Competitive Information for Electrode [Sun/Moon]
Electric
Abilities:
If this Pokemon is KOed with a contact move, that move's user loses 1/4 its max HP.
This Pokemon is immune to sound-based moves, including Heal Bell.
30% chance a Pokemon making contact with this Pokemon will be paralyzed.
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Movesets for Singles
Looking for a competitive moveset for Electrode? These builds are optimized for Sun/Moon Single Battles. The movesets and EVs are designed to maximize damage against common opponents and threats in the Sun/Moon metagame. Check out the expert movesets below to boost your battle performance and dominate your opponents!
DragoniteMagearnaGreninja-AshBlacephalonPinsir-MegaAccelgorRegisteelElectivireMagnetonStunfisk
Discover the strength of Electrode, a marvelous Pokémon known for its Electric typing! Electrode is a common Pokémon to see in the SM metagame. Its only type-related weakness is Ground. Explore the movesets below to see how Electrode performs in battles.
Item: Light Clay / Life Orb
Ability: Aftermath
Nature: Adamant (+Atk, -SpA)
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Explosion
- Light Screen
- Reflect
- Taunt
Electrode is a remarkable Physical Sweeper. It was designed to take down the opponent's team with brute physical power. Life Orb boosts the power of Electrode's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Aftermath, if Electrode is koed with a contact move that move's user loses 1/4 its max hp.
♦ Light Screen is a status move (for 5 turns, special damage to allies is halved).
♦ Reflect is a status move (for 5 turns, physical damage to allies is halved).
♦ Taunt is a status move (target can't use status moves its next 3 turns).
Link (click to copy):
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Item: Light Clay / Life Orb
Ability: Aftermath
Nature: Timid (+Spe, -Atk)
EVs: 252 SpA / 4 SpD / 252 Spe
Moveset:
- Volt Switch / Thunderbolt
- Light Screen
- Reflect
- Taunt
Electrode is pretty popular Special Sweeper. This moveset attempts to take down the opponent's team with high-damaging special attacks. Life Orb boosts the power of Electrode's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Aftermath, if Electrode is koed with a contact move that move's user loses 1/4 its max hp.
♦ Thunderbolt is a special STAB-boosted 90-base power Electric-type move (10% chance to paralyze the target).
♦ Light Screen is a status move (for 5 turns, special damage to allies is halved).
♦ Reflect is a status move (for 5 turns, physical damage to allies is halved).
♦ Taunt is a status move (target can't use status moves its next 3 turns).
Link (click to copy):
https://hohoushome.com/b/kba65
Item: Electrium Z / Focus Sash
Ability: Aftermath
Nature: Modest (+SpA, -Atk)
Nature: Timid (+Spe, -Atk)
EVs: 252 Hp / 4 Def / 252 SpA
Moveset:
- Thunderbolt / Discharge
- Signal Beam
- Hyper Beam / Round
- Mirror Coat
Electrode is an interesting Special Sweeper. It tries to take down the opponent's team with high-damaging special attacks. Focus Sash helps protect Electrode from being one-shotted and allowing it to atleast use a crucial move when brought out. With Aftermath, if Electrode is koed with a contact move that move's user loses 1/4 its max hp.
♦ Discharge is a special STAB-boosted 80-base power Electric-type move (30% chance to paralyze adjacent pokemon).
♦ Signal Beam is a special 75-base power Bug-type move (10% chance to confuse the target).
♦ Hyper Beam is a special 150-base power Normal-type move (Electrode cannot move next turn).
♦ Round is a special 60-base power Normal-type move (power doubles if others used round this turn).
♦ Mirror Coat is a special 0-base power Psychic-type move (if hit by special attack, returns double damage).
Link (click to copy):
https://hohoushome.com/b/kca65
Movesets for Doubles
Need a strong doubles moveset for Electrode? These builds are perfect for VGC (Pokémon Video Game Championship) and other competitive Sun/Moon Double Battles. The VGC is the ultimate test of strategy and skill, and these movesets and EVs are designed to excel against multiple opponents at once while providing essential support to your team. Dominate the Sun/Moon metagame with these expert-crafted setups!
DragoniteMagearnaGreninja-AshBlacephalonPinsir-MegaAccelgorRegisteelElectivireMagnetonStunfisk
Item: Electrium Z / Focus Sash
Ability: Aftermath
Nature: Modest (+SpA, -Atk)
Nature: Timid (+Spe, -Atk)
EVs: 252 Hp / 4 Def / 252 SpA
Moveset:
- Discharge / Thunderbolt
- Signal Beam
- Hyper Beam / Round
- Mirror Coat
Electrode is a spectacular Special Sweeper. It's designed to take down the opponent's team with high-damaging special attacks. Focus Sash helps protect Electrode from being one-shotted and allowing it to atleast use a crucial move when brought out. With Aftermath, if Electrode is koed with a contact move that move's user loses 1/4 its max hp.
♦ Thunderbolt is a special STAB-boosted 90-base power Electric-type move (10% chance to paralyze the target).
♦ Signal Beam is a special 75-base power Bug-type move (10% chance to confuse the target).
♦ Hyper Beam is a special 150-base power Normal-type move (Electrode cannot move next turn).
♦ Round is a special 60-base power Normal-type move (power doubles if others used round this turn).
♦ Mirror Coat is a special 0-base power Psychic-type move (if hit by special attack, returns double damage).
Link (click to copy):
https://hohoushome.com/b/laa65
Movepool
Want to know what moves Electrode can learn? Check out the full list of moves available in the Pokemon Sun/Moon generation.
Sort and organize the learnset by type, category, accuracy, and power. Moves in bold get the same-type attack bonus (STAB) when used by Electrode.
Damage Modifiers:
Combo List
These are a list of several common move combinations Electrode can perform in Sun/Moon. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.
Competitive SM Move and Ability Combos for Electrode
- Moves: Swagger + Foul play
- Moves: Swagger + Screech
- Moves: Rain dance + Thunder
- Moves: Rest + Sleep talk
- Moves: Rest + Snore
- Move: Swagger + Item: Mirror Herb
- Move: Facade + Item: Flame Orb
- Move: Facade + Item: Toxic Orb
- Item: Blunder Policy + Move: Zap Cannon
- Moves with Priority: Bide, Endure, Magic Coat, Protect, Sucker Punch
- Moves that inflict status: Thunder Wave, Toxic
Moves that boost Electrode's stats
- Charge
- Charge Beam
- Curse
- Rage
- Skull Bash
Most notable and possible best moves for Electrode
- Discharge
- Electro Ball
- Explosion
- Foul Play
- Hidden Power
- Hidden Power Fighting
- Hidden Power Fire
- Light Screen
- Magic Coat
- Protect
- Reflect
- Rest
- Signal Beam
- Taunt
- Teleport
- Thunderbolt
- Toxic
- Toxic
- Volt Switch
Common Effort Values for Electrode in Sun and Moon
- Adamant Nature ( 4/252/0/0/0/252/ )
- Jolly Nature ( 252/4/0/0/0/252/ )
- Optimize Electrode's Defensive EV-spread for Pokemon Sun and Moon
Usage Data
Explore the latest analytical usage data for this Pokémon from various VGC and online competitions. We use this data to develop our strategies and movesets. The data is categorized by competition and skill level: top-ranking trainers, mid-level players, and entry-level players.
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Here are the best movesets for Electrode. Top rated Electrode Sun/Moon movesets. You can find Electrode builds Sun/Moon. Electrode movesets Sun/Moon are listed here. VGC Electrode Competitive Movesets can be found here. Find various EV spreads, find the best nature for Electrode in Sun/Moon along with competitive movesets. Basic info and Movesets for evolution