Competitive Information for Shuckle [Sword/Shield]
Bug / Rock
Abilities:
If this Pokemon has a stat stage raised it is lowered instead, and vice versa.
This Pokemon eats Berries at 1/2 max HP or less instead of their usual 1/4 max HP.
If this Pokemon is at full HP, it survives one hit with at least 1 HP. Immune to OHKO.
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Movesets for Singles
Looking for a competitive moveset for Shuckle? These builds are optimized for Sword/Shield Single Battles. The movesets and EVs are designed to maximize damage against common opponents and threats in the Sword/Shield metagame. Check out the expert movesets below to boost your battle performance and dominate your opponents!
Discover Shuckle, an astounding Pokémon with Bug and Rock attributes! It's a sight to see Shuckle out in the 8th generation battlefield. It is weak to Rock, Steel, and Water-typed attacks. Want to master Shuckle's movesets? Dive into our detailed strategies below!
Item: Safety Goggles / Quick Claw
Ability: Sturdy
Nature: Calm (+SpD, -Atk)
EVs: 44 Hp / 252 Def / 212 SpD
Moveset:
- Guard Split
- Power Split
- Protect
- Toxic
Prepare for single battles with Shuckle as a notable Special Wall. This strategy is built to take a nice amount of hits from special attacks while dealing some decent damage. Safety Goggles grant Shuckle immunity to powder and spore moves along with damage from hail and sandstorm. With Sturdy, if Shuckle is at full hp it survives one hit with at least 1 hp. Immune to ohko. With a Quick Claw equipped to it, each turn, Shuckle has a 20% chance to move first in its priority bracket.
◆ Power Split is a status move (averages attack and special attack stats with target).
◆ Protect is a status move (prevents moves from affecting your Shuckle this turn).
◆ Toxic is a status move (badly poisons the target; Note: Poison types can't miss with Toxic).
Note: This moveset is vulnerable to Taunt. Ensure you include at least one damage-dealing move to avoid this risk.
Link (click to copy):
https://hohoushome.com/b/maad5
Item: Shell Bell / Life Orb
Ability: Contrary
Nature: Adamant (+Atk, -SpA)
EVs: 252 Hp / 252 Atk / 4 SpD
Moveset:
- Steel Roller / Knock Off
- Double-Edge / Body Slam
- Rock Slide / Rock Tomb
- Earthquake / Bulldoze
Dominating single battles, Shuckle is an exquisite Physical Sweeper. This moveset is designed to overwhelm foes with destructive physical attacks. Life Orb boosts the power of Shuckle's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. The Shell Bell item option is to help Shuckle recover from the recoil damage it may take from Double-Edge. With Contrary, if Shuckle has a stat stage raised it is lowered instead and vice versa.
◆ Knock Off is a physical 65-base power Dark-type move (1.5x damage if foe holds an item; Note: This will also remove that item).
◆ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
◆ Body Slam is a physical 85-base power Normal-type move (30% chance to paralyze the target).
◆ Rock Slide is a physical STAB-boosted 75-base power Rock-type move (30% chance to make the foes flinch).
◆ Rock Tomb is a physical STAB-boosted 60-base power Rock-type move (100% chance to lower the target's speed by 1 stage).
◆ Earthquake is a physical 100-base power Ground-type move (hits adjacent pokemon).
◆ Bulldoze is a physical 60-base power Ground-type move (100% chance lower adjacent Pokemon speed by 1 stage).
Link (click to copy):
https://hohoushome.com/b/mbad5
Item: Life Orb / Choice Specs
Ability: Contrary
Nature: Modest (+SpA, -Atk)
EVs: 252 Hp / 252 SpA / 4 SpD
IVs: 0 Atk
Moveset:
- Sludge Wave / Sludge Bomb
- Ancient Power / Meteor Beam
- Earth Power / Mud Shot
- Struggle Bug / Infestation
Shuckle makes an an astounding Special Sweeper in single battles. This moveset was constructed to take down the opponent's team with powerful special attacks. Choice Specs will increase the damage of Shuckle's special moves by 1.5x but will lock you into the first move you pick. Life Orb boosts the power of Shuckle's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Contrary, if Shuckle has a stat stage raised it is lowered instead and vice versa.
◆ Sludge Bomb is a special 90-base power Poison-type move (30% chance to poison the target).
◆ Ancient Power is a special STAB-boosted 60-base power Rock-type move (10% chance to raise all stats by 1 stage (not acc/eva)).
◆ Meteor Beam is a special STAB-boosted 120-base power Rock-type move (decreases Shuckle's special attack by 1 stage on turn 1. Hits turn 2).
◆ Earth Power is a special 90-base power Ground-type move (10% chance to lower the target's special defense by 1 stage).
◆ Mud Shot is a special 55-base power Ground-type move (100% chance to lower the target's speed by 1 stage).
◆ Struggle Bug is a special STAB-boosted 50-base power Bug-type move (100% chance to lower the foes special attack by 1 stage).
◆ Infestation is a special STAB-boosted 20-base power Bug-type move (traps and damages the target for 4-5 turns).
Link (click to copy):
https://hohoushome.com/b/mcad5
Item: Mental Herb
Ability: Sturdy
Nature: Impish (+Def, -SpA)
EVs: 4 Hp / 252 Def / 252 SpD
Moveset:
- Guard Split
- Helping Hand
- Protect
- Toxic
Shuckle excels as popular Double Wall during single battles. The purpose of this moveset is to provide strong resistance against both physical and special moves. With Sturdy, if Shuckle is at full hp it survives one hit with at least 1 hp. Immune to ohko. With a Mental Herb equipped to it, cures Shuckle of attract, disable, encore, heal block, taunt, torment then the Mental Herb gets consumed.
◆ Helping Hand is a status move (one adjacent ally's move power is 1.5x this turn).
◆ Protect is a status move (prevents moves from affecting your Shuckle this turn).
◆ Toxic is a status move (badly poisons the target; Note: Poison types can't miss with Toxic).
Note: This moveset is vulnerable to Taunt. Ensure you include at least one damage-dealing move to avoid this risk.
Link (click to copy):
https://hohoushome.com/b/mdad5
Item: Leftovers
Ability: Contrary
Nature: Relaxed (+Def, -Spe)
EVs: 252 Hp / 4 Def / 252 SpD
Moveset:
- Infestation
- Shell Smash
- Sleep Talk
- Rest
In single battles, Shuckle's Special Wall role is an extraordinary. It attempts to handle special hits and respond with decent damage. Leftovers are always a great recovery option to ensure Shuckle last longer regaining it's healthiness every turn. With Contrary, if Shuckle has a stat stage raised it is lowered instead and vice versa. Infestation does about 1/8th damage per turn. Also, Shell Smash with Contrary is hilarious.
◆ Shell Smash is a status move (increases def, spd by 1 stage; decreases atk, spa, spe by 2 stages).
◆ Sleep Talk is a status move (Shuckle must be asleep. Uses another known move).
◆ Rest is a status move (Shuckle sleeps 2 turns and restores hp and status).
Link (click to copy):
https://hohoushome.com/b/mead5
Item: Macho Brace
Ability: Sturdy
Nature: Brave (+Atk, -Spe)
EVs: 16 Hp / 252 Atk / 240 SpA
Moveset:
- Infestation / Bug Bite
- Stone Edge / Sludge Bomb
- Gyro Ball
- Earthquake
Taking on single battles? Shuckle is a noteworthy Mixed Sweeper. With Sturdy, if Shuckle is at full hp it survives one hit with at least 1 hp. Immune to ohko. Use Gyroshuck when Trick Room is in effect. With a Macho Brace equipped to it, Shuckle's speed is halved. The klutz ability does not ignore this effect.
◆ Bug Bite is a physical STAB-boosted 60-base power Bug-type move (Shuckle steals and eats the target's berry).
◆ Stone Edge is a physical STAB-boosted 100-base power Rock-type move (high critical hit ratio).
◆ Sludge Bomb is a special 90-base power Poison-type move (30% chance to poison the target).
◆ Gyro Ball is a physical 0-base power Steel-type move (more power the slower your Shuckle than the target).
◆ Earthquake is a physical 100-base power Ground-type move (hits adjacent pokemon).
Link (click to copy):
https://hohoushome.com/b/mfad5
Movesets for Doubles
Need a strong doubles moveset for Shuckle? These builds are perfect for VGC (Pokémon Video Game Championship) and other competitive Sword/Shield Double Battles. The VGC is the ultimate test of strategy and skill, and these movesets and EVs are designed to excel against multiple opponents at once while providing essential support to your team. Dominate the Sword/Shield metagame with these expert-crafted setups!
Item: Shell Bell / Life Orb
Ability: Contrary
Nature: Adamant (+Atk, -SpA)
EVs: 252 Hp / 252 Atk / 4 SpD
Moveset:
- Rock Slide / Rock Tomb
- Earthquake / Bulldoze
- Steel Roller / Knock Off
- Double-Edge / Body Slam
In double battles, Shuckle's Physical Sweeper role is an exceptional. It tries to take down the opponent's team with intense physical moves. Life Orb boosts the power of Shuckle's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. The Shell Bell item option is to help Shuckle recover from the recoil damage it may take from Double-Edge. With Contrary, if Shuckle has a stat stage raised it is lowered instead and vice versa.
◆ Rock Tomb is a physical STAB-boosted 60-base power Rock-type move (100% chance to lower the target's speed by 1 stage).
◆ Earthquake is a physical 100-base power Ground-type move (hits adjacent pokemon).
◆ Bulldoze is a physical 60-base power Ground-type move (100% chance lower adjacent Pokemon speed by 1 stage).
◆ Steel Roller is a physical 130-base power Steel-type move (fails if there is no terrain active. Ends the terrain).
◆ Knock Off is a physical 65-base power Dark-type move (1.5x damage if foe holds an item; Note: This will also remove that item).
◆ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
◆ Body Slam is a physical 85-base power Normal-type move (30% chance to paralyze the target).
Link (click to copy):
https://hohoushome.com/b/naad5
Item: Life Orb / Choice Specs
Ability: Contrary
Nature: Modest (+SpA, -Atk)
EVs: 252 Hp / 252 SpA / 4 SpD
IVs: 0 Atk
Moveset:
- Struggle Bug / Infestation
- Sludge Wave / Sludge Bomb
- Ancient Power / Meteor Beam
- Earth Power / Mud Shot
When it comes to double battles, Shuckle shines as a magnificent Special Sweeper. This approach seeks to crush rivals using potent special power. Choice Specs will increase the damage of Shuckle's special moves by 1.5x but will lock you into the first move you pick. Life Orb boosts the power of Shuckle's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Contrary, if Shuckle has a stat stage raised it is lowered instead and vice versa.
◆ Infestation is a special STAB-boosted 20-base power Bug-type move (traps and damages the target for 4-5 turns).
◆ Sludge Wave is a special 95-base power Poison-type move (10% chance to poison adjacent pokemon).
◆ Sludge Bomb is a special 90-base power Poison-type move (30% chance to poison the target).
◆ Ancient Power is a special STAB-boosted 60-base power Rock-type move (10% chance to raise all stats by 1 stage (not acc/eva)).
◆ Meteor Beam is a special STAB-boosted 120-base power Rock-type move (decreases Shuckle's special attack by 1 stage on turn 1. Hits turn 2).
◆ Earth Power is a special 90-base power Ground-type move (10% chance to lower the target's special defense by 1 stage).
◆ Mud Shot is a special 55-base power Ground-type move (100% chance to lower the target's speed by 1 stage).
Link (click to copy):
https://hohoushome.com/b/nbad5
Movepool
Want to know what moves Shuckle can learn? Check out the full list of moves available in the Pokemon Sword/Shield generation.
Sort and organize the learnset by type, category, accuracy, and power. Moves in bold get the same-type attack bonus (STAB) when used by Shuckle.
Damage Modifiers:
Combo List
These are a list of several common move combinations Shuckle can perform in Sword/Shield. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.
Competitive SS Move and Ability Combos for Shuckle
- Moves: Defense curl + Rollout
- Moves: Endure + Reversal
- Moves: Rest + Sleep talk
- Moves: Rest + Snore
- Moves: Substitute + Reversal
- Move: Swagger + Item: Mirror Herb
- Move: Facade + Item: Flame Orb
- Move: Facade + Item: Toxic Orb
- Move: Meteor Beam + Item: Power Herb
- Moves with Priority: Endure, Helping Hand, Protect
- Moves that inflict status: Toxic
Moves that boost Shuckle's stats
- Acupressure
- Ancient Power
- Curse
- Defense Curl
- Iron Defense
- Meteor Beam
- Rock Polish
- Shell Smash
- Withdraw
Most notable and possible best moves for Shuckle
- Acupressure
- Earthquake
- Guard Split
- Infestation
- Knock Off
- Power Split
- Protect
- Rest
- Stealth Rock
- Toxic
Common Effort Values for Shuckle in Sword and Shield
- Relaxed Nature ( 4/0/252/0/252/0 )
- Relaxed Nature ( 44/0/252/0/212/0 )
- Optimize Shuckle's Defensive EV-spread for Pokemon Sword and Shield
Usage Data
Explore the latest analytical usage data for this Pokémon from various VGC and online competitions. We use this data to develop our strategies and movesets. The data is categorized by competition and skill level: top-ranking trainers, mid-level players, and entry-level players.
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Here are the best movesets for Shuckle. Top rated Shuckle Sword/Shield movesets. You can find Shuckle builds Sword/Shield. Shuckle movesets Sword/Shield are listed here. VGC Shuckle Competitive Movesets can be found here. Find various EV spreads, find the best nature for Shuckle in Sword/Shield along with competitive movesets. Basic info and Movesets for evolution