Competitive Information for Clefable [Sword/Shield]

Competitive Pokemon Sword/Shield Movesets and Strategies for Clefable clefable
Base Stats for Clefable

Fairy

Abilities:
Cute CharmCute Charm: 30% chance of infatuating Pokemon of the opposite gender if they make contact.
,
Magic GuardMagic Guard: This Pokemon can only be damaged by direct attacks.
,
UnawareUnaware: This Pokemon ignores other Pokemon's stat stages when taking or doing damage.


Evolutions / Family:
Cleffa
Clefairy
Clefable

Weakness Chart for Fairy-type:
Bug
Dark
Dragon
Electric
Fairy
Fighting
Fire
Flying
Ghost
0.5x
0.5x
0x
  
  
0.5x
  
  
  
Grass
Ground
Ice
Normal
Poison
Psychic
Rock
Steel
Water
  
  
  
  
2x
  
  
2x
  
¼x
½x
2x
4x


Visit Smogon's Pokedex for more competitive movesets for ClefableVisit Serebii's Pokedex for location, breeding, and other game details about ClefableVisit Bulbapedia for more information about ClefableVisit Pikalytics for competitive usage stats on Clefable

Movesets for Singles


What is a good competitive moveset for Clefable? These builds have been optimized for Pokemon competing in Sword/Shield Single Battles. The movesets and EVs have been specifically calibrated to deal the most amount of damage to the largest group of potentially common opponents and typing threats for the Sword/Shield generation metagame.


Common single-battle team mates for Clefable in Pokemon Sword/Shield:

IncineroarTyranitarSnorlaxDusclopsConkeldurrSylveonExcadrillGrimmsnarlHattereneCorviknight


Clefable is pretty popular Fairy-typed Pokemon. It's pretty regular to see Clefable show up as a Sword/Shield opponent. Clefable's only type-related weaknesses are Poison and Steel.


Species: Clefable
Item: Babiri Berry / Leftovers
Ability: Magic Guard
Nature: Modest (+SpA, -Atk)
EVs: 252 Hp / 252 SpA / 4 SpD
Moveset:
- Moonblast / Dazzling Gleam
- Flamethrower
- Follow Me
- Helping Hand

Special Tank Clefable (Analytic)

Clefable is a fabulous Special Tank. It's purpose is to take a considerable amount of hits from special attacks while dealing some decent damage. Leftovers are always a great recovery option to ensure Clefable last longer regaining it's it's health every turn. The Babiri Berry will lessen the damage taken from one supereffective Steel-type attack. With Magic Guard, Clefable can only be damaged by direct attacks.

Moonblast is a special STAB-boosted 95-base power Fairy-type move (30% chance to lower the target's special attack by 1 stage).
Dazzling Gleam is a special STAB-boosted 80-base power Fairy-type move (no additional effect. hits adjacent foes).
Flamethrower is a special 90-base power Fire-type move (10% chance to burn the target).
Follow Me is a status move (the foes' moves target your Clefable on the turn used).
Helping Hand is a status move (one adjacent ally's move power is 1.5x this turn).




Species: Clefable
Item: Life Orb
Ability: Magic Guard
Nature: Modest (+SpA, -Atk)
EVs: 4 Hp / 252 SpA / 252 Spe
Moveset:
- Moonblast / Dazzling Gleam
- Hyper Voice
- Flamethrower
- Ice Beam

Special Sweeper Clefable (Magic Guard)

Clefable is a phenomenal Special Sweeper. It attempts to take down the opponent's team with high-damaging special attacks. Life Orb boosts the power of Clefable's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Magic Guard, Clefable can only be damaged by direct attacks.

Moonblast is a special STAB-boosted 95-base power Fairy-type move (30% chance to lower the target's special attack by 1 stage).
Dazzling Gleam is a special STAB-boosted 80-base power Fairy-type move (no additional effect. hits adjacent foes).
Hyper Voice is a special 90-base power Normal-type move (no additional effect. hits adjacent foes).
Flamethrower is a special 90-base power Fire-type move (10% chance to burn the target).
Ice Beam is a special 90-base power Ice-type move (10% chance to freeze the target).




Species: Clefable
Item: Leftovers
Ability: Unaware
Nature: Bold (+Def, -Atk)
EVs: 252 Hp / 252 Def / 4 SpA
Moveset:
- Moonblast
- Calm Mind
- Moonlight
- Flamethrower

Clefable Physical Wall (Fabled Dragonslayer)

Clefable is an awesome Physical Wall. It's primary goal is to take a large amount of physical hits while dealing some decent damage. Leftovers are always a great recovery option to ensure Clefable last longer regaining it's it's HP every turn. With Unaware, Clefable ignores other pokemon's stat stages when taking or doing damage.

Moonblast is a special STAB-boosted 95-base power Fairy-type move (30% chance to lower the target's special attack by 1 stage).
Calm Mind is a status move (raises your Clefable's special attack and special defense by 1 stage).
Moonlight is a status move (heals your Clefable by a weather-dependent amount).
Flamethrower is a special 90-base power Fire-type move (10% chance to burn the target).




Species: Clefable
Item: Assault Vest
Ability: Magic Guard
Nature: Mild (+SpA, -Def)
EVs: 252 Hp / 224 SpA / 32 Spe
Moveset:
- Psychic
- Thunderbolt
- Ice Beam
- Flamethrower

Clefable Special Tank (Magic Fable)

Clefable is an outstanding Special Tank. It tries to take a substantial amount of hits from special attacks while dealing some decent damage. With Magic Guard, Clefable can only be damaged by direct attacks.

Psychic is a special 90-base power Psychic-type move (10% chance to lower the target's special defense by 1 stage).
Thunderbolt is a special 90-base power Electric-type move (10% chance to paralyze the target).
Ice Beam is a special 90-base power Ice-type move (10% chance to freeze the target).
Flamethrower is a special 90-base power Fire-type move (10% chance to burn the target).




Species: Clefable
Item: Leftovers
Ability: Unaware
Nature: Bold (+Def, -Atk)
EVs: 252 Hp / 172 Def / 84 SpA
Moveset:
- Wish
- Thunderbolt
- Ice Beam
- Flamethrower

Clefable Physical Wall (Wait What?)

Clefable is popular Physical Wall. This moveset attempts to take a considerable amount of physical hits while dealing some decent damage. Leftovers are always a great recovery option to ensure Clefable last longer regaining it's it's vitality every turn. With Unaware, Clefable ignores other pokemon's stat stages when taking or doing damage.

Wish is a status move (next turn, 50% of your Clefable's max hp is restored).
Thunderbolt is a special 90-base power Electric-type move (10% chance to paralyze the target).
Ice Beam is a special 90-base power Ice-type move (10% chance to freeze the target).
Flamethrower is a special 90-base power Fire-type move (10% chance to burn the target).



Movesets for Doubles


What is a good doubles moveset for Clefable? These builds have been optimized for Sword/Shield Double Battles. They have movesets and EVs specifically calibrated to generally work best versus multiple Pokemon at once as well as helping to support other team members and allys in the Sword/Shield generation metagame.


Common double-battle team mates for Clefable in Pokemon Sword/Shield:

CorviknightToxapexSeismitoadMandibuzzHydreigonRotom-HeatConkeldurrKyuremMelmetalHippowdonJirachiRotom-Wash


Species: Clefable
Item: Life Orb
Ability: Magic Guard
Nature: Modest (+SpA, -Atk)
EVs: 4 Hp / 252 SpA / 252 Spe
Moveset:
- Dazzling Gleam / Moonblast
- Hyper Voice
- Icy Wind
- Flamethrower

Doubles Special Sweeper Clefable (Magic Guard)

Clefable is a stupendous Special Sweeper. It's goal is to take down the opponent's team with high-damaging special attacks. Life Orb boosts the power of Clefable's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Magic Guard, Clefable can only be damaged by direct attacks.

Dazzling Gleam is a special STAB-boosted 80-base power Fairy-type move (no additional effect. hits adjacent foes).
Moonblast is a special STAB-boosted 95-base power Fairy-type move (30% chance to lower the target's special attack by 1 stage).
Hyper Voice is a special 90-base power Normal-type move (no additional effect. hits adjacent foes).
Icy Wind is a special 55-base power Ice-type move (100% chance to lower the foes speed by 1 stage).
Flamethrower is a special 90-base power Fire-type move (10% chance to burn the target).



Movepool


Wondering what moves can Clefable learn? Here is the list of moves this Pokemon can learn in this selected generation.
Sort and organize the learnset by move type, category, accuracy, and power. Bolded moves will gain the same-type attack bonus (STAB) if this Pokemon uses them.


Cat
Type
Movename
Damage
Accuracy
PP
Effect
Blizzard
110
70%
5
10% chance to freeze foe(s). Can't miss in hail.
Dazzling Gleam
80
100%
10
No additional effect. Hits adjacent foes.
Disarming Voice
40
--
15
This move does not check accuracy. Hits foes.
Draining Kiss
50
100%
10
User recovers 75% of the damage dealt.
Fire Blast
110
85%
5
10% chance to burn the target.
Flamethrower
90
100%
15
10% chance to burn the target.
Focus Blast
120
70%
5
10% chance to lower the target's Sp. Def by 1.
Grass Knot
--
100%
20
More power the heavier the target.
Hyper Beam
150
90%
5
User cannot move next turn.
Hyper Voice
90
100%
10
No additional effect. Hits adjacent foes.
Ice Beam
90
100%
10
10% chance to freeze the target.
Icy Wind
55
95%
15
100% chance to lower the foe(s) Speed by 1.
Magical Leaf
60
--
20
This move does not check accuracy.
Moonblast
95
100%
15
30% chance to lower the target's Sp. Atk by 1.
Mystical Fire
75
100%
10
100% chance to lower the target's Sp. Atk by 1.
Psychic
90
100%
10
10% chance to lower the target's Sp. Def by 1.
Psyshock
80
100%
10
Damages target based on Defense, not Sp. Def.
Round
60
100%
15
Power doubles if others used Round this turn.
Shadow Ball
80
100%
15
20% chance to lower the target's Sp. Def by 1.
Snore
50
100%
15
User must be asleep. 30% chance to flinch target.
Solar Beam
120
100%
10
Charges turn 1. Hits turn 2. No charge in sunlight.
Stored Power
20
100%
10
+ 20 power for each of the user's stat boosts.
Thunder
110
70%
10
30% chance to paralyze. Can't miss in rain.
Thunderbolt
90
100%
15
10% chance to paralyze the target.
Tri Attack
80
100%
10
20% chance to paralyze or burn or freeze target.
Uproar
90
100%
10
Lasts 3 turns. Active Pokemon cannot fall asleep.
Body Slam
85
100%
15
30% chance to paralyze the target.
Bounce
85
85%
5
Bounces turn 1. Hits turn 2. 30% paralyze.
Brick Break
75
100%
15
Destroys screens, unless the target is immune.
Dig
80
100%
10
Digs underground turn 1, strikes turn 2.
Drain Punch
75
100%
10
User recovers 50% of the damage dealt.
Facade
70
100%
20
Power doubles if user is burn/poison/paralyzed.
Fire Punch
75
100%
15
10% chance to burn the target.
Fling
--
100%
10
Flings the user's item at the target. Power varies.
Giga Impact
150
90%
5
User cannot move next turn.
Ice Punch
75
100%
15
10% chance to freeze the target.
Iron Tail
100
75%
15
30% chance to lower the target's Defense by 1.
Mega Kick
120
75%
5
No additional effect.
Mega Punch
80
85%
20
No additional effect.
Meteor Mash
90
90%
10
20% chance to raise the user's Attack by 1.
Play Rough
90
90%
10
10% chance to lower the target's Attack by 1.
Pound
40
100%
35
No additional effect.
Present
--
90%
15
40, 80, 120 power, or heals target 1/4 max HP.
Retaliate
70
100%
5
Power doubles if an ally fainted last turn.
Thunder Punch
75
100%
15
10% chance to paralyze the target.
Zen Headbutt
80
90%
15
20% chance to flinch the target.
After You
--
--
15
The target makes its move right after the user.
Ally Switch
--
--
15
The user swaps positions with its ally.
Amnesia
--
--
20
Raises the user's Sp. Def by 2.
Aromatherapy
--
--
5
Cures the user's party of all status conditions.
Attract
--
100%
15
A target of the opposite gender gets infatuated.
Baton Pass
--
--
40
User switches, passing stat changes and more.
Calm Mind
--
--
20
Raises the user's Sp. Atk and Sp. Def by 1.
Charm
--
100%
20
Lowers the target's Attack by 2.
Copycat
--
--
20
Uses the last move used in the battle.
Cosmic Power
--
--
20
Raises the user's Defense and Sp. Def by 1.
Defense Curl
--
--
40
Raises the user's Defense by 1.
Encore
--
100%
5
Target repeats its last move for its next 3 turns.
Endure
--
--
10
User survives attacks this turn with at least 1 HP.
Fake Tears
--
100%
20
Lowers the target's Sp. Def by 2.
Follow Me
--
--
20
The foes' moves target the user on the turn used.
Gravity
--
--
5
For 5 turns, negates all Ground immunities.
Growl
--
100%
40
Lowers the foe(s) Attack by 1.
Heal Pulse
--
--
10
Heals the target by 50% of its max HP.
Healing Wish
--
--
10
User faints. Next hurt Pokemon is fully healed.
Helping Hand
--
--
20
One adjacent ally's move power is 1.5x this turn.
Imprison
--
--
10
No foe can use any move known by the user.
Life Dew
--
--
10
Heals the user (and allies) by 1/4 amount.
Light Screen
--
--
30
For 5 turns, special damage to allies is halved.
Metronome
--
--
10
Picks a random move.
Minimize
--
--
10
Raises the user's evasiveness by 2.
Misty Terrain
--
--
10
5 turns. Can't status,-Dragon power vs grounded.
Moonlight
--
--
5
Heals the user by a weather-dependent amount.
Protect
--
--
10
Prevents moves from affecting the user this turn.
Rain Dance
--
--
5
For 5 turns, heavy rain powers Water moves.
Reflect
--
--
20
For 5 turns, physical damage to allies is halved.
Rest
--
--
10
User sleeps 2 turns and restores HP and status.
Safeguard
--
--
25
For 5 turns, protects user's party from status.
Sing
--
55%
15
Causes the target to fall asleep.
Sleep Talk
--
--
10
User must be asleep. Uses another known move.
Splash
--
--
40
No competitive use.
Stealth Rock
--
--
20
Hurts foes on switch-in. Factors Rock weakness.
Substitute
--
--
10
User takes 1/4 its max HP to put in a substitute.
Sunny Day
--
--
5
For 5 turns, intense sunlight powers Fire moves.
Sweet Kiss
--
75%
10
Causes the target to become confused.
Thunder Wave
--
90%
20
Paralyzes the target.
Tickle
--
100%
20
Lowers the target's Attack and Defense by 1.
Trick
--
100%
10
User switches its held item with the target's.
Wish
--
--
10
Next turn, 50% of the user's max HP is restored.
Wonder Room
--
--
10
For 5 turns, all Defense and Sp. Def stats switch.
Work Up
--
--
30
Raises the user's Attack and Sp. Atk by 1.

Combo List


These are a list of several common move combinations Clefable can perform in Sword/Shield. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.


Competitive SS Move and Ability Combos for Clefable

Create a build


Have an idea in mind for Clefable that you'd like to test? Customize the IVs, EVs and their Sword/Shield moveset. This area allows you to examine the typing coverages of selected moves and stat variances.



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