Competitive Information for Umbreon [Sword/Shield]
Dark
Abilities:
This Pokemon cannot be made to flinch. Immune to Intimidate.
If another Pokemon burns/poisons/paralyzes this Pokemon, it also gets that status.
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Movesets for Singles
Looking for a competitive moveset for Umbreon? These builds are optimized for Sword/Shield Single Battles. The movesets and EVs are designed to maximize damage against common opponents and threats in the Sword/Shield metagame. Check out the expert movesets below to boost your battle performance and dominate your opponents!
Landorus-TherianTapu FiniRillaboomMetagrossKartanaRotom-HeatZapdosTorkoalCharizardThundurus
Get hyped for Umbreon, an exceptional Pokémon with Dark typing! It's to see Umbreon show up as a Sword/Shield opponent. It is weak to Bug, Fairy, and Fighting-typed attacks. Curious about Umbreon's movesets? Check our suggestions listed below!
Item: Sitrus Berry / Leftovers
Ability: Inner Focus
Nature: Calm (+SpD, -Atk)
EVs: 252 Hp / 4 SpA / 252 SpD
Moveset:
- Snarl
- Fake Tears
- Moonlight
- Yawn
Ready for single battles? Umbreon is a superb Special Wall. This moveset is tailored to handle special hits and respond with decent damage. The Sitrus Berry will restore 1/4th of Umbreon's max HP when it reaches below half health and gets consumed. Leftovers are always a great recovery option to ensure Umbreon last longer regaining it's life every turn. With Inner Focus, Umbreon cannot be made to flinch. Immune to intimidate.
◆ Fake Tears is a status move (lowers the target's special defense by 2 stages).
◆ Moonlight is a status move (heals your Umbreon by a weather-dependent amount).
◆ Yawn is a status move (puts the target to sleep after 1 turn).
Link (click to copy):
https://hohoushome.com/b/maac5
Item: Sitrus Berry / Leftovers
Ability: Inner Focus
Nature: Calm (+SpD, -Atk)
EVs: 252 Hp / 164 Def / 92 SpD
Moveset:
- Foul Play
- Fake Tears
- Moonlight
- Yawn
Dominating single battles, Umbreon is a marvelous Double Wall. It's goal is to have enough defenses and bulk to take both physical and special hits. The Sitrus Berry will restore 1/4th of Umbreon's max HP when it reaches below half health and gets consumed. Leftovers are always a great recovery option to ensure Umbreon last longer regaining it's health points every turn. With Inner Focus, Umbreon cannot be made to flinch. Immune to intimidate.
◆ Fake Tears is a status move (lowers the target's special defense by 2 stages).
◆ Moonlight is a status move (heals your Umbreon by a weather-dependent amount).
◆ Yawn is a status move (puts the target to sleep after 1 turn).
Link (click to copy):
https://hohoushome.com/b/mbac5
Item: Shell Bell / Life Orb
Ability: Synchronize
Nature: Adamant (+Atk, -SpA)
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Throat Chop / Crunch
- Double-Edge / Body Slam
- Double Kick
- Dig
Dominating single battles, Umbreon is a wonderful Physical Sweeper. This moveset is tailored to crush rivals using lethal physical power. Life Orb boosts the power of Umbreon's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. The Shell Bell item option is to help Umbreon recover from the recoil damage it may take from Double-Edge. With Synchronize, if another pokemon burns/poisons/paralyzes Umbreon it also gets that status.
◆ Crunch is a physical STAB-boosted 80-base power Dark-type move (20% chance to lower the target's defense by 1 stage).
◆ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
◆ Body Slam is a physical 85-base power Normal-type move (30% chance to paralyze the target).
◆ Double Kick is a physical 30-base power Fighting-type move (hits 2 times in one turn).
◆ Dig is a physical 80-base power Ground-type move (digs underground turn 1, strikes turn 2).
Link (click to copy):
https://hohoushome.com/b/mcac5
Item: Throat Spray / Life Orb
Ability: Synchronize
Nature: Modest (+SpA, -Atk)
EVs: 4 Hp / 252 SpA / 252 Spe
IVs: 0 Atk
Moveset:
- Dark Pulse / Foul Play
- Hyper Voice / Hyper Beam
- Psychic / Stored Power
- Shadow Ball
Umbreon makes an an interesting Special Sweeper in single battles. It was designed to take down the opponent's team with lethal special attacks. Throat Spray activates when a Pokemon uses a sound-based move (in this case Hyper Voice) and strengthens Umbreon's special attack stat by 2 stages. Life Orb boosts the power of Umbreon's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Synchronize, if another pokemon burns/poisons/paralyzes Umbreon it also gets that status.
◆ Foul Play is a physical STAB-boosted 95-base power Dark-type move (uses target's attack stat in damage calculation).
◆ Hyper Voice is a special 90-base power Normal-type move (no additional effect. Hits adjacent foes).
◆ Hyper Beam is a special 150-base power Normal-type move (Umbreon cannot move next turn).
◆ Psychic is a special 90-base power Psychic-type move (10% chance to lower the target's special defense by 1 stage).
◆ Stored Power is a special 20-base power Psychic-type move (+ 20 power for each of your Umbreon's stat boosts).
◆ Shadow Ball is a special 80-base power Ghost-type move (20% chance to lower the target's special defense by 1 stage).
Link (click to copy):
https://hohoushome.com/b/mdac5
Item: Leftovers
Ability: Synchronize
Nature: Impish (+Def, -SpA)
EVs: 252 Hp / 128 Def / 128 SpD
Moveset:
- Payback
- Wish / Moonlight
- Confuse Ray
- Toxic
Umbreon stands out as an awesome Double Wall in single battles. This moveset was created to have enough defenses and bulk to take both physical and special hits. Leftovers are always a great recovery option to ensure Umbreon last longer regaining it's vitality every turn. With Synchronize, if another pokemon burns/poisons/paralyzes Umbreon it also gets that status. Strictly set an a Tanky Annoyer, it's main goal is to start off with Confuse Ray followed up quickly by a Toxic. Moonlight for recovery purposes then Assurance to chip more damage off the opposing Pokemon while still being able to take hits.
◆ Wish is a status move (next turn, 50% of your Umbreon's max hp is restored).
◆ Moonlight is a status move (heals your Umbreon by a weather-dependent amount).
◆ Confuse Ray is a status move (confuses the target).
◆ Toxic is a status move (badly poisons the target; Note: Poison types can't miss with Toxic).
Link (click to copy):
https://hohoushome.com/b/meac5
Item: Leftovers
Ability: Synchronize
Nature: Calm (+SpD, -Atk)
EVs: 252 Hp / 4 Def / 252 SpD
Moveset:
- Foul Play
- Wish
- Heal Bell / Yawn
- Protect
Prepare for single battles with Umbreon as a stupendous Special Wall. This moveset design focuses to take a decent amount of hits from special attacks while dealing some decent damage. Leftovers are always a great recovery option to ensure Umbreon last longer regaining it's life every turn. With Synchronize, if another pokemon burns/poisons/paralyzes Umbreon it also gets that status. Umbreon can switch into many special attackers in the tier and can comfortably use one of its team-supporting moves. Wish can restore about 197 hp to a teammate and keeps Umbreon's team in a good fighting condition.
Foul Play is Umbreon's best attacking option as it can deal significant damage to physical attackers that try to exploit Umbreon's lower Defense stat.
The ability to remove status with Heal Bell is very useful, as it can give a crippled sweeper a second chance to sweep. This also works very well with Synchronize, as Umbreon can heal its status condition after inflicting it on the opponent. Yawn can shuffle the opponent's team and can render a Pokemon useless for the remainder of the match. Protect allows Umbreon to scout the opponent's next move, take better advantage of Wish and Yawn by negating the charging turn, and build up Toxic damage.
◆ Wish is a status move (next turn, 50% of your Umbreon's max hp is restored).
◆ Heal Bell is a status move (cures your Umbreon's party of all status conditions).
◆ Yawn is a status move (puts the target to sleep after 1 turn).
◆ Protect is a status move (prevents moves from affecting your Umbreon this turn).
Link (click to copy):
https://hohoushome.com/b/mfac5
Item: Leftovers
Ability: Synchronize
Nature: Sassy (+SpD, -Spe)
EVs: 252 Hp / 252 Atk / 4 SpD
Moveset:
- Payback
- Moonlight / Rest
- Heal Bell / Sleep Talk
- Curse
Prepare for single battles with Umbreon as a high-quality Physical Tank. This moveset focuses to absorb physical damage and return fire with decent force. Leftovers are always a great recovery option to ensure Umbreon last longer regaining it's HP every turn. With Synchronize, if another pokemon burns/poisons/paralyzes Umbreon it also gets that status. Start with a Curse to boosts Umbreon's Attack and Defense (which works really well with it's already high Special Defense). Payback is probably the best STAB move for an Umbreon to use (other than Foul Play but that's based on your opponent). Payback gets the STAB bonus and doubles in power if Umbreon uses it after it gets hit (which is probably going to happen considering Umbreon's low Speed thanks to Curse).
◆ Moonlight is a status move (heals your Umbreon by a weather-dependent amount).
◆ Rest is a status move (Umbreon sleeps 2 turns and restores hp and status).
◆ Heal Bell is a status move (cures your Umbreon's party of all status conditions).
◆ Sleep Talk is a status move (Umbreon must be asleep. Uses another known move).
◆ Curse is a status move (curses if ghost, else -1 spe, +1 atk, +1 def).
Link (click to copy):
https://hohoushome.com/b/mgac5
Item: Leftovers
Ability: Inner Focus
Nature: Sassy (+SpD, -Spe)
EVs: 252 Hp / 4 Def / 252 SpD
Moveset:
- Payback / Foul Play
- Moonlight
- Curse
- Toxic / Confuse Ray
In single battles, Umbreon's Special Wall role is a pretty decent. The objective of this moveset is to take a large amount of hits from special attacks while dealing some decent damage. Leftovers are always a great recovery option to ensure Umbreon last longer regaining it's life every turn. With Inner Focus, Umbreon cannot be made to flinch. Immune to intimidate. Umbreon's physical defenses go up quite high after the first Curse giving you a ridiculous tank. The curse also purposely slows Umbreon down enough to double up your Payback damage later. Moonlight recovers your health quite nicely to keep Umbreon alive longer. Toxic to help stall out your opponent.
◆ Foul Play is a physical STAB-boosted 95-base power Dark-type move (uses target's attack stat in damage calculation).
◆ Moonlight is a status move (heals your Umbreon by a weather-dependent amount).
◆ Curse is a status move (curses if ghost, else -1 spe, +1 atk, +1 def).
◆ Toxic is a status move (badly poisons the target; Note: Poison types can't miss with Toxic).
Link (click to copy):
https://hohoushome.com/b/mhac5
Movesets for Doubles
Need a strong doubles moveset for Umbreon? These builds are perfect for VGC (Pokémon Video Game Championship) and other competitive Sword/Shield Double Battles. The VGC is the ultimate test of strategy and skill, and these movesets and EVs are designed to excel against multiple opponents at once while providing essential support to your team. Dominate the Sword/Shield metagame with these expert-crafted setups!
Landorus-TherianTapu FiniRillaboomMetagrossKartanaRotom-HeatZapdosTorkoalCharizardThundurus
Item: Room Service
Ability: Inner Focus
Nature: Relaxed (+Def, -Spe)
EVs: 172 Hp / 236 Def / 100 SpD
Moveset:
- Foul Play
- Snarl
- Yawn
- Moonlight
Umbreon is a top-notch Double Wall to use for double battles. This build had its heyday in recent tourneys. This moveset is designed to provide strong resistance against both physical and special moves. With Inner Focus, Umbreon cannot be made to flinch. Immune to intimidate. With a Room Service equipped to it, if trick room is active, Umbreon's speed is lowered by 1 stage then the Room Service gets consumed.
◆ Snarl is a special STAB-boosted 55-base power Dark-type move (100% chance to lower the foes special attack by 1 stage).
◆ Yawn is a status move (puts the target to sleep after 1 turn).
◆ Moonlight is a status move (heals your Umbreon by a weather-dependent amount).
Link (click to copy):
https://hohoushome.com/b/naac5
Item: Shell Bell / Life Orb
Ability: Synchronize
Nature: Adamant (+Atk, -SpA)
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Throat Chop / Crunch
- Double-Edge / Body Slam
- Double Kick
- Dig
Prepare for double battles with Umbreon as a superb Physical Sweeper. It's designed to take down the opponent's team with overwhelming physical attacks. Life Orb boosts the power of Umbreon's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. The Shell Bell item option is to help Umbreon recover from the recoil damage it may take from Double-Edge. With Synchronize, if another pokemon burns/poisons/paralyzes Umbreon it also gets that status.
◆ Crunch is a physical STAB-boosted 80-base power Dark-type move (20% chance to lower the target's defense by 1 stage).
◆ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
◆ Body Slam is a physical 85-base power Normal-type move (30% chance to paralyze the target).
◆ Double Kick is a physical 30-base power Fighting-type move (hits 2 times in one turn).
◆ Dig is a physical 80-base power Ground-type move (digs underground turn 1, strikes turn 2).
Link (click to copy):
https://hohoushome.com/b/nbac5
Item: Throat Spray / Life Orb
Ability: Synchronize
Nature: Modest (+SpA, -Atk)
EVs: 4 Hp / 252 SpA / 252 Spe
IVs: 0 Atk
Moveset:
- Hyper Voice / Hyper Beam
- Snarl / Dark Pulse
- Psychic / Stored Power
- Shadow Ball
Prepare for double battles with Umbreon as a remarkable Special Sweeper. It's primary goal is to take down the opponent's team with lethal special moves. Throat Spray activates when a Pokemon uses a sound-based move (in this case Hyper Voice or Snarl) and increases Umbreon's special attack stat by 2 stages. Life Orb boosts the power of Umbreon's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Synchronize, if another pokemon burns/poisons/paralyzes Umbreon it also gets that status.
◆ Hyper Beam is a special 150-base power Normal-type move (Umbreon cannot move next turn).
◆ Snarl is a special STAB-boosted 55-base power Dark-type move (100% chance to lower the foes special attack by 1 stage).
◆ Dark Pulse is a special STAB-boosted 80-base power Dark-type move (20% chance to make the target flinch).
◆ Psychic is a special 90-base power Psychic-type move (10% chance to lower the target's special defense by 1 stage).
◆ Stored Power is a special 20-base power Psychic-type move (+ 20 power for each of your Umbreon's stat boosts).
◆ Shadow Ball is a special 80-base power Ghost-type move (20% chance to lower the target's special defense by 1 stage).
Link (click to copy):
https://hohoushome.com/b/ncac5
Movepool
Want to know what moves Umbreon can learn? Check out the full list of moves available in the Pokemon Sword/Shield generation.
Sort and organize the learnset by type, category, accuracy, and power. Moves in bold get the same-type attack bonus (STAB) when used by Umbreon.
Damage Modifiers:
Combo List
These are a list of several common move combinations Umbreon can perform in Sword/Shield. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.
Competitive SS Move and Ability Combos for Umbreon
- Moves: Wish + Baton pass
- Moves: Swagger + Foul play
- Moves: Swagger + Psych up
- Moves: Swagger + Screech
- Moves: Endure + Flail
- Moves: Rest + Sleep talk
- Moves: Rest + Snore
- Moves: Yawn + Protect
- Moves: Stored power + Psych up
- Move: Swagger + Item: Mirror Herb
- Move: Assurance + Item: Rocky Helmet
- Move: Facade + Item: Flame Orb
- Move: Facade + Item: Toxic Orb
- Item: Blunder Policy + Move: Zap Cannon
- Moves with Priority: Detect, Endure, Helping Hand, Protect, Baby-Doll Eyes, Quick Attack, Sucker Punch
- Moves that inflict status: Yawn, Toxic
Moves that boost Umbreon's stats
- Curse
- Skull Bash
- Work Up
- Note:This Pokemon can also learn Stored Power.
Most notable and possible best moves for Umbreon
- Baton Pass
- Fake Tears
- Foul Play
- Helping Hand
- Moonlight
- Protect
- Reflect
- Rest
- Snarl
- Stored Power
- Taunt
- Tickle
- Toxic
- Wish
- Yawn
Common Effort Values for Umbreon in Sword and Shield
- Calm Nature ( 252/0/0/4/252/0 )
- Calm Nature ( 252/0/164/0/92/0 )
- Optimize Umbreon's Defensive EV-spread for Pokemon Sword and Shield
Usage Data
Explore the latest analytical usage data for this Pokémon from various VGC and online competitions. We use this data to develop our strategies and movesets. The data is categorized by competition and skill level: top-ranking trainers, mid-level players, and entry-level players.
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Here are the best movesets for Umbreon. Top rated Umbreon Sword/Shield movesets. You can find Umbreon builds Sword/Shield. Umbreon movesets Sword/Shield are listed here. VGC Umbreon Competitive Movesets can be found here. Find various EV spreads, find the best nature for Umbreon in Sword/Shield along with competitive movesets. Basic info and Movesets for evolution