Competitive Information for Dusclops [Sun/Moon]
Ghost
Abilities:
On switch-in, this Pokemon identifies the held items of all opposing Pokemon.
If this Pokemon is the target of a foe's move, that move loses one additional PP.

Disclaimer: All videos and opinions are owned by their respective creators and may not reflect our views.
Movesets for Singles
Looking for a competitive moveset for Dusclops? These builds are optimized for Sun/Moon Single Battles. The movesets and EVs are designed to maximize damage against common opponents and threats in the Sun/Moon metagame. Check out the expert movesets below to boost your battle performance and dominate your opponents!
ChanseySteelixAbsol-MegaTapu%20LeleTerrakionToxapexSableye-MegaZapdosPyukumukuArticuno
Get hyped for Dusclops, a distinguished Pokémon with Ghost typing! Dusclops is not a Pokémon anyone usually expects to see on the battlefield. Its only type-related weaknesses are Dark and Ghost. Uncover the best movesets for Dusclops below and optimize your gameplay!
Item: Eviolite
Ability: Frisk
Nature: Modest (+SpA, -Atk)
EVs: 252 Hp / 252 SpA / 4 SpD
Moveset:
- Shadow Ball
- Calm Mind
- Rest
- Sleep Talk
Dusclops thrives as an impressive Special Tank perfect for single battles. It attempts to handle special hits and respond with decent damage. Dusclops is not a Pokemon anyone usually expects sees on the battlefield without an Eviolite attached to it. If Eviolite is held by a Pokémon that is not fully evolved, it will raises the Defense and Special Defense of that Pokemon by 50%. With Frisk, on switch-in Dusclops identifies the held items of all opposing pokemon.
◆ Calm Mind is a status move (raises your Dusclops's special attack and special defense by 1 stage).
◆ Rest is a status move (Dusclops sleeps 2 turns and restores hp and status).
◆ Sleep Talk is a status move (Dusclops must be asleep. Uses another known move).
Link (click to copy):
https://hohoushome.com/b/kaa164
Item: Eviolite
Ability: Frisk
Nature: Careful (+SpD, -SpA)
EVs: 252 Hp / 252 SpD
Moveset:
- Calm Mind
- Haze
- Rest
- Sleep Talk
Dusclops thrives as a decent Special Wall perfect for single battles. The objective of this moveset is to handle special hits and respond with decent damage. Dusclops is not a Pokemon anyone usually expects sees on the battlefield without an Eviolite. If Eviolite is held by a Pokémon that is not fully evolved, it will raises the Defense and Special Defense of that Pokemon by 50%. With Frisk, on switch-in Dusclops identifies the held items of all opposing pokemon.
◆ Haze is a status move (eliminates all stat changes).
◆ Rest is a status move (Dusclops sleeps 2 turns and restores hp and status).
◆ Sleep Talk is a status move (Dusclops must be asleep. Uses another known move).
Note: This moveset is vulnerable to Taunt. Ensure you include at least one damage-dealing move to avoid this risk.
Link (click to copy):
https://hohoushome.com/b/kba164
Item: Normalium Z / Eviolite
Ability: Pressure
Nature: Adamant (+Atk, -SpA)
EVs: 252 Hp / 252 Atk / 4 SpD
Moveset:
- Double-Edge / Return
- Earthquake
- Brick Break
- Fire Punch
Dusclops shows a dazzling Physical Sweeper prowess in single battles. This moveset design focuses to take down the opponent's team with formidable physical attacks. Dusclops is not a Pokemon anyone usually expects sees on the battlefield until Eviolite was attached to it. If Eviolite is held by a Pokémon that is not fully evolved, it will raises the Defense and Special Defense of that Pokemon by 50%. With Pressure, if Dusclops is the target of a foe's move that move loses one additional pp. With a Normalium Z equipped to it, if Dusclops has a normal move, this item allows it to use a normal z-move.
◆ Return is a physical 0-base power Normal-type move (max 102 power at maximum happiness).
◆ Earthquake is a physical 100-base power Ground-type move (hits adjacent pokemon).
◆ Brick Break is a physical 75-base power Fighting-type move (destroys screens, unless the target is immune).
◆ Fire Punch is a physical 75-base power Fire-type move (10% chance to burn the target).
Link (click to copy):
https://hohoushome.com/b/kca164
Item: Ghostium Z / Eviolite
Ability: Pressure
Nature: Modest (+SpA, -Atk)
EVs: 252 Hp / 252 SpA / 4 SpD
IVs: 0 Atk
Moveset:
- Shadow Ball / Hex
- Ice Beam / Icy Wind
- Psychic / Future Sight
- Dark Pulse
For those intense single battles, Dusclops is a fabulous Special Sweeper. It's primary goal is to overwhelm foes with brute special moves. Dusclops is not a Pokemon anyone usually expects sees on the battlefield without an Eviolite attached to it. If Eviolite is held by a Pokémon that is not fully evolved, it will raises the Defense and Special Defense of that Pokemon by 50%. With Pressure, if Dusclops is the target of a foe's move that move loses one additional pp. With a Ghostium Z equipped to it, if Dusclops has a ghost move, this item allows it to use a ghost z-move.
◆ Hex is a special STAB-boosted 65-base power Ghost-type move (power doubles if the target has a status ailment).
◆ Ice Beam is a special 90-base power Ice-type move (10% chance to freeze the target).
◆ Icy Wind is a special 55-base power Ice-type move (100% chance to lower the foes speed by 1 stage).
◆ Psychic is a special 90-base power Psychic-type move (10% chance to lower the target's special defense by 1 stage).
◆ Future Sight is a special 120-base power Psychic-type move (hits two turns after being used).
◆ Dark Pulse is a special 80-base power Dark-type move (20% chance to make the target flinch).
Link (click to copy):
https://hohoushome.com/b/kda164
Item: Air Balloon
Ability: Pressure
Nature: Adamant (+Atk, -SpA)
EVs: 4 Atk / 252 SpD / 252 Spe
Moveset:
- Sleep Talk
- Rest
- Earthquake
- Ice Punch
For those intense single battles, Dusclops is an astounding Support. Air Balloon makes the holder ungrounded, which means Dusclops is immune to Ground-type moves until the balloon pops when hit by a damaging move. With Pressure, if Dusclops is the target of a foe's move that move loses one additional pp.
◆ Rest is a status move (Dusclops sleeps 2 turns and restores hp and status).
◆ Earthquake is a physical 100-base power Ground-type move (hits adjacent pokemon).
◆ Ice Punch is a physical 75-base power Ice-type move (10% chance to freeze the target).
Link (click to copy):
https://hohoushome.com/b/kea164
Item: Eviolite
Ability: Pressure
Nature: Impish (+Def, -SpA)
EVs: 252 Hp / 4 Def / 252 SpD
Moveset:
- Rest
- Confuse Ray / Destiny Bond
- Double Team
- Toxic
Prepare for single battles with Dusclops as a stunning Special Wall. It's purpose is to absorb special attacks and counter with decent force. Dusclops is not a Pokemon anyone usually expects sees on the battlefield without an Eviolite attached. If Eviolite is held by a Pokémon that is not fully evolved, it will raises the Defense and Special Defense of that Pokemon by 50%. With Pressure, if Dusclops is the target of a foe's move that move loses one additional pp.
◆ Confuse Ray is a status move (confuses the target).
◆ Destiny Bond is a status move (if an opponent knocks out your Dusclops, it also faints).
◆ Double Team is a status move (raises your Dusclops's evasiveness by 1 stage).
◆ Toxic is a status move (badly poisons the target; Note: Poison types can't miss with Toxic).
Note: This moveset is vulnerable to Taunt. Ensure you include at least one damage-dealing move to avoid this risk.
Link (click to copy):
https://hohoushome.com/b/kfa164
Item: Eviolite
Ability: Pressure
Nature: Calm (+SpD, -Atk)
EVs: 252 Hp / 8 Def / 248 SpD
Moveset:
- Infestation
- Toxic
- Pain Split / Rest
- Night Shade
Dominating single battles, Dusclops is an astounding Special Wall. This strategy is built to absorb special attacks and counter with decent force. Dusclops is not a Pokemon anyone usually expects sees on the battlefield without an Eviolite attached to it. If Eviolite is held by a Pokémon that is not fully evolved, it will raises the Defense and Special Defense of that Pokemon by 50%. With Pressure, if Dusclops is the target of a foe's move that move loses one additional pp. Disgusting Eviolite Dusclops set... Personally I'd hate having to face off against it myself. Hella troll!
◆ Toxic is a status move (badly poisons the target; Note: Poison types can't miss with Toxic).
◆ Pain Split is a status move (shares hp of Dusclops and target equally).
◆ Rest is a status move (Dusclops sleeps 2 turns and restores hp and status).
◆ Night Shade is a special STAB-boosted 0-base power Ghost-type move (does damage equal to your Dusclops's level).
Link (click to copy):
https://hohoushome.com/b/kga164
Movesets for Doubles
Need a strong doubles moveset for Dusclops? These builds are perfect for VGC (Pokémon Video Game Championship) and other competitive Sun/Moon Double Battles. The VGC is the ultimate test of strategy and skill, and these movesets and EVs are designed to excel against multiple opponents at once while providing essential support to your team. Dominate the Sun/Moon metagame with these expert-crafted setups!
ChanseySteelixAbsol-MegaTapu%20LeleTerrakionToxapexSableye-MegaZapdosPyukumukuArticuno
Item: Groundium Z / Eviolite
Ability: Pressure
Nature: Adamant (+Atk, -SpA)
EVs: 252 Hp / 252 Atk / 4 SpD
Moveset:
- Earthquake / Bulldoze
- Rock Slide
- Double-Edge / Return
- Brick Break
Dusclops thrives as an interesting Physical Sweeper perfect for double battles. This configuration strives to take down the opponent's team with devastating physical power. Dusclops is not a Pokemon anyone usually expects sees on the battlefield until Eviolite was attached to it. If Eviolite is held by a Pokémon that is not fully evolved, it will raises the Defense and Special Defense of that Pokemon by 50%. With Pressure, if Dusclops is the target of a foe's move that move loses one additional pp. With a Groundium Z equipped to it, if Dusclops has a ground move, this item allows it to use a ground z-move.
◆ Bulldoze is a physical 60-base power Ground-type move (100% chance lower adjacent Pokemon speed by 1 stage).
◆ Rock Slide is a physical 75-base power Rock-type move (30% chance to make the foes flinch).
◆ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
◆ Return is a physical 0-base power Normal-type move (max 102 power at maximum happiness).
◆ Brick Break is a physical 75-base power Fighting-type move (destroys screens, unless the target is immune).
Link (click to copy):
https://hohoushome.com/b/laa164
Item: Ghostium Z / Eviolite
Ability: Pressure
Nature: Modest (+SpA, -Atk)
EVs: 252 Hp / 252 SpA / 4 SpD
IVs: 0 Atk
Moveset:
- Shadow Ball / Hex
- Icy Wind / Ice Beam
- Psychic / Future Sight
- Dark Pulse
Taking on double battles? Dusclops is an interesting Special Sweeper. This moveset design focuses to overwhelm foes with destructive special attacks. Dusclops is not a Pokemon anyone usually expects sees on the battlefield but Eviolite makes it possibly stronger than it's final form. If Eviolite is held by a Pokémon that is not fully evolved, it will raises the Defense and Special Defense of that Pokemon by 50%. With Pressure, if Dusclops is the target of a foe's move that move loses one additional pp. With a Ghostium Z equipped to it, if Dusclops has a ghost move, this item allows it to use a ghost z-move.
◆ Hex is a special STAB-boosted 65-base power Ghost-type move (power doubles if the target has a status ailment).
◆ Icy Wind is a special 55-base power Ice-type move (100% chance to lower the foes speed by 1 stage).
◆ Ice Beam is a special 90-base power Ice-type move (10% chance to freeze the target).
◆ Psychic is a special 90-base power Psychic-type move (10% chance to lower the target's special defense by 1 stage).
◆ Future Sight is a special 120-base power Psychic-type move (hits two turns after being used).
◆ Dark Pulse is a special 80-base power Dark-type move (20% chance to make the target flinch).
Link (click to copy):
https://hohoushome.com/b/lba164
Item: Normalium Z / Eviolite
Ability: Pressure
Nature: Relaxed (+Def, -Spe)
EVs: 252 Hp / 128 Def / 128 SpD
Moveset:
- Double-Edge / Return
- Earthquake
- Brick Break
- Trick Room
Dominating single battles, Dusclops is a sensational Defensive Trick Roomer. Dusclops is not a Pokemon anyone usually expects sees on the battlefield until equipping Eviolite became the goto option. If Eviolite is held by a Pokémon that is not fully evolved, it will raises the Defense and Special Defense of that Pokemon by 50%. With Pressure, if Dusclops is the target of a foe's move that move loses one additional pp. With a Normalium Z equipped to it, if Dusclops has a normal move, this item allows it to use a normal z-move.
◆ Return is a physical 0-base power Normal-type move (max 102 power at maximum happiness).
◆ Earthquake is a physical 100-base power Ground-type move (hits adjacent pokemon).
◆ Brick Break is a physical 75-base power Fighting-type move (destroys screens, unless the target is immune).
◆ Trick Room is a status move (goes last. For 5 turns, turn order is reversed).
Link (click to copy):
https://hohoushome.com/b/lca164
Movepool
Want to know what moves Dusclops can learn? Check out the full list of moves available in the Pokemon Sun/Moon generation.
Sort and organize the learnset by type, category, accuracy, and power. Moves in bold get the same-type attack bonus (STAB) when used by Dusclops.
Damage Modifiers:
Combo List
These are a list of several common move combinations Dusclops can perform in Sun/Moon. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.
Competitive SM Move and Ability Combos for Dusclops
- Moves: Mimic + Imprison
- Moves: Swagger + Psych up
- Moves: Psych up + Haze
- Moves: Rest + Sleep talk
- Moves: Rest + Snore
- Moves: Pain split + Toxic
- Moves: Pain split + Will-o-wisp
- Move: Swagger + Item: Mirror Herb
- Move: Fling + Item: King's Rock
- Move: Facade + Item: Flame Orb
- Move: Facade + Item: Toxic Orb
- Item: Blunder Policy + Move: Dynamic Punch
- Moves with Priority: Ally Switch, Endure, Helping Hand, Protect, Snatch, Shadow Sneak, Sucker Punch
- Moves that Break Screens: Brick Break
- Moves that inflict status (and combo with the move Hex): Will-O-Wisp, Toxic
Moves that boost Dusclops's stats
- Calm Mind
- Charge Beam
- Curse
- Ominous Wind
- Power-Up Punch
Most notable and possible best moves for Dusclops
- Calm Mind
- Curse
- Destiny Bond
- Earthquake
- Haze
- Ice Beam
- Mean Look
- Night Shade
- Pain Split
- Protect
- Rest
- Shadow Ball
- Shadow Sneak
- Sleep Talk
- Substitute
- Taunt
- Thief
- Toxic
- Toxic
- Trick Room
- Will-O-Wisp
Common Effort Values for Dusclops in Sun and Moon
- Modest Nature ( 252/0/0/252/4/0/ )
- Careful Nature ( 252/0/0/0/252/0/ )
- Optimize Dusclops's Defensive EV-spread for Pokemon Sun and Moon
Usage Data
Explore the latest analytical usage data for this Pokémon from various VGC and online competitions. We use this data to develop our strategies and movesets. The data is categorized by competition and skill level: top-ranking trainers, mid-level players, and entry-level players.

THIS SECTION IS CURRENTLY UNDER CONSTRUCTION
Some builds on this page have been hidden, click here to display them
Here are the best movesets for Dusclops. Top rated Dusclops Sun/Moon movesets. You can find Dusclops builds Sun/Moon. Dusclops movesets Sun/Moon are listed here. VGC Dusclops Competitive Movesets can be found here. Find various EV spreads, find the best nature for Dusclops in Sun/Moon along with competitive movesets. Basic info and Movesets for Dusknoir evolution