Competitive Information for Marill [Diamond/Pearl]
Water
Abilities:
This Pokemon's Attack is doubled.
The power of Fire- and Ice-type attacks against this Pokemon is halved.
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Movesets for Singles
Looking for a competitive moveset for Marill? These builds are optimized for Diamond/Pearl Single Battles. The movesets and EVs are designed to maximize damage against common opponents and threats in the Diamond/Pearl metagame. Check out the expert movesets below to boost your battle performance and dominate your opponents!
Meet Marill, a marvelous Pokémon ready to dominate with its Water typing! Marill is not a Pokémon anyone usually expects to see on the battlefield. Its only type-related weaknesses are Electric and Grass. Discover Marill's movesets below and unleash its potential in battles!
Item: Shell Bell / Life Orb
Ability: Huge Power
Nature: Adamant (+Atk, -SpA)
EVs: 120 Hp / 252 Atk / 68 Def / 68 SpD
Moveset:
- Aqua Tail / Waterfall
- Superpower / Brick Break
- Double-Edge / Return
- Ice Punch
Marill is a marvelous Physical Sweeper. It's meant to take down the opponent's team with brute physical power. Life Orb boosts the power of Marill's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Huge Power, Marill's attack is doubled.
♦ Waterfall is a physical STAB-boosted 80-base power Water-type move (20% chance to flinch the target).
♦ Superpower is a physical 120-base power Fighting-type move (lowers your Marill's attack and defense by 1 stage).
♦ Brick Break is a physical 75-base power Fighting-type move (destroys screens, even if the target is immune).
♦ Double-Edge is a physical 120-base power Normal-type move (has 1/3 recoil).
♦ Return is a physical 0-base power Normal-type move (max 102 power at maximum happiness).
♦ Ice Punch is a physical 75-base power Ice-type move (10% chance to freeze the target).
Link (click to copy):
https://hohoushome.com/b/eaab7
Item: Life Orb / Choice Specs
Ability: Thick Fat
Nature: Modest (+SpA, -Atk)
EVs: 120 Hp / 68 Def / 252 SpA / 68 SpD
Moveset:
- Surf / Bubble Beam
- Ice Beam / Icy Wind
- Snore
- Future Sight
Marill is a notable Special Sweeper. It is primarily designed to take down the opponent's team with high-damaging special attacks. Choice Specs will increase the damage of Marill's special moves by 1.5x but will lock you into the first move you pick. Life Orb boosts the power of Marill's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Thick Fat, the power of fire- and ice-type attacks against Marill is halved.
♦ Bubble Beam is a special STAB-boosted 65-base power Water-type move (10% chance to lower the target's speed by 1 stage).
♦ Ice Beam is a special 95-base power Ice-type move (10% chance to freeze the target).
♦ Icy Wind is a special 55-base power Ice-type move (100% chance to lower the foes speed by 1 stage).
♦ Snore is a special 40-base power Normal-type move (Marill must be asleep. 30% chance to flinch target).
♦ Future Sight is a special 80-base power Psychic-type move (hits two turns after being used).
Link (click to copy):
https://hohoushome.com/b/ebab7
Item: Leftovers
Ability: Huge Power
Nature: Adamant (+Atk, -SpA)
EVs: 239 Hp / 245 Atk / 9 SpD / 17 Spe
Moveset:
- Aqua Jet
- Sleep Talk
- Rest
- Ice Punch
Marill is a phenomenal Physical Tank. It is primarily designed to take a decent amount of physical hits while dealing some decent damage. Leftovers are always a great recovery option to ensure Marill last longer regaining it's health every turn. With Huge Power, Marill's attack is doubled.
♦ Sleep Talk is a status move (Marill must be asleep. uses another known move).
♦ Rest is a status move (Marill sleeps 2 turns and restores hp and status).
♦ Ice Punch is a physical 75-base power Ice-type move (10% chance to freeze the target).
Link (click to copy):
https://hohoushome.com/b/ecab7
Item: Choice Band
Ability: Huge Power
Nature: Adamant (+Atk, -SpA)
EVs: 252 Hp / 252 Atk / 4 Def
Moveset:
- Ice Punch
- Aqua Jet / Waterfall
- Superpower
- Ice Punch
Marill is pretty popular Physical Tank. It's goal is to take a decent amount of physical hits while dealing some decent damage. Choice Band will increase the damage of Marill's physical moves by 1.5x at the cost of locking you into the first move you pick. With Huge Power, Marill's attack is doubled.
♦ Superpower is a physical 120-base power Fighting-type move (lowers your Marill's attack and defense by 1 stage).
♦ Body Slam is a physical 85-base power Normal-type move (30% chance to paralyze the target).
♦ Ice Punch is a physical 75-base power Ice-type move (10% chance to freeze the target).
Link (click to copy):
https://hohoushome.com/b/edab7
Movesets for Doubles
Need a strong doubles moveset for Marill? These builds are perfect for VGC (Pokémon Video Game Championship) and other competitive Diamond/Pearl Double Battles. The VGC is the ultimate test of strategy and skill, and these movesets and EVs are designed to excel against multiple opponents at once while providing essential support to your team. Dominate the Diamond/Pearl metagame with these expert-crafted setups!
Item: Shell Bell / Life Orb
Ability: Huge Power
Nature: Adamant (+Atk, -SpA)
EVs: 120 Hp / 252 Atk / 68 Def / 68 SpD
Moveset:
- Aqua Tail / Waterfall
- Superpower / Brick Break
- Double-Edge / Return
- Ice Punch
Marill is an extraordinary Physical Sweeper. It attempts to take down the opponent's team with brute physical power. Life Orb boosts the power of Marill's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Huge Power, Marill's attack is doubled.
♦ Waterfall is a physical STAB-boosted 80-base power Water-type move (20% chance to flinch the target).
♦ Superpower is a physical 120-base power Fighting-type move (lowers your Marill's attack and defense by 1 stage).
♦ Brick Break is a physical 75-base power Fighting-type move (destroys screens, even if the target is immune).
♦ Double-Edge is a physical 120-base power Normal-type move (has 1/3 recoil).
♦ Return is a physical 0-base power Normal-type move (max 102 power at maximum happiness).
♦ Ice Punch is a physical 75-base power Ice-type move (10% chance to freeze the target).
Link (click to copy):
https://hohoushome.com/b/faab7
Item: Life Orb / Choice Specs
Ability: Thick Fat
Nature: Modest (+SpA, -Atk)
EVs: 120 Hp / 68 Def / 252 SpA / 68 SpD
Moveset:
- Surf / Bubble Beam
- Icy Wind / Ice Beam
- Snore
- Future Sight
Marill is a pretty decent Special Sweeper. It tries to take down the opponent's team with high-damaging special attacks. Choice Specs will increase the damage of Marill's special moves by 1.5x but will lock you into the first move you pick. Life Orb boosts the power of Marill's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Thick Fat, the power of fire- and ice-type attacks against Marill is halved.
♦ Bubble Beam is a special STAB-boosted 65-base power Water-type move (10% chance to lower the target's speed by 1 stage).
♦ Icy Wind is a special 55-base power Ice-type move (100% chance to lower the foes speed by 1 stage).
♦ Ice Beam is a special 95-base power Ice-type move (10% chance to freeze the target).
♦ Snore is a special 40-base power Normal-type move (Marill must be asleep. 30% chance to flinch target).
♦ Future Sight is a special 80-base power Psychic-type move (hits two turns after being used).
Link (click to copy):
https://hohoushome.com/b/fbab7
Movepool
Want to know what moves Marill can learn? Check out the full list of moves available in the Pokemon Diamond/Pearl generation.
Sort and organize the learnset by type, category, accuracy, and power. Moves in bold get the same-type attack bonus (STAB) when used by Marill.
Damage Modifiers:
Combo List
These are a list of several common move combinations Marill can perform in Diamond/Pearl. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.
Competitive DP Move and Ability Combos for Marill
- Moves: Defense curl + Rollout
- Moves: Belly drum + Rest
- Moves: Rest + Sleep talk
- Moves: Rest + Snore
- Moves: Perish song + Protect
- Moves: Whirlpool + Perish song
- Move: Swagger + Item: Mirror Herb
- Move: Fling + Item: King's Rock
- Move: Facade + Item: Flame Orb
- Move: Facade + Item: Toxic Orb
- Item: Blunder Policy + Move: Dynamic Punch
- Moves with Priority: Endure, Helping Hand, Protect, Aqua Jet
- Moves that Break Screens: Brick Break
- Moves that inflict status: Toxic
Moves that boost Marill's stats
- Amnesia
- Belly Drum
- Defense Curl
Most notable and possible best moves for Marill
- Hydro Pump
- Ice Beam
- Knock Off
- Light Screen
- Protect
- Rest
- Toxic
Common Effort Values for Marill in Diamond and Pearl
Usage Data
Explore the latest analytical usage data for this Pokémon from various VGC and online competitions. We use this data to develop our strategies and movesets. The data is categorized by competition and skill level: top-ranking trainers, mid-level players, and entry-level players.
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