Competitive Information for Jellicent [Sun/Moon]
Water / Ghost
Abilities:
If this Pokemon is hit by an attack, there is a 30% chance that move gets disabled.
Prevents Explosion/Mind Blown/Self-Destruct/Aftermath while this Pokemon is active.
This Pokemon heals 1/4 of its max HP when hit by Water moves; Water immunity.
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Note: Pokemon with the Water Absorb ability are immune to Water attacks.
Movesets for Singles
Looking for a competitive moveset for Jellicent? These builds are optimized for Sun/Moon Single Battles. The movesets and EVs are designed to maximize damage against common opponents and threats in the Sun/Moon metagame. Check out the expert movesets below to boost your battle performance and dominate your opponents!
Prepare for battle with Jellicent, a magnificent Pokémon boasting Water and Ghost attributes. Jellicent is a common Pokémon to see in the SM metagame. It is weak to Dark, Electric, Ghost, and Grass-typed attacks. Uncover the best movesets for Jellicent below and optimize your gameplay!
Item: Leftovers
Ability: Water Absorb
Nature: Bold (+Def, -Atk)
EVs: 248 Hp / 252 Def / 8 SpD
Moveset:
- Scald
- Recover
- Taunt
- Will-O-Wisp
Jellicent is an awesome Physical Wall. It's purpose is to take a mighty amount of physical hits while dealing some decent damage. Leftovers are always a great recovery option to ensure Jellicent last longer regaining it's healthiness every turn. With Water Absorb, Jellicent heals 1/4 of its max hp when hit by water moves; water immunity.
♦ Recover is a status move (heals your Jellicent by 50% of its max hp).
♦ Taunt is a status move (target can't use status moves its next 3 turns).
♦ Will-O-Wisp is a status move (burns the target).
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Item: Waterium Z / Life Orb
Ability: Water Absorb
Nature: Modest (+SpA, -Atk)
EVs: 4 Def / 252 SpA / 252 Spe
Moveset:
- Surf / Scald
- Shadow Ball / Hex
- Sludge Wave / Sludge Bomb
- Ice Beam
Jellicent is an astounding Special Sweeper. It's purpose is to take down the opponent's team with high-damaging special attacks. Life Orb boosts the power of Jellicent's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Water Absorb, Jellicent heals 1/4 of its max hp when hit by water moves; water immunity.
♦ Scald is a special STAB-boosted 80-base power Water-type move (30% chance to burn the target. thaws target).
♦ Shadow Ball is a special STAB-boosted 80-base power Ghost-type move (20% chance to lower the target's special defense by 1 stage).
♦ Hex is a special STAB-boosted 65-base power Ghost-type move (power doubles if the target has a status ailment).
♦ Sludge Wave is a special 95-base power Poison-type move (10% chance to poison adjacent pokemon).
♦ Sludge Bomb is a special 90-base power Poison-type move (30% chance to poison the target).
♦ Ice Beam is a special 90-base power Ice-type move (10% chance to freeze the target).
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Item: Choice Specs
Ability: Water Absorb
Nature: Modest (+SpA, -Atk)
EVs: 172 Hp / 252 SpA / 84 Spe
Moveset:
- Water Spout
- Shadow Ball
- Ice Beam
- Surf / Hydro Pump
Jellicent is a decent Special Tank. It was designed to take a decent amount of hits from special attacks while dealing some decent damage. Choice Specs will increase the damage of Jellicent's special moves by 1.5x but will lock you into the first move you pick. With Water Absorb, Jellicent heals 1/4 of its max hp when hit by water moves; water immunity. If you ever thought Jellicent was just a bulky Water-type that happened to be able to block Rapid Spin, think again. While its stats do not immediately show it, if you dig deeper and examine Jellicent's movepool and the Pokemon that tend to switch into it, it's quite clear that Jellicent can be a surprisingly effective lure and wallbreaker. The biggest catch behind a Choice Specs set is Jellicent's access to the precious Water Spout (which is barely seen on any Pokemon outside of the mighty Kyogre), as well as STAB Shadow Ball, which tends to hit its common switch-ins, such as Latias and Celebi, for super effective damage. Powered by Politoed's rain, Jellicent's Water Spout reaches an astounding 337 Base Power, rivaling the damage output of Choice Specs Palkia's Hydro Pump. Between Water Spout and Shadow Ball, it is difficult to find a Pokemon that can stomach Jellicent's assaults.
♦ Shadow Ball is a special STAB-boosted 80-base power Ghost-type move (20% chance to lower the target's special defense by 1 stage).
♦ Ice Beam is a special 90-base power Ice-type move (10% chance to freeze the target).
♦ Surf is a special STAB-boosted 90-base power Water-type move (hits adjacent pokemon. double damage on dive).
♦ Hydro Pump is a special STAB-boosted 110-base power Water-type move that deals a extensive amount of damage.
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Item: Leftovers
Ability: Water Absorb
Nature: Calm (+SpD, -Atk)
EVs: 252 Hp / 36 Def / 220 SpD
Moveset:
- Scald
- Shadow Ball / Ice Beam
- Recover
- Toxic
Jellicent is popular Special Wall. It's designed to take a large amount of hits from special attacks while dealing some decent damage. Leftovers are always a great recovery option to ensure Jellicent last longer regaining it's stamina every turn. With Water Absorb, Jellicent heals 1/4 of its max hp when hit by water moves; water immunity. Jellicent's typing and stat distribution make it an excellent special wall. This set's niche is for a more concentrated form of stall, as this set's primary objective is to tank hits, inflict status, and slowly wear the opponent down. This set is extremely viable over other walls such as Blissey and Chansey because of Jellicent's arguably better typing, dual STAB, and the ability to spinblock against nearly every Rapid Spin user. To add to that, Jellicent has a great ability in Water Absorb, which provides it with valuable recovery whenever it is hit with a Water-type move.
♦ Shadow Ball is a special STAB-boosted 80-base power Ghost-type move (20% chance to lower the target's special defense by 1 stage).
♦ Ice Beam is a special 90-base power Ice-type move (10% chance to freeze the target).
♦ Recover is a status move (heals your Jellicent by 50% of its max hp).
♦ Toxic is a status move (badly poisons the target; Note: Poison types can't miss with Toxic).
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Item: Leftovers
Ability: Cursed Body
Nature: Quiet (+SpA, -Spe)
EVs: 243 Hp / 243 SpA / 24 SpD
Moveset:
- Scald
- Energy Ball
- Shadow Ball
- Acid Armor
Jellicent is a stupendous Special Tank. It tries to take a large amount of hits from special attacks while dealing some decent damage. Leftovers are always a great recovery option to ensure Jellicent last longer regaining it's it's health every turn. With Cursed Body, if Jellicent is hit by an attack there is a 30% chance that move gets disabled.
♦ Energy Ball is a special 90-base power Grass-type move (10% chance to lower the target's special defense by 1 stage).
♦ Shadow Ball is a special STAB-boosted 80-base power Ghost-type move (20% chance to lower the target's special defense by 1 stage).
♦ Acid Armor is a status move (raises your Jellicent's defense by 2 stages).
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Item: Choice Specs
Ability: Cursed Body
Nature: Naughty (+Atk, -SpD)
EVs: 222 Hp / 252 SpA / 36 Spe
Moveset:
- Scald / Shadow Ball
- Energy Ball / Ice Beam
- Dark Pulse / Sludge Wave
- Giga Drain
Jellicent is an outstanding Special Tank. This moveset is designed to take a good amount of hits from special attacks while dealing some decent damage. Choice Specs will increase the damage of Jellicent's special moves by 1.5x but will lock you into the first move you pick. With Cursed Body, if Jellicent is hit by an attack there is a 30% chance that move gets disabled.
♦ Shadow Ball is a special STAB-boosted 80-base power Ghost-type move (20% chance to lower the target's special defense by 1 stage).
♦ Energy Ball is a special 90-base power Grass-type move (10% chance to lower the target's special defense by 1 stage).
♦ Ice Beam is a special 90-base power Ice-type move (10% chance to freeze the target).
♦ Dark Pulse is a special 80-base power Dark-type move (20% chance to flinch the target).
♦ Sludge Wave is a special 95-base power Poison-type move (10% chance to poison adjacent pokemon).
♦ Giga Drain is a special 75-base power Grass-type move (Jellicent recovers 50% of the damage dealt).
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Item: Choice Specs
Ability: Water Absorb
Nature: Modest (+SpA, -Atk)
EVs: 222 Hp / 252 SpA / 36 Spe
Moveset:
- Scald
- Dark Pulse
- Water Spout
- Giga Drain
Jellicent is an outstanding Special Tank. It's goal is to take a hefty amount of hits from special attacks while dealing some decent damage. Choice Specs will increase the damage of Jellicent's special moves by 1.5x but will lock you into the first move you pick. With Water Absorb, Jellicent heals 1/4 of its max hp when hit by water moves; water immunity.
♦ Dark Pulse is a special 80-base power Dark-type move (20% chance to flinch the target).
♦ Water Spout is a special STAB-boosted 150-base power Water-type move (less power as Jellicent's hp decreases).
♦ Giga Drain is a special 75-base power Grass-type move (Jellicent recovers 50% of the damage dealt).
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Movesets for Doubles
Need a strong doubles moveset for Jellicent? These builds are perfect for VGC (Pokémon Video Game Championship) and other competitive Sun/Moon Double Battles. The VGC is the ultimate test of strategy and skill, and these movesets and EVs are designed to excel against multiple opponents at once while providing essential support to your team. Dominate the Sun/Moon metagame with these expert-crafted setups!
Audino-MegaXerneasFerrothornGroudon-PrimalCelesteela
Item: Waterium Z / Life Orb
Ability: Water Absorb
Nature: Modest (+SpA, -Atk)
EVs: 4 Def / 252 SpA / 252 Spe
Moveset:
- Water Spout / Surf
- Dazzling Gleam
- Sludge Wave / Sludge Bomb
- Shadow Ball / Hex
Jellicent is a decent Special Sweeper. It's purpose is to take down the opponent's team with high-damaging special attacks. Life Orb boosts the power of Jellicent's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Water Absorb, Jellicent heals 1/4 of its max hp when hit by water moves; water immunity.
♦ Surf is a special STAB-boosted 90-base power Water-type move (hits adjacent pokemon. double damage on dive).
♦ Dazzling Gleam is a special 80-base power Fairy-type move (no additional effect. hits adjacent foes).
♦ Sludge Wave is a special 95-base power Poison-type move (10% chance to poison adjacent pokemon).
♦ Sludge Bomb is a special 90-base power Poison-type move (30% chance to poison the target).
♦ Shadow Ball is a special STAB-boosted 80-base power Ghost-type move (20% chance to lower the target's special defense by 1 stage).
♦ Hex is a special STAB-boosted 65-base power Ghost-type move (power doubles if the target has a status ailment).
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Item: Focus Sash
Ability: Water Absorb
Nature: Sassy (+SpD, -Spe)
Nature: Relaxed (+Def, -Spe)
EVs: 252 Hp / 252 Def / 4 SpD
Moveset:
- Toxic
- Pain Split
- Acid Armor
- Trick Room
Jellicent is a sensational Defensive Trick Room. Focus Sash helps protect Jellicent from being one-shotted and allowing it to atleast use a crucial move when brought out. With Water Absorb, Jellicent heals 1/4 of its max hp when hit by water moves; water immunity.
♦ Pain Split is a status move (shares hp of Jellicent and target equally).
♦ Acid Armor is a status move (raises your Jellicent's defense by 2 stages).
♦ Trick Room is a status move (goes last. for 5 turns, turn order is reversed).
Note: This moveset is considered Taunt bait! It is highly recommended you typically have atleast one move that does actual damage!
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Movepool
Want to know what moves Jellicent can learn? Check out the full list of moves available in the Pokemon Sun/Moon generation.
Sort and organize the learnset by type, category, accuracy, and power. Moves in bold get the same-type attack bonus (STAB) when used by Jellicent.
Damage Modifiers:
Combo List
These are a list of several common move combinations Jellicent can perform in Sun/Moon. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.
Competitive SM Move and Ability Combos for Jellicent
- Moves: Swagger + Psych up
- Moves: Rest + Sleep talk
- Moves: Rest + Snore
- Moves: Pain split + Toxic
- Moves: Pain split + Will-o-wisp
- Move: Swagger + Item: Mirror Herb
- Move: Facade + Item: Flame Orb
- Move: Facade + Item: Toxic Orb
- Moves with Priority: Magic Coat, Protect
- Moves that inflict status (and combo with the move Hex): Scald, Will-O-Wisp, Toxic
Moves that boost Jellicent's stats
- Acid Armor
- Ominous Wind
Most notable and possible best moves for Jellicent
- Hex
- Hidden Power
- Hydro Pump
- Ice Beam
- Ice Beam
- Protect
- Recover
- Rest
- Scald
- Shadow Ball
- Taunt
- Toxic
- Water Spout
- Will-O-Wisp
Common Effort Values for Jellicent in Sun and Moon
- Bold Nature ( 248/0/252/0/8/0/ )
- Bold Nature ( 252/0/136/0/0/120/ )
- Optimize Jellicent's Defensive EV-spread for Pokemon Sun and Moon
Usage Data
Explore the latest analytical usage data for this Pokémon from various VGC and online competitions. We use this data to develop our strategies and movesets. The data is categorized by competition and skill level: top-ranking trainers, mid-level players, and entry-level players.
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Here are the best movesets for Jellicent. Top rated Jellicent Sun/Moon movesets. You can find Jellicent builds Sun/Moon. Jellicent movesets Sun/Moon are listed here. VGC Jellicent Competitive Movesets can be found here. Find various EV spreads, find the best nature for Jellicent in Sun/Moon along with competitive movesets. Basic info and Movesets for evolution