Competitive Information for Dragonite [Ruby/Sapphire]

Competitive Pokemon Ruby/Sapphire Movesets and Strategies for Dragonite dragonite
Base Stats for Dragonite

Dragon / Flying

Abilities:
Inner FocusInner Focus: This Pokemon cannot be made to flinch.


Evolutions / Family:
Dratini
Dragonair
Dragonite

Weakness Chart for Dragon/Flying-type:
Bug
Dark
Dragon
Electric
Fighting
Fire
Flying
Ghost
Grass
0.5x
  
2x
  
0.5x
0.5x
  
  
0.25x
Ground
Ice
Normal
Poison
Psychic
Rock
Steel
Water
0x
4x
  
  
  
2x
  
0.5x
  
¼x
½x
2x
4x


Visit Smogon's Pokedex for more competitive movesets for DragoniteVisit Serebii's Pokedex for location, breeding, and other game details about DragoniteVisit Bulbapedia for more information about DragoniteVisit Pikalytics for competitive usage stats on Dragonite

Movesets for Singles


What is a good competitive moveset for Dragonite? These builds have been optimized for Pokemon competing in Ruby/Sapphire Single Battles. The movesets and EVs have been specifically calibrated to deal the most amount of damage to the largest group of potentially common opponents and typing threats for the Ruby/Sapphire generation metagame.


Common team mates for Dragonite in Pokemon Ruby/Sapphire:

SwampertSnorlaxMagnetonSalamenceAerodactylBlisseyForretressVenusaurLaprasNidokingVaporeon


Dragonite is an interesting Dragon and Flying-typed Pokemon. Dragonite is a usual Pokemon to see in Generation 3. Dragonite is weak to Dragon, Ice, and Rock-typed attacks.


Species: Dragonite
Item: Leftovers / Choice Band
Ability: Inner Focus
Nature: Jolly (+Spe, -SpA)
EVs: 44 Hp / 252 Atk / 212 Spe
Moveset:
- Focus Punch
- Double-Edge / Return
- Earthquake
- Dragon Dance

Physical Sweeper Dragonite (Analytic)

Dragonite is a pretty decent Physical Sweeper. It is meant to take down the opponent's team with brute physical power. In the old days prior to Generation IV, a move's damage category was determined by its type. Leftovers are always a great recovery option to ensure Dragonite last longer regaining it's life every turn. Choice Band will increase the damage of Dragonite's physical moves by 1.5x at the cost of locking you into the first move you pick. With Inner Focus, Dragonite cannot be made to flinch.

Focus Punch is a physical 150-base power Fighting-type move (fails if your Dragonite takes damage before it hits).
Double-Edge is a physical 120-base power Normal-type move (has 1/3 recoil).
Return is a physical 0-base power Normal-type move (max 102 power at maximum happiness).
Earthquake is a physical 100-base power Ground-type move (hits adjacent pokemon. power doubles on dig).
Dragon Dance is a status move (raises your Dragonite's attack and speed by 1 stage).




Species: Dragonite
Item: Life Orb
Ability: Inner Focus
Nature: Adamant (+Atk, -SpA)
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Double-Edge / Return
- Earthquake
- Wing Attack
- Brick Break

Physical Sweeper Dragonite

Dragonite is a notable Physical Sweeper. It's purpose is to take down the opponent's team with brute physical power. In the dark days prior to Generation IV, a move's damage category was determined by its type. Life Orb boosts the power of Dragonite's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Inner Focus, Dragonite cannot be made to flinch.

Double-Edge is a physical 120-base power Normal-type move (has 1/3 recoil).
Return is a physical 0-base power Normal-type move (max 102 power at maximum happiness).
Earthquake is a physical 100-base power Ground-type move (hits adjacent pokemon. power doubles on dig).
Wing Attack is a physical STAB-boosted 60-base power Flying-type move that deals damage.
Brick Break is a physical 75-base power Fighting-type move (destroys screens, even if the target is immune).




Species: Dragonite
Item: Leftovers
Ability: Multiscale
Nature: Adamant (+Atk, -SpA)
EVs: 215 Hp / 215 Def / 80 Spe
Moveset:
- Dragon Dance
- Safeguard
- Outrage
- Thunder Punch / Return

Dragonite Physical Wall (Safeguard Dragon)

Dragonite is an extraordinary Physical Wall. It's primary goal is to take a nice amount of physical hits while dealing some decent damage. Leftovers are always a great recovery option to ensure Dragonite last longer regaining it's it's health every turn.

Dragon Dance is a status move (raises your Dragonite's attack and speed by 1 stage).
Safeguard is a status move (for 5 turns, protects Dragonite's party from status).
Outrage is a special STAB-boosted 90-base power Dragon-type move (lasts 2-3 turns. confuses your Dragonite afterwards).
Thunder Punch is a special 75-base power Electric-type move (10% chance to paralyze the target).
Return is a physical 0-base power Normal-type move (max 102 power at maximum happiness).




Species: Dragonite
Item: Leftovers
Ability: Multiscale
Nature: Jolly (+Spe, -SpA)
EVs: 252 Atk / 4 SpD / 252 Spe
Moveset:
- Dragon Dance
- Dragon Claw
- Earthquake
- Fire Punch / Waterfall

Dragonite Physical Sweeper (Physical Fury Dragonite)

Dragonite is a decent Physical Sweeper. This moveset attempts to take down the opponent's team with brute physical power. Leftovers are always a great recovery option to ensure Dragonite last longer regaining it's it's health points every turn. Multiscale helps keep you alive long enough to get a Dragon Dance off and get that speed boost to start wrecking the next turn.

Dragon Dance is a status move (raises your Dragonite's attack and speed by 1 stage).
Dragon Claw is a special STAB-boosted 80-base power Dragon-type move that deals a mighty amount of damage.
Earthquake is a physical 100-base power Ground-type move (hits adjacent pokemon. power doubles on dig).
Fire Punch is a special 75-base power Fire-type move (10% chance to burn the target).
Waterfall is a special 80-base power Water-type move that deals a great amount of damage.



Movesets for Doubles


What is a good doubles moveset for Dragonite? These builds have been optimized for Ruby/Sapphire Double Battles. They have movesets and EVs specifically calibrated to generally work best versus multiple Pokemon at once as well as helping to support other team members and allys in the Ruby/Sapphire generation metagame.


Common team mates for Dragonite in Pokemon Ruby/Sapphire:

SwampertSnorlaxMagnetonSalamenceAerodactylBlisseyForretressVenusaurLaprasNidokingVaporeon


Species: Dragonite
Item: Life Orb
Ability: Inner Focus
Nature: Adamant (+Atk, -SpA)
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Earthquake
- Double-Edge / Return
- Wing Attack
- Brick Break

Doubles Physical Sweeper Dragonite

Dragonite is a wonderful Physical Sweeper. It is designed to take down the opponent's team with brute physical power. Previously before Generation IV, a move's damage category was determined by its type. Life Orb boosts the power of Dragonite's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Inner Focus, Dragonite cannot be made to flinch.

Earthquake is a physical 100-base power Ground-type move (hits adjacent pokemon. power doubles on dig).
Double-Edge is a physical 120-base power Normal-type move (has 1/3 recoil).
Return is a physical 0-base power Normal-type move (max 102 power at maximum happiness).
Wing Attack is a physical STAB-boosted 60-base power Flying-type move that deals damage.
Brick Break is a physical 75-base power Fighting-type move (destroys screens, even if the target is immune).



Movepool


Wondering what moves can Dragonite learn? Here is the list of moves this Pokemon can learn in this selected generation.
Sort and organize the learnset by move type, category, accuracy, and power. Bolded moves will gain the same-type attack bonus (STAB) if this Pokemon uses them.


Cat
Type
Movename
Damage
Accuracy
PP
Effect
Blizzard
120
70%
5
10% chance to freeze foe(s).
Dive
60
100%
10
Dives underwater turn 1, strikes turn 2.
Dragon Breath
60
100%
20
30% chance to paralyze the target.
Dragon Claw
80
100%
15
No additional effect.
Dragon Rage
--
100%
10
Deals 40 HP of damage to the target.
Fire Blast
120
85%
5
10% chance to burn the target.
Fire Punch
75
100%
15
10% chance to burn the target.
Flamethrower
95
100%
15
10% chance to burn the target.
Ice Beam
95
100%
10
10% chance to freeze the target.
Ice Punch
75
100%
15
10% chance to freeze the target.
Icy Wind
55
95%
15
100% chance to lower the foe(s) Speed by 1.
Outrage
90
100%
15
Lasts 2-3 turns. Confuses the user afterwards.
Shock Wave
60
--
20
This move does not check accuracy.
Surf
95
100%
15
Hits foes. Power doubles against Dive.
Thunder
120
70%
10
30% chance to paralyze. Can't miss in rain.
Thunder Punch
75
100%
15
10% chance to paralyze the target.
Thunderbolt
95
100%
15
10% chance to paralyze the target.
Twister
40
100%
20
20% chance to flinch the foe(s).
Water Pulse
60
100%
20
20% chance to confuse the target.
Waterfall
80
100%
15
No additional effect.
Aerial Ace
60
--
20
This move does not check accuracy.
Body Slam
85
100%
15
30% chance to paralyze the target.
Brick Break
75
100%
15
Destroys screens, even if the target is immune.
Cut
50
95%
30
No additional effect.
Double-Edge
120
100%
15
Has 1/3 recoil.
Dynamic Punch
100
50%
5
100% chance to confuse the target.
Earthquake
100
100%
10
Hits adjacent Pokemon. Power doubles on Dig.
Facade
70
100%
20
Power doubles if user is burn/poison/paralyzed.
Fly
70
95%
15
Flies up on first turn, then strikes the next turn.
Focus Punch
150
100%
20
Fails if the user takes damage before it hits.
Frustration
--
100%
20
Max 102 power at minimum Happiness.
Fury Cutter
10
95%
20
Power doubles with each hit, up to 160.
Hyper Beam
150
90%
5
User cannot move next turn.
Iron Tail
100
75%
15
30% chance to lower the target's Defense by 1.
Mud-Slap
20
100%
10
100% chance to lower the target's accuracy by 1.
Return
--
100%
20
Max 102 power at maximum Happiness.
Rock Smash
20
100%
15
50% chance to lower the target's Defense by 1.
Rock Tomb
50
80%
10
100% chance to lower the target's Speed by 1.
Secret Power
70
100%
20
Effect varies with terrain. (30% paralysis chance)
Slam
80
75%
20
No additional effect.
Snore
40
100%
15
User must be asleep. 30% chance to flinch target.
Steel Wing
70
90%
25
10% chance to raise the user's Defense by 1.
Strength
80
100%
15
No additional effect.
Swift
60
--
20
This move does not check accuracy. Hits foes.
Wing Attack
60
100%
35
No additional effect.
Wrap
15
85%
20
Traps and damages the target for 2-5 turns.
Agility
--
--
30
Raises the user's Speed by 2.
Attract
--
100%
15
A target of the opposite gender gets infatuated.
Double Team
--
--
15
Raises the user's evasiveness by 1.
Dragon Dance
--
--
20
Raises the user's Attack and Speed by 1.
Endure
--
--
10
User survives attacks this turn with at least 1 HP.
Hail
--
--
10
For 5 turns, hail crashes down.
Haze
--
--
30
Eliminates all stat changes.
Heal Bell
--
--
5
Cures the user's party of all status conditions.
Leer
--
100%
30
Lowers the foe(s) Defense by 1.
Light Screen
--
--
30
For 5 turns, special damage to allies is halved.
Mimic
--
--
10
The last move the target used replaces this one.
Mist
--
--
30
For 5 turns, protects user's party from stat drops.
Protect
--
--
10
Prevents moves from affecting the user this turn.
Rain Dance
--
--
5
For 5 turns, heavy rain powers Water moves.
Rest
--
--
10
User sleeps 2 turns and restores HP and status.
Roar
--
100%
20
Forces the target to switch to a random ally.
Safeguard
--
--
25
For 5 turns, protects user's party from status.
Sandstorm
--
--
10
For 5 turns, a sandstorm rages.
Sleep Talk
--
--
10
User must be asleep. Uses another known move.
Substitute
--
--
10
User takes 1/4 its max HP to put in a substitute.
Sunny Day
--
--
5
For 5 turns, intense sunlight powers Fire moves.
Supersonic
--
55%
20
Causes the target to become confused.
Swagger
--
90%
15
Raises the target's Attack by 2 and confuses it.
Thunder Wave
--
100%
20
Paralyzes the target.
Toxic
--
85%
10
Badly poisons the target.

Combo List


These are a list of several common move combinations Dragonite can perform in Ruby/Sapphire. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.


Competitive RS Move and Ability Combos for Dragonite

Create a build


Have an idea in mind for Dragonite that you'd like to test? Customize the IVs, EVs and their Ruby/Sapphire moveset. This area allows you to examine the typing coverages of selected moves and stat variances.



Hooh
This feature is currently in the final stages of development.