Note on TTV (True Total Value): TTV is a total sum of all stats except the unused attack stat. It includes either Attack or Special Attack, depending on which is more likely to be used in battles.
Competitive Information for Magneton [Ruby/Sapphire]
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Weakness Chart for Electric/Steel-type:
Bug
Dark
Dragon
Electric
Fighting
Fire
Flying
Ghost
Grass
0.5x
0.5x
0.5x
0.5x
2x
2x
0.25x
0.5x
0.5x
Ground
Ice
Normal
Poison
Psychic
Rock
Steel
Water
4x
0.5x
0.5x
0x
0.5x
0.5x
0.25x
¼x
½x
2x
4x
Movesets for Singles
Looking for a competitive moveset for Magneton? These builds are optimized for Ruby/Sapphire Single Battles. The movesets and EVs are designed to maximize damage against common opponents and threats in the Ruby/Sapphire metagame. Check out the expert movesets below to boost your battle performance and dominate your opponents!
Unveil the power of Magneton, a notable Pokémon known for its Electric and Steel typing! It's a sight to see Magneton out in the 3rd generation battlefield. It is weak to Fighting, Fire, and Ground-typed attacks. Check out the movesets listed below to learn more about Magneton's strategies.
Magneton is an interesting Special Sweeper. It was designed to take down the opponent's team with high-damaging special attacks. Remember prior to Generation IV, a move's damage category was determined by its type. With Magnet Pull, prevents adjacent steel-type foes from choosing to switch.
♦ Thunderbolt is a special STAB-boosted 95-base power Electric-type move (10% chance to paralyze the target). ♦ Spark is a special STAB-boosted 65-base power Electric-type move (30% chance to paralyze the target). ♦ Protect is a status move (prevents moves from affecting your Magneton this turn). ♦ Thunder Wave is a status move (paralyzes the target). ♦ Reflect is a status move (for 5 turns, physical damage to allies is halved).
No additional EV spread were found for this set at this time.Array
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Link (click to copy):
https://hohoushome.com/b/caa52
Movesets for Doubles
Need a strong doubles moveset for Magneton? These builds are perfect for VGC (Pokémon Video Game Championship) and other competitive Ruby/Sapphire Double Battles. The VGC is the ultimate test of strategy and skill, and these movesets and EVs are designed to excel against multiple opponents at once while providing essential support to your team. Dominate the Ruby/Sapphire metagame with these expert-crafted setups!
Magneton is a decent Special Sweeper. It is primarily designed to take down the opponent's team with high-damaging special attacks. Before Generation IV, a move's damage category was determined by its type. With Magnet Pull, prevents adjacent steel-type foes from choosing to switch.
♦ Thunderbolt is a special STAB-boosted 95-base power Electric-type move (10% chance to paralyze the target). ♦ Spark is a special STAB-boosted 65-base power Electric-type move (30% chance to paralyze the target). ♦ Protect is a status move (prevents moves from affecting your Magneton this turn). ♦ Thunder Wave is a status move (paralyzes the target). ♦ Reflect is a status move (for 5 turns, physical damage to allies is halved).
No additional EV spread were found for this set at this time.Array
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Link (click to copy):
https://hohoushome.com/b/daa52
Movepool
Want to know what moves Magneton can learn? Check out the full list of moves available in the Pokemon Ruby/Sapphire generation.
Sort and organize the learnset by type, category, accuracy, and power. Moves in bold get the same-type attack bonus (STAB) when used by Magneton.
Category Filter: Filter movelist to show only Physical, Special, or Status moves
Extended Move Details:Additional move information such as Risk versus Reward Statistics or Move power versus specific type-matchups
Damage Modifiers:
Type-matchup: Sort through and determine which moves would best work versus an opponent of the typing you select.
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Note: The damage listed here under Versus is not actually calculated using the in-game damage formula. It is simply calculated using typing weaknesses and resistances from the selected type-matchup modifier along with STAB (if applied) to help sort through and give a general idea as to how powerful certain moves might be towards that selected typing after modifiers are applied. Several moves listed here may have additional effects that might alter actual damage output which are not factored on this specific list. Use damage calculators to find actual damage amounts.
Combo List
These are a list of several common move combinations Magneton can perform in Ruby/Sapphire. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.
Competitive RS Move and Ability Combos for Magneton
Moves: Swagger + Screech
Moves: Rain dance + Thunder
Moves: Rest + Sleep talk
Moves: Rest + Snore
Move: Swagger + Item: Mirror Herb
Move: Facade + Item: Flame Orb
Move: Facade + Item: Toxic Orb
Item: Blunder Policy + Move: Zap Cannon
Moves with Priority: Endure, Protect
Moves that inflict status: Thunder Wave, Toxic
Most notable and possible best moves for Magneton
Hidden Power Fire
Hidden Power Grass
Protect
Rain Dance
Reflect
Rest
Screech
Substitute
Thunder Wave
Thunderbolt
Toxic
Common Effort Values for Magneton in Ruby and Sapphire
Explore the latest analytical usage data for this Pokémon from various VGC and online competitions. We use this data to develop our strategies and movesets. The data is categorized by competition and skill level: top-ranking trainers, mid-level players, and entry-level players.
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Here are the best movesets for Magneton. Top rated Magneton Ruby/Sapphire movesets. You can find Magneton builds Ruby/Sapphire. Magneton movesets Ruby/Sapphire are listed here. VGC Magneton Competitive Movesets can be found here. Find various EV spreads, find the best nature for Magneton in Ruby/Sapphire along with competitive movesets. Basic info and Movesets for evolution