Competitive Information for Azumarill [Diamond/Pearl]
Water
Abilities:
This Pokemon's Attack is doubled.
The power of Fire- and Ice-type attacks against this Pokemon is halved.
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Movesets for Singles
Looking for a competitive moveset for Azumarill? These builds are optimized for Diamond/Pearl Single Battles. The movesets and EVs are designed to maximize damage against common opponents and threats in the Diamond/Pearl metagame. Check out the expert movesets below to boost your battle performance and dominate your opponents!
Meet Azumarill, an astounding Pokémon ready to dominate with its Water typing! It's to see Azumarill show up as a Diamond/Pearl opponent. Its only type-related weaknesses are Electric and Grass. Discover how Azumarill excels in battles with the movesets provided below.
Item: Life Orb / Choice Band
Ability: Huge Power
Nature: Adamant (+Atk, -SpA)
EVs: 252 Hp / 252 Atk / 4 SpD
Moveset:
- Superpower
- Ice Punch
- Aqua Jet / Waterfall
- Return
Azumarill is a pretty decent Physical Tank. It's primary goal is to take a good amount of physical hits while dealing some decent damage. Choice Band will increase the damage of Azumarill's physical moves by 1.5x at the cost of locking you into the first move you pick. Life Orb boosts the power of Azumarill's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Huge Power, Azumarill's attack is doubled.
♦ Ice Punch is a physical 75-base power Ice-type move (10% chance to freeze the target).
♦ Aqua Jet is a physical STAB-boosted priority-increased 40-base power Water-type move (usually goes first).
♦ Waterfall is a physical STAB-boosted 80-base power Water-type move (20% chance to flinch the target).
♦ Return is a physical 0-base power Normal-type move (max 102 power at maximum happiness).
Link (click to copy):
https://hohoushome.com/b/eaab8
Item: Shell Bell / Life Orb
Ability: Huge Power
Nature: Adamant (+Atk, -SpA)
EVs: 248 Hp / 252 Atk / 4 Def / 4 SpD
Moveset:
- Aqua Tail / Waterfall
- Superpower / Brick Break
- Double-Edge / Return
- Ice Punch
Azumarill is a pretty decent Physical Sweeper. It's designed to take down the opponent's team with brute physical power. Life Orb boosts the power of Azumarill's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Huge Power, Azumarill's attack is doubled.
♦ Waterfall is a physical STAB-boosted 80-base power Water-type move (20% chance to flinch the target).
♦ Superpower is a physical 120-base power Fighting-type move (lowers your Azumarill's attack and defense by 1 stage).
♦ Brick Break is a physical 75-base power Fighting-type move (destroys screens, even if the target is immune).
♦ Double-Edge is a physical 120-base power Normal-type move (has 1/3 recoil).
♦ Return is a physical 0-base power Normal-type move (max 102 power at maximum happiness).
♦ Ice Punch is a physical 75-base power Ice-type move (10% chance to freeze the target).
Link (click to copy):
https://hohoushome.com/b/ebab8
Item: Life Orb / Choice Specs
Ability: Thick Fat
Nature: Modest (+SpA, -Atk)
EVs: 248 Hp / 4 Def / 252 SpA / 4 SpD
Moveset:
- Surf / Bubble Beam
- Ice Beam / Icy Wind
- Hyper Beam / Snore
- Future Sight
Azumarill is a sensational Special Sweeper. It is designed to take down the opponent's team with high-damaging special attacks. Choice Specs will increase the damage of Azumarill's special moves by 1.5x but will lock you into the first move you pick. Life Orb boosts the power of Azumarill's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Thick Fat, the power of fire- and ice-type attacks against Azumarill is halved.
♦ Bubble Beam is a special STAB-boosted 65-base power Water-type move (10% chance to lower the target's speed by 1 stage).
♦ Ice Beam is a special 95-base power Ice-type move (10% chance to freeze the target).
♦ Icy Wind is a special 55-base power Ice-type move (100% chance to lower the foes speed by 1 stage).
♦ Hyper Beam is a special 150-base power Normal-type move (Azumarill cannot move next turn).
♦ Snore is a special 40-base power Normal-type move (Azumarill must be asleep. 30% chance to flinch target).
♦ Future Sight is a special 80-base power Psychic-type move (hits two turns after being used).
Link (click to copy):
https://hohoushome.com/b/ecab8
Item: Leftovers
Ability: Huge Power
Nature: Adamant (+Atk, -SpA)
EVs: 239 Hp / 245 Atk / 9 SpD / 17 Spe
Moveset:
- Aqua Jet
- Sleep Talk
- Rest
- Ice Punch
Azumarill is an outstanding Physical Tank. It's purpose is to take a nice amount of physical hits while dealing some decent damage. Leftovers are always a great recovery option to ensure Azumarill last longer regaining it's health every turn. With Huge Power, Azumarill's attack is doubled.
♦ Sleep Talk is a status move (Azumarill must be asleep. uses another known move).
♦ Rest is a status move (Azumarill sleeps 2 turns and restores hp and status).
♦ Ice Punch is a physical 75-base power Ice-type move (10% chance to freeze the target).
Link (click to copy):
https://hohoushome.com/b/edab8
Item: Choice Band
Ability: Huge Power
Nature: Adamant (+Atk, -SpA)
EVs: 252 Hp / 252 Atk / 4 Def
Moveset:
- Ice Punch
- Aqua Jet / Waterfall
- Superpower
- Ice Punch
Azumarill is a decent Physical Tank. It is meant to take a decent amount of physical hits while dealing some decent damage. Choice Band will increase the damage of Azumarill's physical moves by 1.5x at the cost of locking you into the first move you pick. With Huge Power, Azumarill's attack is doubled.
♦ Superpower is a physical 120-base power Fighting-type move (lowers your Azumarill's attack and defense by 1 stage).
♦ Body Slam is a physical 85-base power Normal-type move (30% chance to paralyze the target).
♦ Ice Punch is a physical 75-base power Ice-type move (10% chance to freeze the target).
Link (click to copy):
https://hohoushome.com/b/eeab8
Movesets for Doubles
Need a strong doubles moveset for Azumarill? These builds are perfect for VGC (Pokémon Video Game Championship) and other competitive Diamond/Pearl Double Battles. The VGC is the ultimate test of strategy and skill, and these movesets and EVs are designed to excel against multiple opponents at once while providing essential support to your team. Dominate the Diamond/Pearl metagame with these expert-crafted setups!
Item: Shell Bell / Life Orb
Ability: Huge Power
Nature: Adamant (+Atk, -SpA)
EVs: 248 Hp / 252 Atk / 4 Def / 4 SpD
Moveset:
- Aqua Tail / Waterfall
- Superpower / Brick Break
- Double-Edge / Return
- Ice Punch
Azumarill is popular Physical Sweeper. This moveset is designed to take down the opponent's team with brute physical power. Life Orb boosts the power of Azumarill's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Huge Power, Azumarill's attack is doubled.
♦ Waterfall is a physical STAB-boosted 80-base power Water-type move (20% chance to flinch the target).
♦ Superpower is a physical 120-base power Fighting-type move (lowers your Azumarill's attack and defense by 1 stage).
♦ Brick Break is a physical 75-base power Fighting-type move (destroys screens, even if the target is immune).
♦ Double-Edge is a physical 120-base power Normal-type move (has 1/3 recoil).
♦ Return is a physical 0-base power Normal-type move (max 102 power at maximum happiness).
♦ Ice Punch is a physical 75-base power Ice-type move (10% chance to freeze the target).
Link (click to copy):
https://hohoushome.com/b/faab8
Item: Life Orb / Choice Specs
Ability: Thick Fat
Nature: Modest (+SpA, -Atk)
EVs: 248 Hp / 4 Def / 252 SpA / 4 SpD
Moveset:
- Surf / Bubble Beam
- Icy Wind / Ice Beam
- Hyper Beam / Snore
- Future Sight
Azumarill is a sensational Special Sweeper. It tries to take down the opponent's team with high-damaging special attacks. Choice Specs will increase the damage of Azumarill's special moves by 1.5x but will lock you into the first move you pick. Life Orb boosts the power of Azumarill's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Thick Fat, the power of fire- and ice-type attacks against Azumarill is halved.
♦ Bubble Beam is a special STAB-boosted 65-base power Water-type move (10% chance to lower the target's speed by 1 stage).
♦ Icy Wind is a special 55-base power Ice-type move (100% chance to lower the foes speed by 1 stage).
♦ Ice Beam is a special 95-base power Ice-type move (10% chance to freeze the target).
♦ Hyper Beam is a special 150-base power Normal-type move (Azumarill cannot move next turn).
♦ Snore is a special 40-base power Normal-type move (Azumarill must be asleep. 30% chance to flinch target).
♦ Future Sight is a special 80-base power Psychic-type move (hits two turns after being used).
Link (click to copy):
https://hohoushome.com/b/fbab8
Movepool
Want to know what moves Azumarill can learn? Check out the full list of moves available in the Pokemon Diamond/Pearl generation.
Sort and organize the learnset by type, category, accuracy, and power. Moves in bold get the same-type attack bonus (STAB) when used by Azumarill.
Damage Modifiers:
Combo List
These are a list of several common move combinations Azumarill can perform in Diamond/Pearl. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.
Competitive DP Move and Ability Combos for Azumarill
- Moves: Defense curl + Rollout
- Moves: Belly drum + Rest
- Moves: Rest + Sleep talk
- Moves: Rest + Snore
- Moves: Perish song + Protect
- Moves: Whirlpool + Perish song
- Move: Swagger + Item: Mirror Herb
- Move: Fling + Item: King's Rock
- Move: Facade + Item: Flame Orb
- Move: Facade + Item: Toxic Orb
- Item: Blunder Policy + Move: Dynamic Punch
- Moves with Priority: Endure, Helping Hand, Protect, Aqua Jet
- Moves that Break Screens: Brick Break
- Moves that inflict status: Toxic
Moves that boost Azumarill's stats
- Amnesia
- Belly Drum
- Defense Curl
Most notable and possible best moves for Azumarill
- Aqua Jet
- Aqua Tail
- Hydro Pump
- Ice Beam
- Ice Punch
- Knock Off
- Light Screen
- Other
- Protect
- Rest
- Return
- Superpower
- Toxic
- Waterfall
Common Effort Values for Azumarill in Diamond and Pearl
- Adamant Nature ( 252/252/0/0/4/0/ )
- Brave Nature ( 240/252/8/0/8/0/ )
- Optimize Azumarill's Defensive EV-spread for Pokemon Diamond and Pearl
Usage Data
Explore the latest analytical usage data for this Pokémon from various VGC and online competitions. We use this data to develop our strategies and movesets. The data is categorized by competition and skill level: top-ranking trainers, mid-level players, and entry-level players.
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Here are the best movesets for Azumarill. Top rated Azumarill Diamond/Pearl movesets. You can find Azumarill builds Diamond/Pearl. Azumarill movesets Diamond/Pearl are listed here. VGC Azumarill Competitive Movesets can be found here. Find various EV spreads, find the best nature for Azumarill in Diamond/Pearl along with competitive movesets. Basic info and Movesets for evolution