Competitive Information for Nidoking [Red/Blue]

Competitive Pokemon Red/Blue Movesets and Strategies for Nidoking nidoking
Base Stats for Nidoking

Poison / Ground


Evolutions / Family:
Nidoran-M
Nidorino
Nidoking

Weakness Chart for Poison/Ground-type:
Bug
Dragon
Electric
Fighting
Fire
Flying
Ghost
Grass
2x
  
0x
0.5x
  
  
  
  
Ground
Ice
Normal
Poison
Psychic
Rock
Water
2x
2x
  
0.25x
2x
0.5x
2x
  
¼x
½x
2x
4x


Visit Smogon's Pokedex for more competitive movesets for NidokingVisit Serebii's Pokedex for location, breeding, and other game details about NidokingVisit Bulbapedia for more information about NidokingVisit Pikalytics for competitive usage stats on Nidoking

Movesets for Singles


What is a good competitive moveset for Nidoking? These builds have been optimized for Pokemon competing in Red/Blue Single Battles. The movesets and EVs have been specifically calibrated to deal the most amount of damage to the largest group of potentially common opponents and typing threats for the Red/Blue generation metagame.


Common team mates for Nidoking in Pokemon Red/Blue:

ExeggutorJynxChanseyAlakazamTangelaHypnoTentacruelCharizardVenusaurVenomothWeezingMuk


Nidoking is a spectacular Poison and Ground-typed Pokemon. Nidoking is a pretty regular Pokemon to see in Generation 1. There were no known abilities or equippable items back in the Red/Blue Pokemon games. Nidoking is weak to Bug, Ground, Ice, Psychic, and Water-typed attacks.


Species: Nidoking
Moveset:
- Earthquake
- Hyper Beam / Double-Edge
- Rock Slide
- Seismic Toss

Physical Sweeper Nidoking (Retro)

Nidoking is a notable Physical Sweeper. This moveset is designed to take down the opponent's team with brute physical power. Things definately worked differently in the first generation. Remember prior to Generation IV, a move's damage category was determined by its type.

Earthquake is a physical STAB-boosted 100-base power Ground-type move that deals a notable amount of damage.
Hyper Beam is a physical 150-base power Normal-type move (can't move next turn if target or sub is not koed).
Double-Edge is a physical 100-base power Normal-type move (has 1/4 recoil).
Rock Slide is a physical 75-base power Rock-type move that deals damage.
Seismic Toss is a physical 1-base power Fighting-type move (damage = Nidoking's level. can hit ghost types).




Species: Nidoking
Moveset:
- Blizzard / Ice Beam
- Surf / Bubble Beam
- Thunderbolt
- Toxic

Special Sweeper Nidoking (Retro)

Nidoking is an astounding Special Sweeper. It's primary goal is to take down the opponent's team with high-damaging special attacks. Gen1 meta was a totally different monster. Don't forget back before Generation IV, a move's damage category was determined by its type.

Blizzard is a special 120-base power Ice-type move (10% chance to freeze the target).
Ice Beam is a special 95-base power Ice-type move (10% chance to freeze the target).
Surf is a special 95-base power Water-type move that deals a substantial amount of damage.
Bubble Beam is a special 65-base power Water-type move (33% chance to lower the target's speed by 1 stage).
Thunderbolt is a special 95-base power Electric-type move (10% chance to paralyze the target).
Toxic is a status move (badly poisons the target).



Movepool


Wondering what moves can Nidoking learn? Here is the list of moves this Pokemon can learn in this selected generation.
Sort and organize the learnset by move type, category, accuracy, and power. Bolded moves will gain the same-type attack bonus (STAB) if this Pokemon uses them.


Cat
Type
Movename
Damage
Accuracy
PP
Effect
Blizzard
120
90%
5
10% chance to freeze the target.
Bubble Beam
65
100%
20
33% chance to lower the target's Speed by 1.
Fire Blast
120
85%
5
30% chance to burn the target.
Ice Beam
95
100%
10
10% chance to freeze the target.
Surf
95
100%
15
No additional effect.
Thunder
120
70%
10
10% chance to paralyze the target.
Thunderbolt
95
100%
15
10% chance to paralyze the target.
Water Gun
40
100%
25
No additional effect.
Bide
--
--
10
Waits 2-3 turns; deals double the damage taken.
Body Slam
85
100%
15
30% chance to paralyze the target.
Counter
--
100%
20
If hit by physical attack, returns double damage.
Double Kick
30
100%
30
Hits 2 times in one turn.
Double-Edge
100
100%
15
Has 1/4 recoil.
Earthquake
100
100%
10
No additional effect.
Fissure
--
30%
5
Deals 65535 damage. Fails if target is faster.
Fury Attack
15
85%
20
Hits 2-5 times in one turn.
Horn Attack
65
100%
25
No additional effect.
Horn Drill
--
30%
5
Deals 65535 damage. Fails if target is faster.
Hyper Beam
150
90%
5
Can't move next turn if target or sub is not KOed.
Mega Kick
120
75%
5
No additional effect.
Mega Punch
80
85%
20
No additional effect.
Pay Day
40
100%
20
Scatters coins.
Poison Sting
15
100%
35
20% chance to poison the target.
Rage
20
100%
20
Lasts forever. Raises user's Attack by 1 when hit.
Rock Slide
75
90%
10
No additional effect.
Seismic Toss
??
100%
20
Damage = user's level. Can hit Ghost types.
Skull Bash
100
100%
15
Charges turn 1. Hits turn 2.
Strength
80
100%
15
No additional effect.
Submission
80
80%
25
Has 1/4 recoil.
Tackle
35
95%
35
No additional effect.
Take Down
90
85%
20
Has 1/4 recoil.
Thrash
90
100%
20
Lasts 3-4 turns. Confuses the user afterwards.
Double Team
--
--
15
Raises the user's evasiveness by 1.
Focus Energy
--
--
30
Quarters the user's chance for a critical hit.
Leer
--
100%
30
Lowers the target's Defense by 1.
Mimic
--
--
10
Random move known by the target replaces this.
Reflect
--
--
20
While active, the user's Defense is doubled.
Rest
--
--
10
User sleeps 2 turns and restores HP and status.
Substitute
--
--
10
User takes 1/4 its max HP to put in a Substitute.
Toxic
--
85%
10
Badly poisons the target.

Combo List


These are a list of several common move combinations Nidoking can perform in Red/Blue. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.


Competitive RB Move and Ability Combos for Nidoking

Create a build


Have an idea in mind for Nidoking that you'd like to test? Customize the IVs, EVs and their Red/Blue moveset. This area allows you to examine the typing coverages of selected moves and stat variances.



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