Competitive Information for Electrode [Sun/Moon]


Electric
Abilities:
Movesets for Singles
What is a good competitive moveset for Electrode? These builds have been optimized for Pokemon competing in Sun/Moon Single Battles. The movesets and EVs have been specifically calibrated to deal the most amount of damage to the largest group of potentially common opponents and typing threats for the Sun/Moon generation metagame.
DragoniteMagearnaGreninja-AshBlacephalonPinsir-MegaAccelgorRegisteelElectivireMagnetonStunfisk
Electrode is a phenomenal Electric-typed Pokemon. Electrode are common Pokemon to see in the SM metagame. Electrode's only type-related weakness is Ground.
Item: Light Clay / Life Orb
Ability: Aftermath
Nature: Adamant (+Atk, -SpA)
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Explosion
- Light Screen
- Reflect
- Taunt
Physical Sweeper Electrode (Popular/Trending)
Electrode is a remarkable Physical Sweeper. It was designed to take down the opponent's team with brute physical power. Life Orb boosts the power of Electrode's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Aftermath, if Electrode is koed with a contact move that move's user loses 1/4 its max hp.
♦ Light Screen is a status move (for 5 turns, special damage to allies is halved).
♦ Reflect is a status move (for 5 turns, physical damage to allies is halved).
♦ Taunt is a status move (target can't use status moves its next 3 turns).
Link (click to copy):
https://hohoushome.com/b/hs10a65
Item: Light Clay / Life Orb
Ability: Aftermath
Nature: Timid (+Spe, -Atk)
EVs: 252 SpA / 4 SpD / 252 Spe
Moveset:
- Volt Switch / Thunderbolt
- Light Screen
- Reflect
- Taunt
Special Sweeper Electrode (Popular/Trending)
Electrode is pretty popular Special Sweeper. This moveset attempts to take down the opponent's team with high-damaging special attacks. Life Orb boosts the power of Electrode's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Aftermath, if Electrode is koed with a contact move that move's user loses 1/4 its max hp.
♦ Thunderbolt is a special STAB-boosted 90-base power Electric-type move (10% chance to paralyze the target).
♦ Light Screen is a status move (for 5 turns, special damage to allies is halved).
♦ Reflect is a status move (for 5 turns, physical damage to allies is halved).
♦ Taunt is a status move (target can't use status moves its next 3 turns).
Link (click to copy):
https://hohoushome.com/b/hs11a65
Item: Electrium Z / Focus Sash
Ability: Aftermath
Nature: Modest (+SpA, -Atk)
Nature: Timid (+Spe, -Atk)
EVs: 252 Hp / 4 Def / 252 SpA
Moveset:
- Thunderbolt / Discharge
- Signal Beam
- Hyper Beam / Round
- Mirror Coat
Special Sweeper Electrode (Aftermath)
Electrode is an interesting Special Sweeper. It tries to take down the opponent's team with high-damaging special attacks. Focus Sash helps protect Electrode from being one-shotted and allowing it to atleast use a crucial move when brought out. With Aftermath, if Electrode is koed with a contact move that move's user loses 1/4 its max hp.
♦ Discharge is a special STAB-boosted 80-base power Electric-type move (30% chance to paralyze adjacent pokemon).
♦ Signal Beam is a special 75-base power Bug-type move (10% chance to confuse the target).
♦ Hyper Beam is a special 150-base power Normal-type move (Electrode cannot move next turn).
♦ Round is a special 60-base power Normal-type move (power doubles if others used round this turn).
♦ Mirror Coat is a special 0-base power Psychic-type move (if hit by special attack, returns double damage).
Link (click to copy):
https://hohoushome.com/b/hs12a65
Movesets for Doubles
What is a good doubles moveset for Electrode? These builds have been optimized for Sun/Moon Double Battles. They have movesets and EVs specifically calibrated to generally work best versus multiple Pokemon at once as well as helping to support other team members and allys in the Sun/Moon generation metagame.
DragoniteMagearnaGreninja-AshBlacephalonPinsir-MegaAccelgorRegisteelElectivireMagnetonStunfisk
Item: Electrium Z / Focus Sash
Ability: Aftermath
Nature: Modest (+SpA, -Atk)
Nature: Timid (+Spe, -Atk)
EVs: 252 Hp / 4 Def / 252 SpA
Moveset:
- Discharge / Thunderbolt
- Signal Beam
- Hyper Beam / Round
- Mirror Coat
Doubles Special Sweeper Electrode (Aftermath)
Electrode is a spectacular Special Sweeper. It's designed to take down the opponent's team with high-damaging special attacks. Focus Sash helps protect Electrode from being one-shotted and allowing it to atleast use a crucial move when brought out. With Aftermath, if Electrode is koed with a contact move that move's user loses 1/4 its max hp.
♦ Thunderbolt is a special STAB-boosted 90-base power Electric-type move (10% chance to paralyze the target).
♦ Signal Beam is a special 75-base power Bug-type move (10% chance to confuse the target).
♦ Hyper Beam is a special 150-base power Normal-type move (Electrode cannot move next turn).
♦ Round is a special 60-base power Normal-type move (power doubles if others used round this turn).
♦ Mirror Coat is a special 0-base power Psychic-type move (if hit by special attack, returns double damage).
Link (click to copy):
https://hohoushome.com/b/hd10a65
Movepool
Wondering what moves can Electrode learn? Here is the list of moves this Pokemon can learn in this selected generation.
Sort and organize the learnset by move type, category, accuracy, and power. Bolded moves will gain the same-type attack bonus (STAB) if this Pokemon uses them.
Damage Modifiers:
Combo List
These are a list of several common move combinations Electrode can perform in Sun/Moon. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.
Competitive SM Move and Ability Combos for Electrode
- Moves: Swagger + Foul play
- Moves: Swagger + Screech
- Moves: Rain dance + Thunder
- Moves: Rest + Sleep talk
- Moves: Rest + Snore
- Move: Swagger + Item: Mirror Herb
- Move: Facade + Item: Flame Orb
- Move: Facade + Item: Toxic Orb
- Item: Blunder Policy + Move: Zap Cannon
- Moves with Priority: Bide, Endure, Protect, Magic Coat, Sucker Punch
- Moves that inflict status: Thunder Wave, Toxic
Moves that boost Electrode's stats
- Charge
- Charge Beam
- Curse
- Rage
- Skull Bash
Most notable and possible best moves for Electrode
- Discharge
- Electro Ball
- Explosion
- Foul Play
- Hidden Power Fighting
- Hidden Power Fire
- Light Screen
- Magic Coat
- Protect
- Reflect
- Rest
- Signal Beam
- Taunt
- Teleport
- Thunderbolt
- Toxic
- Toxic
- Volt Switch
Common Effort Values for Electrode in Sun and Moon
- Adamant Nature ( 4/252/0/0/0/252/ )
- Jolly Nature ( 252/4/0/0/0/252/ )
- Optimize Electrode's EV spread for Pokemon Sun and Moon
Related Videos
Here are various how-to-use and competitive moveset analysis video guides for Electrode in Sun/Moon. These featured videos will most likely contain additional strategies and combos not listed on our site. Disclaimer: All videos belong to their respective owners along with the views, thoughts, and opinions expressed in the videos. They belong solely to the author and not to us.
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Here are the best movesets for Electrode. Top rated Electrode Sun/Moon movesets. You can find Electrode builds Sun/Moon. Electrode movesets Sun/Moon are listed here. VGC Electrode Competitive Movesets can be found here. Find various EV spreads, find the best nature for Electrode in Sun/Moon along with competitive movesets. Basic info and Movesets for evolution