Note on TTV (True Total Value): TTV is a total sum of all stats except the unused attack stat. It includes either Attack or Special Attack, depending on which is more likely to be used in battles.
Competitive Information for Aerodactyl [Ruby/Sapphire]
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Weakness Chart for Rock/Flying-type:
Bug
Dark
Dragon
Electric
Fighting
Fire
Flying
Ghost
Grass
0.5x
2x
0.5x
0.5x
Ground
Ice
Normal
Poison
Psychic
Rock
Steel
Water
0x
2x
0.5x
0.5x
2x
2x
2x
¼x
½x
2x
4x
Movesets for Singles
Looking for a competitive moveset for Aerodactyl? These builds are optimized for Ruby/Sapphire Single Battles. The movesets and EVs are designed to maximize damage against common opponents and threats in the Ruby/Sapphire metagame. Check out the expert movesets below to boost your battle performance and dominate your opponents!
Meet Aerodactyl, an outstanding Pokémon ready to dominate with its Rock and Flying typing! It's a sight to see Aerodactyl out in the 3rd generation battlefield. It is weak to Electric, Ice, Rock, Steel, and Water-typed attacks. Explore the movesets below to see how Aerodactyl performs in battles.
Species: Aerodactyl Item: Shell Bell / Choice Band Ability: Rock Head Nature: Adamant (+Atk, -SpA) Nature: Jolly (+Spe, -SpA) EVs: 208 Hp / 252 Atk / 44 Def / 4 Spe Moveset: - Sky Attack / Wing Attack - Double-Edge / Return - Rock Slide / Ancient Power - Earthquake
Physical Sweeper Aerodactyl (Rock Head)
Aerodactyl makes an an exceptional Physical Sweeper in single battles. This moveset is designed to crush rivals using overwhelming physical attacks. Previously before Generation IV, a move's damage category was determined by its type. Choice Band will increase the damage of Aerodactyl's physical moves by 1.5x at the cost of locking you into the first move you pick. The Shell Bell item option is to help Aerodactyl recover from the recoil damage it may take from Double-Edge. With Rock Head, Aerodactyl does not take recoil damage besides struggle and crash damage.
◆ Sky Attack is a physical STAB-boosted 140-base power Flying-type move (charges, then hits turn 2. 30% flinch. High crit). ◆ Wing Attack is a physical STAB-boosted 60-base power Flying-type move that deals damage. ◆ Double-Edge is a physical 120-base power Normal-type move (has 1/3 recoil). ◆ Return is a physical 0-base power Normal-type move (max 102 power at maximum happiness). ◆ Rock Slide is a physical STAB-boosted 75-base power Rock-type move (30% chance to make the foes flinch). ◆ Ancient Power is a physical STAB-boosted 60-base power Rock-type move (10% chance to raise all stats by 1 stage (not acc/eva)). ◆ Earthquake is a physical 100-base power Ground-type move (hits adjacent pokemon. Power doubles on dig).
No additional EV spread were found for this set at this time.Array
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Link (click to copy):
https://hohoushome.com/b/caa8e
Movesets for Doubles
Need a strong doubles moveset for Aerodactyl? These builds are perfect for VGC (Pokémon Video Game Championship) and other competitive Ruby/Sapphire Double Battles. The VGC is the ultimate test of strategy and skill, and these movesets and EVs are designed to excel against multiple opponents at once while providing essential support to your team. Dominate the Ruby/Sapphire metagame with these expert-crafted setups!
Species: Aerodactyl Item: Shell Bell / Choice Band Ability: Rock Head Nature: Adamant (+Atk, -SpA) Nature: Jolly (+Spe, -SpA) EVs: 208 Hp / 252 Atk / 44 Def / 4 Spe Moveset: - Rock Slide / Ancient Power - Sky Attack / Wing Attack - Earthquake - Double-Edge / Return
Doubles Physical Sweeper Aerodactyl (Rock Head)
In double battles, Aerodactyl's Physical Sweeper role is a distinguished. The purpose of this moveset is to take down the opponent's team with formidable physical power. Remember before Generation IV, a move's damage category was determined by its type. Choice Band will increase the damage of Aerodactyl's physical moves by 1.5x at the cost of locking you into the first move you pick. The Shell Bell item option is to help Aerodactyl recover from the recoil damage it may take from Double-Edge. With Rock Head, Aerodactyl does not take recoil damage besides struggle and crash damage.
◆ Rock Slide is a physical STAB-boosted 75-base power Rock-type move (30% chance to make the foes flinch). ◆ Ancient Power is a physical STAB-boosted 60-base power Rock-type move (10% chance to raise all stats by 1 stage (not acc/eva)). ◆ Sky Attack is a physical STAB-boosted 140-base power Flying-type move (charges, then hits turn 2. 30% flinch. High crit). ◆ Wing Attack is a physical STAB-boosted 60-base power Flying-type move that deals damage. ◆ Earthquake is a physical 100-base power Ground-type move (hits adjacent pokemon. Power doubles on dig). ◆ Double-Edge is a physical 120-base power Normal-type move (has 1/3 recoil). ◆ Return is a physical 0-base power Normal-type move (max 102 power at maximum happiness).
No additional EV spread were found for this set at this time.Array
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Link (click to copy):
https://hohoushome.com/b/daa8e
Movepool
Want to know what moves Aerodactyl can learn? Check out the full list of moves available in the Pokemon Ruby/Sapphire generation.
Sort and organize the learnset by type, category, accuracy, and power. Moves in bold get the same-type attack bonus (STAB) when used by Aerodactyl.
Category Filter: Filter movelist to show only Physical, Special, or Status moves
Extended Move Details:Additional move information such as Risk versus Reward Statistics or Move power versus specific type-matchups
Damage Modifiers:
Type-matchup: Sort through and determine which moves would best work versus an opponent of the typing you select.
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Note: The damage listed here under Versus is not actually calculated using the in-game damage formula. It is simply calculated using typing weaknesses and resistances from the selected type-matchup modifier along with STAB (if applied) to help sort through and give a general idea as to how powerful certain moves might be towards that selected typing after modifiers are applied. Several moves listed here may have additional effects that might alter actual damage output which are not factored on this specific list. Use damage calculators to find actual damage amounts.
Combo List
These are a list of several common move combinations Aerodactyl can perform in Ruby/Sapphire. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.
Competitive RS Move and Ability Combos for Aerodactyl
Moves: Rest + Sleep talk
Moves: Rest + Snore
Move: Swagger + Item: Mirror Herb
Move: Facade + Item: Flame Orb
Move: Facade + Item: Toxic Orb
Moves with Priority: Endure, Protect
Moves that inflict status: Toxic
Moves that boost Aerodactyl's stats
Agility
Ancient Power
Curse
Steel Wing
Most notable and possible best moves for Aerodactyl
Double-Edge
Earthquake
Hidden Power Bug
Hidden Power Flying
Other
Protect
Rest
Rock Slide
Taunt
Toxic
Common Effort Values for Aerodactyl in Ruby and Sapphire
Explore the latest analytical usage data for this Pokémon from various VGC and online competitions. We use this data to develop our strategies and movesets. The data is categorized by competition and skill level: top-ranking trainers, mid-level players, and entry-level players.
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Here are the best movesets for Aerodactyl. Top rated Aerodactyl Ruby/Sapphire movesets. You can find Aerodactyl builds Ruby/Sapphire. Aerodactyl movesets Ruby/Sapphire are listed here. VGC Aerodactyl Competitive Movesets can be found here. Find various EV spreads, find the best nature for Aerodactyl in Ruby/Sapphire along with competitive movesets. Basic info and Movesets for evolution