Competitive Information for Fearow [Sun/Moon]
Normal / Flying
Abilities:
This Pokemon's accuracy can't be lowered by others; ignores their evasiveness stat.
If this Pokemon strikes with a critical hit, the damage is multiplied by 1.5.
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Movesets for Singles
Looking for a competitive moveset for Fearow? These builds are optimized for Sun/Moon Single Battles. The movesets and EVs are designed to maximize damage against common opponents and threats in the Sun/Moon metagame. Check out the expert movesets below to boost your battle performance and dominate your opponents!
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Say hello to Fearow, a notable Pokémon that excels with Normal and Flying typing! It's a sight to see Fearow out in the 7th generation battlefield. It is weak to Electric, Ice, and Rock-typed attacks. Discover Fearow's movesets below and unleash its potential in battles!
Item: Flyinium Z / Life Orb
Ability: Sniper
Nature: Adamant (+Atk, -SpA)
EVs: 252 Atk / 4 Def / 252 Spe
Moveset:
- Double-Edge / Return
- Drill Peck
- Drill Run
- Tailwind
Taking on single battles? Fearow is a superb Physical Sweeper. This moveset focuses to take down the opponent's team with overwhelming physical moves. Life Orb boosts the power of Fearow's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Sniper, if Fearow strikes with a critical hit the damage is multiplied by 1.5. With a Flyinium Z equipped to it, if Fearow has a flying move, this item allows it to use a flying z-move.
◆ Return is a physical STAB-boosted 0-base power Normal-type move (max 102 power at maximum happiness).
◆ Drill Peck is a physical STAB-boosted 80-base power Flying-type move that deals a considerable amount of damage.
◆ Drill Run is a physical 80-base power Ground-type move (high critical hit ratio).
◆ Tailwind is a status move (for 4 turns, allies' speed is doubled).
Link (click to copy):
https://hohoushome.com/b/kaa16
Item: Flyinium Z / Scope Lens
Ability: Sniper
Nature: Adamant (+Atk, -SpA)
Nature: Jolly (+Spe, -SpA)
EVs: 12 Hp / 252 Atk / 244 Spe
Moveset:
- Sky Attack / Drill Peck
- Double-Edge / Return
- Drill Run
- Throat Chop / Thief
Fearow proves to be pretty popular Physical Sweeper for single battles. It's primary goal is to take down the opponent's team with lethal physical moves. Scope Lens/Razor Claw increases Fearow critical hit ratio by 1 stage and combined with Fearow's Sniper ability will increase the amount of damage done by those critial hits. With Sniper, if Fearow strikes with a critical hit the damage is multiplied by 1.5. With a Flyinium Z equipped to it, if Fearow has a flying move, this item allows it to use a flying z-move.
◆ Drill Peck is a physical STAB-boosted 80-base power Flying-type move that deals a considerable amount of damage.
◆ Double-Edge is a physical STAB-boosted 120-base power Normal-type move (has 33% recoil).
◆ Return is a physical STAB-boosted 0-base power Normal-type move (max 102 power at maximum happiness).
◆ Drill Run is a physical 80-base power Ground-type move (high critical hit ratio).
◆ Throat Chop is a physical 80-base power Dark-type move (for 2 turns, the target cannot use sound moves).
◆ Thief is a physical 60-base power Dark-type move (if your Fearow has no item, it steals the target's).
Link (click to copy):
https://hohoushome.com/b/kba16
Movesets for Doubles
Need a strong doubles moveset for Fearow? These builds are perfect for VGC (Pokémon Video Game Championship) and other competitive Sun/Moon Double Battles. The VGC is the ultimate test of strategy and skill, and these movesets and EVs are designed to excel against multiple opponents at once while providing essential support to your team. Dominate the Sun/Moon metagame with these expert-crafted setups!
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Item: Flyinium Z / Scope Lens
Ability: Sniper
Nature: Adamant (+Atk, -SpA)
Nature: Jolly (+Spe, -SpA)
EVs: 12 Hp / 252 Atk / 244 Spe
Moveset:
- Sky Attack / Drill Peck
- Double-Edge / Return
- Drill Run
- Throat Chop / Thief
In double battles, Fearow is known as an incredible Physical Sweeper. This moveset attempts to crush rivals using intense physical power. Scope Lens/Razor Claw increases Fearow critical hit ratio by 1 stage and combined with Fearow's Sniper ability will increase the amount of damage done by those critial hits. With Sniper, if Fearow strikes with a critical hit the damage is multiplied by 1.5. With a Flyinium Z equipped to it, if Fearow has a flying move, this item allows it to use a flying z-move.
◆ Drill Peck is a physical STAB-boosted 80-base power Flying-type move that deals a great amount of damage.
◆ Double-Edge is a physical STAB-boosted 120-base power Normal-type move (has 33% recoil).
◆ Return is a physical STAB-boosted 0-base power Normal-type move (max 102 power at maximum happiness).
◆ Drill Run is a physical 80-base power Ground-type move (high critical hit ratio).
◆ Throat Chop is a physical 80-base power Dark-type move (for 2 turns, the target cannot use sound moves).
◆ Thief is a physical 60-base power Dark-type move (if your Fearow has no item, it steals the target's).
Link (click to copy):
https://hohoushome.com/b/laa16
Movepool
Want to know what moves Fearow can learn? Check out the full list of moves available in the Pokemon Sun/Moon generation.
Sort and organize the learnset by type, category, accuracy, and power. Moves in bold get the same-type attack bonus (STAB) when used by Fearow.
Damage Modifiers:
Combo List
These are a list of several common move combinations Fearow can perform in Sun/Moon. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.
Competitive SM Move and Ability Combos for Fearow
- Moves: Rest + Sleep talk
- Moves: Rest + Snore
- Ability: Sniper + Item: Scope lens
- Move: Swagger + Item: Mirror Herb
- Move: Assurance + Item: Rocky Helmet
- Move: Facade + Item: Flame Orb
- Move: Facade + Item: Toxic Orb
- Ability: Sniper + High Crit Move: Razor Wind
- Ability: Sniper + High Crit Move: Sky Attack
- Ability: Sniper + High Crit Move: Air Cutter
- Ability: Sniper + High Crit Move: Drill Run
- Moves with Priority: Bide, Detect, Endure, Protect, Quick Attack
- Moves that Break Screens: Defog
- Moves that inflict status: Toxic
Moves that boost Fearow's stats
- Agility
- Curse
- Ominous Wind
- Rage
- Steel Wing
- Work Up
Most notable and possible best moves for Fearow
- Baton Pass
- Double-Edge
- Drill Peck
- Drill Run
- Focus Energy
- Hidden Power
- Protect
- Quick Attack
- Rest
- Return
- Roost
- Tailwind
- Toxic
- U-turn
Common Effort Values for Fearow in Sun and Moon
- Adamant Nature ( 0/252/4/0/0/252/ )
- Jolly Nature ( 0/252/4/0/0/252/ )
- Optimize Fearow's Defensive EV-spread for Pokemon Sun and Moon
Usage Data
Explore the latest analytical usage data for this Pokémon from various VGC and online competitions. We use this data to develop our strategies and movesets. The data is categorized by competition and skill level: top-ranking trainers, mid-level players, and entry-level players.
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Here are the best movesets for Fearow. Top rated Fearow Sun/Moon movesets. You can find Fearow builds Sun/Moon. Fearow movesets Sun/Moon are listed here. VGC Fearow Competitive Movesets can be found here. Find various EV spreads, find the best nature for Fearow in Sun/Moon along with competitive movesets. Basic info and Movesets for evolution