Competitive Information for Dragonair [Gold/Silver]

Competitive Pokemon Gold/Silver Movesets and Strategies for Dragonair dragonair
Base Stats for Dragonair

Dragon


Evolutions / Family:
Dratini
Dragonair
Dragonite

Weakness Chart for Dragon-type:
Bug
Dark
Dragon
Electric
Fighting
Fire
Flying
Ghost
Grass
  
  
2x
0.5x
  
0.5x
  
  
0.5x
Ground
Ice
Normal
Poison
Psychic
Rock
Steel
Water
  
2x
  
  
  
  
  
0.5x
  
¼x
½x
2x
4x


Visit Smogon's Pokedex for more competitive movesets for DragonairVisit Serebii's Pokedex for location, breeding, and other game details about DragonairVisit Bulbapedia for more information about Dragonair

Movesets for Singles


What is a good competitive moveset for Dragonair? These builds have been optimized for Pokemon competing in Gold/Silver Single Battles. The movesets and EVs have been specifically calibrated to deal the most amount of damage to the largest group of potentially common opponents and typing threats for the Gold/Silver generation metagame.


Dragonair is a remarkable Dragon-typed Pokemon. Dragonair is not a Pokemon anyone usually expects sees on the battlefield. There were no known abilities back in the Gold/Silver Pokemon games. Dragonair's only type-related weaknesses are Dragon and Ice.


Species: Dragonair
Item: Life Orb / Focus Sash
Moveset:
- Double-Edge / Return
- Detect
- Thunder Wave
- Light Screen

Physical Sweeper Dragonair (Retro)

Dragonair is a remarkable Physical Sweeper. This moveset is designed to take down the opponent's team with brute physical power. Previously before Generation IV, a move's damage category was determined by its type. Focus Sash helps protect Dragonair from being one-shotted and allowing it to atleast use a crucial move when brought out.

Double-Edge is a physical 120-base power Normal-type move (has 1/4 recoil).
Return is a physical 0-base power Normal-type move (max 102 power at maximum happiness).
Detect is a status move (prevents moves from affecting your Dragonair this turn).
Thunder Wave is a status move (paralyzes the target).
Light Screen is a status move (for 5 turns, your Dragonair's party has doubled special defense).




Species: Dragonair
Item: Life Orb / Focus Sash
Moveset:
- Outrage
- Surf
- Flamethrower
- Ice Beam

Special Sweeper Dragonair (Retro)

Dragonair is an awesome Special Sweeper. It's primary goal is to take down the opponent's team with high-damaging special attacks. Don't forget before Generation IV, a move's damage category was determined by its type. Focus Sash helps protect Dragonair from being one-shotted and allowing it to atleast use a crucial move when brought out.

Outrage is a special STAB-boosted 90-base power Dragon-type move (lasts 2-3 turns. confuses your Dragonair afterwards).
Surf is a special 95-base power Water-type move that deals a substantial amount of damage.
Flamethrower is a special 95-base power Fire-type move (10% chance to burn the target).
Ice Beam is a special 95-base power Ice-type move (10% chance to freeze the target).




Species: Dragonair
Item: Eviolite
Ability: Marvel Scale
Nature: Careful (+SpD, -SpA)
EVs: 252 Hp / 4 Def / 252 SpD
Moveset:
- Outrage
- Iron Tail
- Sleep Talk
- Rest

Dragonair Special Wall (Sleeping Dragon**)

Dragonair is a wonderful Special Wall. It's designed to take a hefty amount of hits from special attacks while dealing some decent damage. Dragonair is not a Pokemon anyone usually expects sees on the battlefield until Eviolite was attached to it. If Eviolite is held by a Pokémon that is not fully evolved, it will raises the Defense and Special Defense of that Pokemon by 50%. This is my favorite wall to use in lower tiers. Marvel Scale activates via Rest, so the defence goes up, making a physical and special wall. Outrage lasts once and deals massive damage without the confusion. Dragon Tail could still work in this set due to Sleep Talk negating its negative priority and switching out a slower opponent before they can move.

Outrage is a special STAB-boosted 90-base power Dragon-type move (lasts 2-3 turns. confuses your Dragonair afterwards).
Iron Tail is a physical 100-base power Steel-type move (30% chance to lower the target's defense by 1 stage).
Sleep Talk is a status move (Dragonair must be asleep. uses another known move).
Rest is a status move (Dragonair sleeps 2 turns and restores hp and status).



Movepool


Wondering what moves can Dragonair learn? Here is the list of moves this Pokemon can learn in this selected generation.
Sort and organize the learnset by move type, category, accuracy, and power. Bolded moves will gain the same-type attack bonus (STAB) if this Pokemon uses them.


Cat
Type
Movename
Damage
Accuracy
PP
Effect
Blizzard
120
70%
5
10% chance to freeze the target.
Bubble Beam
65
100%
20
10% chance to lower the target's Speed by 1.
Dragon Breath
60
100%
20
30% chance to paralyze the target.
Dragon Rage
--
100%
10
Deals 40 HP of damage to the target.
Fire Blast
120
85%
5
10% chance to burn the target.
Flamethrower
95
100%
15
10% chance to burn the target.
Hydro Pump
120
80%
5
No additional effect.
Ice Beam
95
100%
10
10% chance to freeze the target.
Icy Wind
55
95%
15
100% chance to lower the target's Speed by 1.
Outrage
90
100%
15
Lasts 2-3 turns. Confuses the user afterwards.
Surf
95
100%
15
No additional effect.
Thunder
120
70%
10
30% chance to paralyze. Can't miss in rain.
Thunderbolt
95
100%
15
10% chance to paralyze the target.
Twister
40
100%
20
20% chance to flinch the target.
Water Gun
40
100%
25
No additional effect.
Waterfall
80
100%
15
No additional effect.
Zap Cannon
100
50%
5
100% chance to paralyze the target.
Bide
--
100%
10
Waits 2-3 turns; deals double the damage taken.
Body Slam
85
100%
15
30% chance to paralyze the target.
Double-Edge
120
100%
15
Has 1/4 recoil.
Extreme Speed
80
100%
5
Usually goes first.
Frustration
--
100%
20
Max 102 power at minimum Happiness.
Headbutt
70
100%
15
30% chance to flinch the target.
Horn Drill
--
30%
5
OHKOs the target. Fails if user is a lower level.
Hyper Beam
150
90%
5
User cannot move next turn.
Iron Tail
100
75%
15
30% chance to lower the target's Defense by 1.
Rage
20
100%
20
Next Rage increases in damage if hit during use.
Return
--
100%
20
Max 102 power at maximum Happiness.
Skull Bash
100
100%
15
Raises user's Defense by 1 on turn 1. Hits turn 2.
Slam
80
75%
20
No additional effect.
Snore
40
100%
15
User must be asleep. 30% chance to flinch target.
Swift
60
--
20
This move does not check accuracy.
Take Down
90
85%
20
Has 1/4 recoil.
Wrap
15
85%
20
Traps and damages the target for 2-5 turns.
Agility
--
--
30
Raises the user's Speed by 2.
Attract
--
100%
15
A target of the opposite gender gets infatuated.
Curse
--
--
10
Curses if Ghost, else -1 Spe, +1 Atk, +1 Def.
Detect
--
--
5
Prevents moves from affecting the user this turn.
Double Team
--
--
15
Raises the user's evasiveness by 1.
Endure
--
--
10
User survives attacks this turn with at least 1 HP.
Haze
--
--
30
Eliminates all stat changes.
Leer
--
100%
30
Lowers the target's Defense by 1.
Light Screen
--
--
30
For 5 turns, the user's party has doubled Sp. Def.
Mimic
--
--
10
The last move the target used replaces this one.
Mist
--
--
30
While active, user is protected from stat drops.
Protect
--
--
10
Prevents moves from affecting the user this turn.
Rain Dance
--
--
5
For 5 turns, heavy rain powers Water moves.
Reflect
--
--
20
For 5 turns, the user's party has doubled Def.
Rest
--
--
10
User sleeps 2 turns and restores HP and status.
Safeguard
--
--
25
For 5 turns, protects user's party from status.
Sleep Talk
--
--
10
User must be asleep. Uses another known move.
Substitute
--
--
10
User takes 1/4 its max HP to put in a substitute.
Supersonic
--
55%
20
Causes the target to become confused.
Swagger
--
90%
15
Raises the target's Attack by 2 and confuses it.
Thunder Wave
--
100%
20
Paralyzes the target.
Toxic
--
85%
10
Badly poisons the target.

Combo List


These are a list of several common move combinations Dragonair can perform in Gold/Silver. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.


Competitive GS Move and Ability Combos for Dragonair

Create a build


Have an idea in mind for Dragonair that you'd like to test? Customize the IVs, EVs and their Gold/Silver moveset. This area allows you to examine the typing coverages of selected moves and stat variances.



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