Competitive Information for Haunter [Red/Blue]

Competitive Pokemon Red/Blue Movesets and Strategies for Haunter haunter
Base Stats for Haunter

Ghost / Poison


Evolutions / Family:
Gastly
Haunter
Gengar

Weakness Chart for Ghost/Poison-type:
Bug
Dragon
Electric
Fighting
Fire
Flying
Ghost
Grass
  
  
  
0x
  
  
2x
0.5x
Ground
Ice
Normal
Poison
Psychic
Rock
Water
2x
  
0x
0.25x
2x
  
  
  
¼x
½x
2x
4x


Visit Smogon's Pokedex for more competitive movesets for HaunterVisit Serebii's Pokedex for location, breeding, and other game details about HaunterVisit Bulbapedia for more information about Haunter

Movesets for Singles


What is a good competitive moveset for Haunter? These builds have been optimized for Pokemon competing in Red/Blue Single Battles. The movesets and EVs have been specifically calibrated to deal the most amount of damage to the largest group of potentially common opponents and typing threats for the Red/Blue generation metagame.


Common team mates for Haunter in Pokemon Red/Blue:

GengarChanseyExeggutorSnorlaxTaurosDugtrio


Haunter is a fabulous Ghost and Poison-typed Pokemon. Haunter is not a Pokemon anyone usually expects sees on the battlefield. There were no known abilities or equippable items back in the Red/Blue Pokemon games. Haunter is weak to Ghost, Ground, and Psychic-typed attacks.


Species: Haunter
Moveset:
- Explosion
- Thunderbolt
- Psychic / Hypnosis
- Confuse Ray

Mixed Tank Haunter (Analytic)

Haunter is an extraordinary Mixed Tank. From the original 151, few Pokemon could compare to Haunter at the start of the Pokemon metagame. In the dark days before Generation IV, a move's damage category was determined by its type.

Explosion is a physical 170-base power Normal-type move (your Haunter faints).
Thunderbolt is a special 95-base power Electric-type move (10% chance to paralyze the target).
Psychic is a special 90-base power Psychic-type move (33% chance to lower the target's special by 1 stage).
Hypnosis is a status move (causes the target to fall asleep).
Confuse Ray is a status move (confuses the target).




Species: Haunter
Moveset:
- Thunderbolt
- Psychic
- Mega Drain
- Toxic

Special Sweeper Haunter (Retro)

Haunter is a marvelous Special Sweeper. It is meant to take down the opponent's team with high-damaging special attacks. . In the old days before Generation IV, a move's damage category was determined by its type.

Thunderbolt is a special 95-base power Electric-type move (10% chance to paralyze the target).
Psychic is a special 90-base power Psychic-type move (33% chance to lower the target's special by 1 stage).
Mega Drain is a special 40-base power Grass-type move (Haunter recovers 50% of the damage dealt).
Toxic is a status move (badly poisons the target).



Movepool


Wondering what moves can Haunter learn? Here is the list of moves this Pokemon can learn in this selected generation.
Sort and organize the learnset by move type, category, accuracy, and power. Bolded moves will gain the same-type attack bonus (STAB) if this Pokemon uses them.


Cat
Type
Movename
Damage
Accuracy
PP
Effect
Dream Eater
100
100%
15
User gains 1/2 HP inflicted. Sleeping target only.
Mega Drain
40
100%
10
User recovers 50% of the damage dealt.
Psychic
90
100%
10
33% chance to lower the target's Special by 1.
Psywave
??
80%
15
Random damage from 1 to (user's level*1.5 - 1).
Thunder
120
70%
10
10% chance to paralyze the target.
Thunderbolt
95
100%
15
10% chance to paralyze the target.
Bide
--
--
10
Waits 2-3 turns; deals double the damage taken.
Explosion
170
100%
5
The user faints.
Lick
20
100%
30
30% chance to paralyze the target.
Night Shade
??
100%
15
Damage = user's level. Can hit Normal types.
Rage
20
100%
20
Lasts forever. Raises user's Attack by 1 when hit.
Self-Destruct
130
100%
5
The user faints.
Confuse Ray
--
100%
10
Confuses the target.
Double Team
--
--
15
Raises the user's evasiveness by 1.
Hypnosis
--
60%
20
Causes the target to fall asleep.
Mimic
--
--
10
Random move known by the target replaces this.
Rest
--
--
10
User sleeps 2 turns and restores HP and status.
Substitute
--
--
10
User takes 1/4 its max HP to put in a Substitute.
Toxic
--
85%
10
Badly poisons the target.

Combo List


These are a list of several common move combinations Haunter can perform in Red/Blue. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.


Competitive RB Move and Ability Combos for Haunter

Create a build


Have an idea in mind for Haunter that you'd like to test? Customize the IVs, EVs and their Red/Blue moveset. This area allows you to examine the typing coverages of selected moves and stat variances.



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