Competitive Information for Palossand [Sun/Moon]

Competitive Pokemon Sun/Moon Movesets and Strategies for Palossand palossand
Base Stats for Palossand

Ghost / Ground

Abilities:
Sand VeilSand Veil: If Sandstorm is active, this Pokemon's evasiveness is 1.25x; immunity to Sandstorm.
,
Water CompactionWater Compaction: This Pokemon's Defense is raised 2 stages after it is damaged by a Water-type move.


Evolutions / Family:
Sandygast
Palossand

Weakness Chart for Ghost/Ground-type:
Bug
Dark
Dragon
Electric
Fairy
Fighting
Fire
Flying
Ghost
0.5x
2x
  
0x
  
0x
  
  
2x
Grass
Ground
Ice
Normal
Poison
Psychic
Rock
Steel
Water
2x
  
2x
0x
0.25x
  
0.5x
  
2x
¼x
½x
2x
4x


Visit Smogon's Pokedex for more competitive movesets for PalossandVisit Serebii's Pokedex for location, breeding, and other game details about PalossandVisit Bulbapedia for more information about PalossandVisit Pikalytics for competitive usage stats on Palossand

Movesets for Singles


What is a good competitive moveset for Palossand? These builds have been optimized for Pokemon competing in Sun/Moon Single Battles. The movesets and EVs have been specifically calibrated to deal the most amount of damage to the largest group of potentially common opponents and typing threats for the Sun/Moon generation metagame.


Common team mates for Palossand in Pokemon Sun/Moon:

ExcadrillTyranitarGarchomp-MegaKlefkiShayminIncineroarGolisopodKommo-oXurkitreeStarmieSawkVivillon


Palossand is an extraordinary Ghost and Ground-typed Pokemon. Palossand is a frequent Pokemon to see in Generation 7. Palossand is weak to Dark, Ghost, Grass, Ice, and Water-typed attacks.


Species: Palossand
Item: Rocky Helmet / Leftovers
Ability: Water Compaction
Nature: Modest (+SpA, -Atk)
EVs: 252 Hp / 252 SpA / 4 SpD
Moveset:
- Shadow Ball
- Shore Up / Earth Power
- Stealth Rock
- Toxic

Special Tank Palossand (Analytic)

Palossand is a spectacular Special Tank. It attempts to take a nice amount of hits from special attacks while dealing some decent damage. Leftovers are always a great recovery option to ensure Palossand last longer regaining it's stamina every turn. With Water Compaction, Palossand's defense is raised 2 stages after it is damaged by a water-type move.

Shadow Ball is a special STAB-boosted 80-base power Ghost-type move (20% chance to lower the target's special defense by 1 stage).
Shore Up is a status move (Palossand restores 1/2 its max hp; 2/3 in sandstorm).
Earth Power is a special STAB-boosted 90-base power Ground-type move (10% chance to lower the target's special defense by 1 stage).
Stealth Rock is a status move (hurts foes on switch-in. factors rock weakness).
Toxic is a status move (badly poisons the target; Note: Poison types can't miss with Toxic).




Species: Palossand
Item: Groundium Z / Life Orb
Ability: Sand Veil
Nature: Modest (+SpA, -Atk)
EVs: 4 Hp / 252 SpA / 252 Spe
Moveset:
- Earth Power
- Shadow Ball
- Psychic
- Sludge Bomb

Special Sweeper Palossand (Sand Veil)

Palossand is a sensational Special Sweeper. It's primary goal is to take down the opponent's team with high-damaging special attacks. Life Orb boosts the power of Palossand's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Sand Veil, if sandstorm is active Palossand's evasiveness is 1.25x; immunity to sandstorm.

Earth Power is a special STAB-boosted 90-base power Ground-type move (10% chance to lower the target's special defense by 1 stage).
Shadow Ball is a special STAB-boosted 80-base power Ghost-type move (20% chance to lower the target's special defense by 1 stage).
Psychic is a special 90-base power Psychic-type move (10% chance to lower the target's special defense by 1 stage).
Sludge Bomb is a special 90-base power Poison-type move (30% chance to poison the target).




Species: Palossand
Item: Weakness Policy
Ability: Water Compaction
Nature: Calm (+SpD, -Atk)
EVs: 252 Hp / 4 Def / 252 SpD
Moveset:
- Shore Up
- Earth Power
- Shadow Ball
- Amnesia / Protect

Palossand Special Wall (Shuriken Powerup)

Palossand is an interesting Special Wall. It is meant to take a considerable amount of hits from special attacks while dealing some decent damage. Weakness Policy activates if Palossand is hit by a super effective move. The Weakness Policy is consumed and its Attack and Special Attack are increased by two stages each. With Water Compaction, Palossand's defense is raised 2 stages after it is damaged by a water-type move. This is a doubles build to be partnered with a Water Shuriken user with preferably low damage output (such as Smeargle). This will activate both the Weakness Policy as well as Water Compaction, increasing it's stats drastically in one turn.

Shore Up is a status move (Palossand restores 1/2 its max hp; 2/3 in sandstorm).
Earth Power is a special STAB-boosted 90-base power Ground-type move (10% chance to lower the target's special defense by 1 stage).
Shadow Ball is a special STAB-boosted 80-base power Ghost-type move (20% chance to lower the target's special defense by 1 stage).
Amnesia is a status move (raises your Palossand's special defense by 2 stages).
Protect is a status move (prevents moves from affecting your Palossand this turn).



Movesets for Doubles


What is a good doubles moveset for Palossand? These builds have been optimized for Sun/Moon Double Battles. They have movesets and EVs specifically calibrated to generally work best versus multiple Pokemon at once as well as helping to support other team members and allys in the Sun/Moon generation metagame.


Common team mates for Palossand in Pokemon Sun/Moon:

ExcadrillTyranitarGarchomp-MegaKlefkiShayminIncineroarGolisopodKommo-oXurkitreeStarmieSawkVivillon


Species: Palossand
Item: Groundium Z / Life Orb
Ability: Sand Veil
Nature: Modest (+SpA, -Atk)
EVs: 4 Hp / 252 SpA / 252 Spe
Moveset:
- Earth Power
- Shadow Ball
- Psychic
- Sludge Bomb

Doubles Special Sweeper Palossand (Sand Veil)

Palossand is an astounding Special Sweeper. It's designed to take down the opponent's team with high-damaging special attacks. Life Orb boosts the power of Palossand's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Sand Veil, if sandstorm is active Palossand's evasiveness is 1.25x; immunity to sandstorm.

Earth Power is a special STAB-boosted 90-base power Ground-type move (10% chance to lower the target's special defense by 1 stage).
Shadow Ball is a special STAB-boosted 80-base power Ghost-type move (20% chance to lower the target's special defense by 1 stage).
Psychic is a special 90-base power Psychic-type move (10% chance to lower the target's special defense by 1 stage).
Sludge Bomb is a special 90-base power Poison-type move (30% chance to poison the target).



Movepool


Wondering what moves can Palossand learn? Here is the list of moves this Pokemon can learn in this selected generation.
Sort and organize the learnset by move type, category, accuracy, and power. Bolded moves will gain the same-type attack bonus (STAB) if this Pokemon uses them.


Cat
Type
Movename
Damage
Accuracy
PP
Effect
Absorb
20
100%
25
User recovers 50% of the damage dealt.
Ancient Power
60
100%
5
10% chance to raise all stats by 1 (not acc/eva).
Earth Power
90
100%
10
10% chance to lower the target's Sp. Def by 1.
Energy Ball
90
100%
10
10% chance to lower the target's Sp. Def by 1.
Giga Drain
75
100%
10
User recovers 50% of the damage dealt.
Infestation
20
100%
20
Traps and damages the target for 4-5 turns.
Mega Drain
40
100%
15
User recovers 50% of the damage dealt.
Psychic
90
100%
10
10% chance to lower the target's Sp. Def by 1.
Round
60
100%
15
Power doubles if others used Round this turn.
Shadow Ball
80
100%
15
20% chance to lower the target's Sp. Def by 1.
Sludge Bomb
90
100%
10
30% chance to poison the target.
Snore
50
100%
15
User must be asleep. 30% chance to flinch target.
Spit Up
--
100%
10
More power with more uses of Stockpile.
Astonish
30
100%
15
30% chance to flinch the target.
Bulldoze
60
100%
20
100% chance lower adjacent Pkmn Speed by 1.
Earthquake
100
100%
10
Hits adjacent Pokemon. Double damage on Dig.
Facade
70
100%
20
Power doubles if user is burn/poison/paralyzed.
Fling
--
100%
10
Flings the user's item at the target. Power varies.
Frustration
--
100%
20
Max 102 power at minimum Happiness.
Giga Impact
150
90%
5
User cannot move next turn.
Return
--
100%
20
Max 102 power at maximum Happiness.
Rock Slide
75
90%
10
30% chance to flinch the foe(s).
Rock Tomb
60
95%
15
100% chance to lower the target's Speed by 1.
Sand Tomb
35
85%
15
Traps and damages the target for 4-5 turns.
Stone Edge
100
80%
5
High critical hit ratio.
After You
--
--
15
The target makes its move right after the user.
Amnesia
--
--
20
Raises the user's Sp. Def by 2.
Attract
--
100%
15
A target of the opposite gender gets infatuated.
Block
--
--
5
Prevents the target from switching out.
Confide
--
--
20
Lowers the target's Sp. Atk by 1.
Curse
--
--
10
Curses if Ghost, else -1 Spe, +1 Atk, +1 Def.
Destiny Bond
--
--
5
If an opponent knocks out the user, it also faints.
Double Team
--
--
15
Raises the user's evasiveness by 1.
Embargo
--
100%
15
For 5 turns, the target's item has no effect.
Gravity
--
--
5
For 5 turns, negates all Ground immunities.
Harden
--
--
30
Raises the user's Defense by 1.
Hypnosis
--
60%
20
Causes the target to fall asleep.
Iron Defense
--
--
15
Raises the user's Defense by 2.
Pain Split
--
--
20
Shares HP of user and target equally.
Protect
--
--
10
Prevents moves from affecting the user this turn.
Quash
--
100%
15
Forces the target to move last this turn.
Recycle
--
--
10
Restores the item the user last used.
Rest
--
--
10
User sleeps 2 turns and restores HP and status.
Rock Polish
--
--
20
Raises the user's Speed by 2.
Role Play
--
--
10
User replaces its Ability with the target's.
Sand Attack
--
100%
15
Lowers the target's accuracy by 1.
Sandstorm
--
--
10
For 5 turns, a sandstorm rages.
Shore Up
--
--
10
User restores 1/2 its max HP; 2/3 in Sandstorm.
Skill Swap
--
--
10
The user and the target trade Abilities.
Sleep Talk
--
--
10
User must be asleep. Uses another known move.
Spite
--
100%
10
Lowers the PP of the target's last move by 4.
Stealth Rock
--
--
20
Hurts foes on switch-in. Factors Rock weakness.
Stockpile
--
--
20
Raises user's Defense, Sp. Def by 1. Max 3 uses.
Substitute
--
--
10
User takes 1/4 its max HP to put in a substitute.
Swagger
--
85%
15
Raises the target's Attack by 2 and confuses it.
Swallow
--
--
10
Heals the user based on uses of Stockpile.
Toxic
--
90%
10
Badly poisons the target. Poison types can't miss.
Trick
--
100%
10
User switches its held item with the target's.

Combo List


These are a list of several common move combinations Palossand can perform in Sun/Moon. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.


Competitive SM Move and Ability Combos for Palossand

Create a build


Have an idea in mind for Palossand that you'd like to test? Customize the IVs, EVs and their Sun/Moon moveset. This area allows you to examine the typing coverages of selected moves and stat variances.



Hooh
This feature is currently in the final stages of development.