Competitive Information for Infernape [Diamond/Pearl]
Fire / Fighting
Abilities:
At 1/3 or less of its max HP, this Pokemon's Fire-type attacks have 1.5x power.
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Movesets for Singles
Looking for a competitive moveset for Infernape? These builds are optimized for Diamond/Pearl Single Battles. The movesets and EVs are designed to maximize damage against common opponents and threats in the Diamond/Pearl metagame. Check out the expert movesets below to boost your battle performance and dominate your opponents!
Get ready to meet Infernape, the noteworthy Fire and Fighting-typed Pokémon! It's to see Infernape show up as a Diamond/Pearl opponent. It is weak to Flying, Ground, Psychic, and Water-typed attacks. Uncover the best movesets for Infernape below and optimize your gameplay!
Item: Life Orb / Choice Band
Ability: Blaze
Nature: Jolly (+Spe, -SpA)
EVs: 252 Atk / 4 SpD / 252 Spe
Moveset:
- Close Combat
- Flare Blitz
- U-turn
- Mach Punch
Infernape is a pretty decent Physical Sweeper. It's goal is to take down the opponent's team with brute physical power. Choice Band will increase the damage of Infernape's physical moves by 1.5x at the cost of locking you into the first move you pick. Life Orb boosts the power of Infernape's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Blaze, at 1/3 or less of its max hp Infernape's fire-type attacks have 1.5x power.
♦ Flare Blitz is a physical STAB-boosted 120-base power Fire-type move (has 1/3 recoil. 10% chance to burn. thaws Infernape).
♦ U-turn is a physical 70-base power Bug-type move (Infernape switches out after damaging the target).
♦ Mach Punch is a physical STAB-boosted priority-increased 40-base power Fighting-type move (usually goes first).
Link (click to copy):
https://hohoushome.com/b/eaa188
Item: Life Orb / Choice Band
Ability: Blaze
Nature: Adamant (+Atk, -SpA)
EVs: 76 Hp / 252 Atk / 180 Spe
Moveset:
- Blaze Kick / Flare Blitz
- Close Combat / Brick Break
- Shadow Claw
- Return / Strength
Infernape is a marvelous Physical Sweeper. It's goal is to take down the opponent's team with brute physical power. Choice Band will increase the damage of Infernape's physical moves by 1.5x at the cost of locking you into the first move you pick. Life Orb boosts the power of Infernape's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Blaze, at 1/3 or less of its max hp Infernape's fire-type attacks have 1.5x power.
♦ Flare Blitz is a physical STAB-boosted 120-base power Fire-type move (has 1/3 recoil. 10% chance to burn. thaws Infernape).
♦ Close Combat is a physical STAB-boosted 120-base power Fighting-type move (lowers your Infernape's defense and special defense by 1 stage).
♦ Brick Break is a physical STAB-boosted 75-base power Fighting-type move (destroys screens, even if the target is immune).
♦ Shadow Claw is a physical 70-base power Ghost-type move (high critical hit ratio).
♦ Return is a physical 0-base power Normal-type move (max 102 power at maximum happiness).
♦ Strength is a physical 80-base power Normal-type move that deals a great amount of damage.
Link (click to copy):
https://hohoushome.com/b/eba188
Item: Life Orb / Choice Specs
Ability: Blaze
Nature: Modest (+SpA, -Atk)
EVs: 76 Hp / 252 SpA / 180 Spe
Moveset:
- Overheat / Flamethrower
- Hyper Beam / Snore
- Solar Beam / Grass Knot
- Vacuum Wave
Infernape is a stupendous Special Sweeper. It's purpose is to take down the opponent's team with high-damaging special attacks. Choice Specs will increase the damage of Infernape's special moves by 1.5x but will lock you into the first move you pick. Life Orb boosts the power of Infernape's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Blaze, at 1/3 or less of its max hp Infernape's fire-type attacks have 1.5x power.
♦ Flamethrower is a special STAB-boosted 95-base power Fire-type move (10% chance to burn the target).
♦ Hyper Beam is a special 150-base power Normal-type move (Infernape cannot move next turn).
♦ Snore is a special 40-base power Normal-type move (Infernape must be asleep. 30% chance to flinch target).
♦ Solar Beam is a special 120-base power Grass-type move (charges turn 1. hits turn 2. no charge in sunlight).
♦ Grass Knot is a special 0-base power Grass-type move (more power the heavier the target).
♦ Vacuum Wave is a special STAB-boosted priority-increased 40-base power Fighting-type move (usually goes first).
Link (click to copy):
https://hohoushome.com/b/eca188
Item: Life Orb
Ability: Blaze
Nature: Hasty (+Spe, -Def)
EVs: 252 Atk / 4 SpA / 252 Spe
Moveset:
- Stone Edge / Mach Punch
- Close Combat
- Grass Knot
- Overheat
Infernape is popular Physical Sweeper. It attempts to take down the opponent's team with brute physical power. Life Orb boosts the power of Infernape's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Blaze, at 1/3 or less of its max hp Infernape's fire-type attacks have 1.5x power.
♦ Mach Punch is a physical STAB-boosted priority-increased 40-base power Fighting-type move (usually goes first).
♦ Close Combat is a physical STAB-boosted 120-base power Fighting-type move (lowers your Infernape's defense and special defense by 1 stage).
♦ Grass Knot is a special 0-base power Grass-type move (more power the heavier the target).
♦ Overheat is a special STAB-boosted 140-base power Fire-type move (lowers your Infernape's special attack by 2 stages).
Link (click to copy):
https://hohoushome.com/b/eda188
Movesets for Doubles
Need a strong doubles moveset for Infernape? These builds are perfect for VGC (Pokémon Video Game Championship) and other competitive Diamond/Pearl Double Battles. The VGC is the ultimate test of strategy and skill, and these movesets and EVs are designed to excel against multiple opponents at once while providing essential support to your team. Dominate the Diamond/Pearl metagame with these expert-crafted setups!
Item: Life Orb / Choice Band
Ability: Blaze
Nature: Adamant (+Atk, -SpA)
EVs: 76 Hp / 252 Atk / 180 Spe
Moveset:
- Blaze Kick / Flare Blitz
- Close Combat / Brick Break
- Earthquake
- Rock Slide
Infernape is an astounding Physical Sweeper. This moveset attempts to take down the opponent's team with brute physical power. Choice Band will increase the damage of Infernape's physical moves by 1.5x at the cost of locking you into the first move you pick. Life Orb boosts the power of Infernape's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Blaze, at 1/3 or less of its max hp Infernape's fire-type attacks have 1.5x power.
♦ Flare Blitz is a physical STAB-boosted 120-base power Fire-type move (has 1/3 recoil. 10% chance to burn. thaws Infernape).
♦ Close Combat is a physical STAB-boosted 120-base power Fighting-type move (lowers your Infernape's defense and special defense by 1 stage).
♦ Brick Break is a physical STAB-boosted 75-base power Fighting-type move (destroys screens, even if the target is immune).
♦ Earthquake is a physical 100-base power Ground-type move (hits adjacent pokemon. power doubles on dig).
♦ Rock Slide is a physical 75-base power Rock-type move (30% chance to flinch the foes).
Link (click to copy):
https://hohoushome.com/b/faa188
Item: Life Orb / Choice Specs
Ability: Blaze
Nature: Modest (+SpA, -Atk)
EVs: 76 Hp / 252 SpA / 180 Spe
Moveset:
- Heat Wave / Overheat
- Hyper Beam / Snore
- Solar Beam / Grass Knot
- Vacuum Wave
Infernape is an outstanding Special Sweeper. This moveset attempts to take down the opponent's team with high-damaging special attacks. Choice Specs will increase the damage of Infernape's special moves by 1.5x but will lock you into the first move you pick. Life Orb boosts the power of Infernape's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Blaze, at 1/3 or less of its max hp Infernape's fire-type attacks have 1.5x power.
♦ Overheat is a special STAB-boosted 140-base power Fire-type move (lowers your Infernape's special attack by 2 stages).
♦ Hyper Beam is a special 150-base power Normal-type move (Infernape cannot move next turn).
♦ Snore is a special 40-base power Normal-type move (Infernape must be asleep. 30% chance to flinch target).
♦ Solar Beam is a special 120-base power Grass-type move (charges turn 1. hits turn 2. no charge in sunlight).
♦ Grass Knot is a special 0-base power Grass-type move (more power the heavier the target).
♦ Vacuum Wave is a special STAB-boosted priority-increased 40-base power Fighting-type move (usually goes first).
Link (click to copy):
https://hohoushome.com/b/fba188
Movepool
Want to know what moves Infernape can learn? Check out the full list of moves available in the Pokemon Diamond/Pearl generation.
Sort and organize the learnset by type, category, accuracy, and power. Moves in bold get the same-type attack bonus (STAB) when used by Infernape.
Damage Modifiers:
Combo List
These are a list of several common move combinations Infernape can perform in Diamond/Pearl. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.
Competitive DP Move and Ability Combos for Infernape
- Moves: Sunny day + Solar beam
- Moves: Endure + Endeavor
- Moves: Swagger + Punishment
- Moves: Rest + Sleep talk
- Moves: Rest + Snore
- Ability: Blaze + Item: Focus sash
- Move: Swagger + Item: Mirror Herb
- Move: Fling + Item: King's Rock
- Move: Facade + Item: Flame Orb
- Move: Facade + Item: Toxic Orb
- Move: Endeavor + Item: Focus Sash
- Moves with Priority: Endure, Helping Hand, Protect, Fake Out, Feint, Mach Punch, Vacuum Wave
- Moves that Break Screens: Brick Break
- Moves that inflict status: Will-O-Wisp, Toxic
Moves that boost Infernape's stats
- Bulk Up
- Calm Mind
- Nasty Plot
- Swords Dance
Most notable and possible best moves for Infernape
- Blast Burn
- Close Combat
- Earthquake
- Fake Out
- Fire Blast
- Fire Punch
- Flare Blitz
- Grass Knot
- Hidden Power Ice
- Mach Punch
- Overheat
- Protect
- Rest
- Slack Off
- Sleep Talk
- Stealth Rock
- Stone Edge
- Taunt
- Toxic
- U-turn
Common Effort Values for Infernape in Diamond and Pearl
- Jolly Nature ( 0/252/0/0/4/252/ )
- Naive Nature ( 0/56/0/252/0/200/ )
- Optimize Infernape's Defensive EV-spread for Pokemon Diamond and Pearl
Usage Data
Explore the latest analytical usage data for this Pokémon from various VGC and online competitions. We use this data to develop our strategies and movesets. The data is categorized by competition and skill level: top-ranking trainers, mid-level players, and entry-level players.
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Here are the best movesets for Infernape. Top rated Infernape Diamond/Pearl movesets. You can find Infernape builds Diamond/Pearl. Infernape movesets Diamond/Pearl are listed here. VGC Infernape Competitive Movesets can be found here. Find various EV spreads, find the best nature for Infernape in Diamond/Pearl along with competitive movesets. Basic info and Movesets for evolution