Competitive Information for Haunter [Scarlet/Violet]
Ghost / Poison
Abilities:
Note: Pokemon with the Levitate ability are immune to Ground attacks.
Movesets for Singles
What is a good competitive moveset for Haunter? These builds have been optimized for Pokemon competing in Scarlet/Violet Single Battles. The movesets and EVs have been specifically calibrated to deal the most amount of damage to the largest group of potentially common opponents and typing threats for the Scarlet/Violet generation metagame.
Haunter is a fabulous Ghost and Poison-typed Pokemon. Haunter is not a Pokemon anyone usually expects sees on the battlefield. Haunter is weak to Dark, Ghost, Ground, and Psychic-typed attacks.
Item: Focus Sash / Choice Specs
Ability: Levitate
Nature: Timid (+Spe, -Atk)
Nature: Modest (+SpA, -Atk)
EVs: 64 Hp / 12 Def / 252 SpA / 180 Spe
IVs: 0 Atk
Moveset:
- Sludge Bomb / Venoshock
- Shadow Ball / Hex
- Psychic
- Thunderbolt
Special Sweeper Haunter (Levitate)
Haunter is a remarkable Special Sweeper. It's meant to take down the opponent's team with high-damaging special attacks. Focus Sash helps protect Haunter from being one-shotted and allowing it to atleast use a crucial move when brought out. Choice Specs will increase the damage of Haunter's special moves by 1.5x but will lock you into the first move you pick. With Levitate, Haunter is immune to damaging Ground-typed moves (except Thousand Arrows). Levitate also makes Haunter unaffected by the effects of Spikes, Arena Trap, Toxic Spikes, Sticky Web, Rototiller or terrain effects. Keep in mind that Ingrain, Gravity, Smack down and the Iron ball item will nullify Levitate's effect.
♦ Venoshock is a special STAB-boosted 65-base power Poison-type move (power doubles if the target is poisoned).
♦ Shadow Ball is a special STAB-boosted 80-base power Ghost-type move (20% chance to lower the target's special defense by 1 stage).
♦ Hex is a special STAB-boosted 65-base power Ghost-type move (power doubles if the target has a status ailment).
♦ Psychic is a special 90-base power Psychic-type move (10% chance to lower the target's special defense by 1 stage).
♦ Thunderbolt is a special 90-base power Electric-type move (10% chance to paralyze the target).
Link (click to copy):
https://hohoushome.com/b/js105d
Item: Black Sludge
Ability: Levitate
Nature: Timid (+Spe, -Atk)
EVs: 4 Hp / 252 Def / 252 SpA
Moveset:
- Mean Look
- Perish Song
- Sludge Bomb
- Thunderbolt / Dark Pulse
Haunter Special Tank (Haunted House)
Haunter is a sensational Special Tank. It was designed to take a hefty amount of hits from special attacks while dealing some decent damage. With Levitate, Haunter is immune to damaging Ground-typed moves (except Thousand Arrows). Levitate also makes Haunter unaffected by the effects of Spikes, Arena Trap, Toxic Spikes, Sticky Web, Rototiller or terrain effects. Keep in mind that Ingrain, Gravity, Smack down and the Iron ball item will nullify Levitate's effect.
♦ Perish Song is a status move (all active pokemon will faint in 3 turns).
♦ Sludge Bomb is a special STAB-boosted 90-base power Poison-type move (30% chance to poison the target).
♦ Thunderbolt is a special 90-base power Electric-type move (10% chance to paralyze the target).
♦ Dark Pulse is a special 80-base power Dark-type move (20% chance to make the target flinch).
Link (click to copy):
https://hohoushome.com/b/js115d
Movesets for Doubles
What is a good doubles moveset for Haunter? These builds have been optimized for Scarlet/Violet Double Battles. They have movesets and EVs specifically calibrated to generally work best versus multiple Pokemon at once as well as helping to support other team members and allys in the Scarlet/Violet generation metagame.
Item: Focus Sash / Choice Specs
Ability: Levitate
Nature: Timid (+Spe, -Atk)
Nature: Modest (+SpA, -Atk)
EVs: 64 Hp / 12 Def / 252 SpA / 180 Spe
IVs: 0 Atk
Moveset:
- Dazzling Gleam
- Sludge Bomb / Venoshock
- Shadow Ball / Hex
- Icy Wind
Doubles Special Sweeper Haunter (Levitate)
Haunter is an interesting Special Sweeper. It's meant to take down the opponent's team with high-damaging special attacks. Focus Sash helps protect Haunter from being one-shotted and allowing it to atleast use a crucial move when brought out. Choice Specs will increase the damage of Haunter's special moves by 1.5x but will lock you into the first move you pick. With Levitate, Haunter is immune to damaging Ground-typed moves (except Thousand Arrows). Levitate also makes Haunter unaffected by the effects of Spikes, Arena Trap, Toxic Spikes, Sticky Web, Rototiller or terrain effects. Keep in mind that Ingrain, Gravity, Smack down and the Iron ball item will nullify Levitate's effect.
♦ Sludge Bomb is a special STAB-boosted 90-base power Poison-type move (30% chance to poison the target).
♦ Venoshock is a special STAB-boosted 65-base power Poison-type move (power doubles if the target is poisoned).
♦ Shadow Ball is a special STAB-boosted 80-base power Ghost-type move (20% chance to lower the target's special defense by 1 stage).
♦ Hex is a special STAB-boosted 65-base power Ghost-type move (power doubles if the target has a status ailment).
♦ Icy Wind is a special 55-base power Ice-type move (100% chance to lower the foes speed by 1 stage).
Link (click to copy):
https://hohoushome.com/b/jd105d
Item: Focus Sash / Poison Barb
Ability: Levitate
Nature: Quiet (+SpA, -Spe)
Nature: Modest (+SpA, -Atk)
EVs: 196 Hp / 60 Def / 252 SpA
Moveset:
- Sludge Bomb / Venoshock
- Shadow Ball / Hex
- Psychic
- Trick Room
Offensive Trick Room Haunter (Levitate)
Haunter is an astounding Offensive Trick Room. Focus Sash helps protect Haunter from being one-shotted and allowing it to atleast use a crucial move when brought out. With Levitate, Haunter is immune to damaging Ground-typed moves (except Thousand Arrows). Levitate also makes Haunter unaffected by the effects of Spikes, Arena Trap, Toxic Spikes, Sticky Web, Rototiller or terrain effects. Keep in mind that Ingrain, Gravity, Smack down and the Iron ball item will nullify Levitate's effect.
♦ Venoshock is a special STAB-boosted 65-base power Poison-type move (power doubles if the target is poisoned).
♦ Shadow Ball is a special STAB-boosted 80-base power Ghost-type move (20% chance to lower the target's special defense by 1 stage).
♦ Hex is a special STAB-boosted 65-base power Ghost-type move (power doubles if the target has a status ailment).
♦ Psychic is a special 90-base power Psychic-type move (10% chance to lower the target's special defense by 1 stage).
♦ Trick Room is a status move (goes last. For 5 turns, turn order is reversed).
Link (click to copy):
https://hohoushome.com/b/jd115d
Terastal Phenomenon
In Pokemon Scarlet and Violet (Generation 9), each Pokémon in Paldea has a Tera Type. A Pokémon's Tera Type is inactive until the Pokémon Terastallizes, at which time the Pokémon's type will change to its Tera Type.
There are 18 types, meaning there are countless combinations of Pokémon and Tera Types. Terastallizing a Pokémon allows you to enhance your battle strategies by increasing the power of any moves that have the same type as your Pokémon’s Tera Type or by changing your Pokémon’s weaknesses.
Dark moves are bad against Fairy/Fighting/Dark.
Ghost moves are bad against Normal.
Ground moves are bad against Flying.
Psychic moves are bad against Dark.
The most recommended Terastral Type for Haunter is: Electric or Dark
Terastallizing into one of it's default typings ( Ghost or Poison ) could also prove favorable.
Select a Tera-type:
Teratype Bug moveset for Haunter
Item: Focus Sash / Choice Specs
Ability: Levitate
Nature: Timid (+Spe, -Atk)
Nature: Modest (+SpA, -Atk)
Tera Type: Bug
EVs: 64 Hp / 12 Def / 252 SpA / 180 Spe
IVs: 0 Atk
Moveset:
- Sludge Bomb / Venoshock
- Shadow Ball / Hex
- Tera Blast
- Foul Play
Special Sweeper Haunter (Levitate)
Haunter is popular Special Sweeper in single battles. The purpose of this moveset is to take down the opponent's team with high-damaging special attacks. Focus Sash helps protect Haunter from being one-shotted and allowing it to atleast use a crucial move when brought out. Choice Specs will increase the damage of Haunter's special moves by 1.5x but will lock you into the first move you pick. With Levitate, Haunter is immune to damaging Ground-typed moves (except Thousand Arrows). Levitate also makes Haunter unaffected by the effects of Spikes, Arena Trap, Toxic Spikes, Sticky Web, Rototiller or terrain effects. Keep in mind that Ingrain, Gravity, Smack down and the Iron ball item will nullify Levitate's effect.
♦ Venoshock is a special STAB-boosted 65-base power Poison-type move (power doubles if the target is poisoned).
♦ Shadow Ball is a special STAB-boosted 80-base power Ghost-type move (20% chance to lower the target's special defense by 1 stage).
♦ Hex is a special STAB-boosted 65-base power Ghost-type move (power doubles if the target has a status ailment).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a Bug-type move).
♦ Foul Play is a physical 95-base power Dark-type move (uses target's attack stat in damage calculation).
Link (click to copy):
https://hohoushome.com/b/jta105d
Teratype Dark moveset for Haunter
Item: Focus Sash / Choice Specs
Ability: Levitate
Nature: Timid (+Spe, -Atk)
Nature: Modest (+SpA, -Atk)
Tera Type: Dark
EVs: 64 Hp / 12 Def / 252 SpA / 180 Spe
IVs: 0 Atk
Moveset:
- Foul Play / Dark Pulse
- Sludge Bomb / Venoshock
- Shadow Ball / Hex
- Psychic
Special Sweeper Haunter (Levitate)
Haunter is an extraordinary Special Sweeper in single battles. This moveset attempts to take down the opponent's team with high-damaging special attacks. Focus Sash helps protect Haunter from being one-shotted and allowing it to atleast use a crucial move when brought out. Choice Specs will increase the damage of Haunter's special moves by 1.5x but will lock you into the first move you pick. With Levitate, Haunter is immune to damaging Ground-typed moves (except Thousand Arrows). Levitate also makes Haunter unaffected by the effects of Spikes, Arena Trap, Toxic Spikes, Sticky Web, Rototiller or terrain effects. Keep in mind that Ingrain, Gravity, Smack down and the Iron ball item will nullify Levitate's effect.
♦ Dark Pulse is a special TERA-boosted 80-base power Dark-type move (20% chance to make the target flinch).
♦ Sludge Bomb is a special STAB-boosted 90-base power Poison-type move (30% chance to poison the target).
♦ Venoshock is a special STAB-boosted 65-base power Poison-type move (power doubles if the target is poisoned).
♦ Shadow Ball is a special STAB-boosted 80-base power Ghost-type move (20% chance to lower the target's special defense by 1 stage).
♦ Hex is a special STAB-boosted 65-base power Ghost-type move (power doubles if the target has a status ailment).
♦ Psychic is a special 90-base power Psychic-type move (10% chance to lower the target's special defense by 1 stage).
Link (click to copy):
https://hohoushome.com/b/jtb105d
Teratype Dragon moveset for Haunter
Item: Focus Sash / Choice Specs
Ability: Levitate
Nature: Timid (+Spe, -Atk)
Nature: Modest (+SpA, -Atk)
Tera Type: Dragon
EVs: 64 Hp / 12 Def / 252 SpA / 180 Spe
IVs: 0 Atk
Moveset:
- Sludge Bomb / Venoshock
- Shadow Ball / Hex
- Tera Blast
- Foul Play
Special Sweeper Haunter (Levitate)
Haunter is an outstanding Special Sweeper in single battles. It's goal is to take down the opponent's team with high-damaging special attacks. Focus Sash helps protect Haunter from being one-shotted and allowing it to atleast use a crucial move when brought out. Choice Specs will increase the damage of Haunter's special moves by 1.5x but will lock you into the first move you pick. With Levitate, Haunter is immune to damaging Ground-typed moves (except Thousand Arrows). Levitate also makes Haunter unaffected by the effects of Spikes, Arena Trap, Toxic Spikes, Sticky Web, Rototiller or terrain effects. Keep in mind that Ingrain, Gravity, Smack down and the Iron ball item will nullify Levitate's effect.
♦ Venoshock is a special STAB-boosted 65-base power Poison-type move (power doubles if the target is poisoned).
♦ Shadow Ball is a special STAB-boosted 80-base power Ghost-type move (20% chance to lower the target's special defense by 1 stage).
♦ Hex is a special STAB-boosted 65-base power Ghost-type move (power doubles if the target has a status ailment).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a Dragon-type move).
♦ Foul Play is a physical 95-base power Dark-type move (uses target's attack stat in damage calculation).
Link (click to copy):
https://hohoushome.com/b/jtc105d
Teratype Electric moveset for Haunter
Item: Focus Sash / Choice Specs
Ability: Levitate
Nature: Timid (+Spe, -Atk)
Nature: Modest (+SpA, -Atk)
Tera Type: Electric
EVs: 64 Hp / 12 Def / 252 SpA / 180 Spe
IVs: 0 Atk
Moveset:
- Sludge Bomb / Venoshock
- Thunderbolt / Tera Blast
- Shadow Ball / Hex
- Foul Play / Dark Pulse
Special Sweeper Haunter (Levitate)
Haunter is popular Special Sweeper in single battles. It's primary goal is to take down the opponent's team with high-damaging special attacks. Focus Sash helps protect Haunter from being one-shotted and allowing it to atleast use a crucial move when brought out. Choice Specs will increase the damage of Haunter's special moves by 1.5x but will lock you into the first move you pick. With Levitate, Haunter is immune to damaging Ground-typed moves (except Thousand Arrows). Levitate also makes Haunter unaffected by the effects of Spikes, Arena Trap, Toxic Spikes, Sticky Web, Rototiller or terrain effects. Keep in mind that Ingrain, Gravity, Smack down and the Iron ball item will nullify Levitate's effect.
♦ Venoshock is a special STAB-boosted 65-base power Poison-type move (power doubles if the target is poisoned).
♦ Thunderbolt is a special TERA-boosted 90-base power Electric-type move (10% chance to paralyze the target).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a Electric-type move).
♦ Shadow Ball is a special STAB-boosted 80-base power Ghost-type move (20% chance to lower the target's special defense by 1 stage).
♦ Hex is a special STAB-boosted 65-base power Ghost-type move (power doubles if the target has a status ailment).
♦ Foul Play is a physical 95-base power Dark-type move (uses target's attack stat in damage calculation).
♦ Dark Pulse is a special 80-base power Dark-type move (20% chance to make the target flinch).
Link (click to copy):
https://hohoushome.com/b/jtd105d
Teratype Fairy moveset for Haunter
Item: Focus Sash / Choice Specs
Ability: Levitate
Nature: Timid (+Spe, -Atk)
Nature: Modest (+SpA, -Atk)
Tera Type: Fairy
EVs: 64 Hp / 12 Def / 252 SpA / 180 Spe
IVs: 0 Atk
Moveset:
- Sludge Bomb / Venoshock
- Shadow Ball / Hex
- Dazzling Gleam / Tera Blast
- Foul Play
Special Sweeper Haunter (Levitate)
Haunter is a spectacular Special Sweeper in single battles. It is meant to take down the opponent's team with high-damaging special attacks. Focus Sash helps protect Haunter from being one-shotted and allowing it to atleast use a crucial move when brought out. Choice Specs will increase the damage of Haunter's special moves by 1.5x but will lock you into the first move you pick. With Levitate, Haunter is immune to damaging Ground-typed moves (except Thousand Arrows). Levitate also makes Haunter unaffected by the effects of Spikes, Arena Trap, Toxic Spikes, Sticky Web, Rototiller or terrain effects. Keep in mind that Ingrain, Gravity, Smack down and the Iron ball item will nullify Levitate's effect.
♦ Venoshock is a special STAB-boosted 65-base power Poison-type move (power doubles if the target is poisoned).
♦ Shadow Ball is a special STAB-boosted 80-base power Ghost-type move (20% chance to lower the target's special defense by 1 stage).
♦ Hex is a special STAB-boosted 65-base power Ghost-type move (power doubles if the target has a status ailment).
♦ Dazzling Gleam is a special TERA-boosted 80-base power Fairy-type move (no additional effect. Hits adjacent foes).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a Fairy-type move).
♦ Foul Play is a physical 95-base power Dark-type move (uses target's attack stat in damage calculation).
Link (click to copy):
https://hohoushome.com/b/jte105d
Teratype Fighting moveset for Haunter
Item: Focus Sash / Choice Specs
Ability: Levitate
Nature: Timid (+Spe, -Atk)
Nature: Modest (+SpA, -Atk)
Tera Type: Fighting
EVs: 64 Hp / 12 Def / 252 SpA / 180 Spe
IVs: 0 Atk
Moveset:
- Sludge Bomb / Venoshock
- Shadow Ball / Hex
- Tera Blast
- Foul Play
Special Sweeper Haunter (Levitate)
Haunter is an extraordinary Special Sweeper in single battles. It was designed to take down the opponent's team with high-damaging special attacks. Focus Sash helps protect Haunter from being one-shotted and allowing it to atleast use a crucial move when brought out. Choice Specs will increase the damage of Haunter's special moves by 1.5x but will lock you into the first move you pick. With Levitate, Haunter is immune to damaging Ground-typed moves (except Thousand Arrows). Levitate also makes Haunter unaffected by the effects of Spikes, Arena Trap, Toxic Spikes, Sticky Web, Rototiller or terrain effects. Keep in mind that Ingrain, Gravity, Smack down and the Iron ball item will nullify Levitate's effect.
♦ Venoshock is a special STAB-boosted 65-base power Poison-type move (power doubles if the target is poisoned).
♦ Shadow Ball is a special STAB-boosted 80-base power Ghost-type move (20% chance to lower the target's special defense by 1 stage).
♦ Hex is a special STAB-boosted 65-base power Ghost-type move (power doubles if the target has a status ailment).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a Fighting-type move).
♦ Foul Play is a physical 95-base power Dark-type move (uses target's attack stat in damage calculation).
Link (click to copy):
https://hohoushome.com/b/jtf105d
Teratype Fire moveset for Haunter
Item: Focus Sash / Choice Specs
Ability: Levitate
Nature: Timid (+Spe, -Atk)
Nature: Modest (+SpA, -Atk)
Tera Type: Fire
EVs: 64 Hp / 12 Def / 252 SpA / 180 Spe
IVs: 0 Atk
Moveset:
- Sludge Bomb / Venoshock
- Shadow Ball / Hex
- Tera Blast
- Foul Play
Special Sweeper Haunter (Levitate)
Haunter is a spectacular Special Sweeper in single battles. It's meant to take down the opponent's team with high-damaging special attacks. Focus Sash helps protect Haunter from being one-shotted and allowing it to atleast use a crucial move when brought out. Choice Specs will increase the damage of Haunter's special moves by 1.5x but will lock you into the first move you pick. With Levitate, Haunter is immune to damaging Ground-typed moves (except Thousand Arrows). Levitate also makes Haunter unaffected by the effects of Spikes, Arena Trap, Toxic Spikes, Sticky Web, Rototiller or terrain effects. Keep in mind that Ingrain, Gravity, Smack down and the Iron ball item will nullify Levitate's effect.
♦ Venoshock is a special STAB-boosted 65-base power Poison-type move (power doubles if the target is poisoned).
♦ Shadow Ball is a special STAB-boosted 80-base power Ghost-type move (20% chance to lower the target's special defense by 1 stage).
♦ Hex is a special STAB-boosted 65-base power Ghost-type move (power doubles if the target has a status ailment).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a Fire-type move).
♦ Foul Play is a physical 95-base power Dark-type move (uses target's attack stat in damage calculation).
Link (click to copy):
https://hohoushome.com/b/jtg105d
Teratype Flying moveset for Haunter
Item: Focus Sash / Choice Specs
Ability: Levitate
Nature: Timid (+Spe, -Atk)
Nature: Modest (+SpA, -Atk)
Tera Type: Flying
EVs: 64 Hp / 12 Def / 252 SpA / 180 Spe
IVs: 0 Atk
Moveset:
- Sludge Bomb / Venoshock
- Shadow Ball / Hex
- Tera Blast
- Foul Play
Special Sweeper Haunter (Levitate)
Haunter is an awesome Special Sweeper in single battles. It's primary goal is to take down the opponent's team with high-damaging special attacks. Focus Sash helps protect Haunter from being one-shotted and allowing it to atleast use a crucial move when brought out. Choice Specs will increase the damage of Haunter's special moves by 1.5x but will lock you into the first move you pick. With Levitate, Haunter is immune to damaging Ground-typed moves (except Thousand Arrows). Levitate also makes Haunter unaffected by the effects of Spikes, Arena Trap, Toxic Spikes, Sticky Web, Rototiller or terrain effects. Keep in mind that Ingrain, Gravity, Smack down and the Iron ball item will nullify Levitate's effect.
♦ Venoshock is a special STAB-boosted 65-base power Poison-type move (power doubles if the target is poisoned).
♦ Shadow Ball is a special STAB-boosted 80-base power Ghost-type move (20% chance to lower the target's special defense by 1 stage).
♦ Hex is a special STAB-boosted 65-base power Ghost-type move (power doubles if the target has a status ailment).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a Flying-type move).
♦ Foul Play is a physical 95-base power Dark-type move (uses target's attack stat in damage calculation).
Link (click to copy):
https://hohoushome.com/b/jth105d
Teratype Ghost moveset for Haunter
Item: Focus Sash / Choice Specs
Ability: Levitate
Nature: Timid (+Spe, -Atk)
Nature: Modest (+SpA, -Atk)
Tera Type: Ghost
EVs: 64 Hp / 12 Def / 252 SpA / 180 Spe
IVs: 0 Atk
Moveset:
- Tera Blast / Shadow Ball
- Sludge Bomb / Venoshock
- Foul Play / Dark Pulse
- Psychic
Special Sweeper Haunter (Levitate)
Haunter is pretty popular Special Sweeper in single battles. It's designed to take down the opponent's team with high-damaging special attacks. Focus Sash helps protect Haunter from being one-shotted and allowing it to atleast use a crucial move when brought out. Choice Specs will increase the damage of Haunter's special moves by 1.5x but will lock you into the first move you pick. With Levitate, Haunter is immune to damaging Ground-typed moves (except Thousand Arrows). Levitate also makes Haunter unaffected by the effects of Spikes, Arena Trap, Toxic Spikes, Sticky Web, Rototiller or terrain effects. Keep in mind that Ingrain, Gravity, Smack down and the Iron ball item will nullify Levitate's effect.
♦ Shadow Ball is a special TERA-boosted 80-base power Ghost-type move (20% chance to lower the target's special defense by 1 stage).
♦ Sludge Bomb is a special STAB-boosted 90-base power Poison-type move (30% chance to poison the target).
♦ Venoshock is a special STAB-boosted 65-base power Poison-type move (power doubles if the target is poisoned).
♦ Foul Play is a physical 95-base power Dark-type move (uses target's attack stat in damage calculation).
♦ Dark Pulse is a special 80-base power Dark-type move (20% chance to make the target flinch).
♦ Psychic is a special 90-base power Psychic-type move (10% chance to lower the target's special defense by 1 stage).
Link (click to copy):
https://hohoushome.com/b/jti105d
Teratype Grass moveset for Haunter
Item: Focus Sash / Choice Specs
Ability: Levitate
Nature: Timid (+Spe, -Atk)
Nature: Modest (+SpA, -Atk)
Tera Type: Grass
EVs: 64 Hp / 12 Def / 252 SpA / 180 Spe
IVs: 0 Atk
Moveset:
- Sludge Bomb / Venoshock
- Energy Ball / Tera Blast
- Shadow Ball / Hex
- Foul Play / Dark Pulse
Special Sweeper Haunter (Levitate)
Haunter is a marvelous Special Sweeper in single battles. It tries to take down the opponent's team with high-damaging special attacks. Focus Sash helps protect Haunter from being one-shotted and allowing it to atleast use a crucial move when brought out. Choice Specs will increase the damage of Haunter's special moves by 1.5x but will lock you into the first move you pick. With Levitate, Haunter is immune to damaging Ground-typed moves (except Thousand Arrows). Levitate also makes Haunter unaffected by the effects of Spikes, Arena Trap, Toxic Spikes, Sticky Web, Rototiller or terrain effects. Keep in mind that Ingrain, Gravity, Smack down and the Iron ball item will nullify Levitate's effect.
♦ Venoshock is a special STAB-boosted 65-base power Poison-type move (power doubles if the target is poisoned).
♦ Energy Ball is a special TERA-boosted 90-base power Grass-type move (10% chance to lower the target's special defense by 1 stage).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a Grass-type move).
♦ Shadow Ball is a special STAB-boosted 80-base power Ghost-type move (20% chance to lower the target's special defense by 1 stage).
♦ Hex is a special STAB-boosted 65-base power Ghost-type move (power doubles if the target has a status ailment).
♦ Foul Play is a physical 95-base power Dark-type move (uses target's attack stat in damage calculation).
♦ Dark Pulse is a special 80-base power Dark-type move (20% chance to make the target flinch).
Link (click to copy):
https://hohoushome.com/b/jtj105d
Teratype Ground moveset for Haunter
Item: Focus Sash / Choice Specs
Ability: Levitate
Nature: Timid (+Spe, -Atk)
Nature: Modest (+SpA, -Atk)
Tera Type: Ground
EVs: 64 Hp / 12 Def / 252 SpA / 180 Spe
IVs: 0 Atk
Moveset:
- Sludge Bomb / Venoshock
- Shadow Ball / Hex
- Tera Blast
- Foul Play
Special Sweeper Haunter (Levitate)
Haunter is a remarkable Special Sweeper in single battles. It tries to take down the opponent's team with high-damaging special attacks. Focus Sash helps protect Haunter from being one-shotted and allowing it to atleast use a crucial move when brought out. Choice Specs will increase the damage of Haunter's special moves by 1.5x but will lock you into the first move you pick. With Levitate, Haunter is immune to damaging Ground-typed moves (except Thousand Arrows). Levitate also makes Haunter unaffected by the effects of Spikes, Arena Trap, Toxic Spikes, Sticky Web, Rototiller or terrain effects. Keep in mind that Ingrain, Gravity, Smack down and the Iron ball item will nullify Levitate's effect.
♦ Venoshock is a special STAB-boosted 65-base power Poison-type move (power doubles if the target is poisoned).
♦ Shadow Ball is a special STAB-boosted 80-base power Ghost-type move (20% chance to lower the target's special defense by 1 stage).
♦ Hex is a special STAB-boosted 65-base power Ghost-type move (power doubles if the target has a status ailment).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a Ground-type move).
♦ Foul Play is a physical 95-base power Dark-type move (uses target's attack stat in damage calculation).
Link (click to copy):
https://hohoushome.com/b/jtk105d
Teratype Ice moveset for Haunter
Item: Focus Sash / Choice Specs
Ability: Levitate
Nature: Timid (+Spe, -Atk)
Nature: Modest (+SpA, -Atk)
Tera Type: Ice
EVs: 64 Hp / 12 Def / 252 SpA / 180 Spe
IVs: 0 Atk
Moveset:
- Sludge Bomb / Venoshock
- Shadow Ball / Hex
- Tera Blast
- Foul Play
Special Sweeper Haunter (Levitate)
Haunter is a marvelous Special Sweeper in single battles. It's designed to take down the opponent's team with high-damaging special attacks. Focus Sash helps protect Haunter from being one-shotted and allowing it to atleast use a crucial move when brought out. Choice Specs will increase the damage of Haunter's special moves by 1.5x but will lock you into the first move you pick. With Levitate, Haunter is immune to damaging Ground-typed moves (except Thousand Arrows). Levitate also makes Haunter unaffected by the effects of Spikes, Arena Trap, Toxic Spikes, Sticky Web, Rototiller or terrain effects. Keep in mind that Ingrain, Gravity, Smack down and the Iron ball item will nullify Levitate's effect.
♦ Venoshock is a special STAB-boosted 65-base power Poison-type move (power doubles if the target is poisoned).
♦ Shadow Ball is a special STAB-boosted 80-base power Ghost-type move (20% chance to lower the target's special defense by 1 stage).
♦ Hex is a special STAB-boosted 65-base power Ghost-type move (power doubles if the target has a status ailment).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a Ice-type move).
♦ Foul Play is a physical 95-base power Dark-type move (uses target's attack stat in damage calculation).
Link (click to copy):
https://hohoushome.com/b/jtl105d
Teratype Normal moveset for Haunter
Item: Focus Sash / Choice Specs
Ability: Levitate
Nature: Timid (+Spe, -Atk)
Nature: Modest (+SpA, -Atk)
Tera Type: Normal
EVs: 64 Hp / 12 Def / 252 SpA / 180 Spe
IVs: 0 Atk
Moveset:
- Sludge Bomb / Venoshock
- Shadow Ball / Hex
- Tera Blast
- Foul Play
Special Sweeper Haunter (Levitate)
Haunter is a remarkable Special Sweeper in single battles. The purpose of this moveset is to take down the opponent's team with high-damaging special attacks. Focus Sash helps protect Haunter from being one-shotted and allowing it to atleast use a crucial move when brought out. Choice Specs will increase the damage of Haunter's special moves by 1.5x but will lock you into the first move you pick. With Levitate, Haunter is immune to damaging Ground-typed moves (except Thousand Arrows). Levitate also makes Haunter unaffected by the effects of Spikes, Arena Trap, Toxic Spikes, Sticky Web, Rototiller or terrain effects. Keep in mind that Ingrain, Gravity, Smack down and the Iron ball item will nullify Levitate's effect.
♦ Venoshock is a special STAB-boosted 65-base power Poison-type move (power doubles if the target is poisoned).
♦ Shadow Ball is a special STAB-boosted 80-base power Ghost-type move (20% chance to lower the target's special defense by 1 stage).
♦ Hex is a special STAB-boosted 65-base power Ghost-type move (power doubles if the target has a status ailment).
♦ Tera Blast is a special TERA-boosted 80-base power Normal-type move (if terastallized: becomes a Normal-type move).
♦ Foul Play is a physical 95-base power Dark-type move (uses target's attack stat in damage calculation).
Link (click to copy):
https://hohoushome.com/b/jtm105d
Teratype Poison moveset for Haunter
Item: Focus Sash / Choice Specs
Ability: Levitate
Nature: Timid (+Spe, -Atk)
Nature: Modest (+SpA, -Atk)
Tera Type: Poison
EVs: 64 Hp / 12 Def / 252 SpA / 180 Spe
IVs: 0 Atk
Moveset:
- Sludge Bomb / Tera Blast
- Shadow Ball / Hex
- Foul Play / Dark Pulse
- Psychic
Special Sweeper Haunter (Levitate)
Haunter is a remarkable Special Sweeper in single battles. It tries to take down the opponent's team with high-damaging special attacks. Focus Sash helps protect Haunter from being one-shotted and allowing it to atleast use a crucial move when brought out. Choice Specs will increase the damage of Haunter's special moves by 1.5x but will lock you into the first move you pick. With Levitate, Haunter is immune to damaging Ground-typed moves (except Thousand Arrows). Levitate also makes Haunter unaffected by the effects of Spikes, Arena Trap, Toxic Spikes, Sticky Web, Rototiller or terrain effects. Keep in mind that Ingrain, Gravity, Smack down and the Iron ball item will nullify Levitate's effect.
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a Poison-type move).
♦ Shadow Ball is a special STAB-boosted 80-base power Ghost-type move (20% chance to lower the target's special defense by 1 stage).
♦ Hex is a special STAB-boosted 65-base power Ghost-type move (power doubles if the target has a status ailment).
♦ Foul Play is a physical 95-base power Dark-type move (uses target's attack stat in damage calculation).
♦ Dark Pulse is a special 80-base power Dark-type move (20% chance to make the target flinch).
♦ Psychic is a special 90-base power Psychic-type move (10% chance to lower the target's special defense by 1 stage).
Link (click to copy):
https://hohoushome.com/b/jtn105d
Teratype Psychic moveset for Haunter
Item: Focus Sash / Choice Specs
Ability: Levitate
Nature: Timid (+Spe, -Atk)
Nature: Modest (+SpA, -Atk)
Tera Type: Psychic
EVs: 64 Hp / 12 Def / 252 SpA / 180 Spe
IVs: 0 Atk
Moveset:
- Sludge Bomb / Venoshock
- Psychic / Tera Blast
- Shadow Ball / Hex
- Foul Play / Dark Pulse
Special Sweeper Haunter (Levitate)
Haunter is an extraordinary Special Sweeper in single battles. This moveset is designed to take down the opponent's team with high-damaging special attacks. Focus Sash helps protect Haunter from being one-shotted and allowing it to atleast use a crucial move when brought out. Choice Specs will increase the damage of Haunter's special moves by 1.5x but will lock you into the first move you pick. With Levitate, Haunter is immune to damaging Ground-typed moves (except Thousand Arrows). Levitate also makes Haunter unaffected by the effects of Spikes, Arena Trap, Toxic Spikes, Sticky Web, Rototiller or terrain effects. Keep in mind that Ingrain, Gravity, Smack down and the Iron ball item will nullify Levitate's effect.
♦ Venoshock is a special STAB-boosted 65-base power Poison-type move (power doubles if the target is poisoned).
♦ Psychic is a special TERA-boosted 90-base power Psychic-type move (10% chance to lower the target's special defense by 1 stage).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a Psychic-type move).
♦ Shadow Ball is a special STAB-boosted 80-base power Ghost-type move (20% chance to lower the target's special defense by 1 stage).
♦ Hex is a special STAB-boosted 65-base power Ghost-type move (power doubles if the target has a status ailment).
♦ Foul Play is a physical 95-base power Dark-type move (uses target's attack stat in damage calculation).
♦ Dark Pulse is a special 80-base power Dark-type move (20% chance to make the target flinch).
Link (click to copy):
https://hohoushome.com/b/jto105d
Teratype Rock moveset for Haunter
Item: Focus Sash / Choice Specs
Ability: Levitate
Nature: Timid (+Spe, -Atk)
Nature: Modest (+SpA, -Atk)
Tera Type: Rock
EVs: 64 Hp / 12 Def / 252 SpA / 180 Spe
IVs: 0 Atk
Moveset:
- Sludge Bomb / Venoshock
- Shadow Ball / Hex
- Tera Blast
- Foul Play
Special Sweeper Haunter (Levitate)
Haunter is an interesting Special Sweeper in single battles. It's primary goal is to take down the opponent's team with high-damaging special attacks. Focus Sash helps protect Haunter from being one-shotted and allowing it to atleast use a crucial move when brought out. Choice Specs will increase the damage of Haunter's special moves by 1.5x but will lock you into the first move you pick. With Levitate, Haunter is immune to damaging Ground-typed moves (except Thousand Arrows). Levitate also makes Haunter unaffected by the effects of Spikes, Arena Trap, Toxic Spikes, Sticky Web, Rototiller or terrain effects. Keep in mind that Ingrain, Gravity, Smack down and the Iron ball item will nullify Levitate's effect.
♦ Venoshock is a special STAB-boosted 65-base power Poison-type move (power doubles if the target is poisoned).
♦ Shadow Ball is a special STAB-boosted 80-base power Ghost-type move (20% chance to lower the target's special defense by 1 stage).
♦ Hex is a special STAB-boosted 65-base power Ghost-type move (power doubles if the target has a status ailment).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a Rock-type move).
♦ Foul Play is a physical 95-base power Dark-type move (uses target's attack stat in damage calculation).
Link (click to copy):
https://hohoushome.com/b/jtp105d
Teratype Steel moveset for Haunter
Item: Focus Sash / Choice Specs
Ability: Levitate
Nature: Timid (+Spe, -Atk)
Nature: Modest (+SpA, -Atk)
Tera Type: Steel
EVs: 64 Hp / 12 Def / 252 SpA / 180 Spe
IVs: 0 Atk
Moveset:
- Sludge Bomb / Venoshock
- Shadow Ball / Hex
- Tera Blast
- Foul Play
Special Sweeper Haunter (Levitate)
Haunter is an outstanding Special Sweeper in single battles. It is designed to take down the opponent's team with high-damaging special attacks. Focus Sash helps protect Haunter from being one-shotted and allowing it to atleast use a crucial move when brought out. Choice Specs will increase the damage of Haunter's special moves by 1.5x but will lock you into the first move you pick. With Levitate, Haunter is immune to damaging Ground-typed moves (except Thousand Arrows). Levitate also makes Haunter unaffected by the effects of Spikes, Arena Trap, Toxic Spikes, Sticky Web, Rototiller or terrain effects. Keep in mind that Ingrain, Gravity, Smack down and the Iron ball item will nullify Levitate's effect.
♦ Venoshock is a special STAB-boosted 65-base power Poison-type move (power doubles if the target is poisoned).
♦ Shadow Ball is a special STAB-boosted 80-base power Ghost-type move (20% chance to lower the target's special defense by 1 stage).
♦ Hex is a special STAB-boosted 65-base power Ghost-type move (power doubles if the target has a status ailment).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a Steel-type move).
♦ Foul Play is a physical 95-base power Dark-type move (uses target's attack stat in damage calculation).
Link (click to copy):
https://hohoushome.com/b/jtq105d
Teratype Water moveset for Haunter
Item: Focus Sash / Choice Specs
Ability: Levitate
Nature: Timid (+Spe, -Atk)
Nature: Modest (+SpA, -Atk)
Tera Type: Water
EVs: 64 Hp / 12 Def / 252 SpA / 180 Spe
IVs: 0 Atk
Moveset:
- Sludge Bomb / Venoshock
- Shadow Ball / Hex
- Tera Blast
- Foul Play
Special Sweeper Haunter (Levitate)
Haunter is a stupendous Special Sweeper in single battles. This moveset is designed to take down the opponent's team with high-damaging special attacks. Focus Sash helps protect Haunter from being one-shotted and allowing it to atleast use a crucial move when brought out. Choice Specs will increase the damage of Haunter's special moves by 1.5x but will lock you into the first move you pick. With Levitate, Haunter is immune to damaging Ground-typed moves (except Thousand Arrows). Levitate also makes Haunter unaffected by the effects of Spikes, Arena Trap, Toxic Spikes, Sticky Web, Rototiller or terrain effects. Keep in mind that Ingrain, Gravity, Smack down and the Iron ball item will nullify Levitate's effect.
♦ Venoshock is a special STAB-boosted 65-base power Poison-type move (power doubles if the target is poisoned).
♦ Shadow Ball is a special STAB-boosted 80-base power Ghost-type move (20% chance to lower the target's special defense by 1 stage).
♦ Hex is a special STAB-boosted 65-base power Ghost-type move (power doubles if the target has a status ailment).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a Water-type move).
♦ Foul Play is a physical 95-base power Dark-type move (uses target's attack stat in damage calculation).
Link (click to copy):
https://hohoushome.com/b/jtr105d
Movepool
Wondering what moves can Haunter learn? Here is the list of moves this Pokemon can learn in this selected generation.
Sort and organize the learnset by move type, category, accuracy, and power. Bolded moves will gain the same-type attack bonus (STAB) if this Pokemon uses them.
Damage Modifiers:
Combo List
These are a list of several common move combinations Haunter can perform in Scarlet/Violet. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.
Competitive SV Move and Ability Combos for Haunter
- Moves: Mimic + Imprison
- Moves: Swagger + Foul play
- Moves: Swagger + Psych up
- Moves: Psych up + Haze
- Moves: Rain dance + Thunder
- Moves: Rest + Sleep talk
- Moves: Rest + Snore
- Moves: Pain split + Toxic
- Moves: Pain split + Will-o-wisp
- Move: Swagger + Item: Mirror Herb
- Move: Fling + Item: King's Rock
- Move: Facade + Item: Flame Orb
- Move: Facade + Item: Toxic Orb
- Item: Blunder Policy + Move: Zap Cannon
- Moves with Priority: Ally Switch, Endure, Protect, Sucker Punch
- Moves that inflict status (and combo with the move Hex): Hypnosis, Will-O-Wisp, Toxic
- Ability: Levitate + Terastral Type: Electric
Moves that boost Haunter's stats
- Curse
- Nasty Plot
Most notable and possible best moves for Haunter
- Destiny Bond
- Knock Off
- Protect
- Rest
- Taunt
- Toxic
Common Effort Values for Haunter in Scarlet and Violet
Related Videos
Here are various how-to-use and competitive moveset analysis video guides for Haunter in Scarlet/Violet. These featured videos will most likely contain additional strategies and combos not listed on our site. Disclaimer: All videos belong to their respective owners along with the views, thoughts, and opinions expressed in the videos. They belong solely to the author and not to us.
We currently do not have any competitive video guides for Haunter in Scarlet/Violet
Want to have your Competitive Pokemon videos sponsored on our site? Contact us!
Some builds on this page have been hidden, click here to display them
Here are the best movesets for Haunter. Top rated Haunter Scarlet/Violet movesets. You can find Haunter builds Scarlet/Violet. Haunter movesets Scarlet/Violet are listed here. VGC Haunter Competitive Movesets can be found here. Find various EV spreads, find the best nature for Haunter in Scarlet/Violet along with competitive movesets. Basic info and Movesets for Gengar evolution