Competitive Information for Umbreon [Sun/Moon]
Dark
Abilities:
This Pokemon cannot be made to flinch.
If another Pokemon burns/poisons/paralyzes this Pokemon, it also gets that status.
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Movesets for Singles
Looking for a competitive moveset for Umbreon? These builds are optimized for Sun/Moon Single Battles. The movesets and EVs are designed to maximize damage against common opponents and threats in the Sun/Moon metagame. Check out the expert movesets below to boost your battle performance and dominate your opponents!
Get ready to meet Umbreon, the noteworthy Dark-typed Pokémon! Umbreon is a common Pokémon to see in the SM metagame. It is weak to Bug, Fairy, and Fighting-typed attacks. Explore the movesets of Umbreon below to understand its battle capabilities.
Item: Leftovers
Ability: Synchronize
Nature: Calm (+SpD, -Atk)
EVs: 252 Hp / 4 Def / 252 SpD
Moveset:
- Foul Play
- Heal Bell
- Protect
- Wish
Umbreon is popular Special Wall. It is designed to take a nice amount of hits from special attacks while dealing some decent damage. Leftovers are always a great recovery option to ensure Umbreon last longer regaining it's it's health every turn. With Synchronize, if another pokemon burns/poisons/paralyzes Umbreon it also gets that status.
♦ Heal Bell is a status move (cures your Umbreon's party of all status conditions).
♦ Protect is a status move (prevents moves from affecting your Umbreon this turn).
♦ Wish is a status move (next turn, 50% of your Umbreon's max hp is restored).
Link (click to copy):
https://hohoushome.com/b/kaac5
Item: Darkinium Z / Shell Bell
Ability: Synchronize
Nature: Adamant (+Atk, -SpA)
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Foul Play / Throat Chop
- Double-Edge / Return
- Dig
- Moonlight
Umbreon is a pretty decent Physical Sweeper. It is meant to take down the opponent's team with brute physical power. With Synchronize, if another pokemon burns/poisons/paralyzes Umbreon it also gets that status.
♦ Throat Chop is a physical STAB-boosted 80-base power Dark-type move (for 2 turns, the target cannot use sound moves).
♦ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
♦ Return is a physical 0-base power Normal-type move (max 102 power at maximum happiness).
♦ Dig is a physical 80-base power Ground-type move (digs underground turn 1, strikes turn 2).
♦ Moonlight is a status move (heals your Umbreon by a weather-dependent amount).
Link (click to copy):
https://hohoushome.com/b/kbac5
Item: Psychium Z / Life Orb
Ability: Synchronize
Nature: Modest (+SpA, -Atk)
EVs: 4 Hp / 252 SpA / 252 Spe
Moveset:
- Synchronoise / Psychic
- Dark Pulse / Snarl
- Hyper Voice / Hyper Beam
- Shadow Ball
Umbreon is a pretty decent Special Sweeper. It is meant to take down the opponent's team with high-damaging special attacks. Life Orb boosts the power of Umbreon's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Synchronize, if another pokemon burns/poisons/paralyzes Umbreon it also gets that status.
♦ Psychic is a special 90-base power Psychic-type move (10% chance to lower the target's special defense by 1 stage).
♦ Dark Pulse is a special STAB-boosted 80-base power Dark-type move (20% chance to flinch the target).
♦ Snarl is a special STAB-boosted 55-base power Dark-type move (100% chance to lower the foes special attack by 1 stage).
♦ Hyper Voice is a special 90-base power Normal-type move (no additional effect. hits adjacent foes).
♦ Hyper Beam is a special 150-base power Normal-type move (Umbreon cannot move next turn).
♦ Shadow Ball is a special 80-base power Ghost-type move (20% chance to lower the target's special defense by 1 stage).
Link (click to copy):
https://hohoushome.com/b/kcac5
Item: Leftovers
Ability: Synchronize
Nature: Impish (+Def, -SpA)
EVs: 252 Hp / 128 Def / 128 SpD
Moveset:
- Payback
- Wish / Moonlight
- Confuse Ray
- Toxic
Umbreon is a pretty decent Double Wall. It tries to have enough defenses and bulk to take both physical and special hits. Leftovers are always a great recovery option to ensure Umbreon last longer regaining it's it's life every turn. With Synchronize, if another pokemon burns/poisons/paralyzes Umbreon it also gets that status. Strictly set an a Tanky Annoyer, it's main goal is to start off with Confuse Ray followed up quickly by a Toxic. Moonlight for recovery purposes then Assurance to chip more damage off the opposing Pokemon while still being able to take hits.
♦ Wish is a status move (next turn, 50% of your Umbreon's max hp is restored).
♦ Moonlight is a status move (heals your Umbreon by a weather-dependent amount).
♦ Confuse Ray is a status move (confuses the target).
♦ Toxic is a status move (badly poisons the target; Note: Poison types can't miss with Toxic).
Link (click to copy):
https://hohoushome.com/b/kdac5
Item: Leftovers
Ability: Synchronize
Nature: Calm (+SpD, -Atk)
EVs: 252 Hp / 4 Def / 252 SpD
Moveset:
- Foul Play
- Wish
- Heal Bell / Yawn
- Protect
Umbreon is a spectacular Special Wall. It's primary goal is to take a hefty amount of hits from special attacks while dealing some decent damage. Leftovers are always a great recovery option to ensure Umbreon last longer regaining it's health points every turn. With Synchronize, if another pokemon burns/poisons/paralyzes Umbreon it also gets that status. Umbreon can switch into many special attackers in the tier and can comfortably use one of its team-supporting moves. Wish can restore about 197 hp to a teammate and keeps Umbreon's team in a good fighting condition.
Foul Play is Umbreon's best attacking option as it can deal significant damage to physical attackers that try to exploit Umbreon's lower Defense stat.
The ability to remove status with Heal Bell is very useful, as it can give a crippled sweeper a second chance to sweep. This also works very well with Synchronize, as Umbreon can heal its status condition after inflicting it on the opponent. Yawn can shuffle the opponent's team and can render a Pokemon useless for the remainder of the match. Protect allows Umbreon to scout the opponent's next move, take better advantage of Wish and Yawn by negating the charging turn, and build up Toxic damage.
♦ Wish is a status move (next turn, 50% of your Umbreon's max hp is restored).
♦ Heal Bell is a status move (cures your Umbreon's party of all status conditions).
♦ Yawn is a status move (puts the target to sleep after 1 turn).
♦ Protect is a status move (prevents moves from affecting your Umbreon this turn).
Link (click to copy):
https://hohoushome.com/b/keac5
Item: Leftovers
Ability: Synchronize
Nature: Sassy (+SpD, -Spe)
EVs: 252 Hp / 252 Atk / 4 SpD
Moveset:
- Payback
- Moonlight / Rest
- Heal Bell / Sleep Talk
- Curse
Umbreon is a marvelous Physical Tank. It's designed to take a great amount of physical hits while dealing some decent damage. Leftovers are always a great recovery option to ensure Umbreon last longer regaining it's healthiness every turn. With Synchronize, if another pokemon burns/poisons/paralyzes Umbreon it also gets that status. Start with a Curse to boosts Umbreon's Attack and Defense (which works really well with it's already high Special Defense). Payback is probably the best STAB move for an Umbreon to use (other than Foul Play but that's based on your opponent). Payback gets the STAB bonus and doubles in power if Umbreon uses it after it gets hit (which is probably going to happen considering Umbreon's low Speed thanks to Curse).
♦ Moonlight is a status move (heals your Umbreon by a weather-dependent amount).
♦ Rest is a status move (Umbreon sleeps 2 turns and restores hp and status).
♦ Heal Bell is a status move (cures your Umbreon's party of all status conditions).
♦ Sleep Talk is a status move (Umbreon must be asleep. uses another known move).
♦ Curse is a status move (curses if ghost, else -1 spe, +1 atk, +1 def).
Link (click to copy):
https://hohoushome.com/b/kfac5
Item: Leftovers
Ability: Inner Focus
Nature: Sassy (+SpD, -Spe)
EVs: 252 Hp / 4 Def / 252 SpD
Moveset:
- Payback / Foul Play
- Moonlight
- Curse
- Toxic / Confuse Ray
Umbreon is a stupendous Special Wall. It's purpose is to take a substantial amount of hits from special attacks while dealing some decent damage. Leftovers are always a great recovery option to ensure Umbreon last longer regaining it's it's HP every turn. With Inner Focus, Umbreon cannot be made to flinch. Umbreon's physical defenses go up quite high after the first Curse giving you a ridiculous tank. The curse also purposely slows Umbreon down enough to double up your Payback damage later. Moonlight recovers your health quite nicely to keep Umbreon alive longer. Toxic to help stall out your opponent.
♦ Foul Play is a physical STAB-boosted 95-base power Dark-type move (uses target's attack stat in damage calculation).
♦ Moonlight is a status move (heals your Umbreon by a weather-dependent amount).
♦ Curse is a status move (curses if ghost, else -1 spe, +1 atk, +1 def).
♦ Toxic is a status move (badly poisons the target; Note: Poison types can't miss with Toxic).
Link (click to copy):
https://hohoushome.com/b/kgac5
Movesets for Doubles
Need a strong doubles moveset for Umbreon? These builds are perfect for VGC (Pokémon Video Game Championship) and other competitive Sun/Moon Double Battles. The VGC is the ultimate test of strategy and skill, and these movesets and EVs are designed to excel against multiple opponents at once while providing essential support to your team. Dominate the Sun/Moon metagame with these expert-crafted setups!
Item: Darkinium Z / Shell Bell
Ability: Synchronize
Nature: Adamant (+Atk, -SpA)
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Foul Play / Throat Chop
- Double-Edge / Return
- Dig
- Moonlight
Umbreon is a stupendous Physical Sweeper. It's primary goal is to take down the opponent's team with brute physical power. With Synchronize, if another pokemon burns/poisons/paralyzes Umbreon it also gets that status.
♦ Throat Chop is a physical STAB-boosted 80-base power Dark-type move (for 2 turns, the target cannot use sound moves).
♦ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
♦ Return is a physical 0-base power Normal-type move (max 102 power at maximum happiness).
♦ Dig is a physical 80-base power Ground-type move (digs underground turn 1, strikes turn 2).
♦ Moonlight is a status move (heals your Umbreon by a weather-dependent amount).
Link (click to copy):
https://hohoushome.com/b/laac5
Item: Psychium Z / Life Orb
Ability: Synchronize
Nature: Modest (+SpA, -Atk)
EVs: 4 Hp / 252 SpA / 252 Spe
Moveset:
- Synchronoise / Psychic
- Hyper Voice / Hyper Beam
- Snarl / Dark Pulse
- Shadow Ball
Umbreon is a sensational Special Sweeper. It's purpose is to take down the opponent's team with high-damaging special attacks. Life Orb boosts the power of Umbreon's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Synchronize, if another pokemon burns/poisons/paralyzes Umbreon it also gets that status.
♦ Psychic is a special 90-base power Psychic-type move (10% chance to lower the target's special defense by 1 stage).
♦ Hyper Voice is a special 90-base power Normal-type move (no additional effect. hits adjacent foes).
♦ Hyper Beam is a special 150-base power Normal-type move (Umbreon cannot move next turn).
♦ Snarl is a special STAB-boosted 55-base power Dark-type move (100% chance to lower the foes special attack by 1 stage).
♦ Dark Pulse is a special STAB-boosted 80-base power Dark-type move (20% chance to flinch the target).
♦ Shadow Ball is a special 80-base power Ghost-type move (20% chance to lower the target's special defense by 1 stage).
Link (click to copy):
https://hohoushome.com/b/lbac5
Movepool
Want to know what moves Umbreon can learn? Check out the full list of moves available in the Pokemon Sun/Moon generation.
Sort and organize the learnset by type, category, accuracy, and power. Moves in bold get the same-type attack bonus (STAB) when used by Umbreon.
Damage Modifiers:
Combo List
These are a list of several common move combinations Umbreon can perform in Sun/Moon. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.
Competitive SM Move and Ability Combos for Umbreon
- Moves: Wish + Baton pass
- Moves: Swagger + Foul play
- Moves: Swagger + Psych up
- Moves: Swagger + Screech
- Moves: Endure + Flail
- Moves: Rest + Sleep talk
- Moves: Rest + Snore
- Moves: Yawn + Protect
- Moves: Stored power + Psych up
- Move: Swagger + Item: Mirror Herb
- Move: Assurance + Item: Rocky Helmet
- Move: Facade + Item: Flame Orb
- Move: Facade + Item: Toxic Orb
- Item: Blunder Policy + Move: Zap Cannon
- Moves with Priority: Bide, Detect, Endure, Helping Hand, Protect, Snatch, Baby-Doll Eyes, Quick Attack, Sucker Punch
- Moves that inflict status: Yawn, Toxic
Moves that boost Umbreon's stats
- Curse
- Rage
- Skull Bash
- Work Up
- Note:This Pokemon can also learn Stored Power.
Most notable and possible best moves for Umbreon
- Baton Pass
- Curse
- Foul Play
- Heal Bell
- Hidden Power
- Moonlight
- Payback
- Protect
- Reflect
- Rest
- Snarl
- Stored Power
- Taunt
- Toxic
- Wish
Common Effort Values for Umbreon in Sun and Moon
- Calm Nature ( 252/0/4/0/252/0/ )
- Impish Nature ( 252/0/188/0/68/0/ )
- Optimize Umbreon's Defensive EV-spread for Pokemon Sun and Moon
Usage Data
Explore the latest analytical usage data for this Pokémon from various VGC and online competitions. We use this data to develop our strategies and movesets. The data is categorized by competition and skill level: top-ranking trainers, mid-level players, and entry-level players.
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Here are the best movesets for Umbreon. Top rated Umbreon Sun/Moon movesets. You can find Umbreon builds Sun/Moon. Umbreon movesets Sun/Moon are listed here. VGC Umbreon Competitive Movesets can be found here. Find various EV spreads, find the best nature for Umbreon in Sun/Moon along with competitive movesets. Basic info and Movesets for evolution