Competitive Information for Bewear [Sword/Shield]
Normal / Fighting
Abilities:
This Pokemon's held item has no effect, except Macho Brace. Fling cannot be used.
While this Pokemon is active, it prevents opposing Pokemon from using their Berries.
This Pokemon takes 1/2 damage from contact moves, 2x damage from Fire moves.
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Movesets for Singles
Looking for a competitive moveset for Bewear? These builds are optimized for Sword/Shield Single Battles. The movesets and EVs are designed to maximize damage against common opponents and threats in the Sword/Shield metagame. Check out the expert movesets below to boost your battle performance and dominate your opponents!
TogekissTyranitarRotom-HeatRillaboomGrimmsnarlComfeyIndeedee-FHattereneLaprasMimikyu
Unveil the power of Bewear, a lit Pokémon known for its Normal and Fighting typing! Bewear is a common Pokémon to see in the SS metagame. It is weak to Fairy, Fighting, Flying, and Psychic-typed attacks. Curious about Bewear's movesets? Check our suggestions listed below!
Item: Leftovers / Lum Berry
Ability: Fluffy
Nature: Adamant (+Atk, -SpA)
EVs: 132 Hp / 100 Atk / 20 Def / 196 SpD / 60 Spe
Moveset:
- Darkest Lariat
- Drain Punch / Hammer Arm
- Bulk Up
- Protect / Body Slam
Bewear makes an a stupendous Special Wall in single battles. It is primarily designed to absorb special attacks and counter with decent force. Leftovers are always a great recovery option to ensure Bewear last longer regaining it's stamina every turn. With Fluffy, Bewear takes 1/2 damage from contact moves 2x damage from fire moves. With a Lum Berry equipped to it, Bewear cures itself if it has a non-volatile status or is confused then the Lum Berry gets consumed.
◆ Drain Punch is a physical STAB-boosted 75-base power Fighting-type move (Bewear recovers 50% of the damage dealt).
◆ Hammer Arm is a physical STAB-boosted 100-base power Fighting-type move (lowers your Bewear's speed by 1 stage).
◆ Bulk Up is a status move (raises your Bewear's attack and defense by 1 stage).
◆ Protect is a status move (prevents moves from affecting your Bewear this turn).
◆ Body Slam is a physical STAB-boosted 85-base power Normal-type move (30% chance to paralyze the target).
Link (click to copy):
https://hohoushome.com/b/maa2f8
Item: Shell Bell / Eject Pack
Ability: Fluffy
Nature: Adamant (+Atk, -SpA)
EVs: 252 Atk / 4 SpD / 252 Spe
Moveset:
- Close Combat / Hammer Arm
- Double-Edge / Body Slam
- Earthquake / High Horsepower
- Shadow Claw
Bewear shows a superb Physical Sweeper prowess in single battles. It is primarily designed to overwhelm foes with potent physical moves. The Shell Bell item option is to help Bewear recover from the recoil damage it may take from Double-Edge. With Fluffy, Bewear takes 1/2 damage from contact moves 2x damage from fire moves. With a Eject Pack equipped to it, if Bewear's stat stages are lowered, it switches to a chosen ally then the Eject Pack gets consumed.
◆ Hammer Arm is a physical STAB-boosted 100-base power Fighting-type move (lowers your Bewear's speed by 1 stage).
◆ Double-Edge is a physical STAB-boosted 120-base power Normal-type move (has 33% recoil).
◆ Body Slam is a physical STAB-boosted 85-base power Normal-type move (30% chance to paralyze the target).
◆ Earthquake is a physical 100-base power Ground-type move (hits adjacent pokemon).
◆ High Horsepower is a physical 95-base power Ground-type move that deals a decent amount of damage.
◆ Shadow Claw is a physical 70-base power Ghost-type move (high critical hit ratio).
Link (click to copy):
https://hohoushome.com/b/mba2f8
Movesets for Doubles
Need a strong doubles moveset for Bewear? These builds are perfect for VGC (Pokémon Video Game Championship) and other competitive Sword/Shield Double Battles. The VGC is the ultimate test of strategy and skill, and these movesets and EVs are designed to excel against multiple opponents at once while providing essential support to your team. Dominate the Sword/Shield metagame with these expert-crafted setups!
TogekissTyranitarRotom-HeatRillaboomGrimmsnarlComfeyIndeedee-FHattereneLaprasMimikyu
Item: Shell Bell / Eject Pack
Ability: Fluffy
Nature: Adamant (+Atk, -SpA)
EVs: 252 Atk / 4 SpD / 252 Spe
Moveset:
- Close Combat / Hammer Arm
- Double-Edge / Body Slam
- Earthquake / High Horsepower
- Rock Slide
Bewear thrives as a sensational Physical Sweeper perfect for double battles. It attempts to overwhelm foes with devastating physical attacks. The Shell Bell item option is to help Bewear recover from the recoil damage it may take from Double-Edge. With Fluffy, Bewear takes 1/2 damage from contact moves 2x damage from fire moves. With a Eject Pack equipped to it, if Bewear's stat stages are lowered, it switches to a chosen ally then the Eject Pack gets consumed.
◆ Hammer Arm is a physical STAB-boosted 100-base power Fighting-type move (lowers your Bewear's speed by 1 stage).
◆ Double-Edge is a physical STAB-boosted 120-base power Normal-type move (has 33% recoil).
◆ Body Slam is a physical STAB-boosted 85-base power Normal-type move (30% chance to paralyze the target).
◆ Earthquake is a physical 100-base power Ground-type move (hits adjacent pokemon).
◆ High Horsepower is a physical 95-base power Ground-type move that deals a good amount of damage.
◆ Rock Slide is a physical 75-base power Rock-type move (30% chance to make the foes flinch).
Link (click to copy):
https://hohoushome.com/b/naa2f8
Movepool
Want to know what moves Bewear can learn? Check out the full list of moves available in the Pokemon Sword/Shield generation.
Sort and organize the learnset by type, category, accuracy, and power. Moves in bold get the same-type attack bonus (STAB) when used by Bewear.
Damage Modifiers:
Combo List
These are a list of several common move combinations Bewear can perform in Sword/Shield. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.
Competitive SS Move and Ability Combos for Bewear
- Moves: Defense curl + Rollout
- Moves: Endure + Flail
- Moves: Endure + Reversal
- Moves: Rest + Sleep talk
- Moves: Rest + Snore
- Moves: Substitute + Drain punch
- Moves: Substitute + Reversal
- Moves: Pain split + Toxic
- Moves: Body Press + Bulk Up
- Moves: Body Press + Defense Curl
- Move: Swagger + Item: Mirror Herb
- Move: Fling + Item: King's Rock
- Move: Facade + Item: Flame Orb
- Move: Facade + Item: Toxic Orb
- Moves with Priority: Endure, Protect, Wide Guard, Baby-Doll Eyes
- Moves that Break Screens: Brick Break
- Moves that inflict status: Toxic
Moves that boost Bewear's stats
- Bulk Up
- Defense Curl
- Swords Dance
- Work Up
Most notable and possible best moves for Bewear
- Body Slam
- Brick Break
- Bulk Up
- Darkest Lariat
- Drain Punch
- Earthquake
- Hammer Arm
- High Horsepower
- Ice Punch
- Protect
- Rest
- Taunt
- Toxic
Common Effort Values for Bewear in Sword and Shield
- Adamant Nature ( 132/100/20/0/196/60 )
- Adamant Nature ( 108/100/12/0/196/92 )
- Optimize Bewear's Defensive EV-spread for Pokemon Sword and Shield
Usage Data
Explore the latest analytical usage data for this Pokémon from various VGC and online competitions. We use this data to develop our strategies and movesets. The data is categorized by competition and skill level: top-ranking trainers, mid-level players, and entry-level players.
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Here are the best movesets for Bewear. Top rated Bewear Sword/Shield movesets. You can find Bewear builds Sword/Shield. Bewear movesets Sword/Shield are listed here. VGC Bewear Competitive Movesets can be found here. Find various EV spreads, find the best nature for Bewear in Sword/Shield along with competitive movesets. Basic info and Movesets for evolution