Competitive Information for Raichu [Sword/Shield]

Competitive Pokemon Sword/Shield Movesets and Strategies for Raichu raichu
Base Stats for Raichu

Electric

Abilities:
Lightning RodLightning Rod: This Pokemon draws Electric moves to itself to raise Sp. Atk by 1; Electric immunity.
,
StaticStatic: 30% chance a Pokemon making contact with this Pokemon will be paralyzed.


Evolutions / Family:
Pichu
Pikachu
Raichu
Raichu-Alola

Weakness Chart for Electric-type:
Bug
Dark
Dragon
Electric
Fairy
Fighting
Fire
Flying
Ghost
  
  
  
0.5x
  
  
  
0.5x
  
Grass
Ground
Ice
Normal
Poison
Psychic
Rock
Steel
Water
  
2x
  
  
  
  
  
0.5x
  
¼x
½x
2x
4x


Visit Smogon's Pokedex for more competitive movesets for RaichuVisit Serebii's Pokedex for location, breeding, and other game details about RaichuVisit Bulbapedia for more information about RaichuVisit Pikalytics for competitive usage stats on Raichu

Movesets for Singles


What is a good competitive moveset for Raichu? These builds have been optimized for Pokemon competing in Sword/Shield Single Battles. The movesets and EVs have been specifically calibrated to deal the most amount of damage to the largest group of potentially common opponents and typing threats for the Sword/Shield generation metagame.


Common team mates for Raichu in Pokemon Sword/Shield:

IncineroarTogekissGyaradosMiloticConkeldurrDusclopsPrimarinaBlastoiseShiinoticJellicent


Raichu is pretty popular Electric-typed Pokemon. It's common to see Raichu show up as a Sword/Shield opponent. Raichu's only type-related weakness is Ground.


Species: Raichu
Item: Focus Sash / Assault Vest
Ability: Lightning Rod
Nature: Timid (+Spe, -Atk)
EVs: 4 Hp / 252 SpA / 252 Spe
Moveset:
- Volt Tackle
- Volt Switch / Eerie Impulse
- Fake Out
- Helping Hand

Special Sweeper Raichu (Popular/Trending)

Raichu is an astounding Special Sweeper. It's purpose is to take down the opponent's team with high-damaging special attacks. Focus Sash helps protect Raichu from being one-shotted and allowing it to atleast use a crucial move when brought out. With Lightning Rod, Raichu draws electric moves to itself to raise sp. atk by 1; electric immunity.

Volt Tackle is a physical STAB-boosted 120-base power Electric-type move (has 33% recoil. 10% chance to paralyze target).
Volt Switch is a special STAB-boosted 70-base power Electric-type move (Raichu switches out after damaging the target).
Eerie Impulse is a status move (lowers the target's special attack by 2 stages).
Fake Out is a physical priority-increased 40-base power Normal-type move (hits first. first turn out only. 100% flinch chance).
Helping Hand is a status move (one adjacent ally's move power is 1.5x this turn).




Species: Raichu
Item: Focus Sash / Assault Vest
Ability: Lightning Rod
Nature: Jolly (+Spe, -SpA)
EVs: 252 Atk / 4 SpD / 252 Spe
Moveset:
- Brick Break
- Fake Out
- Nuzzle / Volt Tackle
- Helping Hand

Physical Sweeper Raichu (Popular/Trending)

Raichu is a remarkable Physical Sweeper. It's primary goal is to take down the opponent's team with brute physical power. Focus Sash helps protect Raichu from being one-shotted and allowing it to atleast use a crucial move when brought out. With Lightning Rod, Raichu draws electric moves to itself to raise sp. atk by 1; electric immunity.

Brick Break is a physical 75-base power Fighting-type move (destroys screens, unless the target is immune).
Fake Out is a physical priority-increased 40-base power Normal-type move (hits first. first turn out only. 100% flinch chance).
Nuzzle is a physical STAB-boosted 20-base power Electric-type move (100% chance to paralyze the target).
Volt Tackle is a physical STAB-boosted 120-base power Electric-type move (has 33% recoil. 10% chance to paralyze target).
Helping Hand is a status move (one adjacent ally's move power is 1.5x this turn).




Species: Raichu
Item: Life Orb / Focus Sash
Ability: Lightning Rod
Nature: Adamant (+Atk, -SpA)
EVs: 252 Atk / 4 Def / 252 Spe
Moveset:
- Volt Tackle / Wild Charge
- Body Slam
- Play Rough
- Brick Break

Physical Sweeper Raichu (Lightning Rod)

Raichu is an awesome Physical Sweeper. It's designed to take down the opponent's team with brute physical power. Focus Sash helps protect Raichu from being one-shotted and allowing it to atleast use a crucial move when brought out. Life Orb boosts the power of Raichu's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Lightning Rod, Raichu draws electric moves to itself to raise sp. atk by 1; electric immunity.

Volt Tackle is a physical STAB-boosted 120-base power Electric-type move (has 33% recoil. 10% chance to paralyze target).
Wild Charge is a physical STAB-boosted 90-base power Electric-type move (has 1/4 recoil).
Body Slam is a physical 85-base power Normal-type move (30% chance to paralyze the target).
Play Rough is a physical 90-base power Fairy-type move (10% chance to lower the target's attack by 1 stage).
Brick Break is a physical 75-base power Fighting-type move (destroys screens, unless the target is immune).




Species: Raichu
Item: Life Orb / Focus Sash
Ability: Lightning Rod
Nature: Modest (+SpA, -Atk)
EVs: 4 Def / 252 SpA / 252 Spe
Moveset:
- Thunderbolt / Discharge
- Surf
- Hyper Beam / Round
- Draining Kiss

Special Sweeper Raichu (Lightning Rod)

Raichu is pretty popular Special Sweeper. It's primary goal is to take down the opponent's team with high-damaging special attacks. Focus Sash helps protect Raichu from being one-shotted and allowing it to atleast use a crucial move when brought out. Life Orb boosts the power of Raichu's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Lightning Rod, Raichu draws electric moves to itself to raise sp. atk by 1; electric immunity.

Thunderbolt is a special STAB-boosted 90-base power Electric-type move (10% chance to paralyze the target).
Discharge is a special STAB-boosted 80-base power Electric-type move (30% chance to paralyze adjacent pokemon).
Surf is a special 90-base power Water-type move (hits adjacent pokemon. double damage on dive).
Hyper Beam is a special 150-base power Normal-type move (Raichu cannot move next turn).
Round is a special 60-base power Normal-type move (power doubles if others used round this turn).
Draining Kiss is a special 50-base power Fairy-type move (Raichu recovers 75% of the damage dealt).




Species: Raichu
Item: Choice Scarf
Ability: Lightning Rod
Nature: Modest (+SpA, -Atk)
EVs: 4 Def / 252 SpA / 252 Spe
Moveset:
- Volt Switch
- Grass Knot
- Focus Blast
- Thunderbolt

Raichu Special Sweeper (Love Song)

Raichu is popular Special Sweeper. It is designed to take down the opponent's team with high-damaging special attacks. Choice Scarf will increase Raichu's speed by 1.5x but will lock you into the first move you pick. With Lightning Rod, Raichu draws electric moves to itself to raise sp. atk by 1; electric immunity.

Volt Switch is a special STAB-boosted 70-base power Electric-type move (Raichu switches out after damaging the target).
Grass Knot is a special 0-base power Grass-type move (more power the heavier the target).
Focus Blast is a special 120-base power Fighting-type move (10% chance to lower the target's special defense by 1 stage).
Thunderbolt is a special STAB-boosted 90-base power Electric-type move (10% chance to paralyze the target).




Species: Raichu
Item: Zap Plate
Ability: Lightning Rod
Nature: Serious
EVs: 80 Hp / 96 Atk / 76 Def / 92 SpA / 72 SpD / 92 Spe
Moveset:
- Brick Break
- Iron Tail
- Sleep Talk / Facade
- Thunderbolt / Thunder Punch

Raichu Mixed Tank (Surge)

Raichu is an awesome Mixed Tank. With Lightning Rod, Raichu draws electric moves to itself to raise sp. atk by 1; electric immunity. Facade's damage doubles when the user has a status affliction.

Brick Break is a physical 75-base power Fighting-type move (destroys screens, unless the target is immune).
Iron Tail is a physical 100-base power Steel-type move (30% chance to lower the target's defense by 1 stage).
Sleep Talk is a status move (Raichu must be asleep. uses another known move).
Facade is a physical 70-base power Normal-type move (power doubles if Raichu is burn/poison/paralyzed).
Thunderbolt is a special STAB-boosted 90-base power Electric-type move (10% chance to paralyze the target).
Thunder Punch is a physical STAB-boosted 75-base power Electric-type move (10% chance to paralyze the target).



Movesets for Doubles


What is a good doubles moveset for Raichu? These builds have been optimized for Sword/Shield Double Battles. They have movesets and EVs specifically calibrated to generally work best versus multiple Pokemon at once as well as helping to support other team members and allys in the Sword/Shield generation metagame.


Common team mates for Raichu in Pokemon Sword/Shield:

IncineroarTogekissGyaradosMiloticConkeldurrDusclopsPrimarinaBlastoiseShiinoticJellicent


Species: Raichu
Item: Life Orb / Focus Sash
Ability: Lightning Rod
Nature: Adamant (+Atk, -SpA)
EVs: 252 Atk / 4 Def / 252 Spe
Moveset:
- Volt Tackle / Wild Charge
- Brutal Swing
- Body Slam
- Play Rough

Doubles Physical Sweeper Raichu (Lightning Rod)

Raichu is a spectacular Physical Sweeper. It's meant to take down the opponent's team with brute physical power. Focus Sash helps protect Raichu from being one-shotted and allowing it to atleast use a crucial move when brought out. Life Orb boosts the power of Raichu's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Lightning Rod, Raichu draws electric moves to itself to raise sp. atk by 1; electric immunity.

Volt Tackle is a physical STAB-boosted 120-base power Electric-type move (has 33% recoil. 10% chance to paralyze target).
Wild Charge is a physical STAB-boosted 90-base power Electric-type move (has 1/4 recoil).
Brutal Swing is a physical 60-base power Dark-type move (no additional effect. hits adjacent pokemon).
Body Slam is a physical 85-base power Normal-type move (30% chance to paralyze the target).
Play Rough is a physical 90-base power Fairy-type move (10% chance to lower the target's attack by 1 stage).




Species: Raichu
Item: Life Orb / Focus Sash
Ability: Lightning Rod
Nature: Modest (+SpA, -Atk)
EVs: 4 Def / 252 SpA / 252 Spe
Moveset:
- Discharge / Electroweb
- Surf
- Hyper Beam / Round
- Draining Kiss

Doubles Special Sweeper Raichu (Lightning Rod)

Raichu is an astounding Special Sweeper. It's primary goal is to take down the opponent's team with high-damaging special attacks. Focus Sash helps protect Raichu from being one-shotted and allowing it to atleast use a crucial move when brought out. Life Orb boosts the power of Raichu's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Lightning Rod, Raichu draws electric moves to itself to raise sp. atk by 1; electric immunity.

Discharge is a special STAB-boosted 80-base power Electric-type move (30% chance to paralyze adjacent pokemon).
Electroweb is a special STAB-boosted 55-base power Electric-type move (100% chance to lower the foes speed by 1 stage).
Surf is a special 90-base power Water-type move (hits adjacent pokemon. double damage on dive).
Hyper Beam is a special 150-base power Normal-type move (Raichu cannot move next turn).
Round is a special 60-base power Normal-type move (power doubles if others used round this turn).
Draining Kiss is a special 50-base power Fairy-type move (Raichu recovers 75% of the damage dealt).



Movepool


Wondering what moves can Raichu learn? Here is the list of moves this Pokemon can learn in this selected generation.
Sort and organize the learnset by move type, category, accuracy, and power. Bolded moves will gain the same-type attack bonus (STAB) if this Pokemon uses them.


Cat
Type
Movename
Damage
Accuracy
PP
Effect
Disarming Voice
40
--
15
This move does not check accuracy. Hits foes.
Discharge
80
100%
15
30% chance to paralyze adjacent Pokemon.
Draining Kiss
50
100%
10
User recovers 75% of the damage dealt.
Electro Ball
--
100%
10
More power the faster the user is than the target.
Electroweb
55
95%
15
100% chance to lower the foe(s) Speed by 1.
Focus Blast
120
70%
5
10% chance to lower the target's Sp. Def by 1.
Grass Knot
--
100%
20
More power the heavier the target.
Hyper Beam
150
90%
5
User cannot move next turn.
Round
60
100%
15
Power doubles if others used Round this turn.
Snore
50
100%
15
User must be asleep. 30% chance to flinch target.
Surf
90
100%
15
Hits adjacent Pokemon. Double damage on Dive.
Swift
60
--
20
This move does not check accuracy. Hits foes.
Thunder
110
70%
10
30% chance to paralyze. Can't miss in rain.
Thunder Shock
40
100%
30
10% chance to paralyze the target.
Thunderbolt
90
100%
15
10% chance to paralyze the target.
Uproar
90
100%
10
Lasts 3 turns. Active Pokemon cannot fall asleep.
Volt Switch
70
100%
20
User switches out after damaging the target.
Body Slam
85
100%
15
30% chance to paralyze the target.
Brick Break
75
100%
15
Destroys screens, unless the target is immune.
Brutal Swing
60
100%
20
No additional effect. Hits adjacent Pokemon.
Dig
80
100%
10
Digs underground turn 1, strikes turn 2.
Facade
70
100%
20
Power doubles if user is burn/poison/paralyzed.
Fake Out
40
100%
10
Hits first. First turn out only. 100% flinch chance.
Feint
30
100%
10
Nullifies Detect, Protect, and Quick/Wide Guard.
Flail
--
100%
15
More power the less HP the user has left.
Fling
--
100%
10
Flings the user's item at the target. Power varies.
Giga Impact
150
90%
5
User cannot move next turn.
Iron Tail
100
75%
15
30% chance to lower the target's Defense by 1.
Mega Kick
120
75%
5
No additional effect.
Mega Punch
80
85%
20
No additional effect.
Nuzzle
20
100%
20
100% chance to paralyze the target.
Pay Day
40
100%
20
Scatters coins.
Play Rough
90
90%
10
10% chance to lower the target's Attack by 1.
Present
--
90%
15
40, 80, 120 power, or heals target 1/4 max HP.
Quick Attack
40
100%
30
Usually goes first.
Reversal
--
100%
15
More power the less HP the user has left.
Slam
80
75%
20
No additional effect.
Spark
65
100%
20
30% chance to paralyze the target.
Thief
60
100%
25
If the user has no item, it steals the target's.
Thunder Punch
75
100%
15
10% chance to paralyze the target.
Volt Tackle
120
100%
15
Has 33% recoil. 10% chance to paralyze target.
Wild Charge
90
100%
15
Has 1/4 recoil.
Agility
--
--
30
Raises the user's Speed by 2.
Attract
--
100%
15
A target of the opposite gender gets infatuated.
Charge
--
--
20
+1 SpD, user's Electric move next turn 2x power.
Charm
--
100%
20
Lowers the target's Attack by 2.
Double Team
--
--
15
Raises the user's evasiveness by 1.
Eerie Impulse
--
100%
15
Lowers the target's Sp. Atk by 2.
Electric Terrain
--
--
10
5 turns. Grounded: +Electric power, can't sleep.
Encore
--
100%
5
Target repeats its last move for its next 3 turns.
Endure
--
--
10
User survives attacks this turn with at least 1 HP.
Growl
--
100%
40
Lowers the foe(s) Attack by 1.
Helping Hand
--
--
20
One adjacent ally's move power is 1.5x this turn.
Light Screen
--
--
30
For 5 turns, special damage to allies is halved.
Nasty Plot
--
--
20
Raises the user's Sp. Atk by 2.
Play Nice
--
--
20
Lowers the target's Attack by 1.
Protect
--
--
10
Prevents moves from affecting the user this turn.
Rain Dance
--
--
5
For 5 turns, heavy rain powers Water moves.
Reflect
--
--
20
For 5 turns, physical damage to allies is halved.
Rest
--
--
10
User sleeps 2 turns and restores HP and status.
Safeguard
--
--
25
For 5 turns, protects user's party from status.
Sleep Talk
--
--
10
User must be asleep. Uses another known move.
Speed Swap
--
--
10
Swaps Speed stat with target.
Substitute
--
--
10
User takes 1/4 its max HP to put in a substitute.
Sweet Kiss
--
75%
10
Causes the target to become confused.
Tail Whip
--
100%
30
Lowers the foe(s) Defense by 1.
Thunder Wave
--
90%
20
Paralyzes the target.
Tickle
--
100%
20
Lowers the target's Attack and Defense by 1.
Wish
--
--
10
Next turn, 50% of the user's max HP is restored.

Combo List


These are a list of several common move combinations Raichu can perform in Sword/Shield. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.


Competitive SS Move and Ability Combos for Raichu

Create a build


Have an idea in mind for Raichu that you'd like to test? Customize the IVs, EVs and their Sword/Shield moveset. This area allows you to examine the typing coverages of selected moves and stat variances.



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