Competitive Information for Starmie [Sun/Moon]
Water / Psychic
Abilities:
This Pokemon's attacks have 1.3x power if it is the last to move in a turn.
No competitive use.
This Pokemon has its non-volatile status condition cured when it switches out.
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Movesets for Singles
Looking for a competitive moveset for Starmie? These builds are optimized for Sun/Moon Single Battles. The movesets and EVs are designed to maximize damage against common opponents and threats in the Sun/Moon metagame. Check out the expert movesets below to boost your battle performance and dominate your opponents!
CelesteelaTyranitarExcadrillHippowdonChanseyGarchomp-MegaZapdosClefableSwampert-MegaSeismitoad
Meet Starmie, a prestigious Pokémon ready to dominate with its Water and Psychic typing! It's to see Starmie show up as a Sun/Moon opponent. It is weak to Bug, Dark, Electric, Ghost, and Grass-typed attacks. Discover Starmie's movesets below and unleash its potential in battles!
Item: Life Orb / Mystic Water
Ability: Natural Cure
Nature: Timid (+Spe, -Atk)
EVs: 252 SpA / 4 SpD / 252 Spe
Moveset:
- Hydro Pump / Scald
- Psychic / Psyshock
- Recover
- Reflect Type
Starmie is an interesting Special Sweeper. It is designed to take down the opponent's team with high-damaging special attacks. Life Orb boosts the power of Starmie's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Natural Cure, Starmie has its major status condition cured when it switches out.
♦ Scald is a special STAB-boosted 80-base power Water-type move (30% chance to burn the target. thaws target).
♦ Psychic is a special STAB-boosted 90-base power Psychic-type move (10% chance to lower the target's special defense by 1 stage).
♦ Psyshock is a special STAB-boosted 80-base power Psychic-type move (damages target based on defense, not special defense).
♦ Recover is a status move (heals your Starmie by 50% of its max hp).
♦ Reflect Type is a status move (Starmie becomes the same type as the target).
Link (click to copy):
https://hohoushome.com/b/kaa79
Item: Psychium Z / Life Orb
Ability: Analytic
Nature: Quiet (+SpA, -Spe)
Nature: Modest (+SpA, -Atk)
EVs: 252 Hp / 252 SpA / 4 SpD
Moveset:
- Psychic / Psyshock
- Surf / Scald
- Ice Beam
- Thunderbolt
Starmie is a fabulous Special Sweeper. This moveset attempts to take down the opponent's team with high-damaging special attacks. Life Orb boosts the power of Starmie's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Analytic, Starmie's attacks have 1.3x power if it is the last to move in a turn.
♦ Psyshock is a special STAB-boosted 80-base power Psychic-type move (damages target based on defense, not special defense).
♦ Surf is a special STAB-boosted 90-base power Water-type move (hits adjacent pokemon. double damage on dive).
♦ Scald is a special STAB-boosted 80-base power Water-type move (30% chance to burn the target. thaws target).
♦ Ice Beam is a special 90-base power Ice-type move (10% chance to freeze the target).
♦ Thunderbolt is a special 90-base power Electric-type move (10% chance to paralyze the target).
Link (click to copy):
https://hohoushome.com/b/kba79
Item: Choice Specs
Ability: Natural Cure
Nature: Timid (+Spe, -Atk)
EVs: 252 SpA / 4 SpD / 252 Spe
Moveset:
- Trick / Thunderbolt
- Rapid Spin
- Ice Beam
- Hydro Pump
Starmie is a notable Special Sweeper. It's purpose is to take down the opponent's team with high-damaging special attacks. Choice Specs will increase the damage of Starmie's special moves by 1.5x but will lock you into the first move you pick. With Natural Cure, Starmie has its major status condition cured when it switches out. Trick a Spiker (Ferrothorn for example) into receiving Specs. They're locked into a single move and will most likely need to switch. Use that turn to Rapid Spin and clear any hazards on your field. If you need Specs back trick em again, then blast em away with your other Special moves!
♦ Thunderbolt is a special 90-base power Electric-type move (10% chance to paralyze the target).
♦ Rapid Spin is a physical 20-base power Normal-type move (frees Starmie from hazards, binding, leech seed).
♦ Ice Beam is a special 90-base power Ice-type move (10% chance to freeze the target).
♦ Hydro Pump is a special STAB-boosted 110-base power Water-type move that deals a gigantic amount of damage.
Link (click to copy):
https://hohoushome.com/b/kca79
Item: Life Orb
Ability: Natural Cure
Nature: Quiet (+SpA, -Spe)
EVs: 222 Hp / 88 Def / 200 SpA
Moveset:
- Flash Cannon
- Psychic
- Thunderbolt
- Ice Beam
Starmie is an awesome Special Tank. It's purpose is to take a great amount of hits from special attacks while dealing some decent damage. Life Orb boosts the power of Starmie's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Natural Cure, Starmie has its major status condition cured when it switches out.
♦ Psychic is a special STAB-boosted 90-base power Psychic-type move (10% chance to lower the target's special defense by 1 stage).
♦ Thunderbolt is a special 90-base power Electric-type move (10% chance to paralyze the target).
♦ Ice Beam is a special 90-base power Ice-type move (10% chance to freeze the target).
Link (click to copy):
https://hohoushome.com/b/kda79
Item: Life Orb
Ability: Natural Cure
Nature: Modest (+SpA, -Atk)
EVs: 45 Hp / 240 SpA / 225 Spe
Moveset:
- Scald
- Psychic
- Thunderbolt
- Ice Beam
Starmie is a phenomenal Special Sweeper. It's purpose is to take down the opponent's team with high-damaging special attacks. Life Orb boosts the power of Starmie's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Natural Cure, Starmie has its major status condition cured when it switches out.
♦ Psychic is a special STAB-boosted 90-base power Psychic-type move (10% chance to lower the target's special defense by 1 stage).
♦ Thunderbolt is a special 90-base power Electric-type move (10% chance to paralyze the target).
♦ Ice Beam is a special 90-base power Ice-type move (10% chance to freeze the target).
Link (click to copy):
https://hohoushome.com/b/kea79
Movesets for Doubles
Need a strong doubles moveset for Starmie? These builds are perfect for VGC (Pokémon Video Game Championship) and other competitive Sun/Moon Double Battles. The VGC is the ultimate test of strategy and skill, and these movesets and EVs are designed to excel against multiple opponents at once while providing essential support to your team. Dominate the Sun/Moon metagame with these expert-crafted setups!
CelesteelaTyranitarExcadrillHippowdonChanseyGarchomp-MegaZapdosClefableSwampert-MegaSeismitoad
Item: Waterium Z / Life Orb
Ability: Analytic
Nature: Quiet (+SpA, -Spe)
Nature: Modest (+SpA, -Atk)
EVs: 252 Hp / 252 SpA / 4 SpD
Moveset:
- Surf / Scald
- Dazzling Gleam
- Psychic / Psyshock
- Icy Wind / Ice Beam
Starmie is a stupendous Special Sweeper. It's primary goal is to take down the opponent's team with high-damaging special attacks. Life Orb boosts the power of Starmie's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Analytic, Starmie's attacks have 1.3x power if it is the last to move in a turn.
♦ Scald is a special STAB-boosted 80-base power Water-type move (30% chance to burn the target. thaws target).
♦ Dazzling Gleam is a special 80-base power Fairy-type move (no additional effect. hits adjacent foes).
♦ Psychic is a special STAB-boosted 90-base power Psychic-type move (10% chance to lower the target's special defense by 1 stage).
♦ Psyshock is a special STAB-boosted 80-base power Psychic-type move (damages target based on defense, not special defense).
♦ Icy Wind is a special 55-base power Ice-type move (100% chance to lower the foes speed by 1 stage).
♦ Ice Beam is a special 90-base power Ice-type move (10% chance to freeze the target).
Link (click to copy):
https://hohoushome.com/b/laa79
Item: Psychium Z / Life Orb
Ability: Analytic
Nature: Quiet (+SpA, -Spe)
Nature: Modest (+SpA, -Atk)
EVs: 252 Hp / 252 SpA / 4 SpD
Moveset:
- Psychic / Psyshock
- Surf / Scald
- Ice Beam
- Trick Room
Starmie is an extraordinary Offensive Trick Room. Life Orb boosts the power of Starmie's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Analytic, Starmie's attacks have 1.3x power if it is the last to move in a turn.
♦ Psyshock is a special STAB-boosted 80-base power Psychic-type move (damages target based on defense, not special defense).
♦ Surf is a special STAB-boosted 90-base power Water-type move (hits adjacent pokemon. double damage on dive).
♦ Scald is a special STAB-boosted 80-base power Water-type move (30% chance to burn the target. thaws target).
♦ Ice Beam is a special 90-base power Ice-type move (10% chance to freeze the target).
♦ Trick Room is a status move (goes last. for 5 turns, turn order is reversed).
Link (click to copy):
https://hohoushome.com/b/lba79
Movepool
Want to know what moves Starmie can learn? Check out the full list of moves available in the Pokemon Sun/Moon generation.
Sort and organize the learnset by type, category, accuracy, and power. Moves in bold get the same-type attack bonus (STAB) when used by Starmie.
Damage Modifiers:
Combo List
These are a list of several common move combinations Starmie can perform in Sun/Moon. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.
Competitive SM Move and Ability Combos for Starmie
- Moves: Swagger + Psych up
- Moves: Rain dance + Thunder
- Moves: Rest + Sleep talk
- Moves: Rest + Snore
- Moves: Thunderbolt + Ice beam
- Moves: Pain split + Toxic
- Move: Swagger + Item: Mirror Herb
- Move: Facade + Item: Flame Orb
- Move: Facade + Item: Toxic Orb
- Item: Blunder Policy + Move: Zap Cannon
- Moves with Priority: Ally Switch, Bide, Endure, Magic Coat, Protect, Spotlight
- Moves that inflict status: Scald, Thunder Wave, Toxic
Moves that boost Starmie's stats
- Cosmic Power
- Curse
- Harden
- Rage
- Rapid Spin
- Skull Bash
Most notable and possible best moves for Starmie
- Blizzard
- Gravity
- Hidden Power
- Hidden Power Fire
- Hydro Pump
- Ice Beam
- Light Screen
- Protect
- Psychic
- Psyshock
- Rapid Spin
- Recover
- Reflect
- Reflect Type
- Rest
- Scald
- Surf
- Teleport
- Thunder
- Toxic
Common Effort Values for Starmie in Sun and Moon
- Timid Nature ( 0/0/0/252/4/252/ )
- Timid Nature ( 252/0/20/0/20/216/ )
- Optimize Starmie's Defensive EV-spread for Pokemon Sun and Moon
Usage Data
Explore the latest analytical usage data for this Pokémon from various VGC and online competitions. We use this data to develop our strategies and movesets. The data is categorized by competition and skill level: top-ranking trainers, mid-level players, and entry-level players.
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Here are the best movesets for Starmie. Top rated Starmie Sun/Moon movesets. You can find Starmie builds Sun/Moon. Starmie movesets Sun/Moon are listed here. VGC Starmie Competitive Movesets can be found here. Find various EV spreads, find the best nature for Starmie in Sun/Moon along with competitive movesets. Basic info and Movesets for evolution