Competitive Information for Tentacruel [Sun/Moon]

Competitive Pokemon Sun/Moon Movesets and Strategies for Tentacruel tentacruel
Base Stats for Tentacruel

Water / Poison

Abilities:
Liquid OozeLiquid Ooze: This Pokemon damages those draining HP from it for as much as they would heal.
,
Rain DishRain Dish: If Rain Dance is active, this Pokemon heals 1/16 of its max HP each turn.
,
Clear BodyClear Body: Prevents other Pokemon from lowering this Pokemon's stat stages.


Evolutions / Family:
Tentacool
Tentacruel

Weakness Chart for Water/Poison-type:
Bug
Dark
Dragon
Electric
Fairy
Fighting
Fire
Flying
Ghost
0.5x
  
  
2x
0.5x
0.5x
0.5x
  
  
Grass
Ground
Ice
Normal
Poison
Psychic
Rock
Steel
Water
  
2x
0.5x
  
0.5x
2x
  
0.5x
0.5x
¼x
½x
2x
4x


Visit Smogon's Pokedex for more competitive movesets for TentacruelVisit Serebii's Pokedex for location, breeding, and other game details about TentacruelVisit Bulbapedia for more information about TentacruelVisit Pikalytics for competitive usage stats on Tentacruel

Movesets for Singles


What is a good competitive moveset for Tentacruel? These builds have been optimized for Pokemon competing in Sun/Moon Single Battles. The movesets and EVs have been specifically calibrated to deal the most amount of damage to the largest group of potentially common opponents and typing threats for the Sun/Moon generation metagame.


Common team mates for Tentacruel in Pokemon Sun/Moon:

PelipperFerrothornTapu%20LeleMarowak-AlolaSharpedo-MegaSwampert-MegaCelesteelaPersian-AlolaTrevenantSlowbroThundurus-TherianNinetales-Alola


Tentacruel is a wonderful Water and Poison-typed Pokemon. It's a pretty standard sight to see Tentacruel out in the 7th generation battlefield. Tentacruel is weak to Electric, Ground, and Psychic-typed attacks.


Species: Tentacruel
Item: Black Sludge / Choice Scarf
Ability: Liquid Ooze
Nature: Calm (+SpD, -Atk)
EVs: 252 Hp / 4 Def / 252 SpD
Moveset:
- Sludge Wave / Toxic Spikes
- Scald
- Rapid Spin
- Haze / Ice Beam

Special Wall Tentacruel (Analytic)

Tentacruel is a fabulous Special Wall. It tries to take a great amount of hits from special attacks while dealing some decent damage. Choice Scarf will increase Tentacruel's speed by 1.5x but will lock you into the first move you pick. With Liquid Ooze, Tentacruel damages those draining hp from it for as much as they would heal.

Sludge Wave is a special STAB-boosted 95-base power Poison-type move (10% chance to poison adjacent pokemon).
Toxic Spikes is a status move (poisons grounded foes on switch-in. max 2 layers).
Scald is a special STAB-boosted 80-base power Water-type move (30% chance to burn the target. thaws target).
Rapid Spin is a physical 20-base power Normal-type move (frees Tentacruel from hazards, binding, leech seed).
Haze is a status move (eliminates all stat changes).
Ice Beam is a special 90-base power Ice-type move (10% chance to freeze the target).




Species: Tentacruel
Item: Waterium Z / Life Orb
Ability: Clear Body
Nature: Adamant (+Atk, -SpA)
EVs: 252 Atk / 4 Def / 252 Spe
Moveset:
- Waterfall
- Poison Jab
- Double-Edge / Return
- Knock Off

Physical Sweeper Tentacruel (Clear Body)

Tentacruel is an awesome Physical Sweeper. This moveset attempts to take down the opponent's team with brute physical power. Focus Sash helps protect Tentacruel from being one-shotted and allowing it to atleast use a crucial move when brought out. Life Orb boosts the power of Tentacruel's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Clear Body, prevents other pokemon from lowering Tentacruel's stat stages.

Waterfall is a physical STAB-boosted 80-base power Water-type move (20% chance to flinch the target).
Poison Jab is a physical STAB-boosted 80-base power Poison-type move (30% chance to poison the target).
Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
Return is a physical 0-base power Normal-type move (max 102 power at maximum happiness).
Knock Off is a physical 65-base power Dark-type move (1.5x damage if foe holds an item; Note: This will also remove that item).




Species: Tentacruel
Item: Poisonium Z / Life Orb
Ability: Clear Body
Nature: Modest (+SpA, -Atk)
EVs: 4 Def / 252 SpA / 252 Spe
Moveset:
- Sludge Wave / Sludge Bomb
- Surf / Scald
- Ice Beam
- Dazzling Gleam

Special Sweeper Tentacruel (Clear Body)

Tentacruel is an awesome Special Sweeper. It's purpose is to take down the opponent's team with high-damaging special attacks. Focus Sash helps protect Tentacruel from being one-shotted and allowing it to atleast use a crucial move when brought out. Life Orb boosts the power of Tentacruel's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Clear Body, prevents other pokemon from lowering Tentacruel's stat stages.

Sludge Wave is a special STAB-boosted 95-base power Poison-type move (10% chance to poison adjacent pokemon).
Sludge Bomb is a special STAB-boosted 90-base power Poison-type move (30% chance to poison the target).
Surf is a special STAB-boosted 90-base power Water-type move (hits adjacent pokemon. double damage on dive).
Scald is a special STAB-boosted 80-base power Water-type move (30% chance to burn the target. thaws target).
Ice Beam is a special 90-base power Ice-type move (10% chance to freeze the target).
Dazzling Gleam is a special 80-base power Fairy-type move (no additional effect. hits adjacent foes).




Species: Tentacruel
Item: Black Sludge
Ability: Liquid Ooze
Nature: Naive (+Spe, -SpD)
EVs: 252 Hp / 252 Atk / 4 Spe
Moveset:
- Scald
- Rapid Spin
- Giga Drain / Venoshock
- Ice Beam

Tentacruel Physical Tank (Cruel Fate)

Tentacruel is a marvelous Physical Tank. It was designed to take a considerable amount of physical hits while dealing some decent damage. With Liquid Ooze, Tentacruel damages those draining hp from it for as much as they would heal.

Scald is a special STAB-boosted 80-base power Water-type move (30% chance to burn the target. thaws target).
Rapid Spin is a physical 20-base power Normal-type move (frees Tentacruel from hazards, binding, leech seed).
Giga Drain is a special 75-base power Grass-type move (Tentacruel recovers 50% of the damage dealt).
Venoshock is a special STAB-boosted 65-base power Poison-type move (power doubles if the target is poisoned).
Ice Beam is a special 90-base power Ice-type move (10% chance to freeze the target).




Species: Tentacruel
Item: Black Sludge
Ability: Rain Dish
Nature: Bold (+Def, -Atk)
EVs: 252 Hp / 240 Def / 16 Spe
Moveset:
- Scald
- Toxic Spikes
- Rapid Spin
- Protect

Tentacruel Physical Wall (Hentaisquid)

Tentacruel is pretty popular Physical Wall. It's goal is to take a great amount of physical hits while dealing some decent damage. With Rain Dish, if rain dance is active Tentacruel heals 1/16 of its max hp each turn. This tentacruel is best set for Rain teams! Scald is an obvious, decently strong STAB move that has a high chance to burn, which is always good. Protect is so you can stall out the Black Sludge+Rain Dish recovery method is AMAZING. Toxic Spikes is just a useful hazard that is uncommon on most Pokemon in the OU tier.

Scald is a special STAB-boosted 80-base power Water-type move (30% chance to burn the target. thaws target).
Toxic Spikes is a status move (poisons grounded foes on switch-in. max 2 layers).
Rapid Spin is a physical 20-base power Normal-type move (frees Tentacruel from hazards, binding, leech seed).
Protect is a status move (prevents moves from affecting your Tentacruel this turn).




Species: Tentacruel
Item: Black Sludge
Ability: Liquid Ooze
Nature: Calm (+SpD, -Atk)
EVs: 248 Hp / 252 SpD / 8 Spe
Moveset:
- Scald
- Toxic Spikes
- Rapid Spin / Acid Spray
- Toxic / Knock Off

Tentacruel Special Wall (Cruel Spinspike )

Tentacruel is a spectacular Special Wall. It's primary goal is to take a hefty amount of hits from special attacks while dealing some decent damage. With Liquid Ooze, Tentacruel damages those draining hp from it for as much as they would heal.

Scald is a special STAB-boosted 80-base power Water-type move (30% chance to burn the target. thaws target).
Toxic Spikes is a status move (poisons grounded foes on switch-in. max 2 layers).
Rapid Spin is a physical 20-base power Normal-type move (frees Tentacruel from hazards, binding, leech seed).
Acid Spray is a special STAB-boosted 40-base power Poison-type move (100% chance to lower the target's special defense by 2 stages).
Toxic is a status move (badly poisons the target; Note: Poison types can't miss with Toxic).
Knock Off is a physical 65-base power Dark-type move (1.5x damage if foe holds an item; Note: This will also remove that item).



Movesets for Doubles


What is a good doubles moveset for Tentacruel? These builds have been optimized for Sun/Moon Double Battles. They have movesets and EVs specifically calibrated to generally work best versus multiple Pokemon at once as well as helping to support other team members and allys in the Sun/Moon generation metagame.


Common team mates for Tentacruel in Pokemon Sun/Moon:

PelipperFerrothornTapu%20LeleMarowak-AlolaSharpedo-MegaSwampert-MegaCelesteelaPersian-AlolaTrevenantSlowbroThundurus-TherianNinetales-Alola


Species: Tentacruel
Item: Waterium Z / Life Orb
Ability: Clear Body
Nature: Adamant (+Atk, -SpA)
EVs: 252 Atk / 4 Def / 252 Spe
Moveset:
- Waterfall
- Poison Jab
- Double-Edge / Return
- Knock Off

Doubles Physical Sweeper Tentacruel (Clear Body)

Tentacruel is a notable Physical Sweeper. This moveset attempts to take down the opponent's team with brute physical power. Focus Sash helps protect Tentacruel from being one-shotted and allowing it to atleast use a crucial move when brought out. Life Orb boosts the power of Tentacruel's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Clear Body, prevents other pokemon from lowering Tentacruel's stat stages.

Waterfall is a physical STAB-boosted 80-base power Water-type move (20% chance to flinch the target).
Poison Jab is a physical STAB-boosted 80-base power Poison-type move (30% chance to poison the target).
Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
Return is a physical 0-base power Normal-type move (max 102 power at maximum happiness).
Knock Off is a physical 65-base power Dark-type move (1.5x damage if foe holds an item; Note: This will also remove that item).




Species: Tentacruel
Item: Poisonium Z / Life Orb
Ability: Clear Body
Nature: Modest (+SpA, -Atk)
EVs: 4 Def / 252 SpA / 252 Spe
Moveset:
- Sludge Wave / Sludge Bomb
- Surf / Scald
- Dazzling Gleam
- Icy Wind

Doubles Special Sweeper Tentacruel (Clear Body)

Tentacruel is a marvelous Special Sweeper. It's designed to take down the opponent's team with high-damaging special attacks. Focus Sash helps protect Tentacruel from being one-shotted and allowing it to atleast use a crucial move when brought out. Life Orb boosts the power of Tentacruel's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Clear Body, prevents other pokemon from lowering Tentacruel's stat stages.

Sludge Wave is a special STAB-boosted 95-base power Poison-type move (10% chance to poison adjacent pokemon).
Sludge Bomb is a special STAB-boosted 90-base power Poison-type move (30% chance to poison the target).
Surf is a special STAB-boosted 90-base power Water-type move (hits adjacent pokemon. double damage on dive).
Scald is a special STAB-boosted 80-base power Water-type move (30% chance to burn the target. thaws target).
Dazzling Gleam is a special 80-base power Fairy-type move (no additional effect. hits adjacent foes).
Icy Wind is a special 55-base power Ice-type move (100% chance to lower the foes speed by 1 stage).



Movepool


Wondering what moves can Tentacruel learn? Here is the list of moves this Pokemon can learn in this selected generation.
Sort and organize the learnset by move type, category, accuracy, and power. Bolded moves will gain the same-type attack bonus (STAB) if this Pokemon uses them.


Cat
Type
Movename
Damage
Accuracy
PP
Effect
Acid
40
100%
30
10% chance to lower the foe(s) Sp. Def by 1.
Acid Spray
40
100%
20
100% chance to lower the target's Sp. Def by 2.
Aurora Beam
65
100%
20
10% chance to lower the target's Attack by 1.
Blizzard
110
70%
5
10% chance to freeze foe(s). Can't miss in hail.
Brine
65
100%
10
Power doubles if the target's HP is 50% or less.
Bubble
40
100%
30
10% chance to lower the foe(s) Speed by 1.
Bubble Beam
65
100%
20
10% chance to lower the target's Speed by 1.
Dazzling Gleam
80
100%
10
No additional effect. Hits adjacent foes.
Giga Drain
75
100%
10
User recovers 50% of the damage dealt.
Hex
65
100%
10
Power doubles if the target has a status ailment.
Hydro Pump
110
80%
5
No additional effect.
Hyper Beam
150
90%
5
User cannot move next turn.
Ice Beam
90
100%
10
10% chance to freeze the target.
Icy Wind
55
95%
15
100% chance to lower the foe(s) Speed by 1.
Infestation
20
100%
20
Traps and damages the target for 4-5 turns.
Mega Drain
40
100%
15
User recovers 50% of the damage dealt.
Mirror Coat
--
100%
20
If hit by special attack, returns double damage.
Muddy Water
90
85%
10
30% chance to lower the foe(s) accuracy by 1.
Round
60
100%
15
Power doubles if others used Round this turn.
Scald
80
100%
15
30% chance to burn the target. Thaws target.
Sludge Bomb
90
100%
10
30% chance to poison the target.
Sludge Wave
95
100%
10
10% chance to poison adjacent Pokemon.
Snore
50
100%
15
User must be asleep. 30% chance to flinch target.
Surf
90
100%
15
Hits adjacent Pokemon. Double damage on Dive.
Venoshock
65
100%
10
Power doubles if the target is poisoned.
Water Gun
40
100%
25
No additional effect.
Water Pulse
60
100%
20
20% chance to confuse the target.
Whirlpool
35
85%
15
Traps and damages the target for 4-5 turns.
Wring Out
--
100%
5
More power the more HP the target has left.
Bide
--
--
10
Waits 2 turns; deals double the damage taken.
Bind
15
85%
20
Traps and damages the target for 4-5 turns.
Constrict
10
100%
35
10% chance to lower the target's Speed by 1.
Cut
50
95%
30
No additional effect.
Dive
80
100%
10
Dives underwater turn 1, strikes turn 2.
Double-Edge
120
100%
15
Has 33% recoil.
Facade
70
100%
20
Power doubles if user is burn/poison/paralyzed.
Frustration
--
100%
20
Max 102 power at minimum Happiness.
Giga Impact
150
90%
5
User cannot move next turn.
Knock Off
65
100%
20
1.5x damage if foe holds an item. Removes item.
Natural Gift
--
100%
15
Power and type depends on the user's Berry.
Payback
50
100%
10
Power doubles if the user moves after the target.
Poison Jab
80
100%
20
30% chance to poison the target.
Poison Sting
15
100%
35
30% chance to poison the target.
Rage
20
100%
20
Raises the user's Attack by 1 if hit during use.
Rapid Spin
20
100%
40
Frees user from hazards, binding, Leech Seed.
Return
--
100%
20
Max 102 power at maximum Happiness.
Secret Power
70
100%
20
Effect varies with terrain. (30% paralysis chance)
Skull Bash
130
100%
10
Raises user's Defense by 1 on turn 1. Hits turn 2.
Take Down
90
85%
20
Has 1/4 recoil.
Thief
60
100%
25
If the user has no item, it steals the target's.
Waterfall
80
100%
15
20% chance to flinch the target.
Wrap
15
90%
20
Traps and damages the target for 4-5 turns.
Acupressure
--
--
30
Raises a random stat of the user or an ally by 2.
Aqua Ring
--
--
20
User recovers 1/16 max HP per turn.
Attract
--
100%
15
A target of the opposite gender gets infatuated.
Barrier
--
--
20
Raises the user's Defense by 2.
Captivate
--
100%
20
Lowers the foe(s) Sp. Atk by 2 if opposite gender.
Confide
--
--
20
Lowers the target's Sp. Atk by 1.
Confuse Ray
--
100%
10
Confuses the target.
Curse
--
--
10
Curses if Ghost, else -1 Spe, +1 Atk, +1 Def.
Double Team
--
--
15
Raises the user's evasiveness by 1.
Endure
--
--
10
User survives attacks this turn with at least 1 HP.
Hail
--
--
10
For 5 turns, hail crashes down.
Haze
--
--
30
Eliminates all stat changes.
Magic Coat
--
--
15
Bounces back certain non-damaging moves.
Mimic
--
--
10
The last move the target used replaces this one.
Protect
--
--
10
Prevents moves from affecting the user this turn.
Rain Dance
--
--
5
For 5 turns, heavy rain powers Water moves.
Reflect
--
--
20
For 5 turns, physical damage to allies is halved.
Reflect Type
--
--
15
User becomes the same type as the target.
Rest
--
--
10
User sleeps 2 turns and restores HP and status.
Safeguard
--
--
25
For 5 turns, protects user's party from status.
Screech
--
85%
40
Lowers the target's Defense by 2.
Sleep Talk
--
--
10
User must be asleep. Uses another known move.
Substitute
--
--
10
User takes 1/4 its max HP to put in a substitute.
Supersonic
--
55%
20
Causes the target to become confused.
Swagger
--
85%
15
Raises the target's Attack by 2 and confuses it.
Swords Dance
--
--
20
Raises the user's Attack by 2.
Tickle
--
100%
20
Lowers the target's Attack and Defense by 1.
Toxic
--
90%
10
Badly poisons the target. Poison types can't miss.
Toxic Spikes
--
--
20
Poisons grounded foes on switch-in. Max 2 layers.

Combo List


These are a list of several common move combinations Tentacruel can perform in Sun/Moon. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.


Competitive SM Move and Ability Combos for Tentacruel

Create a build


Have an idea in mind for Tentacruel that you'd like to test? Customize the IVs, EVs and their Sun/Moon moveset. This area allows you to examine the typing coverages of selected moves and stat variances.



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