball / Tera Blast
- Shadow Ball / Hex
- Foul Play / Dark Pulse
Special Sweeper Haunter (Levitate)
Haunter is a marvelous Special Sweeper in single battles. It tries to take down the opponent's team with high-damaging special attacks. Focus Sash helps protect Haunter from being one-shotted and allowing it to atleast use a crucial move when brought out. Choice Specs will increase the damage of Haunter's special moves by 1.5x but will lock you into the first move you pick. With Levitate, Haunter is immune to damaging Ground-typed moves (except Thousand Arrows). Levitate also makes Haunter unaffected by the effects of Spikes, Arena Trap, Toxic Spikes, Sticky Web, Rototiller or terrain effects. Keep in mind that Ingrain, Gravity, Smack down and the Iron ball item will nullify Levitate's effect.
♦ Venoshock is a special STAB-boosted 65-base power Poison-type move (power doubles if the target is poisoned).
♦ Energy Ball is a special TERA-boosted 90-base power Grass-type move (10% chance to lower the target's special defense by 1 stage).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a Grass-type move).
♦ Shadow Ball is a special STAB-boosted 80-base power Ghost-type move (20% chance to lower the target's special defense by 1 stage).
♦ Hex is a special STAB-boosted 65-base power Ghost-type move (power doubles if the target has a status ailment).
♦ Foul Play is a physical 95-base power Dark-type move (uses target's attack stat in damage calculation).
♦ Dark Pulse is a special 80-base power Dark-type move (20% chance to make the target flinch).
Link (click to copy):
https://hohoushome.com/b/jtj10a5d
Teratype Ground moveset for Haunter
Item: Focus Sash / Choice Specs
Ability: Levitate
Nature: Timid (+Spe, -Atk)
Nature: Modest (+SpA, -Atk)
Tera Type: Ground
EVs: 64 Hp / 12 Def / 252 SpA / 180 Spe
IVs: 0 Atk
Moveset:
- Sludge Bomb / Venoshock
- Shadow Ball / Hex
- Tera Blast
- Foul Play
Special Sweeper Haunter (Levitate)
Haunter is a remarkable Special Sweeper in single battles. It tries to take down the opponent's team with high-damaging special attacks. Focus Sash helps protect Haunter from being one-shotted and allowing it to atleast use a crucial move when brought out. Choice Specs will increase the damage of Haunter's special moves by 1.5x but will lock you into the first move you pick. With Levitate, Haunter is immune to damaging Ground-typed moves (except Thousand Arrows). Levitate also makes Haunter unaffected by the effects of Spikes, Arena Trap, Toxic Spikes, Sticky Web, Rototiller or terrain effects. Keep in mind that Ingrain, Gravity, Smack down and the Iron ball item will nullify Levitate's effect.
♦ Venoshock is a special STAB-boosted 65-base power Poison-type move (power doubles if the target is poisoned).
♦ Shadow Ball is a special STAB-boosted 80-base power Ghost-type move (20% chance to lower the target's special defense by 1 stage).
♦ Hex is a special STAB-boosted 65-base power Ghost-type move (power doubles if the target has a status ailment).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a Ground-type move).
♦ Foul Play is a physical 95-base power Dark-type move (uses target's attack stat in damage calculation).
Link (click to copy):
https://hohoushome.com/b/jtk10a5d
Teratype Ice moveset for Haunter
Item: Focus Sash / Choice Specs
Ability: Levitate
Nature: Timid (+Spe, -Atk)
Nature: Modest (+SpA, -Atk)
Tera Type: Ice
EVs: 64 Hp / 12 Def / 252 SpA / 180 Spe
IVs: 0 Atk
Moveset:
- Sludge Bomb / Venoshock
- Shadow Ball / Hex
- Tera Blast
- Foul Play
Special Sweeper Haunter (Levitate)
Haunter is a marvelous Special Sweeper in single battles. It's designed to take down the opponent's team with high-damaging special attacks. Focus Sash helps protect Haunter from being one-shotted and allowing it to atleast use a crucial move when brought out. Choice Specs will increase the damage of Haunter's special moves by 1.5x but will lock you into the first move you pick. With Levitate, Haunter is immune to damaging Ground-typed moves (except Thousand Arrows). Levitate also makes Haunter unaffected by the effects of Spikes, Arena Trap, Toxic Spikes, Sticky Web, Rototiller or terrain effects. Keep in mind that Ingrain, Gravity, Smack down and the Iron ball item will nullify Levitate's effect.
♦ Venoshock is a special STAB-boosted 65-base power Poison-type move (power doubles if the target is poisoned).
♦ Shadow Ball is a special STAB-boosted 80-base power Ghost-type move (20% chance to lower the target's special defense by 1 stage).
♦ Hex is a special STAB-boosted 65-base power Ghost-type move (power doubles if the target has a status ailment).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a Ice-type move).
♦ Foul Play is a physical 95-base power Dark-type move (uses target's attack stat in damage calculation).
Link (click to copy):
https://hohoushome.com/b/jtl10a5d
Teratype Normal moveset for Haunter
Item: Focus Sash / Choice Specs
Ability: Levitate
Nature: Timid (+Spe, -Atk)
Nature: Modest (+SpA, -Atk)
Tera Type: Normal
EVs: 64 Hp / 12 Def / 252 SpA / 180 Spe
IVs: 0 Atk
Moveset:
- Sludge Bomb / Venoshock
- Shadow Ball / Hex
- Tera Blast
- Foul Play
Special Sweeper Haunter (Levitate)
Haunter is a remarkable Special Sweeper in single battles. The purpose of this moveset is to take down the opponent's team with high-damaging special attacks. Focus Sash helps protect Haunter from being one-shotted and allowing it to atleast use a crucial move when brought out. Choice Specs will increase the damage of Haunter's special moves by 1.5x but will lock you into the first move you pick. With Levitate, Haunter is immune to damaging Ground-typed moves (except Thousand Arrows). Levitate also makes Haunter unaffected by the effects of Spikes, Arena Trap, Toxic Spikes, Sticky Web, Rototiller or terrain effects. Keep in mind that Ingrain, Gravity, Smack down and the Iron ball item will nullify Levitate's effect.
♦ Venoshock is a special STAB-boosted 65-base power Poison-type move (power doubles if the target is poisoned).
♦ Shadow Ball is a special STAB-boosted 80-base power Ghost-type move (20% chance to lower the target's special defense by 1 stage).
♦ Hex is a special STAB-boosted 65-base power Ghost-type move (power doubles if the target has a status ailment).
♦ Tera Blast is a special TERA-boosted 80-base power Normal-type move (if terastallized: becomes a Normal-type move).
♦ Foul Play is a physical 95-base power Dark-type move (uses target's attack stat in damage calculation).
Link (click to copy):
https://hohoushome.com/b/jtm10a5d
Teratype Poison moveset for Haunter
Item: Focus Sash / Choice Specs
Ability: Levitate
Nature: Timid (+Spe, -Atk)
Nature: Modest (+SpA, -Atk)
Tera Type: Poison
EVs: 64 Hp / 12 Def / 252 SpA / 180 Spe
IVs: 0 Atk
Moveset:
- Sludge Bomb / Tera Blast
- Shadow Ball / Hex
- Foul Play / Dark Pulse
- Psychic
Special Sweeper Haunter (Levitate)
Haunter is a remarkable Special Sweeper in single battles. It tries to take down the opponent's team with high-damaging special attacks. Focus Sash helps protect Haunter from being one-shotted and allowing it to atleast use a crucial move when brought out. Choice Specs will increase the damage of Haunter's special moves by 1.5x but will lock you into the first move you pick. With Levitate, Haunter is immune to damaging Ground-typed moves (except Thousand Arrows). Levitate also makes Haunter unaffected by the effects of Spikes, Arena Trap, Toxic Spikes, Sticky Web, Rototiller or terrain effects. Keep in mind that Ingrain, Gravity, Smack down and the Iron ball item will nullify Levitate's effect.
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a Poison-type move).
♦ Shadow Ball is a special STAB-boosted 80-base power Ghost-type move (20% chance to lower the target's special defense by 1 stage).
♦ Hex is a special STAB-boosted 65-base power Ghost-type move (power doubles if the target has a status ailment).
♦ Foul Play is a physical 95-base power Dark-type move (uses target's attack stat in damage calculation).
♦ Dark Pulse is a special 80-base power Dark-type move (20% chance to make the target flinch).
♦ Psychic is a special 90-base power Psychic-type move (10% chance to lower the target's special defense by 1 stage).
Link (click to copy):
https://hohoushome.com/b/jtn10a5d
Teratype Psychic moveset for Haunter
Item: Focus Sash / Choice Specs
Ability: Levitate
Nature: Timid (+Spe, -Atk)
Nature: Modest (+SpA, -Atk)
Tera Type: Psychic
EVs: 64 Hp / 12 Def / 252 SpA / 180 Spe
IVs: 0 Atk
Moveset:
- Sludge Bomb / Venoshock
- Psychic / Tera Blast
- Shadow Ball / Hex
- Foul Play / Dark Pulse
Special Sweeper Haunter (Levitate)
Haunter is an extraordinary Special Sweeper in single battles. This moveset is designed to take down the opponent's team with high-damaging special attacks. Focus Sash helps protect Haunter from being one-shotted and allowing it to atleast use a crucial move when brought out. Choice Specs will increase the damage of Haunter's special moves by 1.5x but will lock you into the first move you pick. With Levitate, Haunter is immune to damaging Ground-typed moves (except Thousand Arrows). Levitate also makes Haunter unaffected by the effects of Spikes, Arena Trap, Toxic Spikes, Sticky Web, Rototiller or terrain effects. Keep in mind that Ingrain, Gravity, Smack down and the Iron ball item will nullify Levitate's effect.
♦ Venoshock is a special STAB-boosted 65-base power Poison-type move (power doubles if the target is poisoned).
♦ Psychic is a special TERA-boosted 90-base power Psychic-type move (10% chance to lower the target's special defense by 1 stage).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a Psychic-type move).
♦ Shadow Ball is a special STAB-boosted 80-base power Ghost-type move (20% chance to lower the target's special defense by 1 stage).
♦ Hex is a special STAB-boosted 65-base power Ghost-type move (power doubles if the target has a status ailment).
♦ Foul Play is a physical 95-base power Dark-type move (uses target's attack stat in damage calculation).
♦ Dark Pulse is a special 80-base power Dark-type move (20% chance to make the target flinch).
Link (click to copy):
https://hohoushome.com/b/jto10a5d
Teratype Rock moveset for Haunter
Item: Focus Sash / Choice Specs
Ability: Levitate
Nature: Timid (+Spe, -Atk)
Nature: Modest (+SpA, -Atk)
Tera Type: Rock
EVs: 64 Hp / 12 Def / 252 SpA / 180 Spe
IVs: 0 Atk
Moveset:
- Sludge Bomb / Venoshock
- Shadow Ball / Hex
- Tera Blast
- Foul Play
Special Sweeper Haunter (Levitate)
Haunter is an interesting Special Sweeper in single battles. It's primary goal is to take down the opponent's team with high-damaging special attacks. Focus Sash helps protect Haunter from being one-shotted and allowing it to atleast use a crucial move when brought out. Choice Specs will increase the damage of Haunter's special moves by 1.5x but will lock you into the first move you pick. With Levitate, Haunter is immune to damaging Ground-typed moves (except Thousand Arrows). Levitate also makes Haunter unaffected by the effects of Spikes, Arena Trap, Toxic Spikes, Sticky Web, Rototiller or terrain effects. Keep in mind that Ingrain, Gravity, Smack down and the Iron ball item will nullify Levitate's effect.
♦ Venoshock is a special STAB-boosted 65-base power Poison-type move (power doubles if the target is poisoned).
♦ Shadow Ball is a special STAB-boosted 80-base power Ghost-type move (20% chance to lower the target's special defense by 1 stage).
♦ Hex is a special STAB-boosted 65-base power Ghost-type move (power doubles if the target has a status ailment).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a Rock-type move).
♦ Foul Play is a physical 95-base power Dark-type move (uses target's attack stat in damage calculation).
Link (click to copy):
https://hohoushome.com/b/jtp10a5d
Teratype Steel moveset for Haunter
Item: Focus Sash / Choice Specs
Ability: Levitate
Nature: Timid (+Spe, -Atk)
Nature: Modest (+SpA, -Atk)
Tera Type: Steel
EVs: 64 Hp / 12 Def / 252 SpA / 180 Spe
IVs: 0 Atk
Moveset:
- Sludge Bomb / Venoshock
- Shadow Ball / Hex
- Tera Blast
- Foul Play
Special Sweeper Haunter (Levitate)
Haunter is an outstanding Special Sweeper in single battles. It is designed to take down the opponent's team with high-damaging special attacks. Focus Sash helps protect Haunter from being one-shotted and allowing it to atleast use a crucial move when brought out. Choice Specs will increase the damage of Haunter's special moves by 1.5x but will lock you into the first move you pick. With Levitate, Haunter is immune to damaging Ground-typed moves (except Thousand Arrows). Levitate also makes Haunter unaffected by the effects of Spikes, Arena Trap, Toxic Spikes, Sticky Web, Rototiller or terrain effects. Keep in mind that Ingrain, Gravity, Smack down and the Iron ball item will nullify Levitate's effect.
♦ Venoshock is a special STAB-boosted 65-base power Poison-type move (power doubles if the target is poisoned).
♦ Shadow Ball is a special STAB-boosted 80-base power Ghost-type move (20% chance to lower the target's special defense by 1 stage).
♦ Hex is a special STAB-boosted 65-base power Ghost-type move (power doubles if the target has a status ailment).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a Steel-type move).
♦ Foul Play is a physical 95-base power Dark-type move (uses target's attack stat in damage calculation).
Link (click to copy):
https://hohoushome.com/b/jtq10a5d
Teratype Water moveset for Haunter
Item: Focus Sash / Choice Specs
Ability: Levitate
Nature: Timid (+Spe, -Atk)
Nature: Modest (+SpA, -Atk)
Tera Type: Water
EVs: 64 Hp / 12 Def / 252 SpA / 180 Spe
IVs: 0 Atk
Moveset:
- Sludge Bomb / Venoshock
- Shadow Ball / Hex
- Tera Blast
- Foul Play
Special Sweeper Haunter (Levitate)
Haunter is a stupendous Special Sweeper in single battles. This moveset is designed to take down the opponent's team with high-damaging special attacks. Focus Sash helps protect Haunter from being one-shotted and allowing it to atleast use a crucial move when brought out. Choice Specs will increase the damage of Haunter's special moves by 1.5x but will lock you into the first move you pick. With Levitate, Haunter is immune to damaging Ground-typed moves (except Thousand Arrows). Levitate also makes Haunter unaffected by the effects of Spikes, Arena Trap, Toxic Spikes, Sticky Web, Rototiller or terrain effects. Keep in mind that Ingrain, Gravity, Smack down and the Iron ball item will nullify Levitate's effect.
♦ Venoshock is a special STAB-boosted 65-base power Poison-type move (power doubles if the target is poisoned).
♦ Shadow Ball is a special STAB-boosted 80-base power Ghost-type move (20% chance to lower the target's special defense by 1 stage).
♦ Hex is a special STAB-boosted 65-base power Ghost-type move (power doubles if the target has a status ailment).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a Water-type move).
♦ Foul Play is a physical 95-base power Dark-type move (uses target's attack stat in damage calculation).
Link (click to copy):
https://hohoushome.com/b/jtr10a5d
Movepool
Wondering what moves can Haunter learn? Here is the list of moves this Pokemon can learn in this selected generation.
Sort and organize the learnset by move type, category, accuracy, and power. Bolded moves will gain the same-type attack bonus (STAB) if this Pokemon uses them.
Damage Modifiers:
Combo List
These are a list of several common move combinations Haunter can perform in Scarlet/Violet. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.
Competitive SV Move and Ability Combos for Haunter
- Moves: Rain dance + Thunder
- Moves: Rest + Sleep talk
- Moves: Perish song + Protect
- Move: Fling + Item: King's Rock
- Move: Facade + Item: Flame Orb
- Move: Facade + Item: Toxic Orb
- Moves with Priority: Endure, Protect, Sucker Punch
- Moves that inflict status (and combo with the move Hex): Toxic, Hypnosis, Will-O-Wisp
- Ability: Levitate + Terastral Type: Electric
Moves that boost Haunter's stats
- Curse
- Nasty Plot
Most notable and possible best moves for Haunter
- Destiny Bond
- Protect
- Rest
- Taunt
- Toxic
Common Effort Values for Haunter in Scarlet and Violet
- Adamant Nature ( 0/252/0/0/0/252 )
- Modest Nature ( 0/0/0/252/0/252 )
- Optimize Haunter's EV spread for Pokemon Scarlet and Violet
Related Videos
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Here are the best movesets for Haunter. Top rated Haunter Scarlet/Violet movesets. You can find Haunter builds Scarlet/Violet. Haunter movesets Scarlet/Violet are listed here. VGC Haunter Competitive Movesets can be found here. Find various EV spreads, find the best nature for Haunter in Scarlet/Violet along with competitive movesets. Basic info and Movesets for Gengar evolution