Competitive Information for Umbreon [X/Y]


Dark
Abilities:
Movesets for Singles
What is a good competitive moveset for Umbreon? These builds have been optimized for Pokemon competing in X/Y Single Battles. The movesets and EVs have been specifically calibrated to deal the most amount of damage to the largest group of potentially common opponents and typing threats for the X/Y generation metagame.
Umbreon is a wonderful Dark-typed Pokemon. Umbreon is a pretty usual Pokemon to see in Generation 6. Umbreon is typically seen in the UU tier (Underused). Umbreon is weak to Bug, Fairy, and Fighting-typed attacks.
Item: Shell Bell / Life Orb
Ability: Synchronize
Nature: Adamant (+Atk, -SpA)
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Foul Play / Sucker Punch
- Double-Edge / Return
- Dig
- Moonlight
Physical Sweeper Umbreon (Synchronize)
Umbreon is a sensational Physical Sweeper. The purpose of this moveset is to take down the opponent's team with brute physical power. Life Orb boosts the power of Umbreon's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Synchronize, if another pokemon burns/poisons/paralyzes Umbreon it also gets that status.
♦ Sucker Punch is a physical STAB-boosted priority-increased 80-base power Dark-type move (usually goes first. fails if target is not attacking).
♦ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
♦ Return is a physical 0-base power Normal-type move (max 102 power at maximum happiness).
♦ Dig is a physical 80-base power Ground-type move (digs underground turn 1, strikes turn 2).
♦ Moonlight is a status move (heals your Umbreon by a weather-dependent amount).
Link (click to copy):
https://hohoushome.com/b/gs10ac5
Item: Life Orb / Choice Specs
Ability: Synchronize
Nature: Modest (+SpA, -Atk)
EVs: 4 Hp / 252 SpA / 252 Spe
Moveset:
- Synchronoise / Psychic
- Dark Pulse / Snarl
- Hyper Voice / Hyper Beam
- Shadow Ball
Special Sweeper Umbreon (Synchronize)
Umbreon is a remarkable Special Sweeper. It's primary goal is to take down the opponent's team with high-damaging special attacks. Choice Specs will increase the damage of Umbreon's special moves by 1.5x but will lock you into the first move you pick. Life Orb boosts the power of Umbreon's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Synchronize, if another pokemon burns/poisons/paralyzes Umbreon it also gets that status.
♦ Psychic is a special 90-base power Psychic-type move (10% chance to lower the target's special defense by 1 stage).
♦ Dark Pulse is a special STAB-boosted 80-base power Dark-type move (20% chance to flinch the target).
♦ Snarl is a special STAB-boosted 55-base power Dark-type move (100% chance to lower the foes special attack by 1 stage).
♦ Hyper Voice is a special 90-base power Normal-type move (no additional effect. hits adjacent foes).
♦ Hyper Beam is a special 150-base power Normal-type move (Umbreon cannot move next turn).
♦ Shadow Ball is a special 80-base power Ghost-type move (20% chance to lower the target's special defense by 1 stage).
Link (click to copy):
https://hohoushome.com/b/gs11ac5
Item: Leftovers
Ability: Synchronize
Nature: Impish (+Def, -SpA)
EVs: 252 Hp / 128 Def / 128 SpD
Moveset:
- Payback
- Wish / Moonlight
- Confuse Ray
- Toxic
Umbreon Double Wall (Haxbreon)
Umbreon is a marvelous Double Wall. It's designed to have enough defenses and bulk to take both physical and special hits. Leftovers are always a great recovery option to ensure Umbreon last longer regaining it's health points every turn. With Synchronize, if another pokemon burns/poisons/paralyzes Umbreon it also gets that status. Strictly set an a Tanky Annoyer, it's main goal is to start off with Confuse Ray followed up quickly by a Toxic. Moonlight for recovery purposes then Assurance to chip more damage off the opposing Pokemon while still being able to take hits.
♦ Wish is a status move (next turn, 50% of your Umbreon's max hp is restored).
♦ Moonlight is a status move (heals your Umbreon by a weather-dependent amount).
♦ Confuse Ray is a status move (confuses the target).
♦ Toxic is a status move (badly poisons the target; Note: Poison types can't miss with Toxic).
Link (click to copy):
https://hohoushome.com/b/gs12ac5
Item: Leftovers
Ability: Synchronize
Nature: Calm (+SpD, -Atk)
EVs: 252 Hp / 4 Def / 252 SpD
Moveset:
- Foul Play
- Wish
- Heal Bell / Yawn
- Protect
Umbreon Special Wall (Foul Defender)
Umbreon is a pretty decent Special Wall. It's meant to take a great amount of hits from special attacks while dealing some decent damage. Leftovers are always a great recovery option to ensure Umbreon last longer regaining it's HP every turn. With Synchronize, if another pokemon burns/poisons/paralyzes Umbreon it also gets that status. Umbreon can switch into many special attackers in the tier and can comfortably use one of its team-supporting moves. Wish can restore about 197 hp to a teammate and keeps Umbreon's team in a good fighting condition.
Foul Play is Umbreon's best attacking option as it can deal significant damage to physical attackers that try to exploit Umbreon's lower Defense stat.
The ability to remove status with Heal Bell is very useful, as it can give a crippled sweeper a second chance to sweep. This also works very well with Synchronize, as Umbreon can heal its status condition after inflicting it on the opponent. Yawn can shuffle the opponent's team and can render a Pokemon useless for the remainder of the match. Protect allows Umbreon to scout the opponent's next move, take better advantage of Wish and Yawn by negating the charging turn, and build up Toxic damage.
♦ Wish is a status move (next turn, 50% of your Umbreon's max hp is restored).
♦ Heal Bell is a status move (cures your Umbreon's party of all status conditions).
♦ Yawn is a status move (puts the target to sleep after 1 turn).
♦ Protect is a status move (prevents moves from affecting your Umbreon this turn).
Link (click to copy):
https://hohoushome.com/b/gs13ac5
Item: Leftovers
Ability: Synchronize
Nature: Sassy (+SpD, -Spe)
EVs: 252 Hp / 252 Atk / 4 SpD
Moveset:
- Payback
- Moonlight / Rest
- Heal Bell / Sleep Talk
- Curse
Umbreon Physical Tank (Cursebreon)
Umbreon is a pretty decent Physical Tank. It's primary goal is to take a large amount of physical hits while dealing some decent damage. Leftovers are always a great recovery option to ensure Umbreon last longer regaining it's it's health points every turn. With Synchronize, if another pokemon burns/poisons/paralyzes Umbreon it also gets that status. Start with a Curse to boosts Umbreon's Attack and Defense (which works really well with it's already high Special Defense). Payback is probably the best STAB move for an Umbreon to use (other than Foul Play but that's based on your opponent). Payback gets the STAB bonus and doubles in power if Umbreon uses it after it gets hit (which is probably going to happen considering Umbreon's low Speed thanks to Curse).
♦ Moonlight is a status move (heals your Umbreon by a weather-dependent amount).
♦ Rest is a status move (Umbreon sleeps 2 turns and restores hp and status).
♦ Heal Bell is a status move (cures your Umbreon's party of all status conditions).
♦ Sleep Talk is a status move (Umbreon must be asleep. uses another known move).
♦ Curse is a status move (curses if ghost, else -1 spe, +1 atk, +1 def).
Link (click to copy):
https://hohoushome.com/b/gs14ac5
Item: Leftovers
Ability: Inner Focus
Nature: Sassy (+SpD, -Spe)
EVs: 252 Hp / 4 Def / 252 SpD
Moveset:
- Payback / Foul Play
- Moonlight
- Curse
- Toxic / Confuse Ray
Umbreon Special Wall (Cursebreon Xy)**
Umbreon is a spectacular Special Wall. It's primary goal is to take a substantial amount of hits from special attacks while dealing some decent damage. Leftovers are always a great recovery option to ensure Umbreon last longer regaining it's stamina every turn. With Inner Focus, Umbreon cannot be made to flinch. Umbreon's physical defenses go up quite high after the first Curse giving you a ridiculous tank. The curse also purposely slows Umbreon down enough to double up your Payback damage later. Moonlight recovers your health quite nicely to keep Umbreon alive longer. Toxic to help stall out your opponent.
♦ Foul Play is a physical STAB-boosted 95-base power Dark-type move (uses target's attack stat in damage calculation).
♦ Moonlight is a status move (heals your Umbreon by a weather-dependent amount).
♦ Curse is a status move (curses if ghost, else -1 spe, +1 atk, +1 def).
♦ Toxic is a status move (badly poisons the target; Note: Poison types can't miss with Toxic).
Link (click to copy):
https://hohoushome.com/b/gs15ac5
Movesets for Doubles
What is a good doubles moveset for Umbreon? These builds have been optimized for X/Y Double Battles. They have movesets and EVs specifically calibrated to generally work best versus multiple Pokemon at once as well as helping to support other team members and allys in the X/Y generation metagame.
Item: Shell Bell / Life Orb
Ability: Synchronize
Nature: Adamant (+Atk, -SpA)
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Foul Play / Sucker Punch
- Double-Edge / Return
- Dig
- Moonlight
Doubles Physical Sweeper Umbreon (Synchronize)
Umbreon is an extraordinary Physical Sweeper. It is meant to take down the opponent's team with brute physical power. Life Orb boosts the power of Umbreon's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Synchronize, if another pokemon burns/poisons/paralyzes Umbreon it also gets that status.
♦ Sucker Punch is a physical STAB-boosted priority-increased 80-base power Dark-type move (usually goes first. fails if target is not attacking).
♦ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
♦ Return is a physical 0-base power Normal-type move (max 102 power at maximum happiness).
♦ Dig is a physical 80-base power Ground-type move (digs underground turn 1, strikes turn 2).
♦ Moonlight is a status move (heals your Umbreon by a weather-dependent amount).
Link (click to copy):
https://hohoushome.com/b/gd10ac5
Item: Life Orb / Choice Specs
Ability: Synchronize
Nature: Modest (+SpA, -Atk)
EVs: 4 Hp / 252 SpA / 252 Spe
Moveset:
- Synchronoise / Psychic
- Hyper Voice / Hyper Beam
- Snarl / Dark Pulse
- Shadow Ball
Doubles Special Sweeper Umbreon (Synchronize)
Umbreon is a sensational Special Sweeper. It tries to take down the opponent's team with high-damaging special attacks. Choice Specs will increase the damage of Umbreon's special moves by 1.5x but will lock you into the first move you pick. Life Orb boosts the power of Umbreon's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Synchronize, if another pokemon burns/poisons/paralyzes Umbreon it also gets that status.
♦ Psychic is a special 90-base power Psychic-type move (10% chance to lower the target's special defense by 1 stage).
♦ Hyper Voice is a special 90-base power Normal-type move (no additional effect. hits adjacent foes).
♦ Hyper Beam is a special 150-base power Normal-type move (Umbreon cannot move next turn).
♦ Snarl is a special STAB-boosted 55-base power Dark-type move (100% chance to lower the foes special attack by 1 stage).
♦ Dark Pulse is a special STAB-boosted 80-base power Dark-type move (20% chance to flinch the target).
♦ Shadow Ball is a special 80-base power Ghost-type move (20% chance to lower the target's special defense by 1 stage).
Link (click to copy):
https://hohoushome.com/b/gd11ac5
Movepool
Wondering what moves can Umbreon learn? Here is the list of moves this Pokemon can learn in this selected generation.
Sort and organize the learnset by move type, category, accuracy, and power. Bolded moves will gain the same-type attack bonus (STAB) if this Pokemon uses them.
Damage Modifiers:
Combo List
These are a list of several common move combinations Umbreon can perform in X/Y. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.
Competitive XY Move and Ability Combos for Umbreon
- Moves: Wish + Baton pass
- Moves: Swagger + Foul play
- Moves: Swagger + Psych up
- Moves: Swagger + Screech
- Moves: Endure + Flail
- Moves: Rest + Sleep talk
- Moves: Rest + Snore
- Moves: Yawn + Protect
- Moves: Stored power + Psych up
- Move: Swagger + Item: Mirror Herb
- Move: Assurance + Item: Rocky Helmet
- Move: Facade + Item: Flame Orb
- Move: Facade + Item: Toxic Orb
- Moves with Priority: Quick Attack, Detect, Endure, Protect, Snatch, Helping Hand, Sucker Punch, Baby-Doll Eyes
- Moves that inflict status: Toxic, Yawn
Moves that boost Umbreon's stats
- Curse
- Work Up
- Note:This Pokemon can also learn Stored Power.
Most notable and possible best moves for Umbreon
- Baton Pass
- Protect
- Rest
- Snarl
- Stored Power
- Taunt
- Toxic
Common Effort Values for Umbreon in X and Y
- Adamant Nature ( 0/252/0/0/0/252 )
- Modest Nature ( 0/0/0/252/0/252 )
- Optimize Umbreon's EV spread for Pokemon X and Y
Related Videos
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Here are the best movesets for Umbreon. Top rated Umbreon X/Y movesets. You can find Umbreon builds X/Y. Umbreon movesets X/Y are listed here. VGC Umbreon Competitive Movesets can be found here. Find various EV spreads, find the best nature for Umbreon in X/Y along with competitive movesets. Basic info and Movesets for evolution