Competitive Information for Haunter [Scarlet/Violet]
Ghost / Poison
Abilities:
This Pokemon is immune to Ground; Gravity/Ingrain/Smack Down/Iron Ball nullify it.
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Note: Pokemon with the Levitate ability are immune to Ground attacks.
Movesets for Singles
Looking for a competitive moveset for Haunter? These builds are optimized for Scarlet/Violet Single Battles. The movesets and EVs are designed to maximize damage against common opponents and threats in the Scarlet/Violet metagame. Check out the expert movesets below to boost your battle performance and dominate your opponents!
Discover the strength of Haunter, a wonderful Pokémon known for its Ghost and Poison typing! Haunter is not a Pokémon anyone usually expects to see on the battlefield. It is weak to Dark, Ghost, Ground, and Psychic-typed attacks. Curious about Haunter's movesets? Check our suggestions listed below!
Item: Focus Sash / Choice Specs
Ability: Levitate
Nature: Timid (+Spe, -Atk)
Nature: Modest (+SpA, -Atk)
EVs: 64 Hp / 12 Def / 252 SpA / 180 Spe
IVs: 0 Atk
Moveset:
- Sludge Wave / Sludge Bomb
- Shadow Ball / Hex
- Foul Play / Dark Pulse
- Energy Ball
Haunter is an impressive Special Sweeper for single battles. This configuration strives to take down the opponent's team with heavy-hitting special moves. Focus Sash helps protect Haunter from being one-shotted and allowing it to atleast use a crucial move when brought out. Choice Specs will increase the damage of Haunter's special moves by 1.5x but will lock you into the first move you pick. With Levitate, Haunter is immune to damaging Ground-typed moves (except Thousand Arrows). Levitate also makes Haunter unaffected by the effects of Spikes, Arena Trap, Toxic Spikes, Sticky Web, Rototiller or terrain effects. Keep in mind that Ingrain, Gravity, Smack down and the Iron ball item will nullify Levitate's effect.
◆ Sludge Bomb is a special STAB-boosted 90-base power Poison-type move (30% chance to poison the target).
◆ Shadow Ball is a special STAB-boosted 80-base power Ghost-type move (20% chance to lower the target's special defense by 1 stage).
◆ Hex is a special STAB-boosted 65-base power Ghost-type move (power doubles if the target has a status ailment).
◆ Foul Play is a physical 95-base power Dark-type move (uses target's attack stat in damage calculation).
◆ Dark Pulse is a special 80-base power Dark-type move (20% chance to make the target flinch).
◆ Energy Ball is a special 90-base power Grass-type move (10% chance to lower the target's special defense by 1 stage).
Link (click to copy):
https://hohoushome.com/b/oaa5d
Item: Black Sludge
Ability: Levitate
Nature: Timid (+Spe, -Atk)
EVs: 4 Hp / 252 Def / 252 SpA
Moveset:
- Mean Look
- Perish Song
- Sludge Bomb
- Thunderbolt / Dark Pulse
Haunter is an outstanding Special Tank for single battles. The main aim of this moveset is to take a good amount of hits from special attacks while dealing some decent damage. With Levitate, Haunter is immune to damaging Ground-typed moves (except Thousand Arrows). Levitate also makes Haunter unaffected by the effects of Spikes, Arena Trap, Toxic Spikes, Sticky Web, Rototiller or terrain effects. Keep in mind that Ingrain, Gravity, Smack down and the Iron ball item will nullify Levitate's effect. With a Black Sludge equipped to it, each turn, if Haunter is a poison type, restores 1/16 max hp; loses 1/8 if not.
◆ Perish Song is a status move (all active pokemon will faint in 3 turns).
◆ Sludge Bomb is a special STAB-boosted 90-base power Poison-type move (30% chance to poison the target).
◆ Thunderbolt is a special 90-base power Electric-type move (10% chance to paralyze the target).
◆ Dark Pulse is a special 80-base power Dark-type move (20% chance to make the target flinch).
Link (click to copy):
https://hohoushome.com/b/oba5d
Movesets for Doubles
Need a strong doubles moveset for Haunter? These builds are perfect for VGC (Pokémon Video Game Championship) and other competitive Scarlet/Violet Double Battles. The VGC is the ultimate test of strategy and skill, and these movesets and EVs are designed to excel against multiple opponents at once while providing essential support to your team. Dominate the Scarlet/Violet metagame with these expert-crafted setups!
Item: Focus Sash / Choice Specs
Ability: Levitate
Nature: Timid (+Spe, -Atk)
Nature: Modest (+SpA, -Atk)
EVs: 64 Hp / 12 Def / 252 SpA / 180 Spe
IVs: 0 Atk
Moveset:
- Sludge Wave / Sludge Bomb
- Dazzling Gleam
- Shadow Ball / Hex
- Foul Play
Haunter is a fabulous Special Sweeper for double battles. This moveset is tailored to take down the opponent's team with brute special moves. Focus Sash helps protect Haunter from being one-shotted and allowing it to atleast use a crucial move when brought out. Choice Specs will increase the damage of Haunter's special moves by 1.5x but will lock you into the first move you pick. With Levitate, Haunter is immune to damaging Ground-typed moves (except Thousand Arrows). Levitate also makes Haunter unaffected by the effects of Spikes, Arena Trap, Toxic Spikes, Sticky Web, Rototiller or terrain effects. Keep in mind that Ingrain, Gravity, Smack down and the Iron ball item will nullify Levitate's effect.
◆ Sludge Bomb is a special STAB-boosted 90-base power Poison-type move (30% chance to poison the target).
◆ Dazzling Gleam is a special 80-base power Fairy-type move (no additional effect. Hits adjacent foes).
◆ Shadow Ball is a special STAB-boosted 80-base power Ghost-type move (20% chance to lower the target's special defense by 1 stage).
◆ Hex is a special STAB-boosted 65-base power Ghost-type move (power doubles if the target has a status ailment).
◆ Foul Play is a physical 95-base power Dark-type move (uses target's attack stat in damage calculation).
Link (click to copy):
https://hohoushome.com/b/paa5d
Item: Focus Sash / Poison Barb
Ability: Levitate
Nature: Quiet (+SpA, -Spe)
Nature: Modest (+SpA, -Atk)
EVs: 196 Hp / 60 Def / 252 SpA
Moveset:
- Sludge Wave / Sludge Bomb
- Shadow Ball / Hex
- Foul Play / Dark Pulse
- Trick Room
Haunter is an impressive Offensive Trick Room for single battles. Focus Sash helps protect Haunter from being one-shotted and allowing it to atleast use a crucial move when brought out. With Levitate, Haunter is immune to damaging Ground-typed moves (except Thousand Arrows). Levitate also makes Haunter unaffected by the effects of Spikes, Arena Trap, Toxic Spikes, Sticky Web, Rototiller or terrain effects. Keep in mind that Ingrain, Gravity, Smack down and the Iron ball item will nullify Levitate's effect. With a Poison Barb equipped to it, Haunter's poison-type attacks have 1.2x power.
◆ Sludge Bomb is a special STAB-boosted 90-base power Poison-type move (30% chance to poison the target).
◆ Shadow Ball is a special STAB-boosted 80-base power Ghost-type move (20% chance to lower the target's special defense by 1 stage).
◆ Hex is a special STAB-boosted 65-base power Ghost-type move (power doubles if the target has a status ailment).
◆ Foul Play is a physical 95-base power Dark-type move (uses target's attack stat in damage calculation).
◆ Dark Pulse is a special 80-base power Dark-type move (20% chance to make the target flinch).
◆ Trick Room is a status move (goes last. For 5 turns, turn order is reversed).
Link (click to copy):
https://hohoushome.com/b/pba5d
Terastal Phenomenon
In Pokemon Scarlet and Violet (Generation 9), each Pokémon in Paldea has a Tera Type. A Pokémon's Tera Type is inactive until the Pokémon Terastallizes, at which time the Pokémon's type will change to its Tera Type.
There are 18 types, meaning there are countless combinations of Pokémon and Tera Types. Terastallizing a Pokémon allows you to enhance your battle strategies by increasing the power of any moves that have the same type as your Pokémon’s Tera Type or by changing your Pokémon’s weaknesses.
Dark moves are bad against Fairy/Fighting/Dark.
Ghost moves are bad against Normal.
Ground moves are bad against Flying.
Psychic moves are bad against Dark.
The most recommended Terastral Type for Haunter is: Electric or Dark
Terastallizing into one of it's default typings ( Ghost or Poison ) could also prove advantageous.
Select a Tera-type:
Teratype Bug moveset for Haunter
Item: Focus Sash / Choice Specs
Ability: Levitate
Nature: Timid (+Spe, -Atk)
Nature: Modest (+SpA, -Atk)
Tera Type: Bug
EVs: 64 Hp / 12 Def / 252 SpA / 180 Spe
IVs: 0 Atk
Moveset:
- Sludge Bomb / Venoshock
- Shadow Ball / Hex
- Tera Blast
- Foul Play
Haunter is popular Special Sweeper in single battles. The purpose of this moveset is to take down the opponent's team with high-damaging special attacks. Focus Sash helps protect Haunter from being one-shotted and allowing it to atleast use a crucial move when brought out. Choice Specs will increase the damage of Haunter's special moves by 1.5x but will lock you into the first move you pick. With Levitate, Haunter is immune to damaging Ground-typed moves (except Thousand Arrows). Levitate also makes Haunter unaffected by the effects of Spikes, Arena Trap, Toxic Spikes, Sticky Web, Rototiller or terrain effects. Keep in mind that Ingrain, Gravity, Smack down and the Iron ball item will nullify Levitate's effect.
♦ Venoshock is a special STAB-boosted 65-base power Poison-type move (power doubles if the target is poisoned).
♦ Shadow Ball is a special STAB-boosted 80-base power Ghost-type move (20% chance to lower the target's special defense by 1 stage).
♦ Hex is a special STAB-boosted 65-base power Ghost-type move (power doubles if the target has a status ailment).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a Bug-type move).
♦ Foul Play is a physical 95-base power Dark-type move (uses target's attack stat in damage calculation).
Link (click to copy):
https://hohoushome.com/b/qaaa5d
Teratype Dark moveset for Haunter
Item: Focus Sash / Choice Specs
Ability: Levitate
Nature: Timid (+Spe, -Atk)
Nature: Modest (+SpA, -Atk)
Tera Type: Dark
EVs: 64 Hp / 12 Def / 252 SpA / 180 Spe
IVs: 0 Atk
Moveset:
- Foul Play / Dark Pulse
- Sludge Bomb / Venoshock
- Shadow Ball / Hex
- Psychic
Haunter is an extraordinary Special Sweeper in single battles. This moveset attempts to take down the opponent's team with high-damaging special attacks. Focus Sash helps protect Haunter from being one-shotted and allowing it to atleast use a crucial move when brought out. Choice Specs will increase the damage of Haunter's special moves by 1.5x but will lock you into the first move you pick. With Levitate, Haunter is immune to damaging Ground-typed moves (except Thousand Arrows). Levitate also makes Haunter unaffected by the effects of Spikes, Arena Trap, Toxic Spikes, Sticky Web, Rototiller or terrain effects. Keep in mind that Ingrain, Gravity, Smack down and the Iron ball item will nullify Levitate's effect.
♦ Dark Pulse is a special TERA-boosted 80-base power Dark-type move (20% chance to make the target flinch).
♦ Sludge Bomb is a special STAB-boosted 90-base power Poison-type move (30% chance to poison the target).
♦ Venoshock is a special STAB-boosted 65-base power Poison-type move (power doubles if the target is poisoned).
♦ Shadow Ball is a special STAB-boosted 80-base power Ghost-type move (20% chance to lower the target's special defense by 1 stage).
♦ Hex is a special STAB-boosted 65-base power Ghost-type move (power doubles if the target has a status ailment).
♦ Psychic is a special 90-base power Psychic-type move (10% chance to lower the target's special defense by 1 stage).
Link (click to copy):
https://hohoushome.com/b/qbaa5d
Teratype Dragon moveset for Haunter
Item: Focus Sash / Choice Specs
Ability: Levitate
Nature: Timid (+Spe, -Atk)
Nature: Modest (+SpA, -Atk)
Tera Type: Dragon
EVs: 64 Hp / 12 Def / 252 SpA / 180 Spe
IVs: 0 Atk
Moveset:
- Sludge Bomb / Venoshock
- Shadow Ball / Hex
- Tera Blast
- Foul Play
Haunter is an outstanding Special Sweeper in single battles. It's goal is to take down the opponent's team with high-damaging special attacks. Focus Sash helps protect Haunter from being one-shotted and allowing it to atleast use a crucial move when brought out. Choice Specs will increase the damage of Haunter's special moves by 1.5x but will lock you into the first move you pick. With Levitate, Haunter is immune to damaging Ground-typed moves (except Thousand Arrows). Levitate also makes Haunter unaffected by the effects of Spikes, Arena Trap, Toxic Spikes, Sticky Web, Rototiller or terrain effects. Keep in mind that Ingrain, Gravity, Smack down and the Iron ball item will nullify Levitate's effect.
♦ Venoshock is a special STAB-boosted 65-base power Poison-type move (power doubles if the target is poisoned).
♦ Shadow Ball is a special STAB-boosted 80-base power Ghost-type move (20% chance to lower the target's special defense by 1 stage).
♦ Hex is a special STAB-boosted 65-base power Ghost-type move (power doubles if the target has a status ailment).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a Dragon-type move).
♦ Foul Play is a physical 95-base power Dark-type move (uses target's attack stat in damage calculation).
Link (click to copy):
https://hohoushome.com/b/qcaa5d
Teratype Electric moveset for Haunter
Item: Focus Sash / Choice Specs
Ability: Levitate
Nature: Timid (+Spe, -Atk)
Nature: Modest (+SpA, -Atk)
Tera Type: Electric
EVs: 64 Hp / 12 Def / 252 SpA / 180 Spe
IVs: 0 Atk
Moveset:
- Sludge Bomb / Venoshock
- Thunderbolt / Tera Blast
- Shadow Ball / Hex
- Foul Play / Dark Pulse
Haunter is popular Special Sweeper in single battles. It's primary goal is to take down the opponent's team with high-damaging special attacks. Focus Sash helps protect Haunter from being one-shotted and allowing it to atleast use a crucial move when brought out. Choice Specs will increase the damage of Haunter's special moves by 1.5x but will lock you into the first move you pick. With Levitate, Haunter is immune to damaging Ground-typed moves (except Thousand Arrows). Levitate also makes Haunter unaffected by the effects of Spikes, Arena Trap, Toxic Spikes, Sticky Web, Rototiller or terrain effects. Keep in mind that Ingrain, Gravity, Smack down and the Iron ball item will nullify Levitate's effect.
♦ Venoshock is a special STAB-boosted 65-base power Poison-type move (power doubles if the target is poisoned).
♦ Thunderbolt is a special TERA-boosted 90-base power Electric-type move (10% chance to paralyze the target).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a Electric-type move).
♦ Shadow Ball is a special STAB-boosted 80-base power Ghost-type move (20% chance to lower the target's special defense by 1 stage).
♦ Hex is a special STAB-boosted 65-base power Ghost-type move (power doubles if the target has a status ailment).
♦ Foul Play is a physical 95-base power Dark-type move (uses target's attack stat in damage calculation).
♦ Dark Pulse is a special 80-base power Dark-type move (20% chance to make the target flinch).
Link (click to copy):
https://hohoushome.com/b/qdaa5d
Teratype Fairy moveset for Haunter
Item: Focus Sash / Choice Specs
Ability: Levitate
Nature: Timid (+Spe, -Atk)
Nature: Modest (+SpA, -Atk)
Tera Type: Fairy
EVs: 64 Hp / 12 Def / 252 SpA / 180 Spe
IVs: 0 Atk
Moveset:
- Sludge Bomb / Venoshock
- Shadow Ball / Hex
- Dazzling Gleam / Tera Blast
- Foul Play
Haunter is a spectacular Special Sweeper in single battles. It is meant to take down the opponent's team with high-damaging special attacks. Focus Sash helps protect Haunter from being one-shotted and allowing it to atleast use a crucial move when brought out. Choice Specs will increase the damage of Haunter's special moves by 1.5x but will lock you into the first move you pick. With Levitate, Haunter is immune to damaging Ground-typed moves (except Thousand Arrows). Levitate also makes Haunter unaffected by the effects of Spikes, Arena Trap, Toxic Spikes, Sticky Web, Rototiller or terrain effects. Keep in mind that Ingrain, Gravity, Smack down and the Iron ball item will nullify Levitate's effect.
♦ Venoshock is a special STAB-boosted 65-base power Poison-type move (power doubles if the target is poisoned).
♦ Shadow Ball is a special STAB-boosted 80-base power Ghost-type move (20% chance to lower the target's special defense by 1 stage).
♦ Hex is a special STAB-boosted 65-base power Ghost-type move (power doubles if the target has a status ailment).
♦ Dazzling Gleam is a special TERA-boosted 80-base power Fairy-type move (no additional effect. Hits adjacent foes).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a Fairy-type move).
♦ Foul Play is a physical 95-base power Dark-type move (uses target's attack stat in damage calculation).
Link (click to copy):
https://hohoushome.com/b/qeaa5d
Teratype Fighting moveset for Haunter
Item: Focus Sash / Choice Specs
Ability: Levitate
Nature: Timid (+Spe, -Atk)
Nature: Modest (+SpA, -Atk)
Tera Type: Fighting
EVs: 64 Hp / 12 Def / 252 SpA / 180 Spe
IVs: 0 Atk
Moveset:
- Sludge Bomb / Venoshock
- Shadow Ball / Hex
- Tera Blast
- Foul Play
Haunter is an extraordinary Special Sweeper in single battles. It was designed to take down the opponent's team with high-damaging special attacks. Focus Sash helps protect Haunter from being one-shotted and allowing it to atleast use a crucial move when brought out. Choice Specs will increase the damage of Haunter's special moves by 1.5x but will lock you into the first move you pick. With Levitate, Haunter is immune to damaging Ground-typed moves (except Thousand Arrows). Levitate also makes Haunter unaffected by the effects of Spikes, Arena Trap, Toxic Spikes, Sticky Web, Rototiller or terrain effects. Keep in mind that Ingrain, Gravity, Smack down and the Iron ball item will nullify Levitate's effect.
♦ Venoshock is a special STAB-boosted 65-base power Poison-type move (power doubles if the target is poisoned).
♦ Shadow Ball is a special STAB-boosted 80-base power Ghost-type move (20% chance to lower the target's special defense by 1 stage).
♦ Hex is a special STAB-boosted 65-base power Ghost-type move (power doubles if the target has a status ailment).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a Fighting-type move).
♦ Foul Play is a physical 95-base power Dark-type move (uses target's attack stat in damage calculation).
Link (click to copy):
https://hohoushome.com/b/qfaa5d
Teratype Fire moveset for Haunter
Item: Focus Sash / Choice Specs
Ability: Levitate
Nature: Timid (+Spe, -Atk)
Nature: Modest (+SpA, -Atk)
Tera Type: Fire
EVs: 64 Hp / 12 Def / 252 SpA / 180 Spe
IVs: 0 Atk
Moveset:
- Sludge Bomb / Venoshock
- Shadow Ball / Hex
- Tera Blast
- Foul Play
Haunter is a spectacular Special Sweeper in single battles. It's meant to take down the opponent's team with high-damaging special attacks. Focus Sash helps protect Haunter from being one-shotted and allowing it to atleast use a crucial move when brought out. Choice Specs will increase the damage of Haunter's special moves by 1.5x but will lock you into the first move you pick. With Levitate, Haunter is immune to damaging Ground-typed moves (except Thousand Arrows). Levitate also makes Haunter unaffected by the effects of Spikes, Arena Trap, Toxic Spikes, Sticky Web, Rototiller or terrain effects. Keep in mind that Ingrain, Gravity, Smack down and the Iron ball item will nullify Levitate's effect.
♦ Venoshock is a special STAB-boosted 65-base power Poison-type move (power doubles if the target is poisoned).
♦ Shadow Ball is a special STAB-boosted 80-base power Ghost-type move (20% chance to lower the target's special defense by 1 stage).
♦ Hex is a special STAB-boosted 65-base power Ghost-type move (power doubles if the target has a status ailment).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a Fire-type move).
♦ Foul Play is a physical 95-base power Dark-type move (uses target's attack stat in damage calculation).
Link (click to copy):
https://hohoushome.com/b/qgaa5d
Teratype Flying moveset for Haunter
Item: Focus Sash / Choice Specs
Ability: Levitate
Nature: Timid (+Spe, -Atk)
Nature: Modest (+SpA, -Atk)
Tera Type: Flying
EVs: 64 Hp / 12 Def / 252 SpA / 180 Spe
IVs: 0 Atk
Moveset:
- Sludge Bomb / Venoshock
- Shadow Ball / Hex
- Tera Blast
- Foul Play
Haunter is an awesome Special Sweeper in single battles. It's primary goal is to take down the opponent's team with high-damaging special attacks. Focus Sash helps protect Haunter from being one-shotted and allowing it to atleast use a crucial move when brought out. Choice Specs will increase the damage of Haunter's special moves by 1.5x but will lock you into the first move you pick. With Levitate, Haunter is immune to damaging Ground-typed moves (except Thousand Arrows). Levitate also makes Haunter unaffected by the effects of Spikes, Arena Trap, Toxic Spikes, Sticky Web, Rototiller or terrain effects. Keep in mind that Ingrain, Gravity, Smack down and the Iron ball item will nullify Levitate's effect.
♦ Venoshock is a special STAB-boosted 65-base power Poison-type move (power doubles if the target is poisoned).
♦ Shadow Ball is a special STAB-boosted 80-base power Ghost-type move (20% chance to lower the target's special defense by 1 stage).
♦ Hex is a special STAB-boosted 65-base power Ghost-type move (power doubles if the target has a status ailment).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a Flying-type move).
♦ Foul Play is a physical 95-base power Dark-type move (uses target's attack stat in damage calculation).
Link (click to copy):
https://hohoushome.com/b/qhaa5d
Teratype Ghost moveset for Haunter
Item: Focus Sash / Choice Specs
Ability: Levitate
Nature: Timid (+Spe, -Atk)
Nature: Modest (+SpA, -Atk)
Tera Type: Ghost
EVs: 64 Hp / 12 Def / 252 SpA / 180 Spe
IVs: 0 Atk
Moveset:
- Tera Blast / Shadow Ball
- Sludge Bomb / Venoshock
- Foul Play / Dark Pulse
- Psychic
Haunter is pretty popular Special Sweeper in single battles. It's designed to take down the opponent's team with high-damaging special attacks. Focus Sash helps protect Haunter from being one-shotted and allowing it to atleast use a crucial move when brought out. Choice Specs will increase the damage of Haunter's special moves by 1.5x but will lock you into the first move you pick. With Levitate, Haunter is immune to damaging Ground-typed moves (except Thousand Arrows). Levitate also makes Haunter unaffected by the effects of Spikes, Arena Trap, Toxic Spikes, Sticky Web, Rototiller or terrain effects. Keep in mind that Ingrain, Gravity, Smack down and the Iron ball item will nullify Levitate's effect.
♦ Shadow Ball is a special TERA-boosted 80-base power Ghost-type move (20% chance to lower the target's special defense by 1 stage).
♦ Sludge Bomb is a special STAB-boosted 90-base power Poison-type move (30% chance to poison the target).
♦ Venoshock is a special STAB-boosted 65-base power Poison-type move (power doubles if the target is poisoned).
♦ Foul Play is a physical 95-base power Dark-type move (uses target's attack stat in damage calculation).
♦ Dark Pulse is a special 80-base power Dark-type move (20% chance to make the target flinch).
♦ Psychic is a special 90-base power Psychic-type move (10% chance to lower the target's special defense by 1 stage).
Link (click to copy):
https://hohoushome.com/b/qiaa5d
Teratype Grass moveset for Haunter
Item: Focus Sash / Choice Specs
Ability: Levitate
Nature: Timid (+Spe, -Atk)
Nature: Modest (+SpA, -Atk)
Tera Type: Grass
EVs: 64 Hp / 12 Def / 252 SpA / 180 Spe
IVs: 0 Atk
Moveset:
- Sludge Bomb / Venoshock
- Energy Ball / Tera Blast
- Shadow Ball / Hex
- Foul Play / Dark Pulse
Haunter is a marvelous Special Sweeper in single battles. It tries to take down the opponent's team with high-damaging special attacks. Focus Sash helps protect Haunter from being one-shotted and allowing it to atleast use a crucial move when brought out. Choice Specs will increase the damage of Haunter's special moves by 1.5x but will lock you into the first move you pick. With Levitate, Haunter is immune to damaging Ground-typed moves (except Thousand Arrows). Levitate also makes Haunter unaffected by the effects of Spikes, Arena Trap, Toxic Spikes, Sticky Web, Rototiller or terrain effects. Keep in mind that Ingrain, Gravity, Smack down and the Iron ball item will nullify Levitate's effect.
♦ Venoshock is a special STAB-boosted 65-base power Poison-type move (power doubles if the target is poisoned).
♦ Energy Ball is a special TERA-boosted 90-base power Grass-type move (10% chance to lower the target's special defense by 1 stage).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a Grass-type move).
♦ Shadow Ball is a special STAB-boosted 80-base power Ghost-type move (20% chance to lower the target's special defense by 1 stage).
♦ Hex is a special STAB-boosted 65-base power Ghost-type move (power doubles if the target has a status ailment).
♦ Foul Play is a physical 95-base power Dark-type move (uses target's attack stat in damage calculation).
♦ Dark Pulse is a special 80-base power Dark-type move (20% chance to make the target flinch).
Link (click to copy):
https://hohoushome.com/b/qjaa5d
Teratype Ground moveset for Haunter
Item: Focus Sash / Choice Specs
Ability: Levitate
Nature: Timid (+Spe, -Atk)
Nature: Modest (+SpA, -Atk)
Tera Type: Ground
EVs: 64 Hp / 12 Def / 252 SpA / 180 Spe
IVs: 0 Atk
Moveset:
- Sludge Bomb / Venoshock
- Shadow Ball / Hex
- Tera Blast
- Foul Play
Haunter is a remarkable Special Sweeper in single battles. It tries to take down the opponent's team with high-damaging special attacks. Focus Sash helps protect Haunter from being one-shotted and allowing it to atleast use a crucial move when brought out. Choice Specs will increase the damage of Haunter's special moves by 1.5x but will lock you into the first move you pick. With Levitate, Haunter is immune to damaging Ground-typed moves (except Thousand Arrows). Levitate also makes Haunter unaffected by the effects of Spikes, Arena Trap, Toxic Spikes, Sticky Web, Rototiller or terrain effects. Keep in mind that Ingrain, Gravity, Smack down and the Iron ball item will nullify Levitate's effect.
♦ Venoshock is a special STAB-boosted 65-base power Poison-type move (power doubles if the target is poisoned).
♦ Shadow Ball is a special STAB-boosted 80-base power Ghost-type move (20% chance to lower the target's special defense by 1 stage).
♦ Hex is a special STAB-boosted 65-base power Ghost-type move (power doubles if the target has a status ailment).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a Ground-type move).
♦ Foul Play is a physical 95-base power Dark-type move (uses target's attack stat in damage calculation).
Link (click to copy):
https://hohoushome.com/b/qkaa5d
Teratype Ice moveset for Haunter
Item: Focus Sash / Choice Specs
Ability: Levitate
Nature: Timid (+Spe, -Atk)
Nature: Modest (+SpA, -Atk)
Tera Type: Ice
EVs: 64 Hp / 12 Def / 252 SpA / 180 Spe
IVs: 0 Atk
Moveset:
- Sludge Bomb / Venoshock
- Shadow Ball / Hex
- Tera Blast
- Foul Play
Haunter is a marvelous Special Sweeper in single battles. It's designed to take down the opponent's team with high-damaging special attacks. Focus Sash helps protect Haunter from being one-shotted and allowing it to atleast use a crucial move when brought out. Choice Specs will increase the damage of Haunter's special moves by 1.5x but will lock you into the first move you pick. With Levitate, Haunter is immune to damaging Ground-typed moves (except Thousand Arrows). Levitate also makes Haunter unaffected by the effects of Spikes, Arena Trap, Toxic Spikes, Sticky Web, Rototiller or terrain effects. Keep in mind that Ingrain, Gravity, Smack down and the Iron ball item will nullify Levitate's effect.
♦ Venoshock is a special STAB-boosted 65-base power Poison-type move (power doubles if the target is poisoned).
♦ Shadow Ball is a special STAB-boosted 80-base power Ghost-type move (20% chance to lower the target's special defense by 1 stage).
♦ Hex is a special STAB-boosted 65-base power Ghost-type move (power doubles if the target has a status ailment).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a Ice-type move).
♦ Foul Play is a physical 95-base power Dark-type move (uses target's attack stat in damage calculation).
Link (click to copy):
https://hohoushome.com/b/qlaa5d
Teratype Normal moveset for Haunter
Item: Focus Sash / Choice Specs
Ability: Levitate
Nature: Timid (+Spe, -Atk)
Nature: Modest (+SpA, -Atk)
Tera Type: Normal
EVs: 64 Hp / 12 Def / 252 SpA / 180 Spe
IVs: 0 Atk
Moveset:
- Sludge Bomb / Venoshock
- Shadow Ball / Hex
- Tera Blast
- Foul Play
Haunter is a remarkable Special Sweeper in single battles. The purpose of this moveset is to take down the opponent's team with high-damaging special attacks. Focus Sash helps protect Haunter from being one-shotted and allowing it to atleast use a crucial move when brought out. Choice Specs will increase the damage of Haunter's special moves by 1.5x but will lock you into the first move you pick. With Levitate, Haunter is immune to damaging Ground-typed moves (except Thousand Arrows). Levitate also makes Haunter unaffected by the effects of Spikes, Arena Trap, Toxic Spikes, Sticky Web, Rototiller or terrain effects. Keep in mind that Ingrain, Gravity, Smack down and the Iron ball item will nullify Levitate's effect.
♦ Venoshock is a special STAB-boosted 65-base power Poison-type move (power doubles if the target is poisoned).
♦ Shadow Ball is a special STAB-boosted 80-base power Ghost-type move (20% chance to lower the target's special defense by 1 stage).
♦ Hex is a special STAB-boosted 65-base power Ghost-type move (power doubles if the target has a status ailment).
♦ Tera Blast is a special TERA-boosted 80-base power Normal-type move (if terastallized: becomes a Normal-type move).
♦ Foul Play is a physical 95-base power Dark-type move (uses target's attack stat in damage calculation).
Link (click to copy):
https://hohoushome.com/b/qmaa5d
Teratype Poison moveset for Haunter
Item: Focus Sash / Choice Specs
Ability: Levitate
Nature: Timid (+Spe, -Atk)
Nature: Modest (+SpA, -Atk)
Tera Type: Poison
EVs: 64 Hp / 12 Def / 252 SpA / 180 Spe
IVs: 0 Atk
Moveset:
- Sludge Bomb / Tera Blast
- Shadow Ball / Hex
- Foul Play / Dark Pulse
- Psychic
Haunter is a remarkable Special Sweeper in single battles. It tries to take down the opponent's team with high-damaging special attacks. Focus Sash helps protect Haunter from being one-shotted and allowing it to atleast use a crucial move when brought out. Choice Specs will increase the damage of Haunter's special moves by 1.5x but will lock you into the first move you pick. With Levitate, Haunter is immune to damaging Ground-typed moves (except Thousand Arrows). Levitate also makes Haunter unaffected by the effects of Spikes, Arena Trap, Toxic Spikes, Sticky Web, Rototiller or terrain effects. Keep in mind that Ingrain, Gravity, Smack down and the Iron ball item will nullify Levitate's effect.
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a Poison-type move).
♦ Shadow Ball is a special STAB-boosted 80-base power Ghost-type move (20% chance to lower the target's special defense by 1 stage).
♦ Hex is a special STAB-boosted 65-base power Ghost-type move (power doubles if the target has a status ailment).
♦ Foul Play is a physical 95-base power Dark-type move (uses target's attack stat in damage calculation).
♦ Dark Pulse is a special 80-base power Dark-type move (20% chance to make the target flinch).
♦ Psychic is a special 90-base power Psychic-type move (10% chance to lower the target's special defense by 1 stage).
Link (click to copy):
https://hohoushome.com/b/qnaa5d
Teratype Psychic moveset for Haunter
Item: Focus Sash / Choice Specs
Ability: Levitate
Nature: Timid (+Spe, -Atk)
Nature: Modest (+SpA, -Atk)
Tera Type: Psychic
EVs: 64 Hp / 12 Def / 252 SpA / 180 Spe
IVs: 0 Atk
Moveset:
- Sludge Bomb / Venoshock
- Psychic / Tera Blast
- Shadow Ball / Hex
- Foul Play / Dark Pulse
Haunter is an extraordinary Special Sweeper in single battles. This moveset is designed to take down the opponent's team with high-damaging special attacks. Focus Sash helps protect Haunter from being one-shotted and allowing it to atleast use a crucial move when brought out. Choice Specs will increase the damage of Haunter's special moves by 1.5x but will lock you into the first move you pick. With Levitate, Haunter is immune to damaging Ground-typed moves (except Thousand Arrows). Levitate also makes Haunter unaffected by the effects of Spikes, Arena Trap, Toxic Spikes, Sticky Web, Rototiller or terrain effects. Keep in mind that Ingrain, Gravity, Smack down and the Iron ball item will nullify Levitate's effect.
♦ Venoshock is a special STAB-boosted 65-base power Poison-type move (power doubles if the target is poisoned).
♦ Psychic is a special TERA-boosted 90-base power Psychic-type move (10% chance to lower the target's special defense by 1 stage).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a Psychic-type move).
♦ Shadow Ball is a special STAB-boosted 80-base power Ghost-type move (20% chance to lower the target's special defense by 1 stage).
♦ Hex is a special STAB-boosted 65-base power Ghost-type move (power doubles if the target has a status ailment).
♦ Foul Play is a physical 95-base power Dark-type move (uses target's attack stat in damage calculation).
♦ Dark Pulse is a special 80-base power Dark-type move (20% chance to make the target flinch).
Link (click to copy):
https://hohoushome.com/b/qoaa5d
Teratype Rock moveset for Haunter
Item: Focus Sash / Choice Specs
Ability: Levitate
Nature: Timid (+Spe, -Atk)
Nature: Modest (+SpA, -Atk)
Tera Type: Rock
EVs: 64 Hp / 12 Def / 252 SpA / 180 Spe
IVs: 0 Atk
Moveset:
- Sludge Bomb / Venoshock
- Shadow Ball / Hex
- Tera Blast
- Foul Play
Haunter is an interesting Special Sweeper in single battles. It's primary goal is to take down the opponent's team with high-damaging special attacks. Focus Sash helps protect Haunter from being one-shotted and allowing it to atleast use a crucial move when brought out. Choice Specs will increase the damage of Haunter's special moves by 1.5x but will lock you into the first move you pick. With Levitate, Haunter is immune to damaging Ground-typed moves (except Thousand Arrows). Levitate also makes Haunter unaffected by the effects of Spikes, Arena Trap, Toxic Spikes, Sticky Web, Rototiller or terrain effects. Keep in mind that Ingrain, Gravity, Smack down and the Iron ball item will nullify Levitate's effect.
♦ Venoshock is a special STAB-boosted 65-base power Poison-type move (power doubles if the target is poisoned).
♦ Shadow Ball is a special STAB-boosted 80-base power Ghost-type move (20% chance to lower the target's special defense by 1 stage).
♦ Hex is a special STAB-boosted 65-base power Ghost-type move (power doubles if the target has a status ailment).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a Rock-type move).
♦ Foul Play is a physical 95-base power Dark-type move (uses target's attack stat in damage calculation).
Link (click to copy):
https://hohoushome.com/b/qpaa5d
Teratype Steel moveset for Haunter
Item: Focus Sash / Choice Specs
Ability: Levitate
Nature: Timid (+Spe, -Atk)
Nature: Modest (+SpA, -Atk)
Tera Type: Steel
EVs: 64 Hp / 12 Def / 252 SpA / 180 Spe
IVs: 0 Atk
Moveset:
- Sludge Bomb / Venoshock
- Shadow Ball / Hex
- Tera Blast
- Foul Play
Haunter is an outstanding Special Sweeper in single battles. It is designed to take down the opponent's team with high-damaging special attacks. Focus Sash helps protect Haunter from being one-shotted and allowing it to atleast use a crucial move when brought out. Choice Specs will increase the damage of Haunter's special moves by 1.5x but will lock you into the first move you pick. With Levitate, Haunter is immune to damaging Ground-typed moves (except Thousand Arrows). Levitate also makes Haunter unaffected by the effects of Spikes, Arena Trap, Toxic Spikes, Sticky Web, Rototiller or terrain effects. Keep in mind that Ingrain, Gravity, Smack down and the Iron ball item will nullify Levitate's effect.
♦ Venoshock is a special STAB-boosted 65-base power Poison-type move (power doubles if the target is poisoned).
♦ Shadow Ball is a special STAB-boosted 80-base power Ghost-type move (20% chance to lower the target's special defense by 1 stage).
♦ Hex is a special STAB-boosted 65-base power Ghost-type move (power doubles if the target has a status ailment).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a Steel-type move).
♦ Foul Play is a physical 95-base power Dark-type move (uses target's attack stat in damage calculation).
Link (click to copy):
https://hohoushome.com/b/qqaa5d
Teratype Water moveset for Haunter
Item: Focus Sash / Choice Specs
Ability: Levitate
Nature: Timid (+Spe, -Atk)
Nature: Modest (+SpA, -Atk)
Tera Type: Water
EVs: 64 Hp / 12 Def / 252 SpA / 180 Spe
IVs: 0 Atk
Moveset:
- Sludge Bomb / Venoshock
- Shadow Ball / Hex
- Tera Blast
- Foul Play
Haunter is a stupendous Special Sweeper in single battles. This moveset is designed to take down the opponent's team with high-damaging special attacks. Focus Sash helps protect Haunter from being one-shotted and allowing it to atleast use a crucial move when brought out. Choice Specs will increase the damage of Haunter's special moves by 1.5x but will lock you into the first move you pick. With Levitate, Haunter is immune to damaging Ground-typed moves (except Thousand Arrows). Levitate also makes Haunter unaffected by the effects of Spikes, Arena Trap, Toxic Spikes, Sticky Web, Rototiller or terrain effects. Keep in mind that Ingrain, Gravity, Smack down and the Iron ball item will nullify Levitate's effect.
♦ Venoshock is a special STAB-boosted 65-base power Poison-type move (power doubles if the target is poisoned).
♦ Shadow Ball is a special STAB-boosted 80-base power Ghost-type move (20% chance to lower the target's special defense by 1 stage).
♦ Hex is a special STAB-boosted 65-base power Ghost-type move (power doubles if the target has a status ailment).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a Water-type move).
♦ Foul Play is a physical 95-base power Dark-type move (uses target's attack stat in damage calculation).
Link (click to copy):
https://hohoushome.com/b/qraa5d
Movepool
Want to know what moves Haunter can learn? Check out the full list of moves available in the Pokemon Scarlet/Violet generation.
Sort and organize the learnset by type, category, accuracy, and power. Moves in bold get the same-type attack bonus (STAB) when used by Haunter.
Damage Modifiers:
Combo List
These are a list of several common move combinations Haunter can perform in Scarlet/Violet. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.
Competitive SV Move and Ability Combos for Haunter
- Moves: Psych up + Haze
- Moves: Rain dance + Thunder
- Moves: Rest + Sleep talk
- Moves: Perish song + Protect
- Moves: Pain split + Toxic
- Moves: Pain split + Will-o-wisp
- Move: Fling + Item: King's Rock
- Move: Facade + Item: Flame Orb
- Move: Facade + Item: Toxic Orb
- Moves with Priority: Endure, Protect, Sucker Punch
- Moves that inflict status (and combo with the move Hex): Hypnosis, Will-O-Wisp, Toxic
- Ability: Levitate + Terastral Type: Electric
Moves that boost Haunter's stats
- Curse
- Nasty Plot
Most notable and possible best moves for Haunter
- Destiny Bond
- Protect
- Rest
- Taunt
- Toxic
Common Effort Values for Haunter in Scarlet and Violet
- Adamant Nature ( 0/252/0/0/0/252 )
- Modest Nature ( 0/0/0/252/0/252 )
- Jolly Nature ( 0/252/0/0/0/252 )
- Timid Nature ( 0/0/0/252/0/252 )
- Bold Nature ( 252/0/252/0/0/4 )
- Calm Nature ( 252/0/0/0/252/4 )
- Relaxed Nature ( 252/0/88/0/168/0 )
- Sassy Nature ( 252/0/4/0/252/0 )
- Optimize Haunter's Defensive EV-spread for Pokemon Scarlet and Violet
Usage Data
Explore the latest analytical usage data for this Pokémon from various VGC and online competitions. We use this data to develop our strategies and movesets. The data is categorized by competition and skill level: top-ranking trainers, mid-level players, and entry-level players.
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Here are the best movesets for Haunter. Top rated Haunter Scarlet/Violet movesets. You can find Haunter builds Scarlet/Violet. Haunter movesets Scarlet/Violet are listed here. VGC Haunter Competitive Movesets can be found here. Find various EV spreads, find the best nature for Haunter in Scarlet/Violet along with competitive movesets. Basic info and Movesets for Gengar evolution