Competitive Information for Dusclops [Sword/Shield]
Ghost
Abilities:
On switch-in, this Pokemon identifies the held items of all opposing Pokemon.
If this Pokemon is the target of a foe's move, that move loses one additional PP.
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Movesets for Singles
Looking for a competitive moveset for Dusclops? These builds are optimized for Sword/Shield Single Battles. The movesets and EVs are designed to maximize damage against common opponents and threats in the Sword/Shield metagame. Check out the expert movesets below to boost your battle performance and dominate your opponents!
Tapu FiniGlastrierRegielekiIncineroarUrshifuKartanaTorkoalIndeedee-FStakatakaMoltres-Galar
Unleash the power of Dusclops, an incredible Pokémon with Ghost typing. Dusclops is not a Pokémon anyone usually expects to see on the battlefield. Its only type-related weaknesses are Dark and Ghost. Explore the movesets below to see how Dusclops performs in battles.
Item: Eviolite
Ability: Frisk
Nature: Relaxed (+Def, -Spe)
EVs: 252 Hp / 164 Def / 92 SpD
Moveset:
- Haze
- Pain Split
- Trick Room
- Will-O-Wisp
Dusclops makes an a phenomenal Double Wall in single battles. It is meant to balance defenses for both physical and special attacks. Dusclops is not a Pokemon anyone usually expects sees on the battlefield but Eviolite makes it possibly stronger than it's final form. If Eviolite is held by a Pokémon that is not fully evolved, it will raises the Defense and Special Defense of that Pokemon by 50%. With Frisk, on switch-in Dusclops identifies the held items of all opposing pokemon.
◆ Pain Split is a status move (shares hp of Dusclops and target equally).
◆ Trick Room is a status move (goes last. For 5 turns, turn order is reversed).
◆ Will-O-Wisp is a status move (burns the target).
Note: This moveset is vulnerable to Taunt. Ensure you include at least one damage-dealing move to avoid this risk.
Link (click to copy):
https://hohoushome.com/b/maa164
Item: Eviolite / Shell Bell
Ability: Pressure
Nature: Adamant (+Atk, -SpA)
EVs: 252 Hp / 252 Atk / 4 SpD
Moveset:
- Poltergeist
- Double-Edge / Body Slam
- Earthquake
- Ice Punch
Taking on single battles? Dusclops is an astounding Physical Sweeper. It's meant to take down the opponent's team with destructive physical power. Dusclops is not a Pokemon anyone usually expects sees on the battlefield until it was realized Eviolite would make it quite viable. If Eviolite is held by a Pokémon that is not fully evolved, it will raises the Defense and Special Defense of that Pokemon by 50%. The Shell Bell item option is to help Dusclops recover from the recoil damage it may take from Double-Edge. With Pressure, if Dusclops is the target of a foe's move that move loses one additional pp.
◆ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
◆ Body Slam is a physical 85-base power Normal-type move (30% chance to paralyze the target).
◆ Earthquake is a physical 100-base power Ground-type move (hits adjacent pokemon).
◆ Ice Punch is a physical 75-base power Ice-type move (10% chance to freeze the target).
Link (click to copy):
https://hohoushome.com/b/mba164
Item: Eviolite / Life Orb
Ability: Pressure
Nature: Modest (+SpA, -Atk)
EVs: 252 Hp / 252 SpA / 4 SpD
IVs: 0 Atk
Moveset:
- Shadow Ball / Hex
- Ice Beam / Icy Wind
- Psychic / Future Sight
- Dark Pulse
Taking on single battles? Dusclops is a brilliant Special Sweeper. This build is crafted to overwhelm foes with brute special power. Dusclops is not a Pokemon anyone usually expects sees on the battlefield but Eviolite changes that. If Eviolite is held by a Pokémon that is not fully evolved, it will raises the Defense and Special Defense of that Pokemon by 50%. Life Orb boosts the power of Dusclops's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Pressure, if Dusclops is the target of a foe's move that move loses one additional pp.
◆ Hex is a special STAB-boosted 65-base power Ghost-type move (power doubles if the target has a status ailment).
◆ Ice Beam is a special 90-base power Ice-type move (10% chance to freeze the target).
◆ Icy Wind is a special 55-base power Ice-type move (100% chance to lower the foes speed by 1 stage).
◆ Psychic is a special 90-base power Psychic-type move (10% chance to lower the target's special defense by 1 stage).
◆ Future Sight is a special 120-base power Psychic-type move (hits two turns after being used).
◆ Dark Pulse is a special 80-base power Dark-type move (20% chance to make the target flinch).
Link (click to copy):
https://hohoushome.com/b/mca164
Item: Air Balloon
Ability: Pressure
Nature: Adamant (+Atk, -SpA)
EVs: 4 Atk / 252 SpD / 252 Spe
Moveset:
- Sleep Talk
- Rest
- Earthquake
- Ice Punch
For single battles, Dusclops is a prestigious Support. Air Balloon makes the holder ungrounded, which means Dusclops is immune to Ground-type moves until the balloon pops when hit by a damaging move. With Pressure, if Dusclops is the target of a foe's move that move loses one additional pp.
◆ Rest is a status move (Dusclops sleeps 2 turns and restores hp and status).
◆ Earthquake is a physical 100-base power Ground-type move (hits adjacent pokemon).
◆ Ice Punch is a physical 75-base power Ice-type move (10% chance to freeze the target).
Link (click to copy):
https://hohoushome.com/b/mda164
Item: Eviolite
Ability: Pressure
Nature: Impish (+Def, -SpA)
EVs: 252 Hp / 4 Def / 252 SpD
Moveset:
- Rest
- Confuse Ray / Destiny Bond
- Double Team
- Toxic
Dusclops excels as a notable Special Wall during single battles. The purpose of this moveset is to take a substantial amount of hits from special attacks while dealing some decent damage. Dusclops is not a Pokemon anyone usually expects sees on the battlefield without an Eviolite attached. If Eviolite is held by a Pokémon that is not fully evolved, it will raises the Defense and Special Defense of that Pokemon by 50%. With Pressure, if Dusclops is the target of a foe's move that move loses one additional pp.
◆ Confuse Ray is a status move (confuses the target).
◆ Destiny Bond is a status move (if an opponent knocks out your Dusclops, it also faints).
◆ Double Team is a status move (raises your Dusclops's evasiveness by 1 stage).
◆ Toxic is a status move (badly poisons the target; Note: Poison types can't miss with Toxic).
Note: This moveset is vulnerable to Taunt. Ensure you include at least one damage-dealing move to avoid this risk.
Link (click to copy):
https://hohoushome.com/b/mea164
Item: Eviolite
Ability: Pressure
Nature: Calm (+SpD, -Atk)
EVs: 252 Hp / 8 Def / 248 SpD
Moveset:
- Infestation
- Toxic
- Pain Split / Rest
- Night Shade
Dusclops makes an a noteworthy Special Wall in single battles. The purpose of this moveset is to absorb special attacks and counter with decent force. Dusclops is not a Pokemon anyone usually expects sees on the battlefield but Eviolite makes it possibly stronger than it's final form. If Eviolite is held by a Pokémon that is not fully evolved, it will raises the Defense and Special Defense of that Pokemon by 50%. With Pressure, if Dusclops is the target of a foe's move that move loses one additional pp. Disgusting Eviolite Dusclops set... Personally I'd hate having to face off against it myself. Hella troll!
◆ Toxic is a status move (badly poisons the target; Note: Poison types can't miss with Toxic).
◆ Pain Split is a status move (shares hp of Dusclops and target equally).
◆ Rest is a status move (Dusclops sleeps 2 turns and restores hp and status).
◆ Night Shade is a special STAB-boosted 0-base power Ghost-type move (does damage equal to your Dusclops's level).
Link (click to copy):
https://hohoushome.com/b/mfa164
Movesets for Doubles
Need a strong doubles moveset for Dusclops? These builds are perfect for VGC (Pokémon Video Game Championship) and other competitive Sword/Shield Double Battles. The VGC is the ultimate test of strategy and skill, and these movesets and EVs are designed to excel against multiple opponents at once while providing essential support to your team. Dominate the Sword/Shield metagame with these expert-crafted setups!
Tapu FiniGlastrierRegielekiIncineroarUrshifuKartanaTorkoalIndeedee-FStakatakaMoltres-Galar
Item: Eviolite
Ability: Frisk
Nature: Sassy (+SpD, -Spe)
EVs: 252 Hp / 4 Atk / 252 SpD
Moveset:
- Shadow Sneak
- Pain Split
- Ally Switch
- Trick Room
Dusclops shows a superior Special Wall prowess in double battles. Previously, this build dominated competitions. The main aim of this moveset is to take a mighty amount of hits from special attacks while dealing some decent damage. Dusclops is not a Pokemon anyone usually expects sees on the battlefield until equipping Eviolite became the goto option. If Eviolite is held by a Pokémon that is not fully evolved, it will raises the Defense and Special Defense of that Pokemon by 50%. With Frisk, on switch-in Dusclops identifies the held items of all opposing pokemon.
◆ Pain Split is a status move (shares hp of Dusclops and target equally).
◆ Ally Switch is a status move (your Dusclops swaps positions with its ally).
◆ Trick Room is a status move (goes last. For 5 turns, turn order is reversed).
Link (click to copy):
https://hohoushome.com/b/naa164
Item: Eviolite / Shell Bell
Ability: Pressure
Nature: Adamant (+Atk, -SpA)
EVs: 252 Hp / 252 Atk / 4 SpD
Moveset:
- Earthquake / Bulldoze
- Poltergeist
- Rock Slide
- Double-Edge / Body Slam
Dusclops excels as an interesting Physical Sweeper during double battles. It tries to take down the opponent's team with potent physical moves. Dusclops is not a Pokemon anyone usually expects sees on the battlefield but Eviolite changes that. If Eviolite is held by a Pokémon that is not fully evolved, it will raises the Defense and Special Defense of that Pokemon by 50%. The Shell Bell item option is to help Dusclops recover from the recoil damage it may take from Double-Edge. With Pressure, if Dusclops is the target of a foe's move that move loses one additional pp.
◆ Bulldoze is a physical 60-base power Ground-type move (100% chance lower adjacent Pokemon speed by 1 stage).
◆ Poltergeist is a physical STAB-boosted 110-base power Ghost-type move (fails if the target has no held item).
◆ Rock Slide is a physical 75-base power Rock-type move (30% chance to make the foes flinch).
◆ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
◆ Body Slam is a physical 85-base power Normal-type move (30% chance to paralyze the target).
Link (click to copy):
https://hohoushome.com/b/nba164
Item: Eviolite / Life Orb
Ability: Pressure
Nature: Modest (+SpA, -Atk)
EVs: 252 Hp / 252 SpA / 4 SpD
IVs: 0 Atk
Moveset:
- Shadow Ball / Hex
- Icy Wind / Ice Beam
- Psychic / Future Sight
- Dark Pulse
Dusclops excels as pretty popular Special Sweeper during double battles. It's meant to overwhelm foes with lethal special power. Dusclops is not a Pokemon anyone usually expects sees on the battlefield until Eviolite was attached to it. If Eviolite is held by a Pokémon that is not fully evolved, it will raises the Defense and Special Defense of that Pokemon by 50%. Life Orb boosts the power of Dusclops's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Pressure, if Dusclops is the target of a foe's move that move loses one additional pp.
◆ Hex is a special STAB-boosted 65-base power Ghost-type move (power doubles if the target has a status ailment).
◆ Icy Wind is a special 55-base power Ice-type move (100% chance to lower the foes speed by 1 stage).
◆ Ice Beam is a special 90-base power Ice-type move (10% chance to freeze the target).
◆ Psychic is a special 90-base power Psychic-type move (10% chance to lower the target's special defense by 1 stage).
◆ Future Sight is a special 120-base power Psychic-type move (hits two turns after being used).
◆ Dark Pulse is a special 80-base power Dark-type move (20% chance to make the target flinch).
Link (click to copy):
https://hohoushome.com/b/nca164
Item: Eviolite / Shell Bell
Ability: Pressure
Nature: Relaxed (+Def, -Spe)
EVs: 252 Hp / 128 Def / 128 SpD
Moveset:
- Poltergeist
- Double-Edge / Body Slam
- Earthquake
- Trick Room
For those intense single battles, Dusclops is a marvelous Defensive Trick Roomer. Dusclops is not a Pokemon anyone usually expects sees on the battlefield but Eviolite makes it possibly stronger than it's final form. If Eviolite is held by a Pokémon that is not fully evolved, it will raises the Defense and Special Defense of that Pokemon by 50%. The Shell Bell item option is to help Dusclops recover from the recoil damage it may take from Double-Edge. With Pressure, if Dusclops is the target of a foe's move that move loses one additional pp.
◆ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
◆ Body Slam is a physical 85-base power Normal-type move (30% chance to paralyze the target).
◆ Earthquake is a physical 100-base power Ground-type move (hits adjacent pokemon).
◆ Trick Room is a status move (goes last. For 5 turns, turn order is reversed).
Link (click to copy):
https://hohoushome.com/b/nda164
Movepool
Want to know what moves Dusclops can learn? Check out the full list of moves available in the Pokemon Sword/Shield generation.
Sort and organize the learnset by type, category, accuracy, and power. Moves in bold get the same-type attack bonus (STAB) when used by Dusclops.
Damage Modifiers:
Combo List
These are a list of several common move combinations Dusclops can perform in Sword/Shield. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.
Competitive SS Move and Ability Combos for Dusclops
- Moves: Mimic + Imprison
- Moves: Swagger + Psych up
- Moves: Psych up + Haze
- Moves: Rest + Sleep talk
- Moves: Rest + Snore
- Moves: Pain split + Toxic
- Moves: Pain split + Will-o-wisp
- Move: Swagger + Item: Mirror Herb
- Move: Fling + Item: King's Rock
- Move: Facade + Item: Flame Orb
- Move: Facade + Item: Toxic Orb
- Item: Blunder Policy + Move: Dynamic Punch
- Moves with Priority: Ally Switch, Endure, Helping Hand, Protect, Shadow Sneak, Sucker Punch
- Moves that Break Screens: Brick Break
- Moves that inflict status (and combo with the move Hex): Will-O-Wisp, Toxic
Moves that boost Dusclops's stats
- Calm Mind
- Charge Beam
- Curse
- Power-Up Punch
Most notable and possible best moves for Dusclops
- Ally Switch
- Brick Break
- Bulldoze
- Destiny Bond
- Earthquake
- Haze
- Helping Hand
- Ice Beam
- Night Shade
- Pain Split
- Protect
- Rest
- Rock Tomb
- Taunt
- Toxic
- Trick Room
- Will-O-Wisp
Common Effort Values for Dusclops in Sword and Shield
- Relaxed Nature ( 252/0/164/0/92/0 )
- Relaxed Nature ( 252/0/252/0/4/0 )
- Optimize Dusclops's Defensive EV-spread for Pokemon Sword and Shield
Usage Data
Explore the latest analytical usage data for this Pokémon from various VGC and online competitions. We use this data to develop our strategies and movesets. The data is categorized by competition and skill level: top-ranking trainers, mid-level players, and entry-level players.
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