Competitive Information for Weezing [Sun/Moon]
Poison
Abilities:
This Pokemon is immune to Ground; Gravity/Ingrain/Smack Down/Iron Ball nullify it.
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Note: Pokemon with the Levitate ability are immune to Ground attacks.
Movesets for Singles
Looking for a competitive moveset for Weezing? These builds are optimized for Sun/Moon Single Battles. The movesets and EVs are designed to maximize damage against common opponents and threats in the Sun/Moon metagame. Check out the expert movesets below to boost your battle performance and dominate your opponents!
GreninjaCelesteelaCharizard-Mega-XMimikyuGallade-MegaChanseySkarmoryWeavileGarchompSuicune
Weezing is here! This impressive Pokémon is Poison-typed and ready to shine! Weezing is a common Pokémon to see in the SM metagame. It deserves to see more play in the meta. Its only type-related weaknesses are Ground and Psychic. Ready to elevate your game with Weezing's movesets? They're right below!
Item: Black Sludge / Rocky Helmet
Ability: Levitate
Nature: Bold (+Def, -Atk)
EVs: 252 Hp / 236 Def / 20 SpD
Moveset:
- Pain Split
- Taunt
- Toxic Spikes
- Will-O-Wisp
Weezing is a magnificent Physical Wall to use for single battles. It's designed to withstand physical attacks and hit back effectively. With Levitate, Weezing is immune to damaging Ground-typed moves (except Thousand Arrows). Levitate also makes Weezing unaffected by the effects of Spikes, Arena Trap, Toxic Spikes, Sticky Web, Rototiller or terrain effects. Keep in mind that Ingrain, Gravity, Smack down and the Iron ball item will nullify Levitate's effect. With a Black Sludge equipped to it, each turn, if Weezing is a poison type, restores 1/16 max hp; loses 1/8 if not. With a Rocky Helmet equipped to it, if Weezing is hit by a contact move, the attacker loses 1/6 of its max hp.
◆ Taunt is a status move (target can't use status moves its next 3 turns).
◆ Toxic Spikes is a status move (poisons grounded foes on switch-in. Max 2 layers).
◆ Will-O-Wisp is a status move (burns the target).
Note: This moveset is vulnerable to Taunt. Ensure you include at least one damage-dealing move to avoid this risk.
Link (click to copy):
https://hohoushome.com/b/kaa6e
Item: Black Sludge / Rocky Helmet
Ability: Levitate
Nature: Bold (+Def, -Atk)
EVs: 252 Hp / 252 Def / 4 SpA
Moveset:
- Sludge Bomb / Clear Smog
- Pain Split
- Taunt
- Will-O-Wisp / Flamethrower
For those intense single battles, Weezing is a prestigious Double Wall. This moveset was constructed to balance defenses for both physical and special attacks. With Levitate, Weezing is immune to damaging Ground-typed moves (except Thousand Arrows). Levitate also makes Weezing unaffected by the effects of Spikes, Arena Trap, Toxic Spikes, Sticky Web, Rototiller or terrain effects. Keep in mind that Ingrain, Gravity, Smack down and the Iron ball item will nullify Levitate's effect. With a Black Sludge equipped to it, each turn, if Weezing is a poison type, restores 1/16 max hp; loses 1/8 if not. With a Rocky Helmet equipped to it, if Weezing is hit by a contact move, the attacker loses 1/6 of its max hp.
◆ Clear Smog is a special STAB-boosted 50-base power Poison-type move (resets all of the target's stat stages to 0).
◆ Pain Split is a status move (shares hp of Weezing and target equally).
◆ Taunt is a status move (target can't use status moves its next 3 turns).
◆ Will-O-Wisp is a status move (burns the target).
◆ Flamethrower is a special 90-base power Fire-type move (10% chance to burn the target).
Link (click to copy):
https://hohoushome.com/b/kba6e
Item: Normalium Z / Life Orb
Ability: Levitate
Nature: Adamant (+Atk, -SpA)
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Return / Facade
- Assurance / Thief
- Rollout
- Gyro Ball
For single battles, Weezing is a prestigious Physical Sweeper. This strategy is built to overwhelm foes with devastating physical power. Life Orb boosts the power of Weezing's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Levitate, Weezing is immune to damaging Ground-typed moves (except Thousand Arrows). Levitate also makes Weezing unaffected by the effects of Spikes, Arena Trap, Toxic Spikes, Sticky Web, Rototiller or terrain effects. Keep in mind that Ingrain, Gravity, Smack down and the Iron ball item will nullify Levitate's effect. Facade's damage doubles when the user has a status affliction. With a Normalium Z equipped to it, if Weezing has a normal move, this item allows it to use a normal z-move.
◆ Facade is a physical 70-base power Normal-type move (power doubles if Weezing is burn/poison/paralyzed).
◆ Assurance is a physical 60-base power Dark-type move (power doubles if target was damaged this turn).
◆ Thief is a physical 60-base power Dark-type move (if your Weezing has no item, it steals the target's).
◆ Rollout is a physical 30-base power Rock-type move (power doubles with each hit. Repeats for 5 turns).
◆ Gyro Ball is a physical 0-base power Steel-type move (more power the slower your Weezing than the target).
Link (click to copy):
https://hohoushome.com/b/kca6e
Item: Poisonium Z / Life Orb
Ability: Levitate
Nature: Modest (+SpA, -Atk)
EVs: 4 Hp / 252 SpA / 252 Spe
IVs: 0 Atk
Moveset:
- Sludge Wave / Sludge Bomb
- Thunderbolt
- Flamethrower
- Shadow Ball
In single battles, Weezing is known as a fabulous Special Sweeper. It is designed to overwhelm foes with forceful special moves. Life Orb boosts the power of Weezing's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Levitate, Weezing is immune to damaging Ground-typed moves (except Thousand Arrows). Levitate also makes Weezing unaffected by the effects of Spikes, Arena Trap, Toxic Spikes, Sticky Web, Rototiller or terrain effects. Keep in mind that Ingrain, Gravity, Smack down and the Iron ball item will nullify Levitate's effect. With a Poisonium Z equipped to it, if Weezing has a poison move, this item allows it to use a poison z-move.
◆ Sludge Bomb is a special STAB-boosted 90-base power Poison-type move (30% chance to poison the target).
◆ Thunderbolt is a special 90-base power Electric-type move (10% chance to paralyze the target).
◆ Flamethrower is a special 90-base power Fire-type move (10% chance to burn the target).
◆ Shadow Ball is a special 80-base power Ghost-type move (20% chance to lower the target's special defense by 1 stage).
Link (click to copy):
https://hohoushome.com/b/kda6e
Movesets for Doubles
Need a strong doubles moveset for Weezing? These builds are perfect for VGC (Pokémon Video Game Championship) and other competitive Sun/Moon Double Battles. The VGC is the ultimate test of strategy and skill, and these movesets and EVs are designed to excel against multiple opponents at once while providing essential support to your team. Dominate the Sun/Moon metagame with these expert-crafted setups!
GreninjaCelesteelaCharizard-Mega-XMimikyuGallade-MegaChanseySkarmoryWeavileGarchompSuicune
Item: Normalium Z / Life Orb
Ability: Levitate
Nature: Adamant (+Atk, -SpA)
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Return / Facade
- Assurance / Thief
- Rollout
- Gyro Ball
Weezing shows a brilliant Physical Sweeper prowess in double battles. This moveset was created to overwhelm foes with potent physical power. Life Orb boosts the power of Weezing's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Levitate, Weezing is immune to damaging Ground-typed moves (except Thousand Arrows). Levitate also makes Weezing unaffected by the effects of Spikes, Arena Trap, Toxic Spikes, Sticky Web, Rototiller or terrain effects. Keep in mind that Ingrain, Gravity, Smack down and the Iron ball item will nullify Levitate's effect. Facade's damage doubles when the user has a status affliction. With a Normalium Z equipped to it, if Weezing has a normal move, this item allows it to use a normal z-move.
◆ Facade is a physical 70-base power Normal-type move (power doubles if Weezing is burn/poison/paralyzed).
◆ Assurance is a physical 60-base power Dark-type move (power doubles if target was damaged this turn).
◆ Thief is a physical 60-base power Dark-type move (if your Weezing has no item, it steals the target's).
◆ Rollout is a physical 30-base power Rock-type move (power doubles with each hit. Repeats for 5 turns).
◆ Gyro Ball is a physical 0-base power Steel-type move (more power the slower your Weezing than the target).
Link (click to copy):
https://hohoushome.com/b/laa6e
Item: Poisonium Z / Life Orb
Ability: Levitate
Nature: Modest (+SpA, -Atk)
EVs: 4 Hp / 252 SpA / 252 Spe
IVs: 0 Atk
Moveset:
- Sludge Wave / Sludge Bomb
- Incinerate / Flamethrower
- Thunderbolt
- Dark Pulse
Weezing stands out as a marvelous Special Sweeper in double battles. It's primary goal is to crush rivals using potent special attacks. Life Orb boosts the power of Weezing's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Levitate, Weezing is immune to damaging Ground-typed moves (except Thousand Arrows). Levitate also makes Weezing unaffected by the effects of Spikes, Arena Trap, Toxic Spikes, Sticky Web, Rototiller or terrain effects. Keep in mind that Ingrain, Gravity, Smack down and the Iron ball item will nullify Levitate's effect. With a Poisonium Z equipped to it, if Weezing has a poison move, this item allows it to use a poison z-move.
◆ Sludge Bomb is a special STAB-boosted 90-base power Poison-type move (30% chance to poison the target).
◆ Incinerate is a special 60-base power Fire-type move (destroys the foes berry/gem).
◆ Flamethrower is a special 90-base power Fire-type move (10% chance to burn the target).
◆ Thunderbolt is a special 90-base power Electric-type move (10% chance to paralyze the target).
◆ Dark Pulse is a special 80-base power Dark-type move (20% chance to make the target flinch).
Link (click to copy):
https://hohoushome.com/b/lba6e
Movepool
Want to know what moves Weezing can learn? Check out the full list of moves available in the Pokemon Sun/Moon generation.
Sort and organize the learnset by type, category, accuracy, and power. Moves in bold get the same-type attack bonus (STAB) when used by Weezing.
Damage Modifiers:
Combo List
These are a list of several common move combinations Weezing can perform in Sun/Moon. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.
Competitive SM Move and Ability Combos for Weezing
- Moves: Swagger + Screech
- Moves: Rain dance + Thunder
- Moves: Rest + Sleep talk
- Moves: Rest + Snore
- Moves: Stockpile + Spit up
- Moves: Stockpile + Swallow
- Moves: Pain split + Toxic
- Moves: Pain split + Will-o-wisp
- Move: Swagger + Item: Mirror Herb
- Move: Assurance + Item: Rocky Helmet
- Move: Facade + Item: Flame Orb
- Move: Facade + Item: Toxic Orb
- Move: Double Hit + Item: King's Rock
- Item: Blunder Policy + Move: Zap Cannon
- Moves with Priority: Bide, Endure, Protect
- Moves that inflict status: Will-O-Wisp, Toxic
Moves that boost Weezing's stats
- Curse
- Rage
- Stockpile
Most notable and possible best moves for Weezing
- Clear Smog
- Destiny Bond
- Flamethrower
- Haze
- Hidden Power
- Pain Split
- Protect
- Rest
- Sludge Bomb
- Taunt
- Thunderbolt
- Toxic
- Toxic Spikes
- Will-O-Wisp
Common Effort Values for Weezing in Sun and Moon
- Bold Nature ( 252/0/236/0/20/0/ )
- Bold Nature ( 252/0/252/0/4/0/ )
- Optimize Weezing's Defensive EV-spread for Pokemon Sun and Moon
Usage Data
Explore the latest analytical usage data for this Pokémon from various VGC and online competitions. We use this data to develop our strategies and movesets. The data is categorized by competition and skill level: top-ranking trainers, mid-level players, and entry-level players.
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Here are the best movesets for Weezing. Top rated Weezing Sun/Moon movesets. You can find Weezing builds Sun/Moon. Weezing movesets Sun/Moon are listed here. VGC Weezing Competitive Movesets can be found here. Find various EV spreads, find the best nature for Weezing in Sun/Moon along with competitive movesets. Basic info and Movesets for evolution